Created by: Mèo Fool Gaming (37156024)

Created On: 01/08/2022

Right Back at You

Need 3 UR

UR Rarity
Number 47: Nightmare Shark
UR Rarity
Number 47: Nightmare Shark
UR Rarity
Number 47: Nightmare Shark

Main: 20 Extra: 7

R Rarity
Gorgonic Gargoyle
R Rarity
Gorgonic Gargoyle
Gorgonic Gargoyle
DARK 3
Gorgonic Gargoyle
  • ATK:

  • 1000

  • DEF:

  • 800


When you Normal Summon a Rock-Type monster: You can Special Summon this card from your hand.


R Rarity
Gorgonic Gargoyle
R Rarity
Gorgonic Gargoyle
Gorgonic Gargoyle
DARK 3
Gorgonic Gargoyle
  • ATK:

  • 1000

  • DEF:

  • 800


When you Normal Summon a Rock-Type monster: You can Special Summon this card from your hand.


R Rarity
Gorgonic Gargoyle
R Rarity
Gorgonic Gargoyle
Gorgonic Gargoyle
DARK 3
Gorgonic Gargoyle
  • ATK:

  • 1000

  • DEF:

  • 800


When you Normal Summon a Rock-Type monster: You can Special Summon this card from your hand.


R Rarity
Sentry Soldier of Stone
R Rarity
Sentry Soldier of Stone
Sentry Soldier of Stone
EARTH 3
Sentry Soldier of Stone
  • ATK:

  • 1300

  • DEF:

  • 2000


If all monsters you control are Rock-Type monsters (min. 1) while this card is in your Graveyard: You can Special Summon this card. You can only use this effect of "Sentry Soldier of Stone" once per turn.


R Rarity
Sentry Soldier of Stone
R Rarity
Sentry Soldier of Stone
Sentry Soldier of Stone
EARTH 3
Sentry Soldier of Stone
  • ATK:

  • 1300

  • DEF:

  • 2000


If all monsters you control are Rock-Type monsters (min. 1) while this card is in your Graveyard: You can Special Summon this card. You can only use this effect of "Sentry Soldier of Stone" once per turn.


R Rarity
Sentry Soldier of Stone
R Rarity
Sentry Soldier of Stone
Sentry Soldier of Stone
EARTH 3
Sentry Soldier of Stone
  • ATK:

  • 1300

  • DEF:

  • 2000


If all monsters you control are Rock-Type monsters (min. 1) while this card is in your Graveyard: You can Special Summon this card. You can only use this effect of "Sentry Soldier of Stone" once per turn.


N Rarity
Dissolverock
N Rarity
Dissolverock
Dissolverock
EARTH 3
Dissolverock
  • ATK:

  • 900

  • DEF:

  • 1000


A monster born in the lava pits, it generates intense heat that can melt away its enemies.


N Rarity
Dissolverock
N Rarity
Dissolverock
Dissolverock
EARTH 3
Dissolverock
  • ATK:

  • 900

  • DEF:

  • 1000


A monster born in the lava pits, it generates intense heat that can melt away its enemies.


N Rarity
Dissolverock
N Rarity
Dissolverock
Dissolverock
EARTH 3
Dissolverock
  • ATK:

  • 900

  • DEF:

  • 1000


A monster born in the lava pits, it generates intense heat that can melt away its enemies.


SR Rarity
Giant Soldier of Stone
SR Rarity
Giant Soldier of Stone
Giant Soldier of Stone
EARTH 3
Giant Soldier of Stone
  • ATK:

  • 1300

  • DEF:

  • 2000


A giant warrior made of stone. A punch from this creature has earth-shaking results.


SR Rarity
Giant Soldier of Stone
SR Rarity
Giant Soldier of Stone
Giant Soldier of Stone
EARTH 3
Giant Soldier of Stone
  • ATK:

  • 1300

  • DEF:

  • 2000


A giant warrior made of stone. A punch from this creature has earth-shaking results.


