Created by: YGO Mod (20517634)

Created On: 02/24/2023

Need 17 UR

UR Rarity
Infernity Archfiend2 card
UR Rarity
Tour Guide From the Underworld1 card
UR Rarity
Accesscode Talker1 card
UR Rarity
Black Luster Soldier - Soldier of Chaos1 card
UR Rarity
Decode Talker1 card
UR Rarity
Saryuja Skull Dread1 card
UR Rarity
The Phantom Knights of Rusty Bardiche1 card
UR Rarity
Borreload Savage Dragon1 card
UR Rarity
Void Ogre Dragon1 card
UR Rarity
Foolish Burial1 card
UR Rarity
Harpie's Feather Duster1 card
UR Rarity
Infernity Launcher2 card
UR Rarity
Monster Reborn1 card
UR Rarity
One for One1 card
UR Rarity
Infinite Impermanence1 card

Main: 41 Extra: 14

SR Rarity
1 cardArchfiend Heiress
SR Rarity
1 cardArchfiend Heiress
Archfiend Heiress
DARK 3
Archfiend Heiress
  • ATK:

  • 1000

  • DEF:

  • 0


If this card is sent to the GY by card effect, or by being destroyed by battle: You can add 1 "Archfiend" card from your Deck to your hand, except "Archfiend Heiress". You can only use this effect of "Archfiend Heiress" once per turn.


SR Rarity
2 cardDanger! Nessie!
SR Rarity
2 cardDanger! Nessie!
Danger! Nessie!
DARK 7
Danger! Nessie!
  • ATK:

  • 1600

  • DEF:

  • 2800


You can reveal this card in your hand; your opponent randomly chooses 1 card from your entire hand, then you discard the chosen card. Then, if the discarded card was not "Danger! Nessie!", Special Summon 1 "Danger! Nessie!" from your hand, and if you do, draw 1 card. If this card is discarded: You can add 1 "Danger!" card from your Deck to your hand, except "Danger! Nessie!". You can only use this effect of "Danger! Nessie!" once per turn.


R Rarity
1 cardFiendish Rhino Warrior
R Rarity
1 cardFiendish Rhino Warrior
Fiendish Rhino Warrior
EARTH 3
Fiendish Rhino Warrior
  • ATK:

  • 1400

  • DEF:

  • 900


Fiend monsters you control, except "Fiendish Rhino Warrior", cannot be destroyed by battle or card effects. If this card is sent to the GY: You can send 1 Fiend monster from your Deck to the GY, except "Fiendish Rhino Warrior". You can only use this effect of "Fiendish Rhino Warrior" once per turn.


UR Rarity
2 cardInfernity Archfiend
UR Rarity
2 cardInfernity Archfiend
Infernity Archfiend
DARK 4
Infernity Archfiend
  • ATK:

  • 1800

  • DEF:

  • 1200


When you draw this card, if you have no other cards in your hand: You can reveal this card; Special Summon this card from your hand. When this card is Special Summoned: You can add 1 "Infernity" card from your Deck to your hand. You must have no cards in your hand to activate and to resolve this effect.


R Rarity
1 cardInfernity Conjurer
R Rarity
1 cardInfernity Conjurer
Infernity Conjurer
DARK 3
Infernity Conjurer
  • ATK:

  • 1200

  • DEF:

  • 900


While you have no cards in your hand, monsters your opponent controls lose 800 ATK. While you have no cards in your hand and this card is in your GY: You can Special Summon this card, but banish it when it leaves the field. You can only use this effect of "Infernity Conjurer" once per turn.


SR Rarity
1 cardInfernity Mirage
SR Rarity
1 cardInfernity Mirage
Infernity Mirage
DARK 1
Infernity Mirage
  • ATK:

  • 0

  • DEF:

  • 0


This card cannot be Special Summoned from the Graveyard. If you have no cards in your hand, you can Tribute this card to select 2 "Infernity" monsters in your Graveyard. Special Summon those monsters.


