Created by: YGO Mod (20517634)

Created On: 07/20/2025

Main: 40 Extra: 15

1 cardDiabellstar the Black Witch 1 cardDiabellstar the Black Witch
Diabellstar the Black Witch
DARK 7
Diabellstar the Black Witch
  • ATK:

  • 2500

  • DEF:

  • 2000


You can Special Summon this card (from your hand) by sending 1 card from your hand or field to the GY. You can only Special Summon "Diabellstar the Black Witch" once per turn this way. You can only use each of the following effects of "Diabellstar the Black Witch" once per turn. If this card is Normal or Special Summoned: You can Set 1 "Sinful Spoils" Spell/Trap directly from your Deck. During your opponent's turn, if this card is sent from its owner's hand or field to the GY: You can send 1 card from your hand or field to the GY, and if you do, Special Summon this card.


1 cardElzette, Azamina of the White Forest 1 cardElzette, Azamina of the White Forest
Elzette, Azamina of the White Forest
LIGHT 2
Elzette, Azamina of the White Forest
  • ATK:

  • 0

  • DEF:

  • 0


You can reveal this card in your hand; Special Summon 1 "White Forest" or "Azamina" monster from your hand. During your Main Phase: You can Fusion Summon 1 "Azamina" Fusion Monster from your Extra Deck, using monsters from your hand or field. If this card is sent to the GY as Synchro Material: You can add 1 "Sinful Spoils" card from your Deck to your hand. You can only use each effect of "Elzette, Azamina of the White Forest" once per turn.


2 cardMaxx "C"
2 cardMaxx "C"
Maxx "C"
EARTH 2
Maxx "C"
  • ATK:

  • 500

  • DEF:

  • 200


During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.


3 cardMulcharmy Fuwalos 3 cardMulcharmy Fuwalos
Mulcharmy Fuwalos
WIND 4
Mulcharmy Fuwalos
  • ATK:

  • 100

  • DEF:

  • 600


If you control no cards (Quick Effect): You can discard this card; apply these effects this turn. ● Each time your opponent Special Summons a monster(s) from the Deck and/or Extra Deck, immediately draw 1 card. ● Once, during this End Phase, if the number of cards in your hand is more than the number of cards your opponent controls +6, you must randomly shuffle cards from your hand into the Deck so the number in your hand equals the number your opponent controls +6. You can only activate 1 other "Mulcharmy" monster effect, the turn you activate this effect.


2 cardNibiru, the Primal Being 2 cardNibiru, the Primal Being
Nibiru, the Primal Being
LIGHT 11
Nibiru, the Primal Being
  • ATK:

  • 3000

  • DEF:

  • 600


During the Main Phase, if your opponent Normal or Special Summoned 5 or more monsters this turn (Quick Effect): You can Tribute as many face-up monsters on the field as possible, and if you do, Special Summon this card from your hand, then Special Summon 1 "Primal Being Token" (Rock/LIGHT/Level 11/ATK ?/DEF ?) to your opponent's field. (This Token's ATK/DEF become the combined original ATK/DEF of the Tributed monsters.) You can only use this effect of "Nibiru, the Primal Being" once per turn.


1 cardViolet Witch 1 cardViolet Witch
Violet Witch
DARK 4
Violet Witch
  • ATK:

  • 1100

  • DEF:

  • 1200


If this card is destroyed by battle and sent to the Graveyard: Add 1 Plant-Type monster with 1500 or less DEF from your Deck to your hand.


2 cardWhite Rose Dragon 2 cardWhite Rose Dragon
White Rose Dragon
DARK 4
White Rose Dragon
  • ATK:

  • 1200

  • DEF:

  • 1000


When this card is Normal Summoned: You can Special Summon 1 "Rose Dragon" monster from your hand or GY, except "White Rose Dragon". You can only use each of these effects of "White Rose Dragon" once per turn: ● If you control a Dragon Tuner or Plant Tuner: You can Special Summon this card from your hand. ● If this card is sent to the GY as Synchro Material: You can send 1 Level 4 or higher Plant monster from your Deck to the GY.


