Created by: test (140325)

Created On: 06/02/2025

Main: 40 Extra: 10

1 cardBuster Blader, the Destruction Swordmaster 1 cardBuster Blader, the Destruction Swordmaster
Buster Blader, the Destruction Swordmaster
EARTH 7
Buster Blader, the Destruction Swordmaster
  • ATK:

  • 2600

  • DEF:

  • 2300


This card's name becomes "Buster Blader" while it is on the field or in the Graveyard. If a monster(s) your opponent controls is destroyed by battle or card effect and sent to the Graveyard: You can target 1 of those destroyed monsters; equip it to this card. Once per turn: You can send 1 Monster Card you control that is equipped to this card to the Graveyard; destroy all monsters your opponent controls with the same Type as that monster sent to the Graveyard.


2 cardMaxx "C"
2 cardMaxx "C"
Maxx "C"
EARTH 2
Maxx "C"
  • ATK:

  • 500

  • DEF:

  • 200


During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.


1 cardBlue-Eyes White Dragon 1 cardBlue-Eyes White Dragon
Blue-Eyes White Dragon
LIGHT 8
Blue-Eyes White Dragon
  • ATK:

  • 3000

  • DEF:

  • 2500


This legendary dragon is a powerful engine of destruction. Virtually invincible, very few have faced this awesome creature and lived to tell the tale.


1 cardDark Magician 1 cardDark Magician
Dark Magician
DARK 7
Dark Magician
  • ATK:

  • 2500

  • DEF:

  • 2100


''The ultimate wizard in terms of attack and defense.''


1 cardRed-Eyes Black Dragon 1 cardRed-Eyes Black Dragon
Red-Eyes Black Dragon
DARK 7
Red-Eyes Black Dragon
  • ATK:

  • 2400

  • DEF:

  • 2000


''A ferocious dragon with a deadly attack.''


1 cardBlack Luster Soldier 1 cardBlack Luster Soldier
Black Luster Soldier
EARTH 8
Black Luster Soldier
  • ATK:

  • 3000

  • DEF:

  • 2500


You can Ritual Summon this card with "Black Luster Ritual".


3 cardAsh Blossom & Joyous Spring 3 cardAsh Blossom & Joyous Spring
Ash Blossom & Joyous Spring
FIRE 3
Ash Blossom & Joyous Spring
  • ATK:

  • 0

  • DEF:

  • 1800


When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.


2 cardBuster Whelp of the Destruction Swordsman 2 cardBuster Whelp of the Destruction Swordsman
Buster Whelp of the Destruction Swordsman
LIGHT 1
Buster Whelp of the Destruction Swordsman
  • ATK:

  • 400

  • DEF:

  • 300


When this card is Normal Summoned: You can add 1 "Destruction Sword" card from your Deck to your hand, except "Buster Whelp of the Destruction Swordsman". You can only use 1 of the following effects of "Buster Whelp of the Destruction Swordsman" per turn, and only once that turn. ● You can Tribute this card; Special Summon 1 "Buster Blader" from your hand or Graveyard. ● If this card is in your Graveyard and you control "Buster Blader": You can discard 1 "Destruction Sword" card; Special Summon this card.


1 cardDragon Buster Destruction Sword 1 cardDragon Buster Destruction Sword
Dragon Buster Destruction Sword
DARK 1
Dragon Buster Destruction Sword
  • ATK:

  • 400

  • DEF:

  • 300


You can target 1 "Buster Blader" you control; equip this monster from your hand or your side of the field to that target. While this card is equipped to a monster, your opponent cannot Special Summon monsters from the Extra Deck. While this card is equipped to a monster: You can Special Summon this equipped card. You can only use this effect of "Dragon Buster Destruction Sword" once per turn.


