Created by: test (054123)

Created On: 06/06/2025

Need 23 UR

UR Rarity
Fiendsmith Engraver3 card
UR Rarity
Lacrima the Crimson Tears1 card
UR Rarity
Necroquip Princess1 card
UR Rarity
Bystial Dis Pater1 card
UR Rarity
Chaos Angel1 card
UR Rarity
F.A. Dawn Dragster1 card
UR Rarity
Fabled Levilazebul1 card
UR Rarity
Fabled Valkyrus1 card
UR Rarity
PSY-Framelord Omega1 card
UR Rarity
The Fabled Unicore1 card
 Rarity
Fabled Realm's Revival3 card
UR Rarity
Fiendsmith's Tract3 card
UR Rarity
Triple Tactics Talent2 card
UR Rarity
Triple Tactics Thrust3 card

Main: 42 Extra: 15

SR Rarity
3 cardFabled Grimro
SR Rarity
3 cardFabled Grimro
Fabled Grimro
LIGHT 4
Fabled Grimro
  • ATK:

  • 1700

  • DEF:

  • 1000


If you control a "Fabled" monster: You can send this card from your hand to the GY; add 1 "Fabled" monster from your Deck to your hand, except "Fabled Grimro".


R Rarity
3 cardFabled Krus
R Rarity
3 cardFabled Krus
Fabled Krus
LIGHT 2
Fabled Krus
  • ATK:

  • 1000

  • DEF:

  • 800


If this card is discarded to the GY: Target 1 other Level 4 or lower "Fabled" monster in your GY; Special Summon that target.


N Rarity
1 cardFabled Lurrie
N Rarity
1 cardFabled Lurrie
Fabled Lurrie
LIGHT 1
Fabled Lurrie
  • ATK:

  • 200

  • DEF:

  • 400


If this card is discarded to the GY: Special Summon it.


R Rarity
3 cardFabled Marcosia
R Rarity
3 cardFabled Marcosia
Fabled Marcosia
LIGHT 4
Fabled Marcosia
  • ATK:

  • 1700

  • DEF:

  • 0


If this card is in your hand: You can discard up to 2 monsters, except "Fabled Marcosia", but including another "Fabled" monster, and if you do, Special Summon this card. If Summoned this way, this card gains 200 ATK for each monster discarded. If this card is discarded to the GY: Add 1 "Fabled" Spell/Trap from your Deck to your hand. You can only use each effect of "Fabled Marcosia" once per turn.


SR Rarity
1 cardFabled Soulkius
SR Rarity
1 cardFabled Soulkius
Fabled Soulkius
LIGHT 6
Fabled Soulkius
  • ATK:

  • 2200

  • DEF:

  • 2100


If this card is in your GY: You can send 2 cards from your hand to the GY, except "Fabled Soulkius"; Special Summon this card.


UR Rarity
3 cardFiendsmith Engraver
UR Rarity
3 cardFiendsmith Engraver
Fiendsmith Engraver
LIGHT 6
Fiendsmith Engraver
  • ATK:

  • 1800

  • DEF:

  • 2400


You can discard this card; add 1 "Fiendsmith" Spell/Trap from your Deck to your hand. You can target 1 "Fiendsmith" Equip Card you control and 1 monster on the field; send them to the GY. If this card is in your GY: You can shuffle 1 other LIGHT Fiend monster from your GY into the Deck/Extra Deck; Special Summon this card. You can only use each effect of "Fiendsmith Engraver" once per turn.


SR Rarity
2 cardGen the Diamond Tiger
SR Rarity
2 cardGen the Diamond Tiger
Gen the Diamond Tiger
LIGHT 3
Gen the Diamond Tiger
  • ATK:

  • 800

  • DEF:

  • 2000


Once per turn, at the end of the Battle Phase: Return this card from the field to the hand. You can only use each of the following effects of "Gen the Diamond Tiger" once per turn. During your Main Phase: You can Special Summon 1 "Ken the Warrior Dragon" from your hand or Deck to your opponent's field in Defense Position. If this card is Special Summoned by the effect of "Ken the Warrior Dragon": Discard 1 card.


