Created by: YGO Mod (20517634)

Created On: 07/18/2025

Need 18 UR

UR Rarity
Fairy Tail - Snow1 card
UR Rarity
Card Destruction1 card
UR Rarity
Chicken Game3 card
UR Rarity
Forbidden Droplet1 card
UR Rarity
Harpie's Feather Duster1 card
UR Rarity
Monster Reborn1 card
UR Rarity
Original Bamboo Sword1 card
UR Rarity
Raigeki1 card
UR Rarity
Sky Striker Mobilize - Engage!3 card
UR Rarity
Triple Tactics Talent1 card
UR Rarity
Triple Tactics Thrust1 card
UR Rarity
Upstart Goblin3 card

Main: 40 Extra: 2

UR Rarity
1 cardFairy Tail - Snow
UR Rarity
1 cardFairy Tail - Snow
Fairy Tail - Snow
LIGHT 4
Fairy Tail - Snow
  • ATK:

  • 1850

  • DEF:

  • 1000


If this card is Normal or Special Summoned: You can target 1 face-up monster your opponent controls; change it to face-down Defense Position. If this card is in your GY (Quick Effect): You can banish 7 other cards from your hand, field, and/or GY; Special Summon this card.


SR Rarity
1 cardGren Maju Da Eiza
SR Rarity
1 cardGren Maju Da Eiza
Gren Maju Da Eiza
FIRE 3
Gren Maju Da Eiza
  • ATK:

  • -1

  • DEF:

  • -1


This card's ATK/DEF are each equal to the number of your banished cards x 400.


N Rarity
1 cardA Feather of the Phoenix
N Rarity
1 cardA Feather of the Phoenix
A Feather of the Phoenix
Spell Normal
A Feather of the Phoenix

    Discard 1 card, then target 1 card in your GY; return that target to the top of your Deck.


    UR Rarity
    1 cardCard Destruction
    UR Rarity
    1 cardCard Destruction
    Card Destruction
    Spell Normal
    Card Destruction

      Both players discard as many cards as possible from their hands, then each player draws the same number of cards they discarded.


      SR Rarity
      1 cardCard Scanner
      SR Rarity
      1 cardCard Scanner
      Card Scanner
      Spell Continuous
      Card Scanner

        Once per turn: You can declare 1 card type (Monster, Spell, or Trap); both players reveal the bottom card of their Decks, and if it was the declared card type, they add it to their hand. Otherwise, they place it on top of their Deck. If this face-up card in its owner's Spell & Trap Zone is destroyed by an opponent's card effect: You can make your opponent place 1 card from their hand on the bottom of the Deck.


        UR Rarity
        3 cardChicken Game
        UR Rarity
        3 cardChicken Game
        Chicken Game
        Spell Field
        Chicken Game

          The player with the lowest LP takes no damage. Once per turn, during the Main Phase: The turn player can pay 1000 LP, then activate 1 of these effects; ● Draw 1 card. ● Destroy this card. ● Your opponent gains 1000 LP. Neither player can activate cards or effects in response to this effect's activation.


          SR Rarity
          1 cardContract with Don Thousand
          SR Rarity
          1 cardContract with Don Thousand
          Contract with Don Thousand
          Spell Continuous
          Contract with Don Thousand

            When this card is activated: Both players lose 1000 LP, and if they do, each draws 1 card. All cards that are drawn while this card's effect is applied must remain revealed. While a player's Spell Card in their hand is revealed by this effect, that player cannot Normal Summon/Set monsters. You can only activate 1 "Contract with Don Thousand" per turn.


            SR Rarity
            3 cardCursed Bamboo Sword
            SR Rarity
            3 cardCursed Bamboo Sword
            Cursed Bamboo Sword
            Spell Equip
            Cursed Bamboo Sword

              The equipped monster gains 0 ATK. You can target 1 other "Bamboo Sword" card you control; return it to the hand, and if you do, the equipped monster can attack your opponent directly this turn. You can only use this effect of "Cursed Bamboo Sword" once per turn. If this card is sent to the Graveyard: You can add 1 "Bamboo Sword" card from your Deck to your hand, except "Cursed Bamboo Sword".


