Created by: YGO Mod (20517634)

Created On: 07/01/2025

Hero Rush Rising

Need 34 UR

 Rarity
Ultimate Flag Beast Boltricorn1 card
 Rarity
Elemental HERO Avian3 card
 Rarity
Elemental HERO Burst Wingman1 card
 Rarity
Elemental HERO Burstinatrix3 card
 Rarity
Elemental HERO Clayman3 card
 Rarity
Elemental HERO Flame Wingman2 card
 Rarity
Elemental HERO Shining Flare Wingman1 card
 Rarity
Elemental HERO Sparkman3 card
 Rarity
Elemental HERO Thunder Giant2 card
 Rarity
Elemental HERO Voltic Wingman1 card
 Rarity
Rising HERO Argent3 card
 Rarity
Elemental Circulation2 card
 Rarity
Miracle Fusion1 card
 Rarity
Pot of Greed1 card
 Rarity
Star Restart2 card
 Rarity
Buffered Slime1 card
 Rarity
Excutie Riding!1 card
 Rarity
Executie Riding!1 card
 Rarity
Fusion Cancel1 card
 Rarity
Widespread Ruin1 card

Main: 39

 Rarity
 Rarity
1 cardUltimate Flag Beast Boltricorn
 Rarity
 Rarity
1 cardUltimate Flag Beast Boltricorn
Ultimate Flag Beast Boltricorn
LIGHT 3
Ultimate Flag Beast Boltricorn
  • ATK:

  • 1200

  • DEF:

  • 200


[REQUIREMENT] If you have no other monsters on your field, send the top card of your Deck to the Graveyard. [EFFECT] 1 face-down Spell/Trap Card on your opponent's field cannot be activated until the end of your opponent's next turn.


 Rarity
 Rarity
3 cardElemental HERO Avian
 Rarity
 Rarity
3 cardElemental HERO Avian
Elemental HERO Avian
WIND 3
Elemental HERO Avian
  • ATK:

  • 1000

  • DEF:

  • 1000


A winged Elemental HERO who wheels through the sky and manipulates the wind. His signature move, Featherbreak, gives villainy a blow from sky-high.


 Rarity
 Rarity
1 cardElemental HERO Burst Wingman
 Rarity
 Rarity
1 cardElemental HERO Burst Wingman
Elemental HERO Burst Wingman
FIRE 6
Elemental HERO Burst Wingman
  • ATK:

  • 2100

  • DEF:

  • 1200


"Elemental HERO Avian" + "Elemental HERO Burstinatrix" Must be Fusion Summoned. [REQUIREMENT] Send the top card of your Deck to the Graveyard. [EFFECT] 1 face-up Warrior Type monster on your field gains 1000 ATK until the end of your opponent's next turn. Then, you can destroy 1 Spell/Trap Card on your opponent's field.


 Rarity
 Rarity
3 cardElemental HERO Burstinatrix
 Rarity
 Rarity
3 cardElemental HERO Burstinatrix
Elemental HERO Burstinatrix
FIRE 3
Elemental HERO Burstinatrix
  • ATK:

  • 1200

  • DEF:

  • 800


A flame manipulator who was the first Elemental HERO woman. Her Burstfire burns away villainy.


 Rarity
 Rarity
3 cardElemental HERO Clayman
 Rarity
 Rarity
3 cardElemental HERO Clayman
Elemental HERO Clayman
EARTH 4
Elemental HERO Clayman
  • ATK:

  • 800

  • DEF:

  • 2000


An Elemental HERO with a clay body built-to-last. He'll preserve his Elemental HERO colleagues at any cost.


 Rarity
 Rarity
2 cardElemental HERO Flame Wingman
 Rarity
 Rarity
2 cardElemental HERO Flame Wingman
Elemental HERO Flame Wingman
WIND 6
Elemental HERO Flame Wingman
  • ATK:

  • 2100

  • DEF:

  • 1200


"Elemental HERO Avian" + "Elemental HERO Burstinatrix" Must be Fusion Summoned. [REQUIREMENT] None [CONTINUOUS EFFECT] When this card destroys a monster by battle and sends it to the Graveyard, inflict damage to your opponent equal to [that monster's original ATK].