SR Rarity
Giant Soldier of Stone
SR Rarity
Giant Soldier of Stone
Giant Soldier of Stone
EARTH 3
Giant Soldier of Stone
  • ATK:

  • 1300

  • DEF:

  • 2000


A giant warrior made of stone. A punch from this creature has earth-shaking results.


SR Rarity
Enchanting Fitting Room
SR Rarity
Enchanting Fitting Room
Enchanting Fitting Room
Spell Normal
Enchanting Fitting Room

    Pay 800 LP; excavate the top 4 cards of your Deck and Special Summon all excavated Level 3 or lower Normal Monsters, also, after that, shuffle the rest back into your Deck.


    SR Rarity
    Enchanting Fitting Room
    SR Rarity
    Enchanting Fitting Room
    Enchanting Fitting Room
    Spell Normal
    Enchanting Fitting Room

      Pay 800 LP; excavate the top 4 cards of your Deck and Special Summon all excavated Level 3 or lower Normal Monsters, also, after that, shuffle the rest back into your Deck.


      SR Rarity
      Enchanting Fitting Room
      SR Rarity
      Enchanting Fitting Room
      Enchanting Fitting Room
      Spell Normal
      Enchanting Fitting Room

        Pay 800 LP; excavate the top 4 cards of your Deck and Special Summon all excavated Level 3 or lower Normal Monsters, also, after that, shuffle the rest back into your Deck.


        SR Rarity
        Enemy Controller
        SR Rarity
        Enemy Controller
        Enemy Controller
        Spell Quick
        Enemy Controller

          Activate 1 of these effects. ● Target 1 face-up monster your opponent controls; change that target's battle position. ● Tribute 1 monster, then target 1 face-up monster your opponent controls; take control of that target until the End Phase.


          SR Rarity
          Enemy Controller
          SR Rarity
          Enemy Controller
          Enemy Controller
          Spell Quick
          Enemy Controller

            Activate 1 of these effects. ● Target 1 face-up monster your opponent controls; change that target's battle position. ● Tribute 1 monster, then target 1 face-up monster your opponent controls; take control of that target until the End Phase.


            SR Rarity
            Triamid Pulse
            SR Rarity
            Triamid Pulse
            Triamid Pulse
            Trap Continuous
            Triamid Pulse

              Once per turn: You can banish 2 cards from your Graveyard (any combination of Rock-Type monsters or Field Spell Cards), then activate 1 of these effects; ● Target 1 other face-up card on the field; destroy it. ● Target 1 Rock-Type monster in your Graveyard; Special Summon it in Defense Position. ● Target up to 3 Field Spell Cards in your Graveyard; shuffle them into the Deck, then draw 1 card.


              SR Rarity
              Triamid Pulse
              SR Rarity
              Triamid Pulse
              Triamid Pulse
              Trap Continuous
              Triamid Pulse

                Once per turn: You can banish 2 cards from your Graveyard (any combination of Rock-Type monsters or Field Spell Cards), then activate 1 of these effects; ● Target 1 other face-up card on the field; destroy it. ● Target 1 Rock-Type monster in your Graveyard; Special Summon it in Defense Position. ● Target up to 3 Field Spell Cards in your Graveyard; shuffle them into the Deck, then draw 1 card.


                SR Rarity
                Triamid Pulse
                SR Rarity
                Triamid Pulse
                Triamid Pulse
                Trap Continuous
                Triamid Pulse

                  Once per turn: You can banish 2 cards from your Graveyard (any combination of Rock-Type monsters or Field Spell Cards), then activate 1 of these effects; ● Target 1 other face-up card on the field; destroy it. ● Target 1 Rock-Type monster in your Graveyard; Special Summon it in Defense Position. ● Target up to 3 Field Spell Cards in your Graveyard; shuffle them into the Deck, then draw 1 card.