SR Rarity
2 cardInfernity Necromancer
SR Rarity
2 cardInfernity Necromancer
Infernity Necromancer
DARK 3
Infernity Necromancer
  • ATK:

  • 0

  • DEF:

  • 2000


When this card is Normal Summoned, it is changed to Defense Position. If you have no cards in your hand, this card gains the following effect: Once per turn, you can select 1 "Infernity" monster in your Graveyard, except "Infernity Necromancer", and Special Summon it.


R Rarity
1 cardInfernity Patriarch
R Rarity
1 cardInfernity Patriarch
Infernity Patriarch
DARK 4
Infernity Patriarch
  • ATK:

  • 1000

  • DEF:

  • 2000


If this is the only card in your hand, you can Special Summon it (from your hand). You can only Special Summon "Infernity Patriarch" once per turn this way. While you have no cards in your hand, if an "Infernity" monster(s) you control would be destroyed by battle or card effect, you can banish this card from your GY instead.


N Rarity
1 cardPsychic Tracker
N Rarity
1 cardPsychic Tracker
Psychic Tracker
EARTH 3
Psychic Tracker
  • ATK:

  • 1600

  • DEF:

  • 600


If you control a Level 3 monster other than "Psychic Tracker", you can Special Summon this card (from your hand) in Defense Position. You can only Special Summon "Psychic Tracker" once per turn this way. A Synchro Monster that used this card as material gains 600 ATK.


R Rarity
1 cardStygian Street Patrol
R Rarity
1 cardStygian Street Patrol
Stygian Street Patrol
DARK 4
Stygian Street Patrol
  • ATK:

  • 1600

  • DEF:

  • 1200


If this card destroys a monster by battle and sends it to the GY: Inflict damage to your opponent equal to the original Level of that monster in the GY x 100. You can banish this card from your GY; Special Summon 1 Fiend monster with 2000 or less ATK from your hand.


UR Rarity
1 cardTour Guide From the Underworld
UR Rarity
1 cardTour Guide From the Underworld
Tour Guide From the Underworld
DARK 3
Tour Guide From the Underworld
  • ATK:

  • 1000

  • DEF:

  • 600


When this card is Normal Summoned: You can Special Summon 1 Level 3 Fiend monster from your hand or Deck, but negate its effects, also it cannot be used as Synchro Material.


R Rarity
1 cardInfernity Sage
R Rarity
1 cardInfernity Sage
Infernity Sage
DARK 2
Infernity Sage
  • ATK:

  • 400

  • DEF:

  • 800


During your Main Phase: You can discard your entire hand. If this card is sent to the GY: You can send 1 "Infernity" monster from your Deck to the GY. You must have no cards in your hand to activate and to resolve this effect. You can only use each effect of "Infernity Sage" once per turn.


N Rarity
2 cardInfernity Wildcat
N Rarity
2 cardInfernity Wildcat
Infernity Wildcat
DARK 3
Infernity Wildcat
  • ATK:

  • 1400

  • DEF:

  • 0


You can Special Summon this card (from your hand) by sending 1 other "Infernity" monster in your hand to the GY. You can only Special Summon "Infernity Wildcat" once per turn this way. While you have no cards in your hand: You can banish 1 "Infernity" monster from your GY; increase or decrease the Level of this card by 1 until the end of this turn. You can only use this effect of "Infernity Wildcat" once per turn.


SR Rarity
1 cardPsychic Wheeleder
SR Rarity
1 cardPsychic Wheeleder
Psychic Wheeleder
EARTH 3
Psychic Wheeleder
  • ATK:

  • 600

  • DEF:

  • 0


If you control a Level 3 monster other than "Psychic Wheeleder", you can Special Summon this card (from your hand) in Defense Position. You can only Special Summon "Psychic Wheeleder" once per turn this way. If this card is sent to the GY as Synchro Material: You can target 1 monster on the field with less ATK than the Synchro Monster that used this card as material; destroy it. You can only use this effect of "Psychic Wheeleder" once per turn.


