Created by: VT8296 (34517260)

Created On: 07/03/2025

Need 8 UR

UR Rarity
Elemental HERO Honest Neos
 Rarity
Elemental HERO Air Neos
UR Rarity
Elemental HERO Divine Neos
UR Rarity
Elemental HERO Neos Kluger
UR Rarity
Elemental HERO Shining Neos Wingman
UR Rarity
Elemental HERO Neos
UR Rarity
Elemental HERO Neos
UR Rarity
Elemental HERO Neos

Main: 42 Extra: 15

R Rarity
3 cardCross Porter
R Rarity
3 cardCross Porter
Cross Porter
DARK 2
Cross Porter
  • ATK:

  • 400

  • DEF:

  • 400


You can send 1 monster you control to the Graveyard and Special Summon 1 "Neo-Spacian" monster from your hand. When this card is sent to the Graveyard, you can add 1 "Neo-Spacian" monster from your Deck to your hand.


UR Rarity
1 cardElemental HERO Honest Neos
UR Rarity
1 cardElemental HERO Honest Neos
Elemental HERO Honest Neos
LIGHT 7
Elemental HERO Honest Neos
  • ATK:

  • 2500

  • DEF:

  • 2000


(Quick Effect): You can discard this card, then target 1 "HERO" monster on the field; it gains 2500 ATK until the end of this turn. (Quick Effect): You can discard 1 "HERO" monster; this card gains ATK equal to the discarded monster's ATK until the end of this turn. You can only use each effect of "Elemental HERO Honest Neos" once per turn.


SR Rarity
1 cardElemental HERO Spirit of Neos
SR Rarity
1 cardElemental HERO Spirit of Neos
Elemental HERO Spirit of Neos
LIGHT 7
Elemental HERO Spirit of Neos
  • ATK:

  • 2500

  • DEF:

  • 2000


When an opponent's monster declares an attack: You can Special Summon this card from your hand in Defense Position, and if you do, it cannot be destroyed by battle. If this card is Special Summoned: You can add from your Deck to your hand 1 "Polymerization" or 1 Spell/Trap that mentions an "Elemental HERO" monster's card name. During your Main Phase: You can shuffle this card into the Deck, and if you do, Special Summon 1 "Elemental HERO" Normal Monster from your Deck. You can only use each effect of "Elemental HERO Spirit of Neos" once per turn.


SR Rarity
1 cardNeo Space Connector
SR Rarity
1 cardNeo Space Connector
Neo Space Connector
LIGHT 4
Neo Space Connector
  • ATK:

  • 800

  • DEF:

  • 1800


When this card is Normal Summoned: You can Special Summon 1 "Neo-Spacian" monster or 1 "Elemental HERO Neos" from your hand or Deck in Defense Position. You can Tribute this card, then target 1 "Neo-Spacian" monster or 1 "Elemental HERO Neos" in your GY; Special Summon it in Defense Position. You can only use each effect of "Neo Space Connector" once per turn.


N Rarity
3 cardNeo-Spacian Air Hummingbird
N Rarity
3 cardNeo-Spacian Air Hummingbird
Neo-Spacian Air Hummingbird
WIND 3
Neo-Spacian Air Hummingbird
  • ATK:

  • 800

  • DEF:

  • 600


Once per turn: You can gain 500 LP for each card in your opponent's hand.


N Rarity
3 cardNeo-Spacian Aqua Dolphin
N Rarity
3 cardNeo-Spacian Aqua Dolphin
Neo-Spacian Aqua Dolphin
WATER 3
Neo-Spacian Aqua Dolphin
  • ATK:

  • 600

  • DEF:

  • 800


Once per turn: You can discard 1 card; look at your opponent's hand and choose 1 monster. If you control a monster with ATK greater than or equal to the ATK of the chosen card, destroy the chosen card, and if you do, inflict 500 damage to your opponent. Otherwise, take 500 damage.


N Rarity
3 cardNeo-Spacian Dark Panther
N Rarity
3 cardNeo-Spacian Dark Panther
Neo-Spacian Dark Panther
DARK 3
Neo-Spacian Dark Panther
  • ATK:

  • 1000

  • DEF:

  • 500


Once per turn: You can target 1 face-up monster your opponent controls; until the End Phase, this card's name becomes that monster's original name, also replace this effect with that monster's original effects (if any).


N Rarity
3 cardNeo-Spacian Flare Scarab
N Rarity
3 cardNeo-Spacian Flare Scarab
Neo-Spacian Flare Scarab
FIRE 3
Neo-Spacian Flare Scarab
  • ATK:

  • 500

  • DEF:

  • 500


Gains 400 ATK for each Spell/Trap your opponent controls.