                  SR Rarity
                  Gorgonic Guardian
                  SR Rarity
                  Gorgonic Guardian
                  Gorgonic Guardian
                  DARK
                  Gorgonic Guardian
                  • ATK:

                  • 1600

                  • DEF:

                  • 1200


                  2 Level 3 Rock-Type monsters Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster your opponent controls; its ATK becomes 0, and if it does, its effects are negated. These effects last until the end of this turn. Once per turn: You can target 1 monster on the field with 0 ATK; destroy it.


                  SR Rarity
                  Gorgonic Guardian
                  SR Rarity
                  Gorgonic Guardian
                  Gorgonic Guardian
                  DARK
                  Gorgonic Guardian
                  • ATK:

                  • 1600

                  • DEF:

                  • 1200


                  2 Level 3 Rock-Type monsters Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster your opponent controls; its ATK becomes 0, and if it does, its effects are negated. These effects last until the end of this turn. Once per turn: You can target 1 monster on the field with 0 ATK; destroy it.


                  SR Rarity
                  Number 30: Acid Golem of Destruction
                  SR Rarity
                  Number 30: Acid Golem of Destruction
                  Number 30: Acid Golem of Destruction
                  WATER
                  Number 30: Acid Golem of Destruction
                  • ATK:

                  • 3000

                  • DEF:

                  • 3000


                  2 Level 3 monsters During your Standby Phase: Detach 1 Xyz Material from this card or take 2000 damage. You cannot Special Summon any monsters. While this card has no Xyz Materials, it cannot attack.


                  SR Rarity
                  Number 30: Acid Golem of Destruction
                  SR Rarity
                  Number 30: Acid Golem of Destruction
                  Number 30: Acid Golem of Destruction
                  WATER
                  Number 30: Acid Golem of Destruction
                  • ATK:

                  • 3000

                  • DEF:

                  • 3000


                  2 Level 3 monsters During your Standby Phase: Detach 1 Xyz Material from this card or take 2000 damage. You cannot Special Summon any monsters. While this card has no Xyz Materials, it cannot attack.


                  UR Rarity
                  Number 47: Nightmare Shark
                  UR Rarity
                  Number 47: Nightmare Shark
                  Number 47: Nightmare Shark
                  WATER
                  Number 47: Nightmare Shark
                  • ATK:

                  • 2000

                  • DEF:

                  • 2000


                  2 Level 3 monsters When this card is Special Summoned: You can attach 1 Level 3 WATER monster from your hand or your side of the field to this card as an Xyz Material. Once per turn: You can detach 1 Xyz Material from this card, then target 1 WATER monster you control; this turn, that monster can attack your opponent directly, also other monsters cannot attack.


                  UR Rarity
                  Number 47: Nightmare Shark
                  UR Rarity
                  Number 47: Nightmare Shark
                  Number 47: Nightmare Shark
                  WATER
                  Number 47: Nightmare Shark
                  • ATK:

                  • 2000

                  • DEF:

                  • 2000


                  2 Level 3 monsters When this card is Special Summoned: You can attach 1 Level 3 WATER monster from your hand or your side of the field to this card as an Xyz Material. Once per turn: You can detach 1 Xyz Material from this card, then target 1 WATER monster you control; this turn, that monster can attack your opponent directly, also other monsters cannot attack.


                  UR Rarity
                  Number 47: Nightmare Shark
                  UR Rarity
                  Number 47: Nightmare Shark
                  Number 47: Nightmare Shark
                  WATER
                  Number 47: Nightmare Shark
                  • ATK:

                  • 2000

                  • DEF:

                  • 2000


                  2 Level 3 monsters When this card is Special Summoned: You can attach 1 Level 3 WATER monster from your hand or your side of the field to this card as an Xyz Material. Once per turn: You can detach 1 Xyz Material from this card, then target 1 WATER monster you control; this turn, that monster can attack your opponent directly, also other monsters cannot attack.




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