Created by: VT8296 (34517260)

Created On: 07/03/2025

Need 3 UR

UR Rarity
Elemental HERO Solid Soldier
UR Rarity
Elemental HERO Solid Soldier
UR Rarity
Elemental HERO Solid Soldier

Main: 42 Extra: 13

R Rarity
3 cardElemental HERO Bladedge
R Rarity
3 cardElemental HERO Bladedge
Elemental HERO Bladedge
EARTH 7
Elemental HERO Bladedge
  • ATK:

  • 2600

  • DEF:

  • 1800


If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent.


R Rarity
3 cardElemental HERO Blazeman
R Rarity
3 cardElemental HERO Blazeman
Elemental HERO Blazeman
FIRE 4
Elemental HERO Blazeman
  • ATK:

  • 1200

  • DEF:

  • 1800


If this card is Normal or Special Summoned: You can add 1 "Polymerization" from your Deck to your hand. During your Main Phase: You can activate this effect; you cannot Special Summon monsters for the rest of this turn, except Fusion Monsters, also send 1 "Elemental HERO" monster from your Deck to the GY, except "Elemental HERO Blazeman", and if you do, this card's Attribute and ATK/DEF become the same as the monster sent to the GY, until the end of this turn. You can only use 1 "Elemental HERO Blazeman" effect per turn, and only once that turn.


N Rarity
3 cardElemental HERO Knospe
N Rarity
3 cardElemental HERO Knospe
Elemental HERO Knospe
EARTH 3
Elemental HERO Knospe
  • ATK:

  • 600

  • DEF:

  • 1000


Each time this card inflicts Battle Damage to your opponent: It gains 100 ATK and loses 100 DEF. While you control another face-up "Elemental HERO" monster, your opponent cannot target this card for an attack, and this card can attack your opponent directly.


R Rarity
3 cardElemental HERO Necroshade
R Rarity
3 cardElemental HERO Necroshade
Elemental HERO Necroshade
DARK 5
Elemental HERO Necroshade
  • ATK:

  • 1600

  • DEF:

  • 1800


Once, while this card is in the Graveyard, 1 Level 5 or higher "Elemental HERO" monster you Normal Summon can be Summoned without Tributing.


R Rarity
3 cardElemental HERO Poison Rose
R Rarity
3 cardElemental HERO Poison Rose
Elemental HERO Poison Rose
EARTH 6
Elemental HERO Poison Rose
  • ATK:

  • 1900

  • DEF:

  • 2000


Cannot be Normal Summoned or Set. Must be Special Summoned with "Rose Bud" and cannot be Special Summoned by other ways. Each time this card inflicts Battle Damage to your opponent: It gains 200 ATK and loses 200 DEF. Your opponent can only target "Elemental HERO Poison Rose" for attacks.


SR Rarity
3 cardElemental HERO Shadow Mist
SR Rarity
3 cardElemental HERO Shadow Mist
Elemental HERO Shadow Mist
DARK 4
Elemental HERO Shadow Mist
  • ATK:

  • 1000

  • DEF:

  • 1500


If this card is Special Summoned: You can add 1 "Change" Quick-Play Spell Card from your Deck to your hand. If this card is sent to the GY: You can add 1 "HERO" monster from your Deck to your hand, except "Elemental HERO Shadow Mist". You can only use 1 "Elemental HERO Shadow Mist" effect per turn, and only once that turn.


UR Rarity
3 cardElemental HERO Solid Soldier
UR Rarity
3 cardElemental HERO Solid Soldier
Elemental HERO Solid Soldier
EARTH 4
Elemental HERO Solid Soldier
  • ATK:

  • 1300

  • DEF:

  • 1100


When this card is Normal Summoned: You can Special Summon 1 Level 4 or lower "HERO" monster from your hand. If this card is sent from the Monster Zone to the GY by a Spell effect: You can target 1 "HERO" monster in your GY, except "Elemental HERO Solid Soldier"; Special Summon it in Defense Position. You can only use this effect of "Elemental HERO Solid Soldier" once per turn.


N Rarity
3 cardElemental HERO Wildheart
N Rarity
3 cardElemental HERO Wildheart
Elemental HERO Wildheart
EARTH 4
Elemental HERO Wildheart
  • ATK:

  • 1500

  • DEF:

  • 1600


This card is unaffected by Trap effects.


R Rarity
3 cardElemental HERO Woodsman
R Rarity
3 cardElemental HERO Woodsman
Elemental HERO Woodsman
EARTH 4
Elemental HERO Woodsman
  • ATK:

  • 1000

  • DEF:

  • 2000


Once per turn, during your Standby Phase: You can add 1 "Polymerization" from your Deck or Graveyard to your hand.


