Gaia The Fierce Knight Deck #515072 — Yu-Gi-Oh! Master Duel

Created by: YGO Mod (20517634)

Created On: 07/10/2025

Need 4 UR

UR rarity
Junk Destroyer
UR rarity
Junk Warrior
UR rarity
Junk Warrior
UR rarity
Limited to 1 copy
Reinforcement of the Army

Main: 45 Extra: 4

R rarity
1 copyExiled Force
R rarity
1 copyExiled Force
R rarity
Exiled Force
EARTH 4
Exiled Force
  • ATK:

  • 1000

  • DEF:

  • 1000


You can Tribute this card to target 1 monster on the field; destroy that target.


N rarity
1 copyFortress Warrior
N rarity
1 copyFortress Warrior
N rarity
Fortress Warrior
EARTH 2
Fortress Warrior
  • ATK:

  • 600

  • DEF:

  • 1200


You take no battle damage from attacks involving this card. Once per turn, this card cannot be destroyed by battle.


SR rarity
Forbidden
1 copyLevel Eater
SR rarity
Forbidden
1 copyLevel Eater
SR rarity
Forbidden
Level Eater
DARK 1
Level Eater
  • ATK:

  • 600

  • DEF:

  • 0


If this card is in your Graveyard: You can target 1 Level 5 or higher monster you control; reduce its Level by 1, and if you do, Special Summon this card. This face-up card on the field cannot be Tributed, except for a Tribute Summon.


R rarity
1 copyMarauding Captain
R rarity
1 copyMarauding Captain
R rarity
Marauding Captain
EARTH 3
Marauding Captain
  • ATK:

  • 1200

  • DEF:

  • 400


Your opponent cannot target Warrior monsters for attacks, except this one. When this card is Normal Summoned: You can Special Summon 1 Level 4 or lower monster from your hand.


N rarity
1 copyPitch-Black Warwolf
N rarity
1 copyPitch-Black Warwolf
N rarity
Pitch-Black Warwolf
DARK 4
Pitch-Black Warwolf
  • ATK:

  • 1600

  • DEF:

  • 600


Your opponent cannot activate Trap Cards during the Battle Phase.


N rarity
3 copiesQuillbolt Hedgehog
N rarity
3 copiesQuillbolt Hedgehog
N rarity
Quillbolt Hedgehog
EARTH 2
Quillbolt Hedgehog
  • ATK:

  • 800

  • DEF:

  • 800


If this card is in your Graveyard: You can Special Summon this card, but banish it when it leaves the field. You must control a Tuner monster to activate and to resolve this effect.


N rarity
1 copySonic Chick
N rarity
1 copySonic Chick
N rarity
Sonic Chick
EARTH 1
Sonic Chick
  • ATK:

  • 300

  • DEF:

  • 300


Cannot be destroyed by battle with a monster that has 1900 or more ATK.


N rarity
1 copySpeed Warrior
N rarity
1 copySpeed Warrior
N rarity
Speed Warrior
WIND 2
Speed Warrior
  • ATK:

  • 900

  • DEF:

  • 400


Once per Battle Phase, if this card was Normal Summoned this turn (except during the Damage Step): You can make its ATK become double its original ATK, until the end of the Battle Phase.


N rarity
1 copySwift Gaia the Fierce Knight
N rarity
1 copySwift Gaia the Fierce Knight
N rarity
Swift Gaia the Fierce Knight
DARK 7
Swift Gaia the Fierce Knight
  • ATK:

  • 2300

  • DEF:

  • 2100


If this is the only card in your hand, you can Normal Summon it without Tributing.


N rarity
1 copySynchron Explorer
N rarity
1 copySynchron Explorer
N rarity
Synchron Explorer
EARTH 2
Synchron Explorer
  • ATK:

  • 0

  • DEF:

  • 700


When this card is Normal Summoned: You can target 1 "Synchron" monster in your Graveyard; Special Summon that target, but its effects are negated.