 Rarity
 Rarity
1 cardElemental HERO Shining Flare Wingman
 Rarity
 Rarity
1 cardElemental HERO Shining Flare Wingman
Elemental HERO Shining Flare Wingman
LIGHT 8
Elemental HERO Shining Flare Wingman
  • ATK:

  • 2500

  • DEF:

  • 2100


"Elemental HERO Flame Wingman" + "Elemental HERO Sparkman" Must be Fusion Summoned. [REQUIREMENT] None [CONTINUOUS EFFECT] This card gains ATK equal to [the number of Warrior Type monsters in your Graveyard] x 300. When this card destroys a monster by battle and sends it to the Graveyard, inflict damage to your opponent equal to [that monster's original ATK].


 Rarity
 Rarity
3 cardElemental HERO Sparkman
 Rarity
 Rarity
3 cardElemental HERO Sparkman
Elemental HERO Sparkman
LIGHT 4
Elemental HERO Sparkman
  • ATK:

  • 1600

  • DEF:

  • 1400


An Elemental HERO and a warrior of light who proficiently wields many kinds of armaments. His Static Shockwave cuts off the path of villainy.


 Rarity
 Rarity
2 cardElemental HERO Thunder Giant
 Rarity
 Rarity
2 cardElemental HERO Thunder Giant
Elemental HERO Thunder Giant
LIGHT 6
Elemental HERO Thunder Giant
  • ATK:

  • 2400

  • DEF:

  • 1500


"Elemental HERO Sparkman" + "Elemental HERO Clayman" Must be Fusion Summoned. [REQUIREMENT] Send 1 card from your hand to the Graveyard. [EFFECT] Destroy 1 face-up monster on the field with original ATK less than this card's ATK.


 Rarity
 Rarity
1 cardElemental HERO Voltic Wingman
 Rarity
 Rarity
1 cardElemental HERO Voltic Wingman
Elemental HERO Voltic Wingman
LIGHT 5
Elemental HERO Voltic Wingman
  • ATK:

  • 2000

  • DEF:

  • 1600


"Elemental HERO Sparkman" + "Elemental HERO Avian" Must be Fusion Summoned. [REQUIREMENT] During your Main Phase that you Special Summoned this card. [EFFECT] Fusion Summon a Level 6-8 Warrior Type monster that cannot be Special Summoned except by Fusion Summon by shuffling monsters from your Graveyard into the Deck as material.


 Rarity
 Rarity
3 cardRising HERO Argent
 Rarity
 Rarity
3 cardRising HERO Argent
Rising HERO Argent
LIGHT 4
Rising HERO Argent
  • ATK:

  • 1000

  • DEF:

  • 1000


[REQUIREMENT] Reveal 1 Level 6 or 7 Warrior Type Fusion Monster in your Extra Deck to your opponent. [EFFECT] Excavate the top 4 cards of your Deck. You can add up to 2 excavated Normal Monsters whose names are mentioned as material on the monster revealed to meet the requirement to your hand. Place the remaining cards on the bottom of your Deck in any order.


 Rarity
SR Rarity
1 cardSiesta Torero
 Rarity
SR Rarity
1 cardSiesta Torero
Siesta Torero
WATER 3
Siesta Torero
  • ATK:

  • 1200

  • DEF:

  • 0


[REQUIREMENT] Shuffle 3 monsters from your Graveyard into the Deck. [EFFECT] Change 1 Attack Position Level 8 or lower monster on your opponent's field to face-down Defense Position. Then, you can add 1 "Siesta Hold" from your Graveyard to your hand.


 Rarity
SR Rarity
2 cardAvian Spell Tactics
 Rarity
SR Rarity
2 cardAvian Spell Tactics
Avian Spell Tactics
Spell Normal
Avian Spell Tactics

    [REQUIREMENT] You have 2 or more face-up Warrior and/or Winged Beast Type monsters on your field. [EFFECT] Destroy 1 Spell/Trap Card on your opponent's field. Then, you can place 1 Level 8 or lower Warrior or Winged Beast Type monster from your Graveyard on top of the Deck.


     Rarity
     Rarity
    2 cardElemental Circulation
     Rarity
     Rarity
    2 cardElemental Circulation
    Elemental Circulation
    Spell Normal
    Elemental Circulation

      [REQUIREMENT] Reveal 1 Level 6 or 7 Warrior Type Fusion Monster in your Extra Deck to your opponent, and send 1 Warrior Type monster whose name is mentioned as material on it from your hand to the Graveyard. [EFFECT] Draw 3 cards. Then, send 1 card from your hand to the Graveyard. If you do, you cannot activate monster effects until the end of this turn, except those of Warrior Type monsters.