N Rarity
3 cardElemental HERO Clayman
N Rarity
3 cardElemental HERO Clayman
Elemental HERO Clayman
EARTH 4
Elemental HERO Clayman
  • ATK:

  • 800

  • DEF:

  • 2000


An Elemental HERO with a clay body built-to-last. He'll preserve his Elemental HERO colleagues at any cost.


N Rarity
3 cardCyclone Boomerang
N Rarity
3 cardCyclone Boomerang
Cyclone Boomerang
Spell Equip
Cyclone Boomerang

    Equip only to "Elemental HERO Wildheart". It gains 500 ATK. When the equipped monster is destroyed by a card effect and sent to the Graveyard: Destroy all Spell and Trap Cards on the field, then inflict 100 damage to your opponent for each Spell/Trap Card destroyed by this effect.


    N Rarity
    3 cardRose Bud
    N Rarity
    3 cardRose Bud
    Rose Bud
    Spell Normal
    Rose Bud

      Tribute 1 "Elemental HERO Knospe"; Special Summon 1 "Elemental HERO Poison Rose" from your hand or Deck.


      N Rarity
      3 cardClay Charge
      N Rarity
      3 cardClay Charge
      Clay Charge
      Trap Normal
      Clay Charge

        When an "Elemental HERO Clayman" you control is targeted for an attack (even if it is face-down, but reveal it to your opponent in that case): Destroy the attacking monster and that "Elemental HERO Clayman", and inflict 800 damage to your opponent.


        R Rarity
        3 cardEdge Hammer
        R Rarity
        3 cardEdge Hammer
        Edge Hammer
        Trap Normal
        Edge Hammer

          Tribute 1 "Elemental HERO Bladedge" to target 1 monster your opponent controls; destroy that target and inflict damage to your opponent equal to that target's original ATK.


          R Rarity
          1 cardElemental HERO Darkbright
          R Rarity
          1 cardElemental HERO Darkbright
          Elemental HERO Darkbright
          DARK 6
          Elemental HERO Darkbright
          • ATK:

          • 2000

          • DEF:

          • 1000


          "Elemental HERO Sparkman" + "Elemental HERO Necroshade" Must be Fusion Summoned and cannot be Special Summoned by other ways. If this card attacks a Defense Position monster, inflict piercing Battle Damage to your opponent. If this card attacks, change it to Defense Position at the end of the Damage Step. If this card is destroyed: Target 1 monster your opponent controls; destroy that target.


          SR Rarity
          1 cardElemental HERO Electrum
          SR Rarity
          1 cardElemental HERO Electrum
          Elemental HERO Electrum
          LIGHT 10
          Elemental HERO Electrum
          • ATK:

          • 2900

          • DEF:

          • 2600


          "Elemental HERO Avian" + "Elemental HERO Burstinatrix" + "Elemental HERO Clayman" + "Elemental HERO Bubbleman" Must be Fusion Summoned and cannot be Special Summoned by other ways. While face-up on the field, this card is also WIND, WATER, FIRE, and EARTH-Attribute. When this card is Fusion Summoned: Shuffle all banished cards into the Deck(s). This card gains 300 ATK for each monster your opponent controls that shares an Attribute with this card.


          R Rarity
          1 cardElemental HERO Mudballman
          R Rarity
          1 cardElemental HERO Mudballman
          Elemental HERO Mudballman
          EARTH 6
          Elemental HERO Mudballman
          • ATK:

          • 1900

          • DEF:

          • 3000


          "Elemental HERO Bubbleman" + "Elemental HERO Clayman" Must be Fusion Summoned and cannot be Special Summoned by other ways.


          N Rarity
          1 cardElemental HERO Necroid Shaman
          N Rarity
          1 cardElemental HERO Necroid Shaman
          Elemental HERO Necroid Shaman
          DARK 6
          Elemental HERO Necroid Shaman
          • ATK:

          • 1900

          • DEF:

          • 1800


          "Elemental HERO Wildheart" + "Elemental HERO Necroshade" Must be Fusion Summoned and cannot be Special Summoned by other ways. When this card is Special Summoned: Target 1 monster your opponent controls; destroy that target, then Special Summon 1 monster from your opponent's Graveyard to their side of the field.


          R Rarity
          1 cardElemental HERO Plasma Vice
          R Rarity
          1 cardElemental HERO Plasma Vice
          Elemental HERO Plasma Vice
          EARTH 8
          Elemental HERO Plasma Vice
          • ATK:

          • 2600

          • DEF:

          • 2300


          "Elemental HERO Sparkman" + "Elemental HERO Bladedge" Must be Fusion Summoned and cannot be Special Summoned by other ways. If this card attacks a Defense Position monster, inflict piercing Battle Damage to your opponent. You can discard 1 card to target 1 Attack Position monster your opponent controls; destroy that target.