              SR Rarity
              1 cardDark Hole
              SR Rarity
              1 cardDark Hole
              Dark Hole
              Spell Normal
              Dark Hole

                Destroy all monsters on the field.


                UR Rarity
                1 cardForbidden Droplet
                UR Rarity
                1 cardForbidden Droplet
                Forbidden Droplet
                Spell Quick
                Forbidden Droplet

                  Send any number of other cards from your hand and/or field to the GY; choose that many Effect Monsters your opponent controls, and until the end of this turn, their ATK is halved, also their effects are negated. In response to this card's activation, your opponent cannot activate cards, or the effects of cards, with the same original type (Monster/Spell/Trap) as the cards sent to the GY to activate this card. You can only activate 1 "Forbidden Droplet" per turn.




                  Tag(s):

                  SR Rarity
                  3 cardGolden Bamboo Sword
                  SR Rarity
                  3 cardGolden Bamboo Sword
                  Golden Bamboo Sword
                  Spell Normal
                  Golden Bamboo Sword

                    If you control a "Bamboo Sword" Equip Spell: Draw 2 cards.


                    UR Rarity
                    1 cardHarpie's Feather Duster
                    UR Rarity
                    1 cardHarpie's Feather Duster
                    Harpie's Feather Duster
                    Spell Normal
                    Harpie's Feather Duster

                      Destroy all Spell and Trap Cards your opponent controls.




                      Tag(s):

                      SR Rarity
                      3 cardHidden Armory
                      SR Rarity
                      3 cardHidden Armory
                      Hidden Armory
                      Spell Normal
                      Hidden Armory

                        Send the top card of your Deck to the GY; add 1 Equip Spell from your Deck or GY to your hand. You cannot Normal Summon/Set the turn you activate this card.


                        SR Rarity
                        3 cardInto the Void
                        SR Rarity
                        3 cardInto the Void
                        Into the Void
                        Spell Normal
                        Into the Void

                          If you have 3 or more cards in your hand: Draw 1 card, and if you do, during the End Phase of this turn, discard your entire hand.


                          R Rarity
                          1 cardMagical Mallet
                          R Rarity
                          1 cardMagical Mallet
                          Magical Mallet
                          Spell Normal
                          Magical Mallet

                            Shuffle any number of cards from your hand into the Deck, then draw that same number of cards.


                            UR Rarity
                            1 cardMonster Reborn
                            UR Rarity
                            1 cardMonster Reborn
                            Monster Reborn
                            Spell Normal
                            Monster Reborn

                              Target 1 monster in either GY; Special Summon it.




                              Tag(s):

                              UR Rarity
                              1 cardOriginal Bamboo Sword
                              UR Rarity
                              1 cardOriginal Bamboo Sword
                              Original Bamboo Sword
                              Spell Equip
                              Original Bamboo Sword

                                The equipped monster gains 0 ATK. When the equipped monster inflicts battle damage by a direct attack: You can destroy all monsters your opponent controls. You can send this equipped card to the GY; equip 1 "Bamboo Sword" Equip Spell from your Deck to 1 face-up monster on the field, except "Original Bamboo Sword".


                                SR Rarity
                                1 cardPseudo Space
                                SR Rarity
                                1 cardPseudo Space
                                Pseudo Space
                                Spell Field
                                Pseudo Space

                                  Once per turn: You can banish 1 Field Spell Card from your Graveyard; until the End Phase, this card's name becomes that card's original name, and replace this effect with that card's original effects.


                                  UR Rarity
                                  1 cardRaigeki
                                  UR Rarity
                                  1 cardRaigeki
                                  Raigeki
                                  Spell Normal
                                  Raigeki

                                    Destroy all monsters your opponent controls.




                                    Tag(s):

                                    N Rarity
                                    1 cardSky Striker Mecha - Shark Cannon
                                    N Rarity
                                    1 cardSky Striker Mecha - Shark Cannon
                                    Sky Striker Mecha - Shark Cannon
                                    Spell Quick
                                    Sky Striker Mecha - Shark Cannon

                                      If you control no monsters in your Main Monster Zone: Target 1 monster in your opponent's GY; banish that monster, or, if you have 3 or more Spells in your GY, you can Special Summon that monster to your field instead, but it cannot attack.