3 cardAsh Blossom & Joyous Spring 3 cardAsh Blossom & Joyous Spring
Ash Blossom & Joyous Spring
FIRE 3
Ash Blossom & Joyous Spring
  • ATK:

  • 0

  • DEF:

  • 1800


When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.


1 cardEffect Veiler 1 cardEffect Veiler
Effect Veiler
LIGHT 1
Effect Veiler
  • ATK:

  • 0

  • DEF:

  • 0


During your opponent's Main Phase (Quick Effect): You can send this card from your hand to the GY, then target 1 Effect Monster your opponent controls; negate the effects of that face-up monster your opponent controls, until the end of this turn.


1 cardFengli the Soldrapom 1 cardFengli the Soldrapom
Fengli the Soldrapom
FIRE 1
Fengli the Soldrapom
  • ATK:

  • 800

  • DEF:

  • 0


If this card is sent from the Deck to your GY by a monster effect: You can Special Summon this card, then, if you control another Plant monster, you can halve the ATK/DEF of 1 monster on the field. You can only use this effect of "Fengli the Soldrapom" once per turn. Once per turn, if this card on the field would be destroyed by battle or card effect, you can send 1 Plant monster from your Deck to the GY instead.


3 cardRed Rose Dragon 3 cardRed Rose Dragon
Red Rose Dragon
DARK 3
Red Rose Dragon
  • ATK:

  • 1000

  • DEF:

  • 1800


If this card is sent to the GY as Synchro Material: You can Special Summon 1 "Rose Dragon" monster from your hand or Deck, except "Red Rose Dragon", then, if it was sent for the Synchro Summon of "Black Rose Dragon" or a Plant Synchro Monster, you can also add 1 "Frozen Rose" or 1 "Blooming of the Darkest Rose" from your Deck to your hand. You can only use this effect of "Red Rose Dragon" once per turn.


3 cardRoxrose Dragon 3 cardRoxrose Dragon
Roxrose Dragon
DARK 3
Roxrose Dragon
  • ATK:

  • 1600

  • DEF:

  • 1200


If this card is Normal or Special Summoned: You can add 1 card that mentions "Black Rose Dragon" from your Deck to your hand, except "Roxrose Dragon". While this card is in your GY, if a face-up "Rose Dragon" monster(s) or Plant Synchro Monster(s) you control is destroyed by battle or an opponent's card effect: You can add this card to your hand. You can only use each effect of "Roxrose Dragon" once per turn.


1 cardSpore 1 cardSpore
Spore
WIND 1
Spore
  • ATK:

  • 400

  • DEF:

  • 800


If this card is in your Graveyard: You can banish 1 other Plant-Type monster from your Graveyard; Special Summon this card from your Graveyard and increase its Level by the Level of that banished monster. Each player can only activate the effect of "Spore" once per Duel.


1 cardTwilight Rose Knight 1 cardTwilight Rose Knight
Twilight Rose Knight
DARK 3
Twilight Rose Knight
  • ATK:

  • 1000

  • DEF:

  • 1000


Monsters your opponent controls cannot target Plant monsters for attacks. When this card is Normal Summoned: You can Special Summon 1 Level 4 or lower Plant monster from your hand.


3 cardBlack Garden 3 cardBlack Garden
Black Garden
Spell Field
Black Garden

    If a monster(s) is Normal or Special Summoned face-up, except by the effect of "Black Garden": Halve its ATK, then, the controller of that monster Special Summons 1 "Rose Token" (Plant/DARK/Level 2/ATK 800/DEF 800) to their opponent's field in Attack Position. (This ATK loss remains even if this card leaves the field.) You can target 1 monster in your GY with ATK equal to the total ATK of all Plant monsters on the field; destroy this card and as many Plant monsters on the field as possible, then, if you destroyed all of them, Special Summon that targeted monster.


    2 cardCalled by the Grave
    2 cardCalled by the Grave
    Called by the Grave
    Spell Quick
    Called by the Grave

      Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.




