Galaxy Tachyon Deck #487578 — Yu-Gi-Oh! Master Duel

42 Main, 15 Extra, incl. Schwarzschild Infinity Dragon x3, Starliege Seyfert x3, Ash Blossom & Joyous Spring x3. Created May 16, 2025 by YGO Mod.

Deck Galaxy Tachyon Master Duel

Created by: YGO Mod (20517634)

Created On: 05/16/2025

 
 


Official AI Deck Power Analysis
MidrangeConfidence: MediumEvaluated Oct 29, 2026
57± 6/ 100
Power Score
Structural 62
Reliability 58
Going First 56
Going Second 64

Deck — Deck Power Evaluation

Final Contextual Deck Power: 57/100 (±6 · Confidence: Medium)

Overall score Value
Structural Deck Power 61.6
Going First 56
Going Second 64
Meta Power provisional
Tournament Reliability 58
  • Primary strategy: Midrange
  • Secondary strategies: Control, Xyz
  • Format: master-duel

Legality

Main 42 / Extra 15 / Side 0 — status: Legal.

Identity & game plan

  • Win condition: Level-8 Dragon Xyz beatdown (Galaxy-Eyes Cipher X 4000 ATK, Full Armor Photon 4000 ATK, Number 107 3000 ATK) after hand traps protect the starter; Number 107 once-per-battle negate-and-reset of the opponent's field, then attack
  • Turn 1 (going first): Open a Dragon/Seventh starter (Seyfert, Schwarzschild, Dragon's Light and Darkness), Xyz into a 3000+ ATK boss while holding Ash/Veiler/Impermanence for the opponent's turn
  • Turn 2 (going second): Keep 2-3 interaction cards (Ash, Veiler, Impermanence, Nibiru) to answer the opponent's first summon, then convert with an Xyz on a later turn
  • Recovery: Rebuild through GY/banish recursion (Magnamhut, Lubellion, Galaxy-Eyes Tachyon Primal) and searchers (Seyfert, Lubellion, Dragon's Light and Darkness)
  • After siding: No side deck is registered (Side Deck size 0), so no post-side plan is evaluated; the list must be resilient on its own

Why it scores here

The deck is scored as a connected Midrange system, not as an average of its cards. Its three-copy searchers and Dragon starters (Seventh Tachyon, Starliege Seyfert, Schwarzschild) give roughly an 88% chance of at least one searcher in a 5-card opening hand, so it usually reaches a live line, though the engine itself is split across Galaxy-Eyes, Seventh and Bystial pieces (57 off-archetype copies). Interaction is the strongest feature: 10 hand traps and 19 negation-text cards, with an estimated 83% chance of at least one hand trap in a going-second 6-card hand, and Number 107 can reset the opponent's board once per Battle Phase. Conversion is credible (Level-8 Xyz at 3000-4000 ATK) but there are no recorded boards, so the ceiling and median are text-only inference and are scored conservatively. Popularity and archetype share did not earn points; no tournament or win-rate data exists for this list, so meta-fit stays provisional, and the empty side deck and single-copy Xyz spread cap the score.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 62 P(at least one searcher in hand 5) ~0.88; P(at least one 3-copy starter) ~0.32; core-group P ~0.72 (Inferred)
D2 Opening-Hand Quality & Brick Management 60 10 hand traps and 14 searchers keep most hands functional; about 10 single-copy slots add brick risk (Inferred)
D3 Combo Conversion & Ceiling 58 Level-8 Xyz ceiling (Cipher X 4000, Full Armor 4000, Number 107 3000) with no recorded boards (Inferred semantic)
D4 Combo Floor & Median Output 50 No recorded boards, so median output is unmeasured; scored at neutral (Inferred)
D5 Interruption Resilience & Route Redundancy 68 Three-copy Ash/Veiler/Impermanence give redundant negates across turns; Magnamhut and Primal recur (Inferred)
D6 Resource Economy, Recovery & Grind 66 14 searcher-text cards and GY/banish recursion sustain card flow (Inferred)
D7 End-Board & Interaction Quality 74 19 negation-text cards, Number 107 field reset, Harpie's Feather Duster for spell/trap removal (Inferred semantic)
D8 Going-Second & Board-Breaking Power 62 10 hand traps with ~83% at least one going second; limited board-breaker density beyond Number 107 (Inferred)
D9 Offensive Pressure & Closing Power 70 Level-8 Xyz at 3000-4000 ATK with direct and piercing text from Cipher X and Full Armor (Inferred)
D10 Main Deck Efficiency & Flexibility 58 42 Main cards, 8 three-copy staples, but 10 single-copy slots including Triple Tactics Talent (Verified composition, Inferred efficiency)
D11 Extra Deck Efficiency & Coverage 60 Extra Deck is 14 Xyz plus 1 Link with many single copies, giving broad Level-8 coverage (Verified composition)
D12 Side Deck Adaptability 50 Side deck is empty (Side Deck size 0); side adaptability is not evaluable (Provisional)
D13 Matchup Coverage & Format Fit 50 No tournament link, no archetype meta-share and no dated meta sample (Provisional)
D14 Pilotability & Error Tolerance 50 Multi-step Xyz and Seventh lines with frequent hand-trap timing decisions (Inferred)