R rarity
1 copyTurret Warrior
R rarity
1 copyTurret Warrior
R rarity
Turret Warrior
EARTH 5
Turret Warrior
  • ATK:

  • 1200

  • DEF:

  • 2000


You can Special Summon this card (from your hand) by Tributing 1 Warrior-Type monster, and if you do, it gains ATK equal to the Tributed monster's original ATK.


N rarity
1 copyWarrior Lady of the Wasteland
N rarity
1 copyWarrior Lady of the Wasteland
N rarity
Warrior Lady of the Wasteland
EARTH 4
Warrior Lady of the Wasteland
  • ATK:

  • 1100

  • DEF:

  • 1200


When this card is destroyed by battle and sent to the Graveyard: You can Special Summon 1 EARTH Warrior-Type monster with 1500 or less ATK from your Deck, in face-up Attack Position.


N rarity
1 copyPenguin Soldier
N rarity
1 copyPenguin Soldier
N rarity
Penguin Soldier
WATER 2
Penguin Soldier
  • ATK:

  • 750

  • DEF:

  • 500


FLIP: You can target up to 2 monsters on the field; return those targets to the hand.


N rarity
1 copyBattle Footballer
N rarity
1 copyBattle Footballer
N rarity
Battle Footballer
FIRE 4
Battle Footballer
  • ATK:

  • 1000

  • DEF:

  • 2100


A cyborg with high defense power. Originally it was invented for a football machine.


SR rarity
3 copiesJunk Synchron
SR rarity
3 copiesJunk Synchron
SR rarity
Junk Synchron
DARK 3
Junk Synchron
  • ATK:

  • 1300

  • DEF:

  • 500


When this card is Normal Summoned: You can target 1 Level 2 or lower monster in your Graveyard; Special Summon that target in Defense Position, but it has its effects negated.


N rarity
2 copiesQuickdraw Synchron
N rarity
2 copiesQuickdraw Synchron
N rarity
Quickdraw Synchron
WIND 5
Quickdraw Synchron
  • ATK:

  • 700

  • DEF:

  • 1400


You can Special Summon this card (from your hand) by sending 1 monster from your hand to the GY. For a Synchro Summon, you can substitute this card for any 1 "Synchron" Tuner. Cannot be used as a Synchro Material, except for the Synchro Summon of a monster that lists a "Synchron" Tuner as material.


N rarity
1 copyEnemy Controller
N rarity
1 copyEnemy Controller
N rarity
Enemy Controller
Spell Quick
Enemy Controller

    Activate 1 of these effects. ● Target 1 face-up monster your opponent controls; change that target's battle position. ● Tribute 1 monster, then target 1 face-up monster your opponent controls; take control of that target until the End Phase.


    R rarity
    1 copyHammer Shot
    R rarity
    1 copyHammer Shot
    R rarity
    Hammer Shot
    Spell Normal
    Hammer Shot

      Destroy 1 face-up Attack Position monster with the highest ATK. (If it is a tie, you get to choose.)


      R rarity
      1 copyLevel Limit - Area B
      R rarity
      1 copyLevel Limit - Area B
      R rarity
      Level Limit - Area B
      Spell Continuous
      Level Limit - Area B

        Change all face-up Level 4 or higher monsters to Defense Position.


        R rarity
        1 copyMonster Reincarnation
        R rarity
        1 copyMonster Reincarnation
        R rarity
        Monster Reincarnation
        Spell Normal
        Monster Reincarnation

          Discard 1 card, then target 1 monster in your GY; add it to your hand.


          R rarity
          1 copyMystical Space Typhoon
          R rarity
          1 copyMystical Space Typhoon
          R rarity
          Mystical Space Typhoon
          Spell Quick
          Mystical Space Typhoon

            Target 1 Spell/Trap on the field; destroy that target.


