Gishki Deck #540528 — Yu-Gi-Oh! Master Duel

Created by: YGO Mod (20517634)

Created On: 08/22/2025

 
 


Official AI Deck Power Analysis
MidrangeConfidence: Medium
49± 8/ 100
Power Score
Structural 57
Reliability 50
Going First 62
Going Second 58

Deck — Deck Power Evaluation

Final Contextual Deck Power: 49/100 (±8 · Confidence: Medium)

Overall score Value
Structural Deck Power 56.8
Going First 62
Going Second 58
Meta Power provisional
Tournament Reliability 50
  • Primary strategy: Midrange
  • Secondary strategies: Combo, Toolbox
  • Format: master-duel

Legality

Main 40 / Extra 15 / Side 0 — status: Legal.

Identity & game plan

  • Win condition: Ritual Summon Evigishki Neremanas (3000 ATK, 3 copies) using Gishki Ritual Spells and tribute fodder, then press with Link follow-through.; Link-chain pressure from Knightmare Unicorn, Mekk-Knight Crusadia Avramax, Marincess Coral Anemone and Abyss Keeper.
  • Turn 1 (going first): Open a Gishki searcher (14 searcher-text cards, 90% chance of at least one in a 5-card hand) to fetch the Ritual line, then build toward Neremanas while holding hand traps.
  • Turn 2 (going second): Use the 6-card hand's Ash Blossom and Infinite Impermanence (about 65% chance of at least one hand trap) to disrupt the opposing board, then convert through Neremanas or a Link line.
  • Recovery: Recur Gishki Aquamirror from the GY, add Gishki monsters with Focused Aquamirror and Mistar Boy, and rebuild through Herald of Pure Light.
  • After siding: No Side Deck is registered (side 0), so no post-side plan can be evaluated from the evidence.

Why it scores here

The deck opens a functional plan reasonably often: 14 searcher-text cards give about a 90% chance of at least one searcher in a 5-card opening hand, and the Gishki searchers feed the Ritual line into Evigishki Neremanas. Interaction is a real strength, with 6 hand traps (Infinite Impermanence and Ash Blossom, 3 copies each) and Duster/Pot-level removal, which keeps the engine alive through one common interruption. Converting into pressure relies on Neremanas and a broad Link Extra Deck, but no recorded boards exist, so the ceiling and median are text-only inferences. Score reflects consistency, interaction and resilience on the system, not the popularity of Gishki and not an average of card scores; the 38% exact-name purity and the mix of Knightmare, Marincess, Charmer and Herald Link/Xyz cards are treated as engine-conflict risk. Post-side and matchup strength are unscored because there is no Side Deck and no dated meta sample.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 66 P(at least one of 14 searchers in 5-card hand) = 0.90; Neremanas only 3 copies, reached via Vision/Focused searches (Inferred)
D2 Opening-Hand Quality & Brick Management 55 8 singleton slots include situational cards (Triple Tactics Thrust, Aoi, Gagigobyte, Pot of Extravagance); Link cards are dead in hand (Inferred)
D3 Combo Conversion & Ceiling 55 Neremanas 3000 ATK ritual ceiling, but no recorded boards; ceiling is a text-only read (Inferred)
D4 Combo Floor & Median Output 50 No combos supplied; median output cannot be measured and is kept near the middle of the range (Inferred)
D5 Interruption Resilience & Route Redundancy 62 6 hand traps, Mulcharmy Meowls, GY recursion via Aquamirror and Herald; several independent restart routes (Inferred)
D6 Resource Economy, Recovery & Grind 60 Recovery via Aquamirror GY shuffle, Mistar Boy and Herald; Pot of Extravagance is Limited and costs Extra Deck cards (Inferred)
D7 End-Board & Interaction Quality 60 Infinite Impermanence and Ash Blossom negate monster effects; Duster removes backrow; no recorded boards to test layering (Inferred)
D8 Going-Second & Board-Breaking Power 55 Neremanas-style once-per-turn negation and Phoenix backrow removal; going-second board breaking depends on the hand (Inferred)
D9 Offensive Pressure & Closing Power 65 Neremanas 3000, Avramax 3000, Unicorn 2200 and Gagigobyte 2000 give strong closing ATK (Verified stat, Inferred closing)
D10 Main Deck Efficiency & Flexibility 62 40 Main cards with 3-copy core and 8 singletons; ritual and searcher density is high, with some flex slots (Inferred)
D11 Extra Deck Efficiency & Coverage 62 14 Link monsters across Knightmare, Marincess, Charmer and Herald spread: flexible but not fully coherent (Verified count, Inferred coverage)
D12 Side Deck Adaptability 20 Side Deck is 0 cards; no post-side plan is possible (Verified)
D13 Matchup Coverage & Format Fit 50 No tournament link or dated meta sample; archetype share unavailable (Provisional)
D14 Pilotability & Error Tolerance 40 Ritual chain, tribute math and multi-engine Link choices are demanding to pilot; many decision points (Inferred)