N Rarity
3 cardNeo-Spacian Glow Moss
N Rarity
3 cardNeo-Spacian Glow Moss
Neo-Spacian Glow Moss
LIGHT 3
Neo-Spacian Glow Moss
  • ATK:

  • 300

  • DEF:

  • 900


If this card attacks or is attacked: Your opponent draws 1 card and shows it, then, based on its type apply this effect. ● Monster: End the Battle Phase of this turn. ● Spell: If this card is attacking, you can change it to a direct attack instead. ● Trap: Change this card to Defense Position.


N Rarity
3 cardNeo-Spacian Grand Mole
N Rarity
3 cardNeo-Spacian Grand Mole
Neo-Spacian Grand Mole
EARTH 3
Neo-Spacian Grand Mole
  • ATK:

  • 900

  • DEF:

  • 300


At the start of the Damage Step, if this card battles an opponent's monster: You can return both the opponent's monster and this card to the hand.


UR Rarity
3 cardElemental HERO Neos
UR Rarity
3 cardElemental HERO Neos
Elemental HERO Neos
LIGHT 7
Elemental HERO Neos
  • ATK:

  • 2500

  • DEF:

  • 2000


''A new Elemental HERO has arrived from Neo-Space! When he initiates a Contact Fusion with a Neo-Spacian his unknown powers are unleashed.''


N Rarity
3 cardCommon Soul
N Rarity
3 cardCommon Soul
Common Soul
Spell Continuous
Common Soul

    Select 1 face-up monster on the field. Special Summon 1 "Neo-Spacian" monster from your hand to the same side of the field as the selected monster. The selected monster gains ATK equal to the ATK of the monster that was Special Summoned by this effect. When this card is removed from the field, return the Special Summoned monster to its owner's hand.


    R Rarity
    3 cardConvert Contact
    R Rarity
    3 cardConvert Contact
    Convert Contact
    Spell Normal
    Convert Contact

      If you control no monsters: Send 2 "Neo-Spacian" monsters (1 from your hand and 1 from your Deck) to the GY, then draw 2 cards.


      SR Rarity
      3 cardEN - Engage Neo Space
      SR Rarity
      3 cardEN - Engage Neo Space
      EN - Engage Neo Space
      Spell Normal
      EN - Engage Neo Space

        Send 1 "Neo-Spacian" monster and 1 "Elemental HERO" monster (1 from your hand and 1 from your Deck) to the GY; Special Summon 1 "Neo-Spacian" monster or 1 Level 5 or higher "Elemental HERO" monster from your Deck, and if you do, add 1 "Polymerization" from your Deck or GY to your hand. If you Special Summoned "Elemental HERO Neos" by this effect, it gains 1000 ATK. You cannot Special Summon monsters from the Extra Deck, except Fusion Monsters, the turn you activate this card. You can only activate 1 "EN - Engage Neo Space" per turn.


        R Rarity
        3 cardEN Wave
        R Rarity
        3 cardEN Wave
        EN Wave
        Spell Continuous
        EN Wave

          If your "Elemental HERO" monster is used as material for a Fusion Summon, and sent to the GY or banished (except during the Damage Step): You can Special Summon 1 "Neo-Spacian" monster or 1 "Elemental HERO Neos" from your Deck. If a "Neo-Spacian" monster or "Elemental HERO Neos" you control or in your GY is shuffled into your Deck or Extra Deck (except during the Damage Step): You can Special Summon 1 "Elemental HERO" monster from your GY. You can only use each effect of "EN Wave" once per turn.


          R Rarity
          3 cardSpace Gift
          R Rarity
          3 cardSpace Gift
          Space Gift
          Spell Normal
          Space Gift

            Draw 1 card for each different "Neo-Spacian" name on the monsters you control.


             Rarity
            1 cardElemental HERO Air Neos
             Rarity
            1 cardElemental HERO Air Neos
            Elemental HERO Air Neos
            WIND 7
            Elemental HERO Air Neos
            • ATK:

            • 2500

            • DEF:

            • 2000


            "Elemental Hero Neos" + "Neo-Spacian Air Hummingbird" This card can only be Special Summoned from your Extra Deck by returning the above cards you control to the Deck. (You do not use "Polymerization".) While your Life Points are lower than your opponent's, this card gains ATK equal to the difference. This card returns to the Extra Deck during the End Phase.


            SR Rarity
            1 cardElemental HERO Brave Neos
            SR Rarity
            1 cardElemental HERO Brave Neos
            Elemental HERO Brave Neos
            LIGHT 7
            Elemental HERO Brave Neos
            • ATK:

            • 2500

            • DEF:

            • 2000


            "Elemental HERO Neos" + 1 Level 4 or lower Effect Monster Must be Fusion Summoned. Gains 100 ATK for each "Neo-Spacian" and "HERO" monster in your GY. When this card destroys an opponent's monster by battle: You can add 1 Spell/Trap from your Deck to your hand that specifically lists the card "Elemental HERO Neos" in its text.