SR Rarity
2 cardKen the Warrior Dragon
SR Rarity
2 cardKen the Warrior Dragon
Ken the Warrior Dragon
LIGHT 3
Ken the Warrior Dragon
  • ATK:

  • 1300

  • DEF:

  • 1550


Once per turn, at the end of the Battle Phase: Return this card from the field to the hand. You can only use each of the following effects of "Ken the Warrior Dragon" once per turn. During your Main Phase: You can Special Summon 1 "Gen the Diamond Tiger" from your hand or Deck to your opponent's field in Defense Position. If this card is Special Summoned by the effect of "Gen the Diamond Tiger": Your opponent draws 2 cards, then they discard 1 card.


UR Rarity
1 cardLacrima the Crimson Tears
UR Rarity
1 cardLacrima the Crimson Tears
Lacrima the Crimson Tears
LIGHT 4
Lacrima the Crimson Tears
  • ATK:

  • 1200

  • DEF:

  • 1200


(This card is always treated as a "Fiendsmith" card.) If this card is Normal or Special Summoned: You can send 1 "Fiendsmith" card from your Deck to the GY, except "Lacrima the Crimson Tears". During your opponent's turn, if this card is in your GY (Quick Effect): You can target 1 "Fiendsmith" Link Monster in your GY; shuffle this card into the Deck, and if you do, Special Summon that monster. You can only use each effect of "Lacrima the Crimson Tears" once per turn.


N Rarity
1 cardThe Fabled Ganashia
N Rarity
1 cardThe Fabled Ganashia
The Fabled Ganashia
LIGHT 3
The Fabled Ganashia
  • ATK:

  • 1600

  • DEF:

  • 1000


If this card is discarded to the GY: Special Summon it. If Summoned this way, it gains 200 ATK, but banish it when it leaves the field.


R Rarity
1 cardFabled Kushano
R Rarity
1 cardFabled Kushano
Fabled Kushano
LIGHT 3
Fabled Kushano
  • ATK:

  • 1100

  • DEF:

  • 800


If this card is in your GY: You can discard 1 "Fabled" monster to the GY, except "Fabled Kushano"; add this card to your hand.


R Rarity
1 cardThe Fabled Abanc
R Rarity
1 cardThe Fabled Abanc
The Fabled Abanc
LIGHT 2
The Fabled Abanc
  • ATK:

  • 1000

  • DEF:

  • 600


If this card is in your GY: You can discard 1 "Fabled" monster, and if you do, Special Summon this card, but banish it when it leaves the field. You can only use this effect of "The Fabled Abanc" once per turn.


SR Rarity
3 cardThe Fabled Behilmoth
SR Rarity
3 cardThe Fabled Behilmoth
The Fabled Behilmoth
LIGHT 2
The Fabled Behilmoth
  • ATK:

  • 1000

  • DEF:

  • 600


If this card is in your hand: You can discard 2 or more "Fabled" monsters, including this card, and if you do, Special Summon 1 "Fabled" Synchro Monster from your Extra Deck whose Level equals the discarded monsters' total original Levels (this is treated as a Synchro Summon). If a card(s) is sent from your hand to the GY, while this card is in your GY (except during the Damage Step): You can banish this card; Special Summon 1 "Fabled" monster from your hand. You can only use each effect of "The Fabled Behilmoth" once per turn.


SR Rarity
1 cardThe Fabled Cerburrel
SR Rarity
1 cardThe Fabled Cerburrel
The Fabled Cerburrel
LIGHT 2
The Fabled Cerburrel
  • ATK:

  • 1000

  • DEF:

  • 400


If this card is discarded to the GY: Special Summon it.


N Rarity
3 cardThe Fabled Chawa
N Rarity
3 cardThe Fabled Chawa
The Fabled Chawa
LIGHT 1
The Fabled Chawa
  • ATK:

  • 200

  • DEF:

  • 100


During your Main Phase: You can activate this effect; discard 1 "Fabled" monster, and if you do, Special Summon this card from your hand.