      Tag(s):

      1 cardCrossout Designator
      1 cardCrossout Designator
      Crossout Designator
      Spell Quick
      Crossout Designator

        Declare 1 card name; banish 1 of that declared card from your Main Deck, and if you do, negate its effects, as well as the activated effects and effects on the field of cards with the same original name, until the end of this turn. You can only activate 1 "Crossout Designator" per turn.




        Tag(s):

        3 cardDeception of the Sinful Spoils 3 cardDeception of the Sinful Spoils
        Deception of the Sinful Spoils
        Spell Continuous
        Deception of the Sinful Spoils

          You can Tribute 1 monster from your hand or field; add 1 "Azamina" card from your Deck to your hand. If a monster(s) is sent to your opponent's GY, and you control an "Azamina" monster (except during the Damage Step): You can make your opponent lose 1500 LP, and if you do, gain 1500 LP. During the End Phase, if this card is in the GY because it was sent there from the Spell & Trap Zone this turn while face-up: You can Set it. You can only use each effect of "Deception of the Sinful Spoils" once per turn.


          1 cardOriginal Sinful Spoils - Snake-Eye
          1 cardOriginal Sinful Spoils - Snake-Eye
          Original Sinful Spoils - Snake-Eye
          Spell Normal
          Original Sinful Spoils - Snake-Eye

            Send 1 other face-up card you control to the GY; Special Summon 1 Level 1 FIRE monster from your hand or Deck. You can banish this card from your GY, then target 1 "Snake-Eye" or "Diabellstar" monster in your GY; add 1 Level 1 FIRE monster from your Deck to your hand, then place the targeted monster on the bottom of the Deck. You can only use 1 "Original Sinful Spoils - Snake-Eye" effect per turn, and only once that turn.


            1 cardThe Hallowed Azamina 1 cardThe Hallowed Azamina
            The Hallowed Azamina
            Spell Normal
            The Hallowed Azamina

              Reveal 1 "Azamina" Fusion Monster in your Extra Deck, and for every 4 Levels it has (round down), send 1 "Sinful Spoils" card from your hand and/or field to the GY (if face-down, reveal it), then Special Summon that revealed monster. (This is treated as a Fusion Summon.) If this card is in the GY: You can target 1 "Azamina" monster you control or in your GY; shuffle it into the Deck, and if you do, add this card to your hand. You can only use this effect of "The Hallowed Azamina" once per turn.


              1 cardWANTED: Seeker of Sinful Spoils
              1 cardWANTED: Seeker of Sinful Spoils
              WANTED: Seeker of Sinful Spoils
              Spell Quick
              WANTED: Seeker of Sinful Spoils

                Add 1 "Diabellstar" monster from your Deck or GY to your hand. During your Main Phase: You can banish this card from your GY, then target 1 of your "Sinful Spoils" Spells/Traps that is banished or in your GY, except "WANTED: Seeker of Sinful Spoils"; place it on the bottom of the Deck, then draw 1 card. You can only use each effect of "WANTED: Seeker of Sinful Spoils" once per turn.


                3 cardInfinite Impermanence 3 cardInfinite Impermanence
                Infinite Impermanence
                Trap Normal
                Infinite Impermanence

                  Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.


                  1 cardAzamina Ilia Silvia 1 cardAzamina Ilia Silvia
                  Azamina Ilia Silvia
                  DARK 6
                  Azamina Ilia Silvia
                  • ATK:

                  • 1900

                  • DEF:

                  • 1500


                  1 Illusion monster + 1 LIGHT Spellcaster monster Any battle damage your "Azamina" monsters, except "Azamina Ilia Silvia", inflicts to your opponent is doubled. You can only use each of the following effects of "Azamina Ilia Silvia" once per turn. When your opponent activates a card or effect (Quick Effect): You can Tribute this card; negate that effect. If this card is destroyed by battle or card effect: You can add 1 "Sinful Spoils" Trap from your Deck to your hand.