            UR rarity
            Limited to 1 copy
            1 copyReinforcement of the Army
            UR rarity
            Limited to 1 copy
            1 copyReinforcement of the Army
            UR rarity
            Limited to 1 copy
            Reinforcement of the Army
            Spell Normal
            Reinforcement of the Army

              Add 1 Level 4 or lower Warrior monster from your Deck to your hand.


              R rarity
              1 copySwords of Concealing Light
              R rarity
              1 copySwords of Concealing Light
              R rarity
              Swords of Concealing Light
              Spell Continuous
              Swords of Concealing Light

                Destroy this card during your 2nd Standby Phase after activation. When this card resolves, change all monsters your opponent controls to face-down Defense Position. Monsters your opponent controls cannot change their battle positions.


                SR rarity
                1 copySwords of Revealing Light
                SR rarity
                1 copySwords of Revealing Light
                SR rarity
                Swords of Revealing Light
                Spell Normal
                Swords of Revealing Light

                  After this card's activation, it remains on the field, but you must destroy it during the End Phase of your opponent's 3rd turn. When this card is activated: If your opponent controls a face-down monster, flip all monsters they control face-up. While this card is face-up on the field, your opponent's monsters cannot declare an attack.


                  N rarity
                  1 copyThe Warrior Returning Alive
                  N rarity
                  1 copyThe Warrior Returning Alive
                  N rarity
                  The Warrior Returning Alive
                  Spell Normal
                  The Warrior Returning Alive

                    Target 1 Warrior-Type monster in your Graveyard; add that target to your hand.


                    SR rarity
                    1 copyCall of the Haunted
                    SR rarity
                    1 copyCall of the Haunted
                    SR rarity
                    Call of the Haunted
                    Trap Continuous
                    Call of the Haunted

                      Activate this card by targeting 1 monster in your GY; Special Summon that target in Attack Position. When this card leaves the field, destroy that monster. When that monster is destroyed, destroy this card.


                      R rarity
                      1 copyDefense Draw
                      R rarity
                      1 copyDefense Draw
                      R rarity
                      Defense Draw
                      Trap Normal
                      Defense Draw

                        During your opponent's turn, at damage calculation: Make the battle damage you take from this battle 0, and if you do, draw 1 card.


                        R rarity
                        1 copyDust Tornado
                        R rarity
                        1 copyDust Tornado
                        R rarity
                        Dust Tornado
                        Trap Normal
                        Dust Tornado

                          Target 1 Spell/Trap your opponent controls; destroy that target, then you can Set 1 Spell/Trap from your hand.


                          R rarity
                          1 copyMagic Drain
                          R rarity
                          1 copyMagic Drain
                          R rarity
                          Magic Drain
                          Trap Counter
                          Magic Drain

                            When your opponent activates a Spell Card: They can discard 1 Spell Card to negate this card's effect, otherwise negate the activation of their Spell Card, and if you do, destroy it.


                            R rarity
                            1 copyRaigeki Break
                            R rarity
                            1 copyRaigeki Break
                            R rarity
                            Raigeki Break
                            Trap Normal
                            Raigeki Break

                              Discard 1 card, then target 1 card on the field; destroy it.


                              R rarity
                              1 copyRope of Life
                              R rarity
                              1 copyRope of Life
                              R rarity
                              Rope of Life
                              Trap Normal
                              Rope of Life

                                When a monster(s) is destroyed by battle and sent to your GY: Discard your entire hand (min.1), then target 1 of those monsters; Special Summon it, and if you do, it gains 800 ATK.


                                N rarity
                                1 copySakuretsu Armor
                                N rarity
                                1 copySakuretsu Armor
                                N rarity
                                Sakuretsu Armor
                                Trap Normal
                                Sakuretsu Armor

                                  When an opponent's monster declares an attack: Target the attacking monster; destroy that target.