3 cardMaiden of White 3 cardMaiden of White
Maiden of White
LIGHT 1
Maiden of White
  • ATK:

  • 0

  • DEF:

  • 0


You can send this card from your hand or field to the GY; place 1 "True Light" from your hand, Deck, or GY, face-up in your Spell & Trap Zone. If you Special Summon "Blue-Eyes White Dragon" while this card is in your GY (except during the Damage Step): You can Special Summon this card. When a card or effect is activated that targets this card on the field, or when this card is targeted for an attack (Quick Effect): You can Special Summon 1 "Blue-Eyes White Dragon" or 1 Level 1 LIGHT Tuner from your GY. You can only use each effect of "Maiden of White" once per turn.


1 cardBingo Machine, Go!!! 1 cardBingo Machine, Go!!!
Bingo Machine, Go!!!
Spell Normal
Bingo Machine, Go!!!

    Reveal 3 cards from your Deck that each meets at least 1 of the criteria listed below, your opponent randomly picks 1 for you to add to your hand, and you shuffle the rest into your Deck. You can only activate 1 "Bingo Machine, Go!!!" per turn. ● "Blue-Eyes" monster ● Spell/Trap that specifically lists the card "Blue-Eyes White Dragon" or "Blue-Eyes Ultimate Dragon", except "Bingo Machine, Go!!!"


    2 cardCalled by the Grave
    2 cardCalled by the Grave
    Called by the Grave
    Spell Quick
    Called by the Grave

      Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.




      Tag(s):

      1 cardCosmic Cyclone 1 cardCosmic Cyclone
      Cosmic Cyclone
      Spell Quick
      Cosmic Cyclone

        Pay 1000 LP, then target 1 Spell/Trap on the field; banish it.


        1 cardCrossout Designator
        1 cardCrossout Designator
        Crossout Designator
        Spell Quick
        Crossout Designator

          Declare 1 card name; banish 1 of that declared card from your Main Deck, and if you do, negate its effects, as well as the activated effects and effects on the field of cards with the same original name, until the end of this turn. You can only activate 1 "Crossout Designator" per turn.




          Tag(s):

          1 cardGateway to Chaos 1 cardGateway to Chaos
          Gateway to Chaos
          Spell Field
          Gateway to Chaos

            When this card is activated: Add 1 "Black Luster Soldier" Ritual Monster or 1 "Gaia The Fierce Knight" monster from your Deck to your hand. Each time a Monster Card(s) is sent from the hand or field to the GY, place 1 Spell Counter on this card for each of those cards (max. 6). Once per turn: You can remove 3 Spell Counters from this card; add 1 Ritual Spell from your Deck to your hand. You can only activate 1 "Gateway to Chaos" per turn.


            1 cardKarma of the Destruction Swordsman 1 cardKarma of the Destruction Swordsman
            Karma of the Destruction Swordsman
            Spell Quick
            Karma of the Destruction Swordsman

              Target up to 3 monsters of the same Type in your opponent's Graveyard; banish them, and if you do, 1 "Buster Blader" monster or 1 "Destruction Sword" monster you control gains 500 ATK and DEF for each of those banished monsters, until the end of this turn. If this card is in your Graveyard: You can discard 1 "Destruction Sword" card; add this card to your hand. You can only use each effect of "Karma of the Destruction Swordsman" once per turn.


              1 cardMausoleum of White 1 cardMausoleum of White
              Mausoleum of White
              Spell Field
              Mausoleum of White

                During your Main Phase, you can Normal Summon 1 Level 1 LIGHT Tuner in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) Once per turn: You can target 1 face-up monster you control; send 1 Normal Monster from your hand or Deck to the GY, and if you do, the targeted monster gains ATK/DEF equal to the Level of the monster sent to the GY x 100, until the end of this turn (even if this card leaves the field). You can banish this card from your GY; add 1 "Burst Stream of Destruction" from your Deck to your hand.


                1 cardPiri Reis Map 1 cardPiri Reis Map
                Piri Reis Map
                Spell Normal
                Piri Reis Map

                  At the start of your Main Phase 1: Add 1 monster with 0 ATK from your Deck to your hand, but halve your LP. After adding it to your hand, until the end of the next turn after this card was activated, you cannot activate the added monster's effects, or the effects of cards with its name, until you Normal Summon that monster or a card with its name.