 Rarity
3 cardFabled Realm's Revival
 Rarity
3 cardFabled Realm's Revival
Fabled Realm's Revival
Spell Continuous
Fabled Realm's Revival

    When this card is activated: You can Set 1 "Fabled" Spell/Trap from your Deck, except "Fabled Realm's Revival". Your opponent cannot activate cards or effects when you Synchro Summon a "Fabled" Synchro Monster. Once per turn: You can discard 1 "Fabled" card, then activate 1 of these effects; ● Draw 1 card. ● Special Summon 1 "Fabled" monster from your GY or banishment. You can only activate 1 "Fabled Realm's Revival" per turn.


    UR Rarity
    3 cardFiendsmith's Tract
    UR Rarity
    3 cardFiendsmith's Tract
    Fiendsmith's Tract
    Spell Normal
    Fiendsmith's Tract

      Add 1 LIGHT Fiend monster from your Deck to your hand, then discard 1 card. You can banish this card from your GY; Fusion Summon 1 "Fiendsmith" Fusion Monster from your Extra Deck, using monsters from your hand or field. You can only use each effect of "Fiendsmith's Tract" once per turn.


      R Rarity
      1 cardStairway to a Fabled Realm
      R Rarity
      1 cardStairway to a Fabled Realm
      Stairway to a Fabled Realm
      Spell Field
      Stairway to a Fabled Realm

        When this card is activated: You can send 1 "Fabled" monster from your Deck to the GY. You can target 1 "Fabled" monster in your GY; discard 2 cards, and if you do, add that monster to your hand. You can only use this effect of "Stairway to a Fabled Realm" once per turn. If your "Fabled" monster attacks an opponent's monster and you have less cards in your hand than your opponent, your monster gains ATK equal to the difference in the number of cards x 200, during damage calculation only. You can only activate 1 "Stairway to a Fabled Realm" per turn.


        UR Rarity
        2 cardTriple Tactics Talent
        UR Rarity
        2 cardTriple Tactics Talent
        Triple Tactics Talent
        Spell Normal
        Triple Tactics Talent

          If your opponent has activated a monster effect during your Main Phase this turn: Activate 1 of these effects; ● Draw 2 cards. ● Take control of 1 monster your opponent controls until the End Phase. ● Look at your opponent's hand, and choose 1 card from it to shuffle into the Deck. You can only activate 1 "Triple Tactics Talent" per turn.




          Tag(s):

          UR Rarity
          3 cardTriple Tactics Thrust
          UR Rarity
          3 cardTriple Tactics Thrust
          Triple Tactics Thrust
          Spell Normal
          Triple Tactics Thrust

            If your opponent has activated a monster effect during this turn: Set 1 Normal Spell/Trap directly from your Deck, except "Triple Tactics Thrust", or if your opponent controls a monster, you can add it to your hand instead. That Set card cannot be activated this turn. You can only activate 1 "Triple Tactics Thrust" per turn.


            R Rarity
            1 cardFabled Treason
            R Rarity
            1 cardFabled Treason
            Fabled Treason
            Trap Normal
            Fabled Treason

              Target 1 "Fabled" monster in your GY and 1 face-up card on the field; discard 1 card, and if you do, Special Summon that monster from your GY, and if you do that, destroy that card on the field. You can only activate 1 "Fabled Treason" per turn.


              UR Rarity
              1 cardNecroquip Princess
              UR Rarity
              1 cardNecroquip Princess
              Necroquip Princess
              DARK 6
              Necroquip Princess
              • ATK:

              • 2000

              • DEF:

              • 2000


              1 monster equipped with a Monster Card + 1 Fiend Monster Card Must be Special Summoned (from your Extra Deck) by sending the above cards from your hand and/or field to the GY. You can only control 1 "Necroquip Princess". If a monster(s) is sent from the hand to the GY to activate a card or effect: You can activate 1 of these effects; ● Equip 1 of those monsters to this card as an Equip Spell that gives it 500 ATK. ● Draw 1 card. You can only use this effect of "Necroquip Princess" once per turn.