          R Rarity
          1 cardElemental HERO Rampart Blaster
          R Rarity
          1 cardElemental HERO Rampart Blaster
          Elemental HERO Rampart Blaster
          EARTH 6
          Elemental HERO Rampart Blaster
          • ATK:

          • 2000

          • DEF:

          • 2500


          "Elemental HERO Clayman" + "Elemental HERO Burstinatrix" Must be Fusion Summoned and cannot be Special Summoned by other ways. This card can attack while in face-up Defense Position, but only if your opponent controls no monsters, and if it does, this card's ATK is halved during damage calculation only.


          SR Rarity
          1 cardElemental HERO Terra Firma
          SR Rarity
          1 cardElemental HERO Terra Firma
          Elemental HERO Terra Firma
          EARTH 8
          Elemental HERO Terra Firma
          • ATK:

          • 2500

          • DEF:

          • 2000


          "Elemental HERO Ocean" + "Elemental HERO Woodsman" Must be Fusion Summoned and cannot be Special Summoned by other ways. You can Tribute 1 face-up "Elemental HERO" monster; this card gains ATK equal to the Tributed monster's ATK, until the End Phase.


          N Rarity
          1 cardElemental HERO Thunder Giant
          N Rarity
          1 cardElemental HERO Thunder Giant
          Elemental HERO Thunder Giant
          LIGHT 6
          Elemental HERO Thunder Giant
          • ATK:

          • 2400

          • DEF:

          • 1500


          "Elemental HERO Sparkman" + "Elemental HERO Clayman" Must be Fusion Summoned and cannot be Special Summoned by other ways. Once per turn: You can discard 1 card to target 1 face-up monster on the field with original ATK less than the ATK of this card; destroy that target.


          R Rarity
          1 cardElemental HERO Wild Wingman
          R Rarity
          1 cardElemental HERO Wild Wingman
          Elemental HERO Wild Wingman
          EARTH 8
          Elemental HERO Wild Wingman
          • ATK:

          • 1900

          • DEF:

          • 2300


          "Elemental HERO Wildheart" + "Elemental HERO Avian" Must be Fusion Summoned and cannot be Special Summoned by other ways. You can discard 1 card to target 1 Spell/Trap Card on the field; destroy that target.


          R Rarity
          1 cardElemental HERO Wildedge
          R Rarity
          1 cardElemental HERO Wildedge
          Elemental HERO Wildedge
          EARTH 8
          Elemental HERO Wildedge
          • ATK:

          • 2600

          • DEF:

          • 2300


          "Elemental HERO Wildheart" + "Elemental HERO Bladedge" Must be Fusion Summoned and cannot be Special Summoned by other ways. This card can attack every monster your opponent controls (one attack on each monster per Battle Phase).


          N Rarity
          1 cardEvil HERO Infernal Sniper
          N Rarity
          1 cardEvil HERO Infernal Sniper
          Evil HERO Infernal Sniper
          FIRE 6
          Evil HERO Infernal Sniper
          • ATK:

          • 2000

          • DEF:

          • 2500


          "Elemental HERO Clayman" + "Elemental HERO Burstinatrix" Must be Special Summoned with "Dark Fusion" and cannot be Special Summoned by other ways. This card cannot be destroyed by Spell Cards. During each of your Standby Phases: Inflict 1000 damage to your opponent. This card must be in face-up Defense Position to activate and to resolve this effect.


          N Rarity
          1 cardEvil HERO Lightning Golem
          N Rarity
          1 cardEvil HERO Lightning Golem
          Evil HERO Lightning Golem
          LIGHT 6
          Evil HERO Lightning Golem
          • ATK:

          • 2400

          • DEF:

          • 1500


          "Elemental HERO Sparkman" + "Elemental HERO Clayman" Must be Special Summoned with "Dark Fusion" and cannot be Special Summoned by other ways. Once per turn: You can target 1 monster on the field; destroy that target.


          N Rarity
          1 cardEvil HERO Wild Cyclone
          N Rarity
          1 cardEvil HERO Wild Cyclone
          Evil HERO Wild Cyclone
          EARTH 8
          Evil HERO Wild Cyclone
          • ATK:

          • 1900

          • DEF:

          • 2300


          "Elemental HERO Avian" + "Elemental HERO Wildheart" Must be Special Summoned with "Dark Fusion" and cannot be Special Summoned by other ways. If this card attacks, your opponent cannot activate any Spell/Trap Cards until the end of the Damage Step. When this card inflicts Battle Damage to your opponent: Destroy all face-down Spell and Trap Cards your opponent controls.




          https://metaduelist.com/
          Toparrow_upward