Created by: Dada2206 (47126503)

Created On: 06/14/2025

Need 9 UR

 Rarity
Ceremonial Bell
 Rarity
Ceremonial Bell
 Rarity
Ceremonial Bell
 Rarity
Flying Kamakiri #1
 Rarity
Flying Kamakiri #1
 Rarity
Flying Kamakiri #1
 Rarity
Cyber Jar
 Rarity
Cyber Jar
 Rarity
Cyber Jar

Main: 30

SR Rarity
Banisher of the Light
SR Rarity
Banisher of the Light
Banisher of the Light
LIGHT 3
Banisher of the Light
  • ATK:

  • 100

  • DEF:

  • 2000


Any card sent to the Graveyard is banished instead.


SR Rarity
Banisher of the Light
SR Rarity
Banisher of the Light
Banisher of the Light
LIGHT 3
Banisher of the Light
  • ATK:

  • 100

  • DEF:

  • 2000


Any card sent to the Graveyard is banished instead.


SR Rarity
Banisher of the Light
SR Rarity
Banisher of the Light
Banisher of the Light
LIGHT 3
Banisher of the Light
  • ATK:

  • 100

  • DEF:

  • 2000


Any card sent to the Graveyard is banished instead.


 Rarity
Ceremonial Bell
 Rarity
Ceremonial Bell
Ceremonial Bell
LIGHT 3
Ceremonial Bell
  • ATK:

  • 0

  • DEF:

  • 1850


Both players must keep their hands revealed.


 Rarity
Ceremonial Bell
 Rarity
Ceremonial Bell
Ceremonial Bell
LIGHT 3
Ceremonial Bell
  • ATK:

  • 0

  • DEF:

  • 1850


Both players must keep their hands revealed.


 Rarity
Ceremonial Bell
 Rarity
Ceremonial Bell
Ceremonial Bell
LIGHT 3
Ceremonial Bell
  • ATK:

  • 0

  • DEF:

  • 1850


Both players must keep their hands revealed.


SR Rarity
Flash Assailant
SR Rarity
Flash Assailant
Flash Assailant
DARK 4
Flash Assailant
  • ATK:

  • 2000

  • DEF:

  • 2000


Decrease the ATK and DEF of this card by 400 points for each card in your hand.


SR Rarity
Flash Assailant
SR Rarity
Flash Assailant
Flash Assailant
DARK 4
Flash Assailant
  • ATK:

  • 2000

  • DEF:

  • 2000


Decrease the ATK and DEF of this card by 400 points for each card in your hand.


SR Rarity
Flash Assailant
SR Rarity
Flash Assailant
Flash Assailant
DARK 4
Flash Assailant
  • ATK:

  • 2000

  • DEF:

  • 2000


Decrease the ATK and DEF of this card by 400 points for each card in your hand.


 Rarity
Flying Kamakiri #1
 Rarity
Flying Kamakiri #1
Flying Kamakiri #1
WIND 4
Flying Kamakiri #1
  • ATK:

  • 1400

  • DEF:

  • 900


When this card is destroyed by battle and sent to the Graveyard: You can Special Summon 1 WIND monster with 1500 or less ATK from your Deck, in face-up Attack Position.


 Rarity
Flying Kamakiri #1
 Rarity
Flying Kamakiri #1
Flying Kamakiri #1
WIND 4
Flying Kamakiri #1
  • ATK:

  • 1400

  • DEF:

  • 900


When this card is destroyed by battle and sent to the Graveyard: You can Special Summon 1 WIND monster with 1500 or less ATK from your Deck, in face-up Attack Position.


 Rarity
Flying Kamakiri #1
 Rarity
Flying Kamakiri #1
Flying Kamakiri #1
WIND 4
Flying Kamakiri #1
  • ATK:

  • 1400

  • DEF:

  • 900


When this card is destroyed by battle and sent to the Graveyard: You can Special Summon 1 WIND monster with 1500 or less ATK from your Deck, in face-up Attack Position.


N Rarity
Giant Germ
N Rarity
Giant Germ
Giant Germ
DARK 2
Giant Germ
  • ATK:

  • 1000

  • DEF:

  • 100


When this card is destroyed by battle and sent to the Graveyard: Inflict 500 damage to your opponent, then you can Special Summon any number of "Giant Germs" from your Deck in face-up Attack Position.


N Rarity
Giant Germ
N Rarity
Giant Germ
Giant Germ
DARK 2
Giant Germ
  • ATK:

  • 1000

  • DEF:

  • 100


When this card is destroyed by battle and sent to the Graveyard: Inflict 500 damage to your opponent, then you can Special Summon any number of "Giant Germs" from your Deck in face-up Attack Position.


N Rarity
Giant Germ
N Rarity
Giant Germ
Giant Germ
DARK 2
Giant Germ
  • ATK:

  • 1000

  • DEF:

  • 100


When this card is destroyed by battle and sent to the Graveyard: Inflict 500 damage to your opponent, then you can Special Summon any number of "Giant Germs" from your Deck in face-up Attack Position.


SR Rarity
Giant Rat
SR Rarity
Giant Rat
Giant Rat
EARTH 4
Giant Rat
  • ATK:

  • 1400

  • DEF:

  • 1450


When this card is destroyed by battle and sent to the Graveyard: You can Special Summon 1 EARTH monster with 1500 or less ATK from your Deck, in Attack Position.