How the score was computed

Strategy profile: Midrange. Structural ≈ 61.6, Going First ≈ 56, Going Second ≈ 64, Meta = provisional, Tournament Reliability ≈ 58. Modifiers: engine conflicts (-3); banlist exposure (-1). Final formula: 0.80*Structural + 0.20*TournamentReliability + ContextModifiers (Meta provisional); 0.80*61.6 + 0.20*58 = 60.9, then modifiers -4 = 57

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.72 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Ten hand traps and 19 negation-text cards give layered, redundant interaction
  • Three-copy Ash, Veiler and Impermanence keep the interaction redundant across turns
  • Level-8 Xyz finishers at 3000-4000 ATK provide closing power
  • Searcher density (14 text hits) supports consistency

Weaknesses

  • Engine is split across three sub-archetypes with 57 off-archetype copies
  • Core archetype staples absent: usage stats list Mitsurugi, Dominus Spark, Eternal Galaxy and Galaxy Photon Dragon at 100% inclusion but none are in this list
  • No side deck, so no post-side adjustment is possible
  • Many single-copy slots raise brick and dead-card risk

Critical choke points

  • Number 107 is the only 101-107 Number in the Extra Deck, so Seventh Tachyon's search has one target
  • Going-second hands depend on hand traps; a hand with none of them has no early interaction
  • Level-8 Xyz plan requires specific Level-8 Dragon materials
Priority Remove Add Reason
1 Triple Tactics Talent Galaxy Photon Dragon (archetype-standard per usage stats, absent here) Triple Tactics Talent needs an opponent monster effect during your Main Phase, which is conditional; Galaxy Photon Dragon adds a Level-8 Dragon engine piece

Evidence & confidence

  • Verified: Main 42 / Extra 15 / Side 0 within Master Duel size rules; All restricted cards at legal copy limits (Bystial Magnamhut 1, Harpie's Feather Duster 1); Composition, copy histogram and role-tag counts
  • Inferred: Hypergeometric starter, searcher and hand-trap probabilities; Interaction density and negation semantics from card text; Going-first and going-second estimates
  • Provisional: Meta power and matchup fit (no dated meta sample); Side-deck adaptability (no side deck registered)
  • Data gaps: No recorded combos; floor, median and ceiling are text-only inference No tournament link; archetype meta-share and per-pilot record absent No win-rate telemetry for going-first, going-second or matchups Usage-statistics in this deck flags contradict the card list (e.g. Number 107, card ID 88177324, is listed in the deck with 2 copies but flagged in this deck=false), so core-card presence=12 is unreliable No side deck registered

More Master Duel Info

Galaxy Tachyon

Galaxy Tachyon Breakdown

 
 

 

 

 

 

 

 
 

 

 
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