                  1 cardPot of Greed
                  1 cardPot of Greed
                  Pot of Greed
                  Spell Normal
                  Pot of Greed

                    Draw 2 cards.




                    Tag(s):

                    1 cardRed-Eyes Fusion 1 cardRed-Eyes Fusion
                    Red-Eyes Fusion
                    Spell Normal
                    Red-Eyes Fusion

                      Fusion Summon 1 Fusion Monster that lists a "Red-Eyes" monster as material from your Extra Deck, using monsters from your hand, Deck, or field as Fusion Materials, and if you do, its name becomes "Red-Eyes B. Dragon". You cannot Normal or Special Summon other monsters the turn you activate this card. You can only activate 1 "Red-Eyes Fusion" per turn.


                      1 cardUltimate Fusion 1 cardUltimate Fusion
                      Ultimate Fusion
                      Spell Quick
                      Ultimate Fusion

                        During the Main Phase: Fusion Summon 1 Fusion Monster from your Extra Deck that mentions "Blue-Eyes White Dragon" or "Blue-Eyes Ultimate Dragon" as material, by shuffling the Fusion Materials listed on it from your hand, field, and/or GY into the Deck, then, you can destroy face-up cards your opponent controls, up to the number of "Blue-Eyes White Dragon" and "Blue-Eyes Ultimate Dragon" used from the field as material. You can only activate 1 "Ultimate Fusion" per turn.


                        3 cardWishes for Eyes of Blue 3 cardWishes for Eyes of Blue
                        Wishes for Eyes of Blue
                        Spell Normal
                        Wishes for Eyes of Blue

                          Discard 1 card; add 1 Level 1 LIGHT Tuner, and 1 Spell/Trap that mentions "Blue-Eyes White Dragon", from your Deck to your hand, except "Wishes for Eyes of Blue". You can banish this card from your GY, then target 1 "Blue-Eyes White Dragon" you control; equip 1 "Blue-Eyes" monster from your Extra Deck to it as an Equip Spell that gives it 400 ATK. You can only use each effect of "Wishes for Eyes of Blue" once per turn.


                          1 cardDimension Guardian 1 cardDimension Guardian
                          Dimension Guardian
                          Trap Continuous
                          Dimension Guardian

                            Activate this card by targeting 1 face-up Attack Position monster you control. It cannot be destroyed by battle or card effects. If the targeted monster leaves the field, destroy this card.


                            1 cardDimension Mirage 1 cardDimension Mirage
                            Dimension Mirage
                            Trap Continuous
                            Dimension Mirage

                              Activate this card by targeting 1 face-up Attack Position monster your opponent controls. At the end of the Damage Step, when it attacks a monster, but the attack target was not destroyed by the battle: You can banish 1 monster from your Graveyard; it must attack again in a row. If the targeted monster leaves the field, destroy this card.


                              1 cardDimension Sphinx 1 cardDimension Sphinx
                              Dimension Sphinx
                              Trap Continuous
                              Dimension Sphinx

                                Activate this card by targeting 1 face-up Attack Position monster you control. Once per battle, during the Battle Step, if it is attacked by an opponent's monster with higher ATK: You can inflict damage to your opponent equal to the difference between the attacking monster's ATK and the targeted monster's. If the targeted monster leaves the field, destroy this card.


                                3 cardInfinite Impermanence 3 cardInfinite Impermanence
                                Infinite Impermanence
                                Trap Normal
                                Infinite Impermanence

                                  Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.


                                  1 cardPrologue of the Destruction Swordsman 1 cardPrologue of the Destruction Swordsman
                                  Prologue of the Destruction Swordsman
                                  Trap Normal
                                  Prologue of the Destruction Swordsman

                                    Send 1 "Destruction Sword" card and 1 "Buster Blader" monster from your Deck to the Graveyard, except "Prologue of the Destruction Swordsman"; Special Summon 1 "Buster Dragon" from your Extra Deck or Graveyard, but destroy it during the End Phase of the next turn. You can banish this card from your Graveyard; this turn, "Destruction Sword" cards you control cannot be destroyed by battle or card effects. You can only activate 1 "Prologue of the Destruction Swordsman" per turn.


