Created by: YGO Mod (20517634)

Created On: 02/18/2023

Need 11 UR

UR Rarity
U.A. Player Manager2 card
UR Rarity
U.A. Playmaker1 card
UR Rarity
Black Luster Soldier - Soldier of Chaos1 card
UR Rarity
Effect Veiler3 card
UR Rarity
Harpie's Feather Duster1 card
UR Rarity
Raigeki1 card
UR Rarity
Reinforcement of the Army1 card
UR Rarity
Infinite Impermanence1 card

Main: 40 Extra: 1

R Rarity
1 cardU.A. Blockbacker
R Rarity
1 cardU.A. Blockbacker
U.A. Blockbacker
EARTH 7
U.A. Blockbacker
  • ATK:

  • 1600

  • DEF:

  • 2700


You can Special Summon this card (from your hand) by returning 1 "U.A." monster you control to the hand, except "U.A. Blockbacker". You can only Special Summon "U.A. Blockbacker" once per turn this way. Once per turn, when your opponent Special Summons a monster(s): You can change their battle positions, and if you do, negate their effects.


N Rarity
1 cardU.A. Dreadnought Dunker
N Rarity
1 cardU.A. Dreadnought Dunker
U.A. Dreadnought Dunker
EARTH 7
U.A. Dreadnought Dunker
  • ATK:

  • 2500

  • DEF:

  • 1800


You can Special Summon this card (from your hand) by returning 1 "U.A." monster you control to the hand, except "U.A. Dreadnought Dunker". You can only Special Summon "U.A. Dreadnought Dunker" once per turn this way. If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent. When this card inflicts battle damage to your opponent: You can target 1 card on the field; destroy it.


SR Rarity
3 cardU.A. Libero Spiker
SR Rarity
3 cardU.A. Libero Spiker
U.A. Libero Spiker
EARTH 4
U.A. Libero Spiker
  • ATK:

  • 1800

  • DEF:

  • 1800


You can Special Summon this card (from your hand) by returning 1 "U.A." monster you control to the hand, except "U.A. Libero Spiker". You can only Special Summon "U.A. Libero Spiker" once per turn this way. During your opponent's Main Phase (Quick Effect): You can shuffle 1 Level 5 or higher "U.A." monster from your hand into the Deck, and if you do, Special Summon 1 "U.A." monster from your Deck with a different name, then return this card to the hand. You can only use this effect of "U.A. Libero Spiker" once per turn.


SR Rarity
3 cardU.A. Midfielder
SR Rarity
3 cardU.A. Midfielder
U.A. Midfielder
EARTH 4
U.A. Midfielder
  • ATK:

  • 1200

  • DEF:

  • 1000


You can Special Summon this card (from your hand) by returning 1 "U.A." monster you control to the hand, except "U.A. Midfielder". You can only Special Summon "U.A. Midfielder" once per turn this way. During either player's turn: You can target 1 other "U.A." monster you control; return that face-up monster to the hand, then Special Summon 1 "U.A." monster from your hand with a different name from that monster. You can only use this effect of "U.A. Midfielder" once per turn.


N Rarity
1 cardU.A. Mighty Slugger
N Rarity
1 cardU.A. Mighty Slugger
U.A. Mighty Slugger
EARTH 5
U.A. Mighty Slugger
  • ATK:

  • 2300

  • DEF:

  • 700


You can Special Summon this card (from your hand) by returning 1 "U.A." monster you control to the hand, except "U.A. Mighty Slugger". You can only Special Summon "U.A. Mighty Slugger" once per turn this way. If this card attacks, your opponent cannot activate cards or effects until the end of the Damage Step.


R Rarity
2 cardU.A. Perfect Ace
R Rarity
2 cardU.A. Perfect Ace
U.A. Perfect Ace
EARTH 5
U.A. Perfect Ace
  • ATK:

  • 1500

  • DEF:

  • 2500


You can Special Summon this card (from your hand) by returning 1 "U.A." monster you control to the hand, except "U.A. Perfect Ace". You can only Special Summon "U.A. Perfect Ace" once per turn this way. Once per turn, during your opponent's turn, when a card or effect is activated: You can discard 1 card; negate that activation, and if you do, destroy it (this is a Quick Effect).