R Rarity
1 cardDownbeat
R Rarity
1 cardDownbeat
Downbeat
Spell Normal
Downbeat

    Tribute 1 face-up monster; Special Summon from your Deck, 1 monster with the same original Type and Attribute that the Tributed monster had on the field, but 1 Level lower. You can only activate 1 "Downbeat" per turn.


    SR Rarity
    3 cardDragged Down into the Grave
    SR Rarity
    3 cardDragged Down into the Grave
    Dragged Down into the Grave
    Spell Normal
    Dragged Down into the Grave

      Both players reveal their hands, each chooses 1 card from their opponent's hand, then you discard the chosen cards from both players' hands, then both players draw 1 card.


      SR Rarity
      1 cardEmergency Teleport
      SR Rarity
      1 cardEmergency Teleport
      Emergency Teleport
      Spell Quick
      Emergency Teleport

        Special Summon 1 Level 3 or lower Psychic-Type monster from your hand or Deck, but banish it during the End Phase of this turn.




        Tag(s):

        UR Rarity
        1 cardFoolish Burial
        UR Rarity
        1 cardFoolish Burial
        Foolish Burial
        Spell Normal
        Foolish Burial

          Send 1 monster from your Deck to the GY.




          Tag(s):

          UR Rarity
          1 cardHarpie's Feather Duster
          UR Rarity
          1 cardHarpie's Feather Duster
          Harpie's Feather Duster
          Spell Normal
          Harpie's Feather Duster

            Destroy all Spell and Trap Cards your opponent controls.




            Tag(s):

            UR Rarity
            2 cardInfernity Launcher
            UR Rarity
            2 cardInfernity Launcher
            Infernity Launcher
            Spell Continuous
            Infernity Launcher

              Once per turn: You can send 1 "Infernity" monster from your hand to the Graveyard. You can send this card to the Graveyard, then target up to 2 "Infernity" monsters in your Graveyard; Special Summon them. You must have no cards in your hand to activate and to resolve this effect.


              N Rarity
              1 cardInfernity Paranoia
              N Rarity
              1 cardInfernity Paranoia
              Infernity Paranoia
              Spell Normal
              Infernity Paranoia

                Tribute 1 DARK monster; Special Summon 1 "Infernity" monster from your Deck or GY with the same Level but a different name, but negate its effects. During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY, then target 1 "Infernity" monster in your GY; add it to your hand. You can only activate 1 "Infernity Paranoia" per turn.


                UR Rarity
                1 cardMonster Reborn
                UR Rarity
                1 cardMonster Reborn
                Monster Reborn
                Spell Normal
                Monster Reborn

                  Target 1 monster in either GY; Special Summon it.




                  Tag(s):

                  UR Rarity
                  1 cardOne for One
                  UR Rarity
                  1 cardOne for One
                  One for One
                  Spell Normal
                  One for One

                    Send 1 monster from your hand to the GY; Special Summon 1 Level 1 monster from your hand or Deck.


                    SR Rarity
                    1 cardThis Creepy Little Punk
                    SR Rarity
                    1 cardThis Creepy Little Punk
                    This Creepy Little Punk
                    Spell Normal
                    This Creepy Little Punk

                      (This card is always treated as an "Infernity" card.) Special Summon 1 of your "Infernity" monsters that is banished, or in your hand or GY. If a face-up "Infernity" monster(s) you control is destroyed by battle, or leaves the field because of an opponent's card effect, while this card is in your GY: You can Set this card. You can only use each effect of "This Creepy Little Punk" once per turn.


                      SR Rarity
                      1 cardTransmodify
                      SR Rarity
                      1 cardTransmodify
                      Transmodify
                      Spell Normal
                      Transmodify

                        Send 1 face-up monster you control to the GY; Special Summon from your Deck, 1 monster with the same Type and Attribute as that monster in the GY, but 1 Level higher. You can only activate 1 "Transmodify" per turn.