                                      SR Rarity
                                      2 cardSky Striker Mecha - Widow Anchor
                                      SR Rarity
                                      2 cardSky Striker Mecha - Widow Anchor
                                      Sky Striker Mecha - Widow Anchor
                                      Spell Quick
                                      Sky Striker Mecha - Widow Anchor

                                        If you control no monsters in your Main Monster Zone: Target 1 face-up Effect Monster on the field; negate that face-up monster's effects until the end of this turn, then, if you have 3 or more Spells in your GY, you can take control of that monster until the End Phase.


                                        UR Rarity
                                        3 cardSky Striker Mobilize - Engage!
                                        UR Rarity
                                        3 cardSky Striker Mobilize - Engage!
                                        Sky Striker Mobilize - Engage!
                                        Spell Normal
                                        Sky Striker Mobilize - Engage!

                                          If you control no monsters in your Main Monster Zone: Add 1 "Sky Striker" card from your Deck to your hand, except "Sky Striker Mobilize - Engage!", then, if you have 3 or more Spells in your GY, you can draw 1 card.


                                          UR Rarity
                                          1 cardTriple Tactics Talent
                                          UR Rarity
                                          1 cardTriple Tactics Talent
                                          Triple Tactics Talent
                                          Spell Normal
                                          Triple Tactics Talent

                                            If your opponent has activated a monster effect during your Main Phase this turn: Activate 1 of these effects; ● Draw 2 cards. ● Take control of 1 monster your opponent controls until the End Phase. ● Look at your opponent's hand, and choose 1 card from it to shuffle into the Deck. You can only activate 1 "Triple Tactics Talent" per turn.




                                            Tag(s):

                                            UR Rarity
                                            1 cardTriple Tactics Thrust
                                            UR Rarity
                                            1 cardTriple Tactics Thrust
                                            Triple Tactics Thrust
                                            Spell Normal
                                            Triple Tactics Thrust

                                              If your opponent has activated a monster effect during this turn: Set 1 Normal Spell/Trap directly from your Deck, except "Triple Tactics Thrust", or if your opponent controls a monster, you can add it to your hand instead. That Set card cannot be activated this turn. You can only activate 1 "Triple Tactics Thrust" per turn.


                                              UR Rarity
                                              3 cardUpstart Goblin
                                              UR Rarity
                                              3 cardUpstart Goblin
                                              Upstart Goblin
                                              Spell Normal
                                              Upstart Goblin

                                                Draw 1 card, then your opponent gains 1000 LP.


                                                SR Rarity
                                                1 cardNumber 103: Ragnazero
                                                SR Rarity
                                                1 cardNumber 103: Ragnazero
                                                Number 103: Ragnazero
                                                WATER
                                                Number 103: Ragnazero
                                                • ATK:

                                                • 2400

                                                • DEF:

                                                • 1200


                                                2 Level 4 monsters Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 face-up Attack Position monster your opponent controls, whose current ATK is different from its original ATK; destroy it, and if you do, draw 1 card.


                                                SR Rarity
                                                1 cardNumber 60: Dugares the Timeless
                                                SR Rarity
                                                1 cardNumber 60: Dugares the Timeless
                                                Number 60: Dugares the Timeless
                                                FIRE
                                                Number 60: Dugares the Timeless
                                                • ATK:

                                                • 1200

                                                • DEF:

                                                • 1200


                                                2 Level 4 monsters You can detach 2 materials from this card, then activate 1 of the following effects; ● Skip your next Draw Phase, also draw 2 cards, then discard 1 card. ● Skip your next Main Phase 1, also Special Summon 1 monster from your GY in Defense Position. ● Skip the Battle Phase of your next turn, also double the ATK of 1 monster you control until the end of this turn. You can only use this effect of "Number 60: Dugares the Timeless" once per turn.




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