UR Rarity
2 cardU.A. Player Manager
UR Rarity
2 cardU.A. Player Manager
U.A. Player Manager
EARTH 8
U.A. Player Manager
  • ATK:

  • 2000

  • DEF:

  • 2600


If you Normal or Special Summon a "U.A." monster(s) (except during the Damage Step): You can Special Summon this card from your hand. If this card is Special Summoned: You can activate 1 of these effects. ● Target 1 card on the field; destroy it. ● Negate the effects of all face-up monsters on the field until the end of this turn, except "U.A." monsters. You can only use each effect of "U.A. Player Manager" once per turn.


UR Rarity
1 cardU.A. Playmaker
UR Rarity
1 cardU.A. Playmaker
U.A. Playmaker
EARTH 8
U.A. Playmaker
  • ATK:

  • 2600

  • DEF:

  • 2000


You can Special Summon this card (from your hand) by returning 1 "U.A." monster you control to the hand, except "U.A. Playmaker". You can only Special Summon "U.A. Playmaker" once per turn this way. When another "U.A." monster you control declares an attack: You can have this card lose exactly 800 ATK, and if it does, your attacking monster gains 800 ATK.


UR Rarity
3 cardEffect Veiler
UR Rarity
3 cardEffect Veiler
Effect Veiler
LIGHT 1
Effect Veiler
  • ATK:

  • 0

  • DEF:

  • 0


During your opponent's Main Phase (Quick Effect): You can send this card from your hand to the GY, then target 1 Effect Monster your opponent controls; negate the effects of that face-up monster your opponent controls, until the end of this turn.


SR Rarity
2 cardDark World Dealings
SR Rarity
2 cardDark World Dealings
Dark World Dealings
Spell Normal
Dark World Dealings

    Each player draws 1 card, then each player discards 1 card.


    UR Rarity
    1 cardHarpie's Feather Duster
    UR Rarity
    1 cardHarpie's Feather Duster
    Harpie's Feather Duster
    Spell Normal
    Harpie's Feather Duster

      Destroy all Spell and Trap Cards your opponent controls.




      Tag(s):

      SR Rarity
      3 cardPinpoint Landing
      SR Rarity
      3 cardPinpoint Landing
      Pinpoint Landing
      Spell Continuous
      Pinpoint Landing

        If exactly 1 monster is Special Summoned, from the hand to your field: You can draw 1 card. You can only use this effect of "Pinpoint Landing" once per turn. During your End Phase, if you have not drawn a card by this effect this turn, send this card to the GY.


        UR Rarity
        1 cardRaigeki
        UR Rarity
        1 cardRaigeki
        Raigeki
        Spell Normal
        Raigeki

          Destroy all monsters your opponent controls.




          Tag(s):

          UR Rarity
          1 cardReinforcement of the Army
          UR Rarity
          1 cardReinforcement of the Army
          Reinforcement of the Army
          Spell Normal
          Reinforcement of the Army

            Add 1 Level 4 or lower Warrior monster from your Deck to your hand.


            SR Rarity
            1 cardTwin Twisters
            SR Rarity
            1 cardTwin Twisters
            Twin Twisters
            Spell Quick
            Twin Twisters

              Discard 1 card, then target up to 2 Spells/Traps on the field; destroy them.


              SR Rarity
              3 cardU.A. Hyper Stadium
              SR Rarity
              3 cardU.A. Hyper Stadium
              U.A. Hyper Stadium
              Spell Field
              U.A. Hyper Stadium

                (This card is always treated as a "F.A." card.) When this card is activated: You can add 1 "U.A." or "F.A." monster from your Deck to your hand, OR add 1 "U.A. Stadium" from your GY to your hand. You can reveal 1 Field Spell in your hand and pay 1000 LP; you can Normal Summon 1 "U.A." or "F.A." monster during your Main Phase this turn, in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) You can only activate 1 "U.A. Hyper Stadium" per turn.


