Created by: Dada2206 (47126503)

Created On: 06/14/2025

Main: 60

1 cardBlack Illusion Ritual 1 cardBlack Illusion Ritual
Black Illusion Ritual
Spell Normal
Black Illusion Ritual

    This card is used to Ritual Summon "Relinquished". You must also Tribute a monster from your hand or field whose Level is 1 or more.


    1 cardBlack Magic Ritual 1 cardBlack Magic Ritual
    Black Magic Ritual
    Spell Normal
    Black Magic Ritual

      This card is used to Ritual Summon "Magician of Black Chaos". You must also Tribute monsters from your hand or field whose total Levels equal 8 or more.


      1 cardBond Between Teacher and Student 1 cardBond Between Teacher and Student
      Bond Between Teacher and Student
      Spell Normal
      Bond Between Teacher and Student

        If you control "Dark Magician": Special Summon 1 "Dark Magician Girl" from your hand, Deck, or GY, then, you can Set 1 "Dark Magic Attack", "Dark Burning Attack", "Dark Burning Magic", or "Dark Magic Twin Burst" directly from your Deck. You can only activate 1 "Bond Between Teacher and Student" per turn.


        1 cardCards of the Red Stone 1 cardCards of the Red Stone
        Cards of the Red Stone
        Spell Normal
        Cards of the Red Stone

          Send 1 Level 7 "Red-Eyes" monster from your hand to the Graveyard; draw 2 cards, then you can send 1 Level 7 "Red-Eyes" monster from your Deck to the Graveyard. You can only activate 1 "Cards of the Red Stone" per turn.


          2 cardChaos Form 2 cardChaos Form
          Chaos Form
          Spell Normal
          Chaos Form

            This card can be used to Ritual Summon any "Chaos" or "Black Luster Soldier" Ritual Monster. You must also Tribute monsters from your hand or field and/or banish "Blue-Eyes White Dragon" or "Dark Magician" from your GY, whose total Levels exactly equal the Level of the "Chaos" or "Black Luster Soldier" Ritual Monster you Ritual Summon.


            1 cardDark Burning Attack 1 cardDark Burning Attack
            Dark Burning Attack
            Spell Normal
            Dark Burning Attack

              If you control a "Dark Magician Girl" monster: Destroy all face-up monsters your opponent controls.


              1 cardDark Burning Magic 1 cardDark Burning Magic
              Dark Burning Magic
              Spell Quick
              Dark Burning Magic

                If you control monsters whose original names are "Dark Magician" and "Dark Magician Girl": Destroy all cards your opponent controls.


                1 cardDark Magic Attack 1 cardDark Magic Attack
                Dark Magic Attack
                Spell Normal
                Dark Magic Attack

                  If you control "Dark Magician": Destroy all Spells and Traps your opponent controls.


                  1 cardDark Magic Curtain 1 cardDark Magic Curtain
                  Dark Magic Curtain
                  Spell Normal
                  Dark Magic Curtain

                    Pay half your LP; Special Summon 1 "Dark Magician" from your Deck. You cannot Summon other monsters the turn you activate this card (but you can Set).


                    1 cardDark Magic Expanded 1 cardDark Magic Expanded
                    Dark Magic Expanded
                    Spell Quick
                    Dark Magic Expanded

                      Apply these effects in sequence, based on the number of "Dark Magician" and/or "Dark Magician Girl" on the field and in the GYs. ● 1+: 1 DARK Spellcaster monster on the field gains 1000 ATK until the end of this turn. ● 2+: This turn, your opponent cannot activate cards and effects in response to your Spell/Trap Card or effect activation, also Spells/Traps you control cannot be destroyed by your opponent's card effects. ● 3+: DARK Spellcaster monsters you currently control are unaffected by your opponent's card effects, until the end of this turn.


                      1 cardDark Magic Twin Burst 1 cardDark Magic Twin Burst
                      Dark Magic Twin Burst
                      Spell Normal
                      Dark Magic Twin Burst

                        Target 1 "Dark Magician" you control; it gains ATK equal to the combined ATK of all "Dark Magician Girl" currently on the field and in the GYs, until the end of this turn. You can only activate 1 "Dark Magic Twin Burst" per turn.


                        1 cardDark Magical Circle 1 cardDark Magical Circle
                        Dark Magical Circle
                        Spell Continuous
                        Dark Magical Circle

                          When this card is activated: Look at the top 3 cards of your Deck, then you can reveal 1 of them that is "Dark Magician" or a Spell/Trap that mentions "Dark Magician", and add it to your hand, also place the remaining cards on top of your Deck in any order. If "Dark Magician" is Normal or Special Summoned to your field (except during the Damage Step): You can target 1 card your opponent controls; banish it. You can only use each effect of "Dark Magical Circle" once per turn.


                          1 cardEye of Illusion 1 cardEye of Illusion
                          Eye of Illusion
                          Spell Quick
                          Eye of Illusion

                            If you control an Illusion or Spellcaster monster: Activate 1 of these effects; ● Your Illusion and Spellcaster monsters cannot be destroyed by battle this turn. ● During your opponent's turn: Target 1 face-up monster your opponent controls; take control of it until the End Phase. ● When an opponent's monster declares an attack: Target 1 face-up monster your opponent controls, except the attacking monster; change the attack target to it and perform damage calculation.


