Adamancipator Deck #52936 — Yu-Gi-Oh! TCG
74 Main, 15 Extra, incl. Block Dragon x3, Droll & Lock Bird x3, Kelbek the Ancient Vanguard x3.
Created by: YGO Mod (20517634)
Created On: 02/28/2023
Main Deck (74)
- Agido the Ancient Sentinel x1
- Block Dragon x3
- Cartorhyn the Hidden Gem of the Seafront x1
- Dinowrestler Pankratops x1
- Droll & Lock Bird x3
- Gigantes x1
- Kelbek the Ancient Vanguard x3
- Keldo the Sacred Protector x1
- Koa'ki Meiru Guardian x3
- Koa'ki Meiru Supplier x1
- Maxx "C" x3
- Mudora the Sword Oracle x2
- Nibiru, the Primal Being x1
- Revival Golem x1
- Rock Band Xenoguitar x1
- Spell Canceller x1
- Superheavy Samurai Scales x1
- Superheavy Samurai Soulpeacemaker x1
- Superheavy Samurai Soulpiercer x3
- Tackle Crusader x2
- Therion "King" Regulus x1
- Vernusylph of the Awakening Forests x3
- Vernusylph of the Flourishing Hills x3
- Vernusylph of the Misting Seedlings x3
- Superheavy Samurai Monk Big Benkei x1
- Superheavy Samurai Prodigy Wakaushi x3
- Adamancipator Analyzer x2
- Adamancipator Researcher x2
- Adamancipator Seeker x1
- Ash Blossom & Joyous Spring x3
- Herald of Orange Light x1
- Superheavy Samurai Motorbike x3
- Called by the Grave x2
- Foolish Burial x1
- That Grass Looks Greener x2
- Triple Tactics Talent x1
- Triple Tactics Thrust x2
- Xyz Encore x3
- Evenly Matched x2
- Red Reboot x1
Extra Deck (15)
- Apollousa, Bow of the Goddess x1
- Aussa the Earth Charmer, Immovable x1
- I:P Masquerena x1
- Knightmare Unicorn x1
- Qliphort Genius x1
- Saryuja Skull Dread x1
- Superheavy Samurai Scarecrow x1
- Underworld Goddess of the Closed World x1
- Accel Synchro Stardust Dragon x1
- Adamancipator Risen - Dragite x1
- Baronne de Fleur x1
- Borreload Savage Dragon x1
- Naturia Beast x1
- Abyss Dweller x1
- Gallant Granite x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 15/100 (Confidence: Low)
- Primary strategy: Midrange
- Secondary strategies: Toolbox
- Format: tcg
Legality
Main 74 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 3 violation(s).
Identity & game plan
- Win condition: Adamancipator / Superheavy Samurai board pressure through Rock excavation engines and Link/Synchro bosses (Adamancipator Risen - Dragite, Gallant Granite, Koa'ki Meiru Guardian); text-only read, not a verified combo line.; Hand-trap and negation-supported stalling into a single boss; several of the boss and interaction pieces are Forbidden in this format.
- Turn 1 (going first): Open on Adamancipator Analyzer / Researcher / Seeker excavation to Special Summon a Level 4 or lower Rock, then build toward Dragite or Gallant Granite (Inferred from card text).
- Turn 2 (going second): Hold Ash Blossom, Droll & Lock Bird and Evenly Matched for opponent's first activations; the banned hand traps (Red Reboot, Maxx C) cannot be legally played, so this plan is not legally available as built.
- Recovery: Revival Golem and Cartorhyn recursion plus Adamancipator searchers (Inferred from card text).
- After siding: No Side Deck is registered (Side Deck size 0), so there is no post-side plan.
Why it scores here
This list cannot be scored as a normal legal deck. It has 74 Main Deck cards against a 40-60 limit, 14 Forbidden cards, and several Limited or Semi-Limited cards run above their legal copy count, so the score is capped and the evaluation is structural only. The engine is reasonably accessible: the archetype core has about a 72% chance of at least one card in a 5-card opening hand, and search text covers about 84%. Those numbers come from the oversized list, though, and the deck contains many off-archetype and dead pieces, which drags down brick management and efficiency. No recorded boards, guides, or tournament results exist, so floor, median, and ceiling are text-only inferences. Usage statistics show the deck runs little of its archetype's standard core (32% present), and that did not earn any points. The structural read is about 34 before the -10 modifiers and the illegal cap, and no card-by-card scores were averaged into it.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 40 | P(>=1 archetype core card in 5-card hand) ≈ 0.72; search text covers 22 cards, P≈0.84 (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 30 | 74 Main cards with 83 off-archetype copies and many dead or banned pieces; brick rate high (Inferred) |
| D3 | Combo Conversion & Ceiling | 35 | No parseable boards; ceiling read only from card text (Dragite, Gallant Granite, Koa'ki Guardian) (Inferred) |
| D4 | Combo Floor & Median Output | 25 | No combo data; median output cannot be measured (Provisional) |
| D5 | Interruption Resilience & Route Redundancy | 40 | 14 hand-trap texts, but many are Forbidden or over-limit so the lines are not legal as built (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 40 | Recursion through Revival Golem and Cartorhyn and excavation search text; no resource telemetry (Inferred) |
| D7 | End-Board & Interaction Quality | 45 | 14 removal-text and 12 negation-text cards, several Forbidden or over-limit (Inferred semantic) |
| D8 | Going-Second & Board-Breaking Power | 40 | Going-second hand traps are mostly Forbidden or over-limit; no split data (Inferred) |
| D9 | Offensive Pressure & Closing Power | 45 | Dragite ATK 3000 and Gallant Granite ATK 2300 as bosses; no end-board data (Verified stats / Inferred) |
| D10 | Main Deck Efficiency & Flexibility | 10 | 74 Main cards vs 40-60 limit; copy histogram over-limit on 9 cards (Verified) |
| D11 | Extra Deck Efficiency & Coverage | 30 | 15 Extra cards; 3 Forbidden Link/Synchro boss pieces; Extra-Deck mix is loose (Verified) |
| D12 | Side Deck Adaptability | 10 | No Side Deck registered, so no post-side plan (Verified) |
| D13 | Matchup Coverage & Format Fit | 30 | No dated metagame data; archetype usage shows niche/new-deck status (Provisional) |
| D14 | Pilotability & Error Tolerance | 35 | Multiple multi-step excavation and summon lines; high decision load from 74 cards (Inferred) |
How the score was computed
Strategy profile: Midrange. Modifiers: none.
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