            SR Rarity
            1 cardElemental HERO Cosmo Neos
            SR Rarity
            1 cardElemental HERO Cosmo Neos
            Elemental HERO Cosmo Neos
            LIGHT 11
            Elemental HERO Cosmo Neos
            • ATK:

            • 3500

            • DEF:

            • 3000


            "Elemental HERO Neos" + 3 "Neo-Spacian" monsters with different Attributes Must first be Special Summoned (from your Extra Deck) by shuffling the above cards you control into the Deck. (You do not use "Polymerization".) If this card is Special Summoned from the Extra Deck: You can activate this effect; for the rest of this turn, your opponent cannot activate cards, also cards your opponent controls cannot activate their effects. Your opponent cannot activate cards or effects in response to this effect's activation. Once per turn, during the End Phase: Shuffle this card into the Extra Deck, and if you do, destroy all cards your opponent controls.


            N Rarity
            1 cardElemental HERO Dark Neos
            N Rarity
            1 cardElemental HERO Dark Neos
            Elemental HERO Dark Neos
            DARK 7
            Elemental HERO Dark Neos
            • ATK:

            • 2500

            • DEF:

            • 2000


            "Elemental HERO Neos" + "Neo-Spacian Dark Panther" Must first be Special Summoned (from your Extra Deck) by shuffling the above cards you control into the Deck. (You do not use "Polymerization".) If this card is not already targeting a monster with its effect: You can target 1 face-up Effect Monster on the field; while you control this face-up card, that target's effect on the field is negated. During the End Phase: Shuffle this card into the Extra Deck.


            UR Rarity
            1 cardElemental HERO Divine Neos
            UR Rarity
            1 cardElemental HERO Divine Neos
            Elemental HERO Divine Neos
            LIGHT 12
            Elemental HERO Divine Neos
            • ATK:

            • 2500

            • DEF:

            • 2500


            Must be Fusion Summoned using any 5 "Neos", "Neo Space", "Neo-Spacian", or "HERO" monsters, including at least 1 "Neos" or "Neo Space" monster, 1 "Neo-Spacian" monster, and 1 "HERO" monster, and cannot be Special Summoned by other ways. Once per turn: You can banish 1 "Neos", "Neo Space", "Neo-Spacian", or "HERO" monster from your Graveyard; this card gains 500 ATK, and until the End Phase it also gains the banished monster's effects.


            N Rarity
            1 cardElemental HERO Flare Neos
            N Rarity
            1 cardElemental HERO Flare Neos
            Elemental HERO Flare Neos
            FIRE 7
            Elemental HERO Flare Neos
            • ATK:

            • 2500

            • DEF:

            • 2000


            "Elemental HERO Neos" + "Neo-Spacian Flare Scarab" Must first be Special Summoned (from your Extra Deck) by shuffling the above cards you control into the Deck. (You do not use "Polymerization".) This card gains 400 ATK for each Spell/Trap Card on the field. During the End Phase: Shuffle this card into the Extra Deck.


            N Rarity
            1 cardElemental HERO Glow Neos
            N Rarity
            1 cardElemental HERO Glow Neos
            Elemental HERO Glow Neos
            LIGHT 7
            Elemental HERO Glow Neos
            • ATK:

            • 2500

            • DEF:

            • 2000


            "Elemental HERO Neos" + "Neo-Spacian Glow Moss" Must first be Special Summoned (from your Extra Deck) by shuffling the above cards you control into the Deck. (You do not use "Polymerization".) During the End Phase: Shuffle this card into the Extra Deck. Once per turn, during your Main Phase 1: You can target 1 face-up card your opponent controls; destroy that target, then apply the effect based on its type. ● Monster: This card cannot attack this turn. ● Spell: This card can attack your opponent directly this turn. ● Trap: Change this card to Defense Position.


            N Rarity
            1 cardElemental HERO Grand Neos
            N Rarity
            1 cardElemental HERO Grand Neos
            Elemental HERO Grand Neos
            EARTH 7
            Elemental HERO Grand Neos
            • ATK:

            • 2500

            • DEF:

            • 2000


            "Elemental HERO Neos" + "Neo-Spacian Grand Mole" Must first be Special Summoned (from your Extra Deck) by shuffling the above cards you control into the Deck. (You do not use "Polymerization".) Once per turn: You can target 1 monster your opponent controls; return that target to the hand. During the End Phase: Shuffle this card into the Extra Deck.