              SR Rarity
              1 cardFiendsmith's Requiem
              SR Rarity
              1 cardFiendsmith's Requiem
              Fiendsmith's Requiem
              LIGHT
              Fiendsmith's Requiem
              • ATK:

              • 600

              • LINK-1

              Link Arrow:

              Bottom


              1 LIGHT Fiend monster You can only Special Summon "Fiendsmith's Requiem(s)" once per turn. During the Main Phase (Quick Effect): You can Tribute this card; Special Summon 1 "Fiendsmith" monster from your hand or Deck. You can target 1 LIGHT non-Link Fiend monster you control; equip this card from your field or GY to that monster you control as an Equip Spell that gives it 600 ATK. You can only use this effect of "Fiendsmith's Requiem" once per turn.


              SR Rarity
              1 cardMuckraker From the Underworld
              SR Rarity
              1 cardMuckraker From the Underworld
              Muckraker From the Underworld
              DARK
              Muckraker From the Underworld
              • ATK:

              • 1000

              • LINK-2

              Link Arrow:

              Left

              Bottom


              2 Effect Monsters Cannot be used as Link Material the turn it is Link Summoned. If a monster(s) you control would be destroyed by battle or card effect, you can Tribute 1 Fiend monster instead. You can target 1 Fiend monster in your GY, except "Muckraker From the Underworld"; discard 1 card, and if you do, Special Summon that monster, also you cannot Special Summon monsters for the rest of this turn, except Fiend monsters. You can only use this effect of "Muckraker From the Underworld" once per turn.


              UR Rarity
              1 cardBystial Dis Pater
              UR Rarity
              1 cardBystial Dis Pater
              Bystial Dis Pater
              DARK 10
              Bystial Dis Pater
              • ATK:

              • 3500

              • DEF:

              • 3500


              1 Tuner + 1+ non-Tuner Dragon monsters You can target 1 banished LIGHT or DARK monster; Special Summon it to your field. When your opponent activates a monster effect (Quick Effect): You can target 1 banished card; shuffle it into the Deck, then if you shuffled it into your Deck, destroy that monster, or if you shuffled it into your opponent's Deck, negate that activated effect. You can only use each effect of "Bystial Dis Pater" once per turn.


              UR Rarity
              1 cardChaos Angel
              UR Rarity
              1 cardChaos Angel
              Chaos Angel
              DARK 10
              Chaos Angel
              • ATK:

              • 3500

              • DEF:

              • 2800


              1 Tuner + 1+ non-Tuner LIGHT or DARK monsters For this card's Synchro Summon, you can treat 1 LIGHT or DARK monster you control as a Tuner. If this card is Special Summoned: You can target 1 card on the field; banish it. This card gains these effects based on the original Attributes of materials used for its Synchro Summon. ● LIGHT: Synchro Monsters you control are unaffected by monster effects activated by your opponent. ● DARK: Monsters you control cannot be destroyed by battle.


              UR Rarity
              1 cardF.A. Dawn Dragster
              UR Rarity
              1 cardF.A. Dawn Dragster
              F.A. Dawn Dragster
              LIGHT 7
              F.A. Dawn Dragster
              • ATK:

              • 0

              • DEF:

              • 2000


              1 Tuner + 1+ non-Tuner monsters Gains ATK equal to its Level x 300. If this card attacks a Defense Position monster, inflict piercing battle damage. Each time a "F.A." Spell/Trap Card or effect is activated: You can increase this card's Level by 1. Once per turn, when your opponent activates a Spell/Trap Card or effect (Quick Effect): You can reduce this card's Level by 2, and if you do, negate the activation, and if you do that, destroy that card.


              SR Rarity
              1 cardFabled Andwraith
              SR Rarity
              1 cardFabled Andwraith
              Fabled Andwraith
              LIGHT 6
              Fabled Andwraith
              • ATK:

              • 2400

              • DEF:

              • 1900


              1 "Fabled" Tuner + 1+ non-Tuner monsters If this card is Special Summoned: Your opponent can discard 1 card to negate this effect, otherwise you can draw 2 cards, then discard 1 card. If a monster(s) is sent from your opponent's hand to the GY (except during the Damage Step): You can target 1 of those monsters; Special Summon it to your field, but negate its effects. You can only use each effect of "Fabled Andwraith" once per turn.