                                    1 cardRed Reboot
                                    1 cardRed Reboot
                                    Red Reboot
                                    Trap Counter
                                    Red Reboot

                                      When your opponent activates a Trap Card: Negate the activation, and if you do, Set that card face-down, then they can Set 1 other Trap directly from their Deck. For the rest of this turn after this card resolves, your opponent cannot activate Trap Cards. You can activate this card from your hand by paying half your LP.


                                      1 cardTrue Light 1 cardTrue Light
                                      True Light
                                      Trap Continuous
                                      True Light

                                        Your opponent cannot target "Blue-Eyes White Dragon" in your Monster Zone with card effects. If this face-up card is sent from the Spell & Trap Zone to the GY: Destroy all monsters you control. You can only use the following effect of "True Light" once per turn. You can activate 1 of these effects; ● Special Summon 1 "Blue-Eyes White Dragon" from your hand or GY. ● Set 1 Spell/Trap directly from your Deck, that specifically lists "Blue-Eyes White Dragon" in its text, with a different name from the cards you control and in your GY.


                                        1 cardBlue-Eyes Tyrant Dragon 1 cardBlue-Eyes Tyrant Dragon
                                        Blue-Eyes Tyrant Dragon
                                        LIGHT 8
                                        Blue-Eyes Tyrant Dragon
                                        • ATK:

                                        • 3400

                                        • DEF:

                                        • 2900


                                        "Blue-Eyes White Dragon" + 1 Dragon monster Must first be either Fusion Summoned, or Special Summoned from your Extra Deck by Tributing 1 "Blue-Eyes White Dragon" equipped with a Fusion Monster. Unaffected by Trap Cards or effects. This card can attack all monsters your opponent controls, once each. Once per turn, at the end of the Damage Step, if this card battled: You can target 1 Trap in your GY; Set it to your Spell & Trap Zone.


                                        1 cardBlue-Eyes Ultimate Dragon 1 cardBlue-Eyes Ultimate Dragon
                                        Blue-Eyes Ultimate Dragon
                                        LIGHT 12
                                        Blue-Eyes Ultimate Dragon
                                        • ATK:

                                        • 4500

                                        • DEF:

                                        • 3800


                                        "Blue-Eyes White Dragon" + "Blue-Eyes White Dragon" + "Blue-Eyes White Dragon"


                                        1 cardBuster Blader, the Dragon Destroyer Swordsman 1 cardBuster Blader, the Dragon Destroyer Swordsman
                                        Buster Blader, the Dragon Destroyer Swordsman
                                        LIGHT 8
                                        Buster Blader, the Dragon Destroyer Swordsman
                                        • ATK:

                                        • 2800

                                        • DEF:

                                        • 2500


                                        1 "Buster Blader" + 1 Dragon-Type monster Must be Fusion Summoned and cannot be Special Summoned by other ways. This card cannot attack directly. This card gains 1000 ATK and DEF for each Dragon-Type monster your opponent controls or is in their Graveyard. Change all Dragon-Type monsters your opponent controls to Defense Position, also Dragon-Type monsters in your opponent's possession cannot activate their effects. If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent.


                                        1 cardDragon Master Magia 1 cardDragon Master Magia
                                        Dragon Master Magia
                                        LIGHT 12
                                        Dragon Master Magia
                                        • ATK:

                                        • 5000

                                        • DEF:

                                        • 4000


                                        "Blue-Eyes Ultimate Dragon" or 3 "Blue-Eyes" monsters + 1 "Chaos" or "Black Luster Soldier" Ritual Monster Must be Fusion Summoned. When your opponent activates a card or effect (Quick Effect): You can negate the activation, and if you do, destroy that card. You can only use this effect of "Dragon Master Magia" in response to each card type (Monster, Spell, or Trap) once per turn. If this face-up card in its owner's control leaves the field because of an opponent's card: You can Special Summon 1 "Blue-Eyes" monster or 1 "Chaos" or "Black Luster Soldier" Ritual Monster from your Extra Deck or GY.