            R Rarity
            1 cardElemental HERO Magma Neos
            R Rarity
            1 cardElemental HERO Magma Neos
            Elemental HERO Magma Neos
            FIRE 9
            Elemental HERO Magma Neos
            • ATK:

            • 3000

            • DEF:

            • 2500


            "Elemental HERO Neos" + "Neo-Spacian Flare Scarab" + "Neo-Spacian Grand Mole" Must first be Special Summoned (from your Extra Deck) by shuffling the above cards you control into the Deck. (You do not use "Polymerization".) This card gains 400 ATK for each card on the field. Once per turn, during the End Phase: Shuffle this card into the Extra Deck. If this card is shuffled into the Extra Deck this way: Return all cards on the field to the hand.


            R Rarity
            1 cardElemental HERO Marine Neos
            R Rarity
            1 cardElemental HERO Marine Neos
            Elemental HERO Marine Neos
            WATER 8
            Elemental HERO Marine Neos
            • ATK:

            • 2800

            • DEF:

            • 2300


            "Elemental HERO Neos" + "Neo-Spacian Marine Dolphin" Must first be Special Summoned (from your Extra Deck) by shuffling the above cards you control into the Deck. (You do not use "Polymerization".) Once per turn: You can destroy 1 random card in your opponent's hand.


            SR Rarity
            1 cardElemental HERO Nebula Neos
            SR Rarity
            1 cardElemental HERO Nebula Neos
            Elemental HERO Nebula Neos
            EARTH 9
            Elemental HERO Nebula Neos
            • ATK:

            • 3000

            • DEF:

            • 2500


            "Elemental HERO Neos" + "Neo-Spacian Grand Mole" + "Neo-Spacian Dark Panther" Must first be Special Summoned (from your Extra Deck) by shuffling the above cards you control into the Deck. (You do not use "Polymerization".) If this card is Special Summoned from the Extra Deck: Draw cards equal to the number of cards your opponent controls, then negate the effects of 1 face-up card on the field until the end of this turn. Once per turn, during the End Phase: Shuffle this card into the Extra Deck, and if you do, banish all cards on the field face-down.


            UR Rarity
            1 cardElemental HERO Neos Kluger
            UR Rarity
            1 cardElemental HERO Neos Kluger
            Elemental HERO Neos Kluger
            LIGHT 9
            Elemental HERO Neos Kluger
            • ATK:

            • 3000

            • DEF:

            • 2500


            "Elemental HERO Neos" + "Yubel" Must be Fusion Summoned. Before damage calculation, if this card battles an opponent's monster: You can inflict damage to your opponent equal to that opponent's monster's ATK. If this face-up card is destroyed by battle, or leaves the field because of an opponent's card effect while its owner controls it: You can Special Summon 1 "Neos Wiseman" from your hand or Deck, ignoring its Summoning conditions. You can only use this effect of "Elemental HERO Neos Kluger" once per turn.


            UR Rarity
            1 cardElemental HERO Shining Neos Wingman
            UR Rarity
            1 cardElemental HERO Shining Neos Wingman
            Elemental HERO Shining Neos Wingman
            LIGHT 8
            Elemental HERO Shining Neos Wingman
            • ATK:

            • 3100

            • DEF:

            • 2500


            "Elemental HERO Neos" + 1 "Wingman" Fusion Monster Must be Fusion Summoned. Gains 300 ATK for each monster in your GY, also cannot be destroyed by card effects. If this card is Special Summoned: You can destroy cards your opponent controls up to the number of different Attributes among the monsters on the field. You can only use this effect of "Elemental HERO Shining Neos Wingman" once per turn. If this card destroys a monster by battle: Inflict damage to your opponent equal to that monster's original ATK.


            N Rarity
            1 cardNeo-Spacian Marine Dolphin
            N Rarity
            1 cardNeo-Spacian Marine Dolphin
            Neo-Spacian Marine Dolphin
            WATER 4
            Neo-Spacian Marine Dolphin
            • ATK:

            • 900

            • DEF:

            • 1100


            This card's name is also treated as "Neo-Spacian Aqua Dolphin". This card cannot be Special Summoned except with "NEX". Once per turn, you can discard 1 card to look at your opponent's hand and select 1 Monster Card in it. If you control a monster with ATK greater than or equal to the selected monster's, destroy the selected monster and inflict 500 damage to your opponent.


            N Rarity
            1 cardNeo-Spacian Twinkle Moss
            N Rarity
            1 cardNeo-Spacian Twinkle Moss
            Neo-Spacian Twinkle Moss
            LIGHT 4
            Neo-Spacian Twinkle Moss
            • ATK:

            • 500

            • DEF:

            • 1100


            This card's name is also treated as "Neo-Spacian Glow Moss". This card cannot be Special Summoned except with "NEX". When this card attacks or is attacked, draw 1 card. Reveal that card, and based on its type apply the proper effect: ● Monster: End the Battle Phase. ● Spell: You can change this card's attack to a direct attack. ● Trap: This monster is changed to Defense Position.




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