                        SR Rarity
                        3 cardVoid Apocalypse
                        SR Rarity
                        3 cardVoid Apocalypse
                        Void Apocalypse
                        Spell Continuous
                        Void Apocalypse

                          You can discard 1 card; send 1 Fiend monster from your Deck to the GY. You can send this face-up card from your Spell & Trap Zone to the GY; send "Infernoid" monsters with different names from your hand and/or Deck to the GY, up to the number of monsters your opponent controls that were Special Summoned from the Extra Deck. You can only use 1 "Void Apocalypse" effect per turn, and only once that turn.


                          SR Rarity
                          2 cardWorld Legacy Succession
                          SR Rarity
                          2 cardWorld Legacy Succession
                          World Legacy Succession
                          Spell Normal
                          World Legacy Succession

                            Target 1 monster in your GY; Special Summon it to your zone a Link Monster points to. You can only activate 1 "World Legacy Succession" per turn.


                            SR Rarity
                            1 cardInfernity Barrier
                            SR Rarity
                            1 cardInfernity Barrier
                            Infernity Barrier
                            Trap Counter
                            Infernity Barrier

                              When your opponent activates a Spell/Trap Card, or monster effect, while you control a face-up Attack Position "Infernity" monster and have no cards in your hand: Negate the activation, and if you do, destroy that card.


                              R Rarity
                              1 cardInfernity Break
                              R Rarity
                              1 cardInfernity Break
                              Infernity Break
                              Trap Normal
                              Infernity Break

                                If you have no cards in your hand: Target 1 "Infernity" card in your Graveyard and 1 card your opponent controls; banish the first target, and if you do, destroy the second target.


                                N Rarity
                                1 cardInfernity Suppression
                                N Rarity
                                1 cardInfernity Suppression
                                Infernity Suppression
                                Trap Normal
                                Infernity Suppression

                                  If you have no cards in your hand, you can activate this card the turn it was Set. When your opponent activates a monster effect while you control an "Infernity" monster: Negate the effect, then, you can inflict damage to your opponent equal to the activating monster's Level x 100. You can only activate 1 "Infernity Suppression" per turn.


                                  UR Rarity
                                  1 cardInfinite Impermanence
                                  UR Rarity
                                  1 cardInfinite Impermanence
                                  Infinite Impermanence
                                  Trap Normal
                                  Infinite Impermanence

                                    Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.


                                    SR Rarity
                                    1 cardStarving Venom Fusion Dragon
                                    SR Rarity
                                    1 cardStarving Venom Fusion Dragon
                                    Starving Venom Fusion Dragon
                                    DARK 8
                                    Starving Venom Fusion Dragon
                                    • ATK:

                                    • 2800

                                    • DEF:

                                    • 2000


                                    2 DARK monsters on the field, except Tokens If this card is Fusion Summoned: You can make this card gain ATK equal to 1 opponent's Special Summoned monster, until the end of this turn. Once per turn: You can target 1 Level 5 or higher monster your opponent controls; until the End Phase, this card's name becomes that monster's original name, and replace this effect with that monster's original effects. If this Fusion Summoned card is destroyed: You can destroy all your opponent's Special Summoned monsters.


                                    UR Rarity
                                    1 cardAccesscode Talker
                                    UR Rarity
                                    1 cardAccesscode Talker
                                    Accesscode Talker
                                    DARK
                                    Accesscode Talker
                                    • ATK:

                                    • 2300

                                    • LINK-4

                                    Link Arrow:

                                    Top

                                    Left

                                    Right

                                    Bottom


                                    2+ Effect Monsters Your opponent cannot activate cards or effects in response to this card's effect activations. If this card is Link Summoned: You can target 1 Link Monster that was used as material for its Link Summon; this card gains ATK equal to that monster's Link Rating x 1000. You can banish 1 Link Monster from your field or GY; destroy 1 card your opponent controls, also for the rest of this turn, you cannot banish monsters with that same Attribute to activate this effect of "Accesscode Talker".