       Rarity
      R Rarity
      1 cardFusion
       Rarity
      R Rarity
      1 cardFusion
      Fusion
      Spell Normal
      Fusion

        [REQUIREMENT] None [EFFECT] Fusion Summon by sending face-up monsters from your field to the Graveyard as material.


         Rarity
         Rarity
        1 cardMiracle Fusion
         Rarity
         Rarity
        1 cardMiracle Fusion
        Miracle Fusion
        Spell Normal
        Miracle Fusion

          [REQUIREMENT] None [EFFECT] Fusion Summon a Warrior Type monster that cannot be Special Summoned except by Fusion Summon by placing monsters from your field and/or Graveyard on the bottom of the owner's Deck in any order as material.


           Rarity
           Rarity
          1 cardPot of Greed
           Rarity
           Rarity
          1 cardPot of Greed
          Pot of Greed
          Spell Normal
          Pot of Greed

            [REQUIREMENT] None [EFFECT] Draw 2 cards.


             Rarity
             Rarity
            2 cardStar Restart
             Rarity
             Rarity
            2 cardStar Restart
            Star Restart
            Spell Normal
            Star Restart

              [REQUIREMENT] Place 1 card from your hand on the bottom of the Deck. [EFFECT] Special Summon 1 Level 5 or lower Normal Monster from your Graveyard face-up to your field, then you can add 1 "Fusion" from your Graveyard to your hand.


               Rarity
               Rarity
              1 cardBuffered Slime
               Rarity
               Rarity
              1 cardBuffered Slime
              Buffered Slime
              Trap Normal
              Buffered Slime

                [REQUIREMENT] When an opponent's Level 8 or lower monster declares an attack. [EFFECT] Send the top card of your Deck to the Graveyard. This turn, you take no battle damage. Also, if your LP are 3000 or more, take 2000 damage.


                 Rarity
                 Rarity
                1 cardExcutie Riding!
                 Rarity
                 Rarity
                1 cardExcutie Riding!
                Excutie Riding!
                Trap Normal
                Excutie Riding!

                  [REQUIREMENT] When your opponent Normal or Special Summons an Effect Monster face-up. [EFFECT] Special Summon 1 monster with ATK less than or equal to that monster from your Graveyard to your field in face-up Attack Position. Then, you can make up to 2 face-up monsters on your opponent's field lose 1800 ATK until the end of this turn.


                   Rarity
                   Rarity
                  1 cardExecutie Riding!
                   Rarity
                   Rarity
                  1 cardExecutie Riding!
                  Executie Riding!
                  Trap Normal
                  Executie Riding!

                    [REQUIREMENT] When your opponent Normal or Special Summons an Effect Monster face-up. [EFFECT] Special Summon 1 monster with ATK less than or equal to that monster from your Graveyard to your field in face-up Attack Position. Then, you can make up to 2 face-up monsters on your opponent's field lose 1800 ATK until the end of this turn.


                     Rarity
                     Rarity
                    1 cardFusion Cancel
                     Rarity
                     Rarity
                    1 cardFusion Cancel
                    Fusion Cancel
                    Trap Normal
                    Fusion Cancel

                      [REQUIREMENT] When a monster(s) on the field is destroyed by battle. [EFFECT] Return 1 face-up Fusion Monster from the field to the owner's Extra Deck. Then, if all of the materials' names are specifically mentioned on the returned monster, its owner can Special Summon all of them from their Graveyard face-up to their field.


                       Rarity
                      SR Rarity
                      1 cardMusic Princess's Recital
                       Rarity
                      SR Rarity
                      1 cardMusic Princess's Recital
                      Music Princess's Recital
                      Trap Normal
                      Music Princess's Recital

                        [REQUIREMENT] When an opponent's Level 8 or lower monster declares an attack while you have exactly 1 monster on your field. [EFFECT] Negate the attack.


                         Rarity
                         Rarity
                        1 cardWidespread Ruin
                         Rarity
                         Rarity
                        1 cardWidespread Ruin
                        Widespread Ruin
                        Trap Normal
                        Widespread Ruin

                          [REQUIREMENT] When an opponent's monster declares an attack. [EFFECT] Destroy 1 Attack Position monster with the highest ATK on your opponent's field.




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