Created by: YGO Mod (20517634)

Created On: 05/08/2025

Menace from the Deep

Need 8 UR

UR Rarity
Ancient Gear Howitzer1 card
UR Rarity
Borreload Furious Dragon1 card
UR Rarity
Dragonecro Nethersoul Dragon1 card
UR Rarity
Elemental HERO Great Tornado1 card
UR Rarity
Starving Venom Fusion Dragon1 card
UR Rarity
Pot of Duality2 card
UR Rarity
Super Polymerization1 card

Main: 22 Extra: 9

R Rarity
Ancient Gear Hydra
R Rarity
Ancient Gear Hydra
Ancient Gear Hydra
EARTH 7
Ancient Gear Hydra
  • ATK:

  • 2700

  • DEF:

  • 1700


At the end of the Damage Step, when this card that was Tribute Summoned by Tributing an "Ancient Gear" monster battles an opponent's monster, but the opponent's monster was not destroyed by the battle: You can banish that opponent's monster. If this card was Tribute Summoned by Tributing a "Gadget" monster, it can attack all monsters your opponent controls, once each. If an "Ancient Gear" monster you control attacks, your opponent's Spell/Trap Cards and monster effects cannot be activated until the end of the Damage Step.


SR Rarity
Megalosmasher X
SR Rarity
Megalosmasher X
Megalosmasher X
WATER 4
Megalosmasher X
  • ATK:

  • 2000

  • DEF:

  • 0


With its sound-baffling armor and gargantuan jaws, this primeval predator's phosphorescence was the only possible pardon for its primitive prey.


SR Rarity
Megalosmasher X
SR Rarity
Megalosmasher X
Megalosmasher X
WATER 4
Megalosmasher X
  • ATK:

  • 2000

  • DEF:

  • 0


With its sound-baffling armor and gargantuan jaws, this primeval predator's phosphorescence was the only possible pardon for its primitive prey.


SR Rarity
Megalosmasher X
SR Rarity
Megalosmasher X
Megalosmasher X
WATER 4
Megalosmasher X
  • ATK:

  • 2000

  • DEF:

  • 0


With its sound-baffling armor and gargantuan jaws, this primeval predator's phosphorescence was the only possible pardon for its primitive prey.


SR Rarity
Concentrating Current
SR Rarity
Concentrating Current
Concentrating Current
Spell Quick
Concentrating Current

    Target 1 face-up monster you control; it gains ATK equal to its current DEF, until the end of this turn. Other monsters you control cannot attack during the turn you activate this card.


    SR Rarity
    Concentrating Current
    SR Rarity
    Concentrating Current
    Concentrating Current
    Spell Quick
    Concentrating Current

      Target 1 face-up monster you control; it gains ATK equal to its current DEF, until the end of this turn. Other monsters you control cannot attack during the turn you activate this card.


      N Rarity
      Demise of the Land
      N Rarity
      Demise of the Land
      Demise of the Land
      Spell Quick
      Demise of the Land

        Activate only when your opponent Special Summons a monster. Select 1 Field Spell Card from your Deck and activate it.


        N Rarity
        Demise of the Land
        N Rarity
        Demise of the Land
        Demise of the Land
        Spell Quick
        Demise of the Land

          Activate only when your opponent Special Summons a monster. Select 1 Field Spell Card from your Deck and activate it.


          SR Rarity
          Pacifis, the Phantasm City
          SR Rarity
          Pacifis, the Phantasm City
          Pacifis, the Phantasm City
          Spell Field
          Pacifis, the Phantasm City

            (This card's name is always treated as "Umi".) You cannot Normal or Special Summon Effect Monsters the turn you activate either of this card's effects (even if this card leaves the field). Once per turn, if you Normal or Special Summon exactly 1 Normal Monster (and no other cards): Add 1 "Phantasm Spiral" card from your Deck to your hand. If your opponent activates a card or effect (except during the Damage Step), and you control no Tokens: You can Special Summon 1 "Phantasm Spiral Token" (Wyrm-Type/WATER/Level 8/ATK 2000/DEF 2000).


            SR Rarity
            Pacifis, the Phantasm City
            SR Rarity
            Pacifis, the Phantasm City
            Pacifis, the Phantasm City
            Spell Field
            Pacifis, the Phantasm City

              (This card's name is always treated as "Umi".) You cannot Normal or Special Summon Effect Monsters the turn you activate either of this card's effects (even if this card leaves the field). Once per turn, if you Normal or Special Summon exactly 1 Normal Monster (and no other cards): Add 1 "Phantasm Spiral" card from your Deck to your hand. If your opponent activates a card or effect (except during the Damage Step), and you control no Tokens: You can Special Summon 1 "Phantasm Spiral Token" (Wyrm-Type/WATER/Level 8/ATK 2000/DEF 2000).


              SR Rarity
              Pacifis, the Phantasm City
              SR Rarity
              Pacifis, the Phantasm City
              Pacifis, the Phantasm City
              Spell Field
              Pacifis, the Phantasm City

                (This card's name is always treated as "Umi".) You cannot Normal or Special Summon Effect Monsters the turn you activate either of this card's effects (even if this card leaves the field). Once per turn, if you Normal or Special Summon exactly 1 Normal Monster (and no other cards): Add 1 "Phantasm Spiral" card from your Deck to your hand. If your opponent activates a card or effect (except during the Damage Step), and you control no Tokens: You can Special Summon 1 "Phantasm Spiral Token" (Wyrm-Type/WATER/Level 8/ATK 2000/DEF 2000).