                                    Tag(s):

                                    SR Rarity
                                    1 cardBarricadeborg Blocker
                                    SR Rarity
                                    1 cardBarricadeborg Blocker
                                    Barricadeborg Blocker
                                    DARK
                                    Barricadeborg Blocker
                                    • ATK:

                                    • 1000

                                    • LINK-2

                                    Link Arrow:

                                    Left

                                    Bottom


                                    2 monsters with different names If this card is Link Summoned: You can discard 1 card; during the End Phase of this turn, add 1 Continuous or Field Spell from your GY to your hand. You can only use this effect of "Barricadeborg Blocker" once per turn. Face-up Spells you control cannot be destroyed by your opponent's card effects.


                                    UR Rarity
                                    1 cardBlack Luster Soldier - Soldier of Chaos
                                    UR Rarity
                                    1 cardBlack Luster Soldier - Soldier of Chaos
                                    Black Luster Soldier - Soldier of Chaos
                                    EARTH
                                    Black Luster Soldier - Soldier of Chaos
                                    • ATK:

                                    • 3000

                                    • LINK-3

                                    Link Arrow:

                                    Top

                                    Bottom-Left

                                    Bottom-Right


                                    3 monsters with different names If this card was Link Summoned using a Level 7 or higher monster(s) as material, your opponent cannot target it with card effects, also it cannot be destroyed by your opponent's card effects. When this card destroys an opponent's monster by battle: You can activate 1 of these effects; ● This card gains 1500 ATK. ● This card can make a second attack during the Battle Phase of your next turn. ● Banish 1 card on the field.


                                    UR Rarity
                                    1 cardDecode Talker
                                    UR Rarity
                                    1 cardDecode Talker
                                    Decode Talker
                                    DARK
                                    Decode Talker
                                    • ATK:

                                    • 2300

                                    • LINK-3

                                    Link Arrow:

                                    Top

                                    Bottom-Left

                                    Bottom-Right


                                    2+ Effect Monsters Gains 500 ATK for each monster it points to. When your opponent activates a card or effect that targets a card(s) you control (Quick Effect): You can Tribute 1 monster this card points to; negate the activation, and if you do, destroy that card.


                                    SR Rarity
                                    1 cardProxy F Magician
                                    SR Rarity
                                    1 cardProxy F Magician
                                    Proxy F Magician
                                    FIRE
                                    Proxy F Magician
                                    • ATK:

                                    • 1400

                                    • LINK-2

                                    Link Arrow:

                                    Bottom-Left

                                    Bottom-Right


                                    2 Effect Monsters During your Main Phase: You can Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your field as Fusion Material. If a Fusion Monster(s) is Fusion Summoned to a zone(s) this card points to: You can Special Summon 1 monster with 1000 or less ATK from your hand. You can only use each effect of "Proxy F Magician" once per turn.


                                    UR Rarity
                                    1 cardSaryuja Skull Dread
                                    UR Rarity
                                    1 cardSaryuja Skull Dread
                                    Saryuja Skull Dread
                                    EARTH
                                    Saryuja Skull Dread
                                    • ATK:

                                    • 2800

                                    • LINK-4

                                    Link Arrow:

                                    Top

                                    Bottom-Left

                                    Bottom

                                    Bottom-Right


                                    2+ monsters with different names This card gains effects based on the number of materials used for its Link Summon. ● 2+: If a monster(s) is Normal or Special Summoned to a zone this card points to: That monster(s) gains 300 ATK/DEF. ● 3+: Once per turn, during your Main Phase: You can Special Summon 1 monster from your hand. ● 4: When this card is Link Summoned: You can draw 4 cards, then place 3 cards from your hand on the bottom of your Deck in any order.