              UR Rarity
              1 cardFabled Levilazebul
              UR Rarity
              1 cardFabled Levilazebul
              Fabled Levilazebul
              LIGHT 10
              Fabled Levilazebul
              • ATK:

              • 3050

              • DEF:

              • 1950


              1 Tuner + 1+ non-Tuner monsters Once per turn, during the Main Phase (Quick Effect): You can Tribute any number of "Fabled" monsters, and if you do, take control of that many face-up monsters your opponent controls, but their effects are negated. If this card is in your GY: You can target 1 other "Fabled" card in your GY; return this card to the Extra Deck, and if you do, add that target to your hand. You can only use this effect of "Fabled Levilazebul" once per turn.


              SR Rarity
              2 cardFabled Ragin
              SR Rarity
              2 cardFabled Ragin
              Fabled Ragin
              LIGHT 5
              Fabled Ragin
              • ATK:

              • 2300

              • DEF:

              • 1800


              1 "Fabled" Tuner + 1+ non-Tuner monsters When this card is Synchro Summoned: You can draw until you have 2 cards in your hand.


              UR Rarity
              1 cardFabled Valkyrus
              UR Rarity
              1 cardFabled Valkyrus
              Fabled Valkyrus
              LIGHT 8
              Fabled Valkyrus
              • ATK:

              • 2900

              • DEF:

              • 1700


              1 "Fabled" Tuner + 1+ non-Tuner monsters Once per turn: You can discard 1 Fiend monster; draw 1 card.


              UR Rarity
              1 cardPSY-Framelord Omega
              UR Rarity
              1 cardPSY-Framelord Omega
              PSY-Framelord Omega
              LIGHT 8
              PSY-Framelord Omega
              • ATK:

              • 2800

              • DEF:

              • 2200


              1 Tuner + 1+ non-Tuner monsters Once per turn, during the Main Phase (Quick Effect): You can banish both this face-up card from the field and 1 random card from your opponent's hand, face-up, until your next Standby Phase. Once per turn, during your opponent's Standby Phase: You can target 1 banished card; return it to the GY. If this card is in your GY: You can target 1 other card in the GY; shuffle both that card and this card from the GY into the Deck.


              UR Rarity
              1 cardThe Fabled Unicore
              UR Rarity
              1 cardThe Fabled Unicore
              The Fabled Unicore
              LIGHT 4
              The Fabled Unicore
              • ATK:

              • 2300

              • DEF:

              • 1000


              1 "Fabled" Tuner + 1+ non-Tuner monsters While you and your opponent have the same number of cards in hand, negate all cards and effects activated by your opponent, and if you do, destroy those cards.


              SR Rarity
              1 cardFabled Gammajin
              SR Rarity
              1 cardFabled Gammajin
              Fabled Gammajin
              LIGHT 4
              Fabled Gammajin
              • ATK:

              • 2000

              • DEF:

              • 0


              1 "Fabled" Tuner + 1+ non-Tuner monsters Your opponent cannot target other "Fabled" Synchro Monsters you control with card effects. You can only use each of the following effects of "Fabled Gammajin" once per turn. If this card is Synchro Summoned: You can Special Summon 1 "Fabled" monster from your hand or Deck. If this card is sent to the GY: You can draw cards equal to the number of "Fabled" Synchro Monsters you control, then discard 1 card.


              R Rarity
              1 cardD/D/D Wave High King Caesar
              R Rarity
              1 cardD/D/D Wave High King Caesar
              D/D/D Wave High King Caesar
              WATER
              D/D/D Wave High King Caesar
              • ATK:

              • 2800

              • DEF:

              • 1800


              2 Level 6 Fiend monsters When a Spell/Trap Card, or monster effect, is activated that includes an effect that Special Summons a monster (Quick Effect): You can detach 1 material from this card; negate the activation, and if you do, destroy that card, then you can make 1 other "D/D" monster you control and this card gain 1800 ATK until the end of this turn. If this card is sent from the field to the GY: You can add 1 "Dark Contract" card from your Deck to your hand.




              https://metaduelist.com/
              Toparrow_upward