                                        1 cardRed-Eyes Dark Dragoon 1 cardRed-Eyes Dark Dragoon
                                        Red-Eyes Dark Dragoon
                                        DARK 8
                                        Red-Eyes Dark Dragoon
                                        • ATK:

                                        • 3000

                                        • DEF:

                                        • 2500


                                        "Dark Magician" + "Red-Eyes Black Dragon" or 1 Dragon Effect Monster Cannot be destroyed by card effects. Neither player can target this card with card effects. During your Main Phase: You can destroy 1 monster your opponent controls, and if you do, inflict damage to your opponent equal to that monster's original ATK. You can use this effect a number of times per turn up to the number of Normal Monsters used as Fusion Material for this card. Once per turn, when a card or effect is activated (Quick Effect): You can discard 1 card; negate the activation, and if you do, destroy that card, and if you do that, this card gains 1000 ATK.


                                        1 cardAncient Fairy Dragon
                                        1 cardAncient Fairy Dragon
                                        Ancient Fairy Dragon
                                        LIGHT 7
                                        Ancient Fairy Dragon
                                        • ATK:

                                        • 2100

                                        • DEF:

                                        • 3000


                                        1 Tuner + 1+ non-Tuner monsters During your Main Phase: You can Special Summon 1 Level 4 or lower monster from your hand. You cannot conduct your Battle Phase the turn you activate this effect. During your Main Phase: You can destroy as many cards in the Field Zones as possible (min. 1), and if you do, gain 1000 LP, then you can add 1 Field Spell with a different name than the destroyed card(s), from your Deck to your hand. You can only use each effect of "Ancient Fairy Dragon" once per turn.


                                        2 cardBlue-Eyes Spirit Dragon 2 cardBlue-Eyes Spirit Dragon
                                        Blue-Eyes Spirit Dragon
                                        LIGHT 9
                                        Blue-Eyes Spirit Dragon
                                        • ATK:

                                        • 2500

                                        • DEF:

                                        • 3000


                                        1 Tuner + 1 or more non-Tuner "Blue-Eyes" monsters Neither player can Special Summon 2 or more monsters at the same time. Once per turn, during either player's turn, when an effect of a card in the Graveyard is activated: You can negate the activation. During either player's turn: You can Tribute this Synchro Summoned card; Special Summon 1 LIGHT Dragon-Type Synchro Monster from your Extra Deck in Defense Position, except "Blue-Eyes Spirit Dragon", but destroy it during the End Phase of this turn.


                                        1 cardBlue-Eyes Ultimate Spirit Dragon 1 cardBlue-Eyes Ultimate Spirit Dragon
                                        Blue-Eyes Ultimate Spirit Dragon
                                        LIGHT 12
                                        Blue-Eyes Ultimate Spirit Dragon
                                        • ATK:

                                        • 3500

                                        • DEF:

                                        • 4000


                                        2+ Tuners + 1 non-Tuner "Blue-Eyes" monster Your opponent cannot banish cards from your GY. You can only use each of the following effects of "Blue-Eyes Ultimate Spirit Dragon" once per turn. When a card or effect is activated on the field (Quick Effect): You can negate the activation, and if you do, this card gains 1000 ATK until the end of this turn. If this card is destroyed by battle or card effect: You can Special Summon 1 LIGHT Dragon monster from your GY, except "Blue-Eyes Ultimate Spirit Dragon".


                                        1 cardBuster Dragon 1 cardBuster Dragon
                                        Buster Dragon
                                        DARK 8
                                        Buster Dragon
                                        • ATK:

                                        • 1200

                                        • DEF:

                                        • 2800


                                        1 Tuner + 1 or more non-Tuner monsters All monsters your opponent controls become Dragon-Type. Once per turn, if you do not control a "Buster Blader" monster: You can target 1 "Buster Blader" in your Graveyard; Special Summon it. Once per turn, during your opponent's turn: You can target 1 "Buster Blader" monster you control; equip it with 1 "Destruction Sword" monster from your Graveyard (this is a Quick Effect).




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