                                    UR Rarity
                                    1 cardThe Phantom Knights of Rusty Bardiche
                                    UR Rarity
                                    1 cardThe Phantom Knights of Rusty Bardiche
                                    The Phantom Knights of Rusty Bardiche
                                    DARK
                                    The Phantom Knights of Rusty Bardiche
                                    • ATK:

                                    • 2100

                                    • LINK-3

                                    Link Arrow:

                                    Right

                                    Bottom-Left

                                    Bottom-Right


                                    2+ DARK monsters During your Main Phase: You can send 1 "The Phantom Knights" monster from your Deck to the GY, then Set 1 "Phantom Knights" Spell/Trap directly from your Deck to your Spell & Trap Zone. If a DARK Xyz Monster(s) is Special Summoned to a zone(s) this card points to, while this monster is on the field (except during the Damage Step): You can target 1 card on the field; destroy it. You can only use each effect of "The Phantom Knights of Rusty Bardiche" once per turn. Cannot be used as Link Material.


                                    SR Rarity
                                    1 cardUnderclock Taker
                                    SR Rarity
                                    1 cardUnderclock Taker
                                    Underclock Taker
                                    DARK
                                    Underclock Taker
                                    • ATK:

                                    • 1000

                                    • LINK-2

                                    Link Arrow:

                                    Left

                                    Bottom


                                    2 Effect Monsters Once per turn: You can target 1 face-up monster this card points to and 1 face-up monster your opponent controls; the opponent's target loses ATK equal to the ATK of the target this monster points to, until the end of this turn.


                                    UR Rarity
                                    1 cardBorreload Savage Dragon
                                    UR Rarity
                                    1 cardBorreload Savage Dragon
                                    Borreload Savage Dragon
                                    DARK 8
                                    Borreload Savage Dragon
                                    • ATK:

                                    • 3000

                                    • DEF:

                                    • 2500


                                    1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: You can equip 1 Link Monster from your GY to this card, and if you do, place Borrel Counters on this card equal to that Link Monster's Link Rating. This card gains ATK equal to half the ATK of the monster equipped to it by its effect. When your opponent activates a card or effect (Quick Effect): You can remove 1 Borrel Counter from this card; negate the activation. You can only use this effect of "Borreload Savage Dragon" once per turn.


                                    SR Rarity
                                    1 cardHundred Eyes Dragon
                                    SR Rarity
                                    1 cardHundred Eyes Dragon
                                    Hundred Eyes Dragon
                                    DARK 8
                                    Hundred Eyes Dragon
                                    • ATK:

                                    • 3000

                                    • DEF:

                                    • 2500


                                    1 DARK Tuner + 1 or more non-Tuner Fiend-Type monsters Once per turn: You can banish 1 Level 6 or lower DARK Effect Monster from your Graveyard; until the End Phase, this card's name becomes that banished monster's, and replace this effect with that banished monster's original effects. If this card is destroyed and sent to the Graveyard: Add 1 "Earthbound Immortal" monster from your Deck to your hand.


                                    SR Rarity
                                    2 cardInfernity Doom Archfiend
                                    SR Rarity
                                    2 cardInfernity Doom Archfiend
                                    Infernity Doom Archfiend
                                    DARK 6
                                    Infernity Doom Archfiend
                                    • ATK:

                                    • 2200

                                    • DEF:

                                    • 1600


                                    1 Tuner + 1+ non-Tuner monsters Once per turn: You can target 1 face-up card on the field; negate its effects (until the end of this turn), then if you have no cards in your hand, you can destroy it. While you have no cards in your hand, if this card battles an opponent's monster, any battle damage this card inflicts to your opponent is doubled. A DARK Synchro Monster that was Summoned using this card as material can make up to 2 attacks on monsters during each Battle Phase.


                                    UR Rarity
                                    1 cardVoid Ogre Dragon
                                    UR Rarity
                                    1 cardVoid Ogre Dragon
                                    Void Ogre Dragon
                                    DARK 8
                                    Void Ogre Dragon
                                    • ATK:

                                    • 3000

                                    • DEF:

                                    • 3000


                                    1 DARK Tuner + 1 or more non-Tuner monsters Once per turn, during either player's turn, when your opponent activates a Spell/Trap Card while you have no cards in your hand: You can negate the activation and destroy it.




                                    More Master Duel Info

                                    Infernity Breakdown

                                     

                                     

                                     

                                     

                                     

                                     

                                     

                                     

                                     

                                     

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