                  1 cardAzamina Mu Rcielago 1 cardAzamina Mu Rcielago
                  Azamina Mu Rcielago
                  DARK 6
                  Azamina Mu Rcielago
                  • ATK:

                  • 2000

                  • DEF:

                  • 2400


                  1 Illusion monster + 1 LIGHT Spellcaster monster Monsters your opponent controls lose 500 ATK/DEF for each "Azamina" monster you control. You can only use each of the following effects of "Azamina Mu Rcielago" once per turn. If this card is Fusion Summoned: You can add 1 "Azamina" or "Sinful Spoils" card from your Deck to your hand. If this card is destroyed by battle or card effect: You can add 1 "Sinful Spoils" Spell from your Deck to your hand.


                  1 cardAzamina Sol Erysichthon 1 cardAzamina Sol Erysichthon
                  Azamina Sol Erysichthon
                  DARK 6
                  Azamina Sol Erysichthon
                  • ATK:

                  • 2700

                  • DEF:

                  • 0


                  1 Illusion monster + 1 Fiend monster If this card is Fusion Summoned: You can target 1 card on the field; send it to the GY. During the Standby Phase: You can target 1 "Azamina" or "Sinful Spoils" card in your GY; add it to your hand. You can only use each effect of "Azamina Sol Erysichthon" once per turn.


                  1 cardGravity Controller 1 cardGravity Controller
                  Gravity Controller
                  DARK
                  Gravity Controller
                  • ATK:

                  • 1000

                  • LINK-1

                  Link Arrow:

                  Bottom-Left


                  1 non-Link Monster in an Extra Monster Zone Cannot be used as Link Material the turn it is Link Summoned. This card in the Extra Monster Zone cannot be destroyed by battle with a monster in the Main Monster Zone. At the start of the Damage Step, if this card battles an opponent's monster in the Extra Monster Zone: You can return both that opponent's monster and this card to the Deck.


                  1 cardS:P Little Knight 1 cardS:P Little Knight
                  S:P Little Knight
                  DARK
                  S:P Little Knight
                  • ATK:

                  • 1600

                  • LINK-2

                  Link Arrow:

                  Left

                  Right


                  2 Effect Monsters If this card is Link Summoned using a Fusion, Synchro, Xyz, or Link Monster as material: You can target 1 card on the field or in either GY; banish it, also your monsters cannot attack directly this turn. When your opponent activates a card or effect (Quick Effect): You can target 2 face-up monsters on the field, including a monster you control; banish both until the End Phase. You can only use each effect of "S:P Little Knight" once per turn.


                  1 cardBaronne de Fleur
                  1 cardBaronne de Fleur
                  Baronne de Fleur
                  WIND 10
                  Baronne de Fleur
                  • ATK:

                  • 3000

                  • DEF:

                  • 2400


                  1 Tuner + 1+ non-Tuner monsters Once per turn: You can target 1 card on the field; destroy it. Once while face-up on the field, when a card or effect is activated (Quick Effect): You can negate the activation, and if you do, destroy that card. You can only use the previous effect of "Baronne de Fleur" once per turn. Once per turn, during the Standby Phase: You can target 1 Level 9 or lower monster in your GY; return this card to the Extra Deck, and if you do, Special Summon that monster.


                  1 cardBlack Rose Dragon 1 cardBlack Rose Dragon
                  Black Rose Dragon
                  FIRE 7
                  Black Rose Dragon
                  • ATK:

                  • 2400

                  • DEF:

                  • 1800


                  1 Tuner + 1+ non-Tuner monsters When this card is Synchro Summoned: You can destroy all cards on the field. Once per turn: You can banish 1 Plant monster from your GY, then target 1 Defense Position monster your opponent controls; change that target to face-up Attack Position, and if you do, its ATK becomes 0 until the end of this turn.


                  2 cardBlack Rose Moonlight Dragon 2 cardBlack Rose Moonlight Dragon
                  Black Rose Moonlight Dragon
                  LIGHT 7
                  Black Rose Moonlight Dragon
                  • ATK:

                  • 2400

                  • DEF:

                  • 1800


                  1 Tuner + 1 or more non-Tuner monsters If this card is Special Summoned, or a Level 5 or higher monster(s) is Special Summoned to your opponent's side of the field: Target 1 Special Summoned monster your opponent controls; return that target to the hand. You can only use this effect of "Black Rose Moonlight Dragon" once per turn.