                                  SR rarity
                                  1 copyScrap-Iron Scarecrow
                                  SR rarity
                                  1 copyScrap-Iron Scarecrow
                                  SR rarity
                                  Scrap-Iron Scarecrow
                                  Trap Normal
                                  Scrap-Iron Scarecrow

                                    When an opponent's monster declares an attack: Target the attacking monster; negate the attack, also, after that, Set this card face-down instead of sending it to the GY.


                                    R rarity
                                    1 copySeven Tools of the Bandit
                                    R rarity
                                    1 copySeven Tools of the Bandit
                                    R rarity
                                    Seven Tools of the Bandit
                                    Trap Counter
                                    Seven Tools of the Bandit

                                      When a Trap Card is activated: Pay 1000 LP; negate the activation, and if you do, destroy it.


                                      R rarity
                                      1 copyShadow Spell
                                      R rarity
                                      1 copyShadow Spell
                                      R rarity
                                      Shadow Spell
                                      Trap Continuous
                                      Shadow Spell

                                        Activate this card by targeting 1 face-up monster your opponent controls; it loses 700 ATK, also it cannot attack or change its battle position. When it leaves the field, destroy this card.


                                        SR rarity
                                        1 copyThreatening Roar
                                        SR rarity
                                        1 copyThreatening Roar
                                        SR rarity
                                        Threatening Roar
                                        Trap Normal
                                        Threatening Roar

                                          Your opponent cannot declare an attack this turn.


                                          N rarity
                                          2 copiesTrap Hole
                                          N rarity
                                          2 copiesTrap Hole
                                          N rarity
                                          Trap Hole
                                          Trap Normal
                                          Trap Hole

                                            When your opponent Normal or Flip Summons 1 monster with 1000 or more ATK: Target that monster; destroy that target.


                                            N rarity
                                            2 copiesWild Tornado
                                            N rarity
                                            2 copiesWild Tornado
                                            N rarity
                                            Wild Tornado
                                            Trap Normal
                                            Wild Tornado

                                              Target 1 face-up card in the Spell & Trap Zone; destroy that face-up card, then, its controller can Set 1 Spell/Trap from their hand. If this Set card is destroyed and sent to the GY: Target 1 face-up card on the field; destroy that target.


                                              UR rarity
                                              1 copyJunk Destroyer
                                              UR rarity
                                              1 copyJunk Destroyer
                                              UR rarity
                                              Junk Destroyer
                                              EARTH 8
                                              Junk Destroyer
                                              • ATK:

                                              • 2600

                                              • DEF:

                                              • 2500


                                              "Junk Synchron" + 1 or more non-Tuner monsters When this card is Synchro Summoned: You can target cards on the field, up to the number of non-Tuner monsters used for the Synchro Summon of this card; destroy those targets.


                                              UR rarity
                                              2 copiesJunk Warrior
                                              UR rarity
                                              2 copiesJunk Warrior
                                              UR rarity
                                              Junk Warrior
                                              DARK 5
                                              Junk Warrior
                                              • ATK:

                                              • 2300

                                              • DEF:

                                              • 1300


                                              "Junk Synchron" + 1 or more non-Tuner monsters If this card is Synchro Summoned: It gains ATK equal to the total ATK of all Level 2 or lower monsters you currently control.


                                              R rarity
                                              1 copyRoad Warrior
                                              R rarity
                                              1 copyRoad Warrior
                                              R rarity
                                              Road Warrior
                                              LIGHT 8
                                              Road Warrior
                                              • ATK:

                                              • 3000

                                              • DEF:

                                              • 1500


                                              "Road Synchron" + 2 or more non-Tuner monsters Once per turn: You can Special Summon 1 Level 2 or lower Warrior or Machine-Type monster from your Deck.




                                              More Master Duel Info

                                              Gaia The Fierce Knight Breakdown

                                               

                                               

                                               

                                               

                                               

                                               

                                               

                                               

                                               

                                               

                                              https://metaduelist.com/
                                              Toparrow_upward