                UR Rarity
                Pot of Duality
                UR Rarity
                Pot of Duality
                Pot of Duality
                Spell Normal
                Pot of Duality

                  Excavate the top 3 cards of your Deck, add 1 of them to your hand, also, after that, shuffle the rest back into your Deck. You can only activate 1 "Pot of Duality" per turn. You cannot Special Summon during the turn you activate this card.




                  Tag(s):

                  UR Rarity
                  Pot of Duality
                  UR Rarity
                  Pot of Duality
                  Pot of Duality
                  Spell Normal
                  Pot of Duality

                    Excavate the top 3 cards of your Deck, add 1 of them to your hand, also, after that, shuffle the rest back into your Deck. You can only activate 1 "Pot of Duality" per turn. You cannot Special Summon during the turn you activate this card.




                    Tag(s):

                    UR Rarity
                    Super Polymerization
                    UR Rarity
                    Super Polymerization
                    Super Polymerization
                    Spell Quick
                    Super Polymerization

                      Discard 1 card; Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from either field as Fusion Material. Neither player can activate cards or effects in response to this card's activation.




                      Tag(s):

                      R Rarity
                      Phantasm Spiral Battle
                      R Rarity
                      Phantasm Spiral Battle
                      Phantasm Spiral Battle
                      Trap Normal
                      Phantasm Spiral Battle

                        If all monsters you control are Normal Monsters (min. 1): Target 1 card your opponent controls; destroy it. If "Umi" is on the field, you can activate this card from your hand. You can banish this card from your Graveyard, then target 1 Normal Monster you control; equip that Normal Monster with all "Phantasm Spiral" Equip Spell Cards you control that can equip to it.


                        R Rarity
                        Phantasm Spiral Battle
                        R Rarity
                        Phantasm Spiral Battle
                        Phantasm Spiral Battle
                        Trap Normal
                        Phantasm Spiral Battle

                          If all monsters you control are Normal Monsters (min. 1): Target 1 card your opponent controls; destroy it. If "Umi" is on the field, you can activate this card from your hand. You can banish this card from your Graveyard, then target 1 Normal Monster you control; equip that Normal Monster with all "Phantasm Spiral" Equip Spell Cards you control that can equip to it.


                          R Rarity
                          Phantasm Spiral Battle
                          R Rarity
                          Phantasm Spiral Battle
                          Phantasm Spiral Battle
                          Trap Normal
                          Phantasm Spiral Battle

                            If all monsters you control are Normal Monsters (min. 1): Target 1 card your opponent controls; destroy it. If "Umi" is on the field, you can activate this card from your hand. You can banish this card from your Graveyard, then target 1 Normal Monster you control; equip that Normal Monster with all "Phantasm Spiral" Equip Spell Cards you control that can equip to it.


                            SR Rarity
                            Phantasm Spiral Power
                            SR Rarity
                            Phantasm Spiral Power
                            Phantasm Spiral Power
                            Trap Normal
                            Phantasm Spiral Power

                              If all monsters you control are Normal Monsters (min. 1): Target 1 Effect Monster your opponent controls; until the end of this turn, it loses 1000 ATK and DEF, also it has its effects negated. If "Umi" is on the field, you can activate this card from your hand. You can banish this card from your Graveyard, then target 1 Normal Monster you control; equip 1 "Phantasm Spiral" Equip Spell Card from your hand or Graveyard to that Normal Monster.


                              SR Rarity
                              Phantasm Spiral Power
                              SR Rarity
                              Phantasm Spiral Power
                              Phantasm Spiral Power
                              Trap Normal
                              Phantasm Spiral Power

                                If all monsters you control are Normal Monsters (min. 1): Target 1 Effect Monster your opponent controls; until the end of this turn, it loses 1000 ATK and DEF, also it has its effects negated. If "Umi" is on the field, you can activate this card from your hand. You can banish this card from your Graveyard, then target 1 Normal Monster you control; equip 1 "Phantasm Spiral" Equip Spell Card from your hand or Graveyard to that Normal Monster.


                                SR Rarity
                                Sea Stealth Attack
                                SR Rarity
                                Sea Stealth Attack
                                Sea Stealth Attack
                                Trap Continuous
                                Sea Stealth Attack

                                  When this card is activated: You can activate 1 "Umi" from your hand or GY. While "Umi" is on the field, this face-up card gains these effects. ● Once per turn: You can banish 1 WATER monster you control until the End Phase; this turn, face-up Spells/Traps you control cannot be destroyed by your opponent's card effects (even if this card leaves the field). ● At the start of the Damage Step, if your WATER monster whose original Level is 5 or higher battles an opponent's monster: Destroy that opponent's monster.


                                  SR Rarity
                                  Sea Stealth Attack
                                  SR Rarity
                                  Sea Stealth Attack
                                  Sea Stealth Attack
                                  Trap Continuous
                                  Sea Stealth Attack

                                    When this card is activated: You can activate 1 "Umi" from your hand or GY. While "Umi" is on the field, this face-up card gains these effects. ● Once