                  1 cardChaos Angel 1 cardChaos Angel
                  Chaos Angel
                  DARK 10
                  Chaos Angel
                  • ATK:

                  • 3500

                  • DEF:

                  • 2800


                  1 Tuner + 1+ non-Tuner LIGHT or DARK monsters For this card's Synchro Summon, you can treat 1 LIGHT or DARK monster you control as a Tuner. If this card is Special Summoned: You can target 1 card on the field; banish it. This card gains these effects based on the original Attributes of materials used for its Synchro Summon. ● LIGHT: Synchro Monsters you control are unaffected by monster effects activated by your opponent. ● DARK: Monsters you control cannot be destroyed by battle.


                  1 cardCrystal Wing Synchro Dragon
                  1 cardCrystal Wing Synchro Dragon
                  Crystal Wing Synchro Dragon
                  WIND 8
                  Crystal Wing Synchro Dragon
                  • ATK:

                  • 3000

                  • DEF:

                  • 2500


                  1 Tuner + 1+ non-Tuner Synchro Monsters Once per turn, when another monster's effect is activated (Quick Effect): You can negate the activation, and if you do, destroy that monster, and if you do that, this card gains ATK equal to the destroyed monster's original ATK until the end of this turn. If this card battles an opponent's Level 5 or higher monster, during damage calculation: This card gains ATK equal to the current ATK of the opponent's monster it is battling during that damage calculation only.


                  1 cardDiabolantis the Menacing Mantis 1 cardDiabolantis the Menacing Mantis
                  Diabolantis the Menacing Mantis
                  DARK 8
                  Diabolantis the Menacing Mantis
                  • ATK:

                  • 2500

                  • DEF:

                  • 2200


                  1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: You can send Insect and/or Plant monsters from your Deck to the GY up to the number of non-Tuners used for its Synchro Summon. If you control this Synchro Summoned card: You can target 1 Insect or Plant monster you control; treat it as a Tuner until the end of this turn. You can only use each effect of "Diabolantis the Menacing Mantis" once per turn.


                  1 cardGarden Rose Maiden 1 cardGarden Rose Maiden
                  Garden Rose Maiden
                  DARK 5
                  Garden Rose Maiden
                  • ATK:

                  • 1600

                  • DEF:

                  • 2400


                  1 Tuner + 1+ non-Tuner monsters If this card is Special Summoned: You can add 1 "Black Garden" from your Deck or GY to your hand. You can banish this card from your GY, then target 1 "Rose Dragon" monster or 1 Dragon Synchro Monster in your GY; Special Summon it. You can only use each effect of "Garden Rose Maiden" once per turn.


                  1 cardRuddy Rose Dragon 1 cardRuddy Rose Dragon
                  Ruddy Rose Dragon
                  FIRE 10
                  Ruddy Rose Dragon
                  • ATK:

                  • 3200

                  • DEF:

                  • 2400


                  1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: You can banish all cards from the GYs, then, if this card was Synchro Summoned using "Black Rose Dragon" or a Plant Synchro Monster as material, you can destroy all other cards on the field. When your opponent activates a card or effect that would destroy a card(s) (Quick Effect): You can Tribute this card; negate the activation, then you can Special Summon 1 "Black Rose Dragon" from your Extra Deck or GY.


                  1 cardSplendid Rose 1 cardSplendid Rose
                  Splendid Rose
                  WIND 6
                  Splendid Rose
                  • ATK:

                  • 2200

                  • DEF:

                  • 2000


                  1 Tuner + 1 or more non-Tuner monsters Once per turn: You can banish 1 Plant-Type monster from your Graveyard, then target 1 face-up monster your opponent controls; halve that target's ATK, until the end of this turn. During the Battle Phase, if this card attacked: You can banish 1 Plant-Type monster from your Graveyard; halve this card's ATK until the end of this turn, and if you do, this card can make a second attack during this Battle Phase.




                  More OCG Info

                  Azamina Breakdown

                   

                   

                   

                   

                   

                   

                   

                   

                   

                   

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