                N Rarity
                1 cardU.A. Powered Jersey
                N Rarity
                1 cardU.A. Powered Jersey
                U.A. Powered Jersey
                Spell Equip
                U.A. Powered Jersey

                  Equip only to a "U.A." monster. It gains 1000 ATK and DEF, also if it battles an opponent's monster, any battle damage it inflicts to your opponent is doubled. If the equipped monster destroys a monster by its attack: It can make a second attack during this Battle Phase. During your Standby Phase: Banish the equipped monster. If this card is sent to the Graveyard because the equipped monster returned to the hand: You can return this card to the hand.


                  R Rarity
                  3 cardU.A. Signing Deal
                  R Rarity
                  3 cardU.A. Signing Deal
                  U.A. Signing Deal
                  Spell Normal
                  U.A. Signing Deal

                    Special Summon 1 "U.A." monster from your Deck, but its effects are negated, also it cannot be used as Synchro or Xyz Material for a Summon. Then you lose LP equal to the Level of the monster you Special Summoned by this effect x 300. You can only activate 1 "U.A. Signing Deal" per turn.


                    R Rarity
                    2 cardU.A. Stadium
                    R Rarity
                    2 cardU.A. Stadium
                    U.A. Stadium
                    Spell Field
                    U.A. Stadium

                      If a "U.A." monster is Normal Summoned to your side of the field: You can add 1 "U.A." monster from your Deck to your hand. Once per turn, if a "U.A." monster(s) is Special Summoned to your side of the field: All monsters you currently control gain 500 ATK (even if this card leaves the field).


                      N Rarity
                      1 cardU.A. Turnover Tactics
                      N Rarity
                      1 cardU.A. Turnover Tactics
                      U.A. Turnover Tactics
                      Spell Quick
                      U.A. Turnover Tactics

                        If you control 2 or more "U.A." monsters with different names: Shuffle as many monsters on the field as possible into the Deck, then Special Summon "U.A." monsters from your Deck that have different names from each other, up to the number of cards shuffled into your Main Deck, but those monsters cannot attack this turn. Then your opponent can Special Summon monsters from their Deck, up to the number of cards shuffled into their Main Deck. You can only activate 1 "U.A. Turnover Tactics" per turn.


                        UR Rarity
                        1 cardInfinite Impermanence
                        UR Rarity
                        1 cardInfinite Impermanence
                        Infinite Impermanence
                        Trap Normal
                        Infinite Impermanence

                          Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.


                          N Rarity
                          3 cardU.A. Penalty Box
                          N Rarity
                          3 cardU.A. Penalty Box
                          U.A. Penalty Box
                          Trap Continuous
                          U.A. Penalty Box

                            At the start of the Damage Step, if your "U.A." monster battles an opponent's monster: You can banish that opponent's monster until your opponent's 2nd End Phase. You can only use this effect of "U.A. Penalty Box" once per turn. You can banish this card from your Graveyard; add 1 "U.A." Spell Card from your Deck to your hand.


                            UR Rarity
                            1 cardBlack Luster Soldier - Soldier of Chaos
                            UR Rarity
                            1 cardBlack Luster Soldier - Soldier of Chaos
                            Black Luster Soldier - Soldier of Chaos
                            EARTH
                            Black Luster Soldier - Soldier of Chaos
                            • ATK:

                            • 3000

                            • LINK-3

                            Link Arrow:

                            Top

                            Bottom-Left

                            Bottom-Right


                            3 monsters with different names If this card was Link Summoned using a Level 7 or higher monster(s) as material, your opponent cannot target it with card effects, also it cannot be destroyed by your opponent's card effects. When this card destroys an opponent's monster by battle: You can activate 1 of these effects; ● This card gains 1500 ATK. ● This card can make a second attack during the Battle Phase of your next turn. ● Banish 1 card on the field.




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