                            3 cardGravity Axe - Grarl
                            3 cardGravity Axe - Grarl
                            Gravity Axe - Grarl
                            Spell Equip
                            Gravity Axe - Grarl

                              The equipped monster gains 500 ATK. Monsters your opponent controls cannot change their battle positions.


                              1 cardIllusion Magic 1 cardIllusion Magic
                              Illusion Magic
                              Spell Quick
                              Illusion Magic

                                Tribute 1 Spellcaster monster; add up to 2 copies of "Dark Magician" from your Deck and/or GY to your hand. You can only activate 1 "Illusion Magic" per turn.


                                1 cardInferno Fire Blast 1 cardInferno Fire Blast
                                Inferno Fire Blast
                                Spell Normal
                                Inferno Fire Blast

                                  Target 1 "Red-Eyes B. Dragon" in your Monster Zone; inflict damage to your opponent equal to its original ATK. "Red-Eyes B. Dragon" cannot attack the turn you activate this card.


                                  3 cardLightning Blade 3 cardLightning Blade
                                  Lightning Blade
                                  Spell Equip
                                  Lightning Blade

                                    Equip only to a Warrior-Type monster. It gains 800 ATK. All WATER monsters lose 500 ATK.


                                    3 cardLightning Storm 3 cardLightning Storm
                                    Lightning Storm
                                    Spell Normal
                                    Lightning Storm

                                      If you control no face-up cards: Activate 1 of these effects; ● Destroy all Attack Position monsters your opponent controls. ● Destroy all Spells and Traps your opponent controls. You can only activate 1 "Lightning Storm" per turn.




                                      Tag(s):

                                      3 cardLightning Vortex
                                      3 cardLightning Vortex
                                      Lightning Vortex
                                      Spell Normal
                                      Lightning Vortex

                                        Discard 1 card; destroy all face-up monsters your opponent controls.


                                        1 cardMagic Formula 1 cardMagic Formula
                                        Magic Formula
                                        Spell Equip
                                        Magic Formula

                                          Equip only to "Dark Magician" or "Dark Magician Girl". It gains 700 ATK. If this card is sent from the field to the GY: Gain 1000 LP.


                                          3 cardPower of the Guardians 3 cardPower of the Guardians
                                          Power of the Guardians
                                          Spell Equip
                                          Power of the Guardians

                                            If an attack is declared involving the equipped monster: Place 1 Spell Counter on this card. The equipped monster gains 500 ATK/DEF for each Spell Counter on this card. If the equipped monster would be destroyed by battle or card effect, you can remove 1 Spell Counter from your field, instead.


                                            1 cardRed-Eyes Fusion 1 cardRed-Eyes Fusion
                                            Red-Eyes Fusion
                                            Spell Normal
                                            Red-Eyes Fusion

                                              Fusion Summon 1 Fusion Monster that lists a "Red-Eyes" monster as material from your Extra Deck, using monsters from your hand, Deck, or field as Fusion Materials, and if you do, its name becomes "Red-Eyes B. Dragon". You cannot Normal or Special Summon other monsters the turn you activate this card. You can only activate 1 "Red-Eyes Fusion" per turn.


                                              1 cardRed-Eyes Insight 1 cardRed-Eyes Insight
                                              Red-Eyes Insight
                                              Spell Normal
                                              Red-Eyes Insight

                                                Send 1 "Red-Eyes" monster from your hand or Deck to the Graveyard; add 1 "Red-Eyes" Spell/Trap Card from your Deck to your hand, except "Red-Eyes Insight". You can only activate 1 "Red-Eyes Insight" per turn.


                                                1 cardSage's Stone 1 cardSage's Stone
                                                Sage's Stone
                                                Spell Normal
                                                Sage's Stone

                                                  If you control a face-up "Dark Magician Girl": Special Summon 1 "Dark Magician" from your hand or Deck.


                                                  1 cardSecrets of Dark Magic 1 cardSecrets of Dark Magic
                                                  Secrets of Dark Magic
                                                  Spell Quick
                                                  Secrets of Dark Magic

                                                    Activate 1 of the following effects; ● Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or field, including "Dark Magician" or "Dark Magician Girl". ● Ritual Summon 1 Ritual Monster from your hand, by Tributing monsters from your hand or field, including "Dark Magician" or "Dark Magician Girl", whose total Levels equal or exceed the Level of the Ritual Monster.


                                                    3 cardShooting Star Bow - Ceal 3 cardShooting Star Bow - Ceal
                                                    Shooting Star Bow - Ceal
                                                    Spell Equip
                                                    Shooting Star Bow - Ceal

                                                      The equipped monster loses 1000 ATK, but it can attack your opponent directly.