How the score was computed

Strategy profile: Midrange. Structural ≈ 56.8, Going First ≈ 62, Going Second ≈ 58, Meta = provisional, Tournament Reliability ≈ 50. Modifiers: engine conflicts (-3); weak post-side plan (-2); ritual line concentration (-1). Final formula: 0.80*Structural + 0.20*TournamentReliability + ContextModifiers (Meta provisional, no dated sample) = 0.80*56.8 + 0.20*50 - 6 = 49.4

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.9 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Dense searcher text (14 cards) gives high starter access
  • Six hand traps (Infinite Impermanence and Ash Blossom, 3 copies each) provide interaction on both turns
  • High-ATK closers (Neremanas, Avramax, Unicorn) with a wide Link Extra Deck
  • Legal and compact 40-card main with 15-card Extra

Weaknesses

  • Only one Gishki Ritual Monster in the Main Deck, so the Ritual line concentrates on Neremanas
  • 38% exact-archetype purity; multiple unrelated Link and Xyz sub-archetypes compete for the engine
  • No Side Deck and no post-side plan
  • No recorded combos, so the ceiling and median cannot be verified

Critical choke points

  • Neremanas is the single Ritual payoff; its tribute and Ritual Spell requirements are the main failure point (Inferred)
  • Searcher-to-Vision/Neremanas chain: losing Gishki Vision removes the direct path to the ritual monster (Inferred)
Priority Remove Add Reason
1 Triple Tactics Thrust A Side Deck of 15 cards (for example, hand-trap or Link-answer cards) A 0-card Side Deck leaves no post-side plan; a conditional single-copy spell adds little to the main deck (Inferred).
2 Pot of Extravagance A second Gishki Ritual Monster or an additional Gishki searcher Pot is Limited and depends on Extra Deck cards; adding Ritual-line redundancy would reduce concentration on Neremanas (Inferred).

Evidence & confidence

  • Verified: Main 40 / Extra 15 / Side 0 legal in master-duel; Harpie's Feather Duster and Pot of Extravagance Limited, 1 copy run each; Copy histogram and Extra Deck breakdown (14 Link, 1 Xyz)
  • Inferred: Starter access 0.90 from searcher group hypergeometric; Ritual-line concentration on Neremanas; Engine conflict from 38% exact-archetype purity; Structural score 56.8 from Midrange profile
  • Provisional: Meta Power (null, no dated metagame sample); Matchup fit (D13)
  • Data gaps: No combos supplied; combo floor, median and ceiling are text-only inference No tournament link; archetype meta-share and per-pilot match record absent No Side Deck; post-side performance cannot be evaluated Usage statistics core list is dominated by non-Gishki cards (Drytron, Number, Ashlan), so it likely reflects a different build family and was not used to judge deviation No win-rate telemetry; going-first, going-second and matchup rates are unknown Deck title is null

More Master Duel Info

Gishki

Gishki Breakdown

 
 

 

 

 

 

 

 
 

 

 
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