SR Rarity
Giant Rat
SR Rarity
Giant Rat
Giant Rat
EARTH 4
Giant Rat
  • ATK:

  • 1400

  • DEF:

  • 1450


When this card is destroyed by battle and sent to the Graveyard: You can Special Summon 1 EARTH monster with 1500 or less ATK from your Deck, in Attack Position.


SR Rarity
Giant Rat
SR Rarity
Giant Rat
Giant Rat
EARTH 4
Giant Rat
  • ATK:

  • 1400

  • DEF:

  • 1450


When this card is destroyed by battle and sent to the Graveyard: You can Special Summon 1 EARTH monster with 1500 or less ATK from your Deck, in Attack Position.


R Rarity
Karate Man
R Rarity
Karate Man
Karate Man
EARTH 3
Karate Man
  • ATK:

  • 1000

  • DEF:

  • 1000


You can double the original ATK of this card once per turn. If you used this effect, destroy this card during the End Phase.


R Rarity
Karate Man
R Rarity
Karate Man
Karate Man
EARTH 3
Karate Man
  • ATK:

  • 1000

  • DEF:

  • 1000


You can double the original ATK of this card once per turn. If you used this effect, destroy this card during the End Phase.


R Rarity
Karate Man
R Rarity
Karate Man
Karate Man
EARTH 3
Karate Man
  • ATK:

  • 1000

  • DEF:

  • 1000


You can double the original ATK of this card once per turn. If you used this effect, destroy this card during the End Phase.


R Rarity
Versago the Destroyer
R Rarity
Versago the Destroyer
Versago the Destroyer
DARK 3
Versago the Destroyer
  • ATK:

  • 1100

  • DEF:

  • 900


You can substitute this card for any 1 Fusion Material Monster. When you do this, the other Fusion Material Monster(s) must be the correct one(s).


R Rarity
Versago the Destroyer
R Rarity
Versago the Destroyer
Versago the Destroyer
DARK 3
Versago the Destroyer
  • ATK:

  • 1100

  • DEF:

  • 900


You can substitute this card for any 1 Fusion Material Monster. When you do this, the other Fusion Material Monster(s) must be the correct one(s).


R Rarity
Versago the Destroyer
R Rarity
Versago the Destroyer
Versago the Destroyer
DARK 3
Versago the Destroyer
  • ATK:

  • 1100

  • DEF:

  • 900


You can substitute this card for any 1 Fusion Material Monster. When you do this, the other Fusion Material Monster(s) must be the correct one(s).


 Rarity
Cyber Jar
 Rarity
Cyber Jar
Cyber Jar
DARK 3
Cyber Jar
  • ATK:

  • 900

  • DEF:

  • 900


FLIP: Destroy all monsters on the field, then both players reveal the top 5 cards from their Decks, then Special Summon all revealed Level 4 or lower monsters in face-up Attack Position or face-down Defense Position, also add any remaining cards to their hand. (If either player has less than 5 cards in their Deck, reveal as many as possible.)


 Rarity
Cyber Jar
 Rarity
Cyber Jar
Cyber Jar
DARK 3
Cyber Jar
  • ATK:

  • 900

  • DEF:

  • 900


FLIP: Destroy all monsters on the field, then both players reveal the top 5 cards from their Decks, then Special Summon all revealed Level 4 or lower monsters in face-up Attack Position or face-down Defense Position, also add any remaining cards to their hand. (If either player has less than 5 cards in their Deck, reveal as many as possible.)


 Rarity
Cyber Jar
 Rarity
Cyber Jar
Cyber Jar
DARK 3
Cyber Jar
  • ATK:

  • 900

  • DEF:

  • 900


FLIP: Destroy all monsters on the field, then both players reveal the top 5 cards from their Decks, then Special Summon all revealed Level 4 or lower monsters in face-up Attack Position or face-down Defense Position, also add any remaining cards to their hand. (If either player has less than 5 cards in their Deck, reveal as many as possible.)


R Rarity
Hiro's Shadow Scout
R Rarity
Hiro's Shadow Scout
Hiro's Shadow Scout
DARK 2
Hiro's Shadow Scout
  • ATK:

  • 650

  • DEF:

  • 500


FLIP: Your opponent draws 3 cards. Both players look at the cards. If there are any Spell Cards among them, discard all those Spell Card(s) to the Graveyard.


R Rarity
Hiro's Shadow Scout
R Rarity
Hiro's Shadow Scout
Hiro's Shadow Scout
DARK 2
Hiro's Shadow Scout
  • ATK:

  • 650

  • DEF:

  • 500


FLIP: Your opponent draws 3 cards. Both players look at the cards. If there are any Spell Cards among them, discard all those Spell Card(s) to the Graveyard.


R Rarity
Hiro's Shadow Scout
R Rarity
Hiro's Shadow Scout
Hiro's Shadow Scout
DARK 2
Hiro's Shadow Scout
  • ATK:

  • 650

  • DEF:

  • 500


FLIP: Your opponent draws 3 cards. Both players look at the cards. If there are any Spell Cards among them, discard all those Spell Card(s) to the Graveyard.




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