                                                      1 cardSoul Servant 1 cardSoul Servant
                                                      Soul Servant
                                                      Spell Quick
                                                      Soul Servant

                                                        Place 1 card on top of the Deck from your hand, Deck, or GY, that is "Dark Magician" or specifically lists "Dark Magician" or "Dark Magician Girl" in its text, except "Soul Servant". During your Main Phase: You can banish this card from your GY; draw cards equal to the number of "Palladium" monsters, "Dark Magician", and/or "Dark Magician Girl", with different names, on the field and in the GYs. You can only use this effect of "Soul Servant" once per turn.


                                                        3 cardSuccessor Soul 3 cardSuccessor Soul
                                                        Successor Soul
                                                        Spell Quick
                                                        Successor Soul

                                                          Tribute 1 Effect Monster, then target 1 Effect Monster your opponent controls; send it to the GY, then Special Summon 1 Level 7 or higher Normal Monster from your hand or Deck. You can only activate 1 "Successor Soul" per turn. You can only attack with 1 monster during the turn you activate this card.


                                                          3 cardSuper Polymerization
                                                          3 cardSuper Polymerization
                                                          Super Polymerization
                                                          Spell Quick
                                                          Super Polymerization

                                                            Discard 1 card; Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from either field as Fusion Material. Neither player can activate cards or effects in response to this card's activation.




                                                            Tag(s):

                                                            3 cardSuper Rejuvenation 3 cardSuper Rejuvenation
                                                            Super Rejuvenation
                                                            Spell Quick
                                                            Super Rejuvenation

                                                              During the End Phase of the turn this card was activated, draw a number of cards equal to the combined number of Dragon monsters you discarded or Tributed from your hand or field this turn.


                                                              1 cardSuper Soldier Ritual 1 cardSuper Soldier Ritual
                                                              Super Soldier Ritual
                                                              Spell Normal
                                                              Super Soldier Ritual

                                                                This card can be used to Ritual Summon any "Black Luster Soldier" Ritual Monster. You must also Tribute monsters from your hand or field whose total Levels exactly equal 8. During your Main Phase, except the turn this card was sent to the Graveyard: You can banish this card, 1 LIGHT monster, and 1 DARK monster from your Graveyard; Special Summon 1 "Black Luster Soldier" Ritual Monster from your hand, ignoring its Summoning conditions. You can only use this effect of "Super Soldier Ritual" once per turn.


                                                                1 cardSuper Soldier Synthesis 1 cardSuper Soldier Synthesis
                                                                Super Soldier Synthesis
                                                                Spell Normal
                                                                Super Soldier Synthesis

                                                                  This card can be used to Ritual Summon any "Black Luster Soldier" Ritual Monster from your hand or Graveyard. You must also send 1 LIGHT and 1 DARK monster (1 from your hand and 1 from your Deck) to the Graveyard, whose total Levels exactly equal 8. You can only activate 1 "Super Soldier Synthesis" per turn.


                                                                  1 cardThe Eye of Timaeus 1 cardThe Eye of Timaeus
                                                                  The Eye of Timaeus
                                                                  Spell Normal
                                                                  The Eye of Timaeus

                                                                    (This card is also always treated as "Legendary Dragon Timaeus".) Target 1 "Dark Magician" monster you control; Fusion Summon 1 Fusion Monster from your Extra Deck that lists that monster on the field as Fusion Material, using it as the Fusion Material. You can only activate 1 "The Eye of Timaeus" per turn.


                                                                    3 cardThe Reliable Guardian 3 cardThe Reliable Guardian
                                                                    The Reliable Guardian
                                                                    Spell Quick
                                                                    The Reliable Guardian

                                                                      Increase 1 face-up monster's DEF by 700 points until the end of this turn.


                                                                      1 cardThousand Knives 1 cardThousand Knives
                                                                      Thousand Knives
                                                                      Spell Normal
                                                                      Thousand Knives

                                                                        If you control "Dark Magician": Target 1 monster your opponent controls; destroy that target.


                                                                        1 cardUltimate Fusion 1 cardUltimate Fusion
                                                                        Ultimate Fusion
                                                                        Spell Quick
                                                                        Ultimate Fusion

                                                                          During the Main Phase: Fusion Summon 1 Fusion Monster from your Extra Deck that mentions "Blue-Eyes White Dragon" or "Blue-Eyes Ultimate Dragon" as material, by shuffling the Fusion Materials listed on it from your hand, field, and/or GY into the Deck, then, you can destroy face-up cards your opponent controls, up to the number of "Blue-Eyes White Dragon" and "Blue-Eyes Ultimate Dragon" used from the field as material. You can only activate 1 "Ultimate Fusion" per turn.


                                                                          3 cardWicked-Breaking Flamberge - Baou 3 cardWicked-Breaking Flamberge - Baou
                                                                          Wicked-Breaking Flamberge - Baou
                                                                          Spell Equip
                                                                          Wicked-Breaking Flamberge - Baou

                                                                            Send 1 card from your hand to the GY, then target 1 monster on the field; equip this card to that target. It gains 500 ATK. Negate the effects of opponent's monsters destroyed by battle with the equipped monster.




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