Tearlaments Deck #504266 — Yu-Gi-Oh! TCG
56 Main, 15 Extra, incl. Artifact Lancea x3, Droll & Lock Bird x3, Mulcharmy Fuwalos x3. Created Jun 17, 2025 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 06/17/2025
Main Deck (56)
- Artifact Lancea x3
- Beastking of the Swamps x1
- Droll & Lock Bird x3
- Fiendsmith Engraver x2
- Kashtira Fenrir x2
- Kashtira Unicorn x2
- Keldo the Sacred Protector x1
- Mudora the Sword Oracle x1
- Mulcharmy Fuwalos x3
- Mulcharmy Purulia x3
- Tearlaments Havnis x1
- Tearlaments Kashtira x3
- Tearlaments Merrli x1
- Tearlaments Reinoheart x3
- Tearlaments Scheiren x1
- Destrudo the Lost Dragon's Frisson x1
- Revolution Synchron x3
- Fiendsmith's Sanct x1
- Forbidden Droplet x2
- Harpie's Feather Duster x1
- Kashtira Birth x1
- Lightning Storm x1
- Pressured Planet Wraitsoth x1
- Primeval Planet Perlereino x2
- Tearlaments Grief x1
- Tearlaments Scream x3
- Triple Tactics Talent x1
- Triple Tactics Thrust x2
- Mischief of the Gnomes x1
- Simul Archfiends x1
- Tearlaments Metanoise x1
- Tearlaments Sulliek x2
- Trivikarma x1
Extra Deck (15)
- Garura, Wings of Resonant Life x1
- Grapha, Dragon Overlord of Dark World x1
- Necroquip Princess x1
- Predaplant Dragostapelia x1
- Tearlaments Kaleido-Heart x1
- Fiendsmith's Requiem x1
- Moon of the Closed Heaven x1
- S:P Little Knight x1
- Ancient Fairy Dragon x1
- Black Rose Dragon x1
- Swordsoul Supreme Sovereign - Chengying x1
- Visas Amritara x1
- D/D/D Wave High King Caesar x1
- Number 60: Dugares the Timeless x1
- Pilgrim Reaper x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 33/100 (±10 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 46 |
| Going First | 45 |
| Going Second | 48 |
| Meta Power | provisional |
| Tournament Reliability | 40 |
- Primary strategy: Combo
- Secondary strategies: Midrange, Fusion/Synchro/Xyz/Link
- Format: tcg
Legality
Main 56 / Extra 15 / Side 0 — status: Illegal. 9 violation(s).
Identity & game plan
- Win condition: Kashtira and Tearlaments Extra Deck boss monsters (Tearlaments Kaleido-Heart, Visas Amritara, Swordsoul Chengying) built from a Tearlaments/Kashtira searcher-and-recursion engine; Fusion and Synchro follow-ups from the Extra Deck (Grapha, Predaplant Dragostapelia, Ancient Fairy Dragon) once the field is stable
- Turn 1 (going first): Open a Tearlaments starter (Scheiren, Merrli, Reinoheart, Kashtira) and use Tearlaments Scream or Sulliek to search and recurse into a Visas Starfrost or Kaleido-Heart line; the exact turn-1 route cannot be verified from the evidence
- Turn 2 (going second): Use the six-card hand hand traps (Artifact Lancea, Havnis, Droll & Lock Bird) and Mulcharmy draw effects to disrupt the opponent's first board, then rebuild through the same searchers
- Recovery: Rebuild from the GY via Tearlaments recursion (Reinoheart, Havnis, Metanoise) and the Kashtira Birth/Pressured Planet Wraitsoth search chain; text-only inference, no recorded boards
- After siding: Not evaluable: the deck has an empty Side Deck (0 cards), so no post-side plan exists in the export
Why it scores here
The score is capped low because the list is Illegal: four Forbidden cards (Kashtira Fenrir, Triple Tactics Talent, Number 60, Moon of the Closed Heaven, and D/D/D Wave High King Caesar) are run and five other cards exceed their Limited/Semi-Limited copy counts, so the result is a theoretical, structural-only read. Engine accessibility is reasonable on paper, since searcher text covers about 90% of opening hands (Inferred), but the list is only 18% exact-archetype by name and the Extra Deck leans on banned boss monsters, which lowers the structural and consistency read. No recorded boards, tournament link, or side deck exist, so floor, median and ceiling are text-only inference and the deck earns no credit for popularity or meta-share. The score is built from the system (consistency, interaction, going-second hand traps, Extra Deck coverage), not from averaging card scores, and Meta Power stays provisional.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 55 | P(>=1 searcher in opening 5) ~0.90; archetype core P(>=1) ~0.83; off-archetype density high (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 40 | 11 tech and 5 negation cards plus 22 Level-0 non-monsters risk dead draws; hand-trap group P(>=1 in 6) ~0.51 (Inferred) |
| D3 | Combo Conversion & Ceiling | 45 | No parseable boards; ceiling is a text-only read of Kashtira/Tearlaments recursion into Extra Deck bosses (Inferred) |
| D4 | Combo Floor & Median Output | 35 | No recorded boards, so median and power distribution are unknown; floor assumed weak without a second starter line (Inferred) |
| D5 | Interruption Resilience & Route Redundancy | 50 | Six hand traps and several GY recursion effects give some alternate routes after one interruption (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 45 | Searchers and recursion from the GY help rebuild, but Extra Deck dependence and banned copies limit grind (Inferred) |
| D7 | End-Board & Interaction Quality | 55 | 23 removal-text and 5 negation-text cards plus six hand traps; Forbidden/Limited status removes some of the top-end interaction (Verified banlist, Inferred quality) |
| D8 | Going-Second & Board-Breaking Power | 50 | Hand traps and Mulcharmy draw effects contest a going-second board; no split data exists (Inferred) |
| D9 | Offensive Pressure & Closing Power | 50 | Boss Extra Deck monsters (Kaleido-Heart 3000 ATK, Swordsoul Chengying 3000 ATK) give closing power; no end-board sample (Verified stats, Inferred use) |
| D10 | Main Deck Efficiency & Flexibility | 45 | 56 Main slots over 33 distinct cards, 18 singletons, 81% off-exact-archetype copies; legal size but copy limits broken (Verified) |
| D11 | Extra Deck Efficiency & Coverage | 55 | Extra Deck is 15/15 with Fusion/Synchro/Xyz/Link coverage, but three extra-deck cards are Forbidden (Verified) |
| D12 | Side Deck Adaptability | 10 | Side Deck is empty (0 of 15), so no post-side adaptability exists (Verified) |
| D13 | Matchup Coverage & Format Fit | 20 | No tournament link or dated meta sample; archetype share unavailable (Provisional) |
| D14 | Pilotability & Error Tolerance | 35 | Multi-step Fusion/Synchro/Xyz/Link sequences with many named interactions are demanding to pilot (Inferred) |
How the score was computed
Strategy profile: Combo. Structural ≈ 46, Going First ≈ 45, Going Second ≈ 48, Meta = provisional, Tournament Reliability ≈ 40. Modifiers: banlist exposure (-8); engine conflict / archetype purity (-4). Final formula: Structural 46 -> 0.80*46 + 0.20*40 = 44.8 before modifiers; modifiers -12 (Illegal list, theoretical structural-only read, capped low) = 33; Meta provisional
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.9 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Searcher density (20 cards, about 90% of hands contain one) gives a consistent starter route (Inferred)
- Six hand traps and about 23 removal-text cards give layered interaction (Inferred)
- Extra Deck boss monsters give closing power once the engine is live (Verified stats)
Weaknesses
- Illegal list: copy limits broken and five Forbidden cards run, so the deck is not legally playable as built (Verified)
- No side deck, so no post-side adaptability (Verified)
- Low exact-archetype purity (18%) suggests a loosely connected engine (Verified)
- No recorded boards, so the combo floor and median are unverified (Verified)
Critical choke points
- Kashtira and Tearlaments starters are limited to one copy each in the format, so removing any of them breaks the first-turn route (Verified banlist)
- Forbidden Triple Tactics Talent and Kashtira Fenrir are over-limit and must be removed before the list is legal (Verified)
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | Kashtira Fenrir (2), Triple Tactics Talent (1), Number 60: Dugares the Timeless (1), Moon of the Closed Heaven (1), D/D/D Wave High King Caesar (1) | Legal replacements (non-Forbidden) that keep the Tearlaments/Kashtira searcher role | Forbidden cards make the deck illegal; without removing them no normal Final Contextual score applies |
| 2 | Excess copies of Tearlaments Kashtira (-2), Droll & Lock Bird (-2), Fiendsmith Engraver (-1), Kashtira Unicorn (-1) | One copy each, with the freed slots going to non-limited staples | Copy limits are broken for these Limited cards |
| 3 | Empty side slots | A 15-card Side Deck with hand traps and Extra-Deck-compatible answers | Post-side adaptability (D12) is currently zero and the deck has no siding plan |
Evidence & confidence
- Verified: Illegal status: copy-limit violations and five Forbidden cards in the list; Main 56 and Extra 15 are within size rules; Side 0 is within 0-15; Searcher and removal text counts; hand trap and tech counts; Exact archetype purity 18.3%
- Inferred: Opening-hand searcher and archetype-core probabilities (hypergeometric); Tearlaments/Kashtira engine conversion and recursion routes from card text; Interaction quality from text and role tags; Going-first/second split estimates
- Provisional: Meta Power (no dated metagame sample); Matchup and format-fit scores (no tournament link)
- Data gaps: no combos supplied: combo floor/median/ceiling is text-only inference no tournament link: archetype meta-share and per-pilot match record absent no side deck: post-side plan and D12 unverifiable beyond zero coverage no win-rate telemetry: going-first/second, matchup and brick rates are Inferred or Unknown Meta Power provisional unless a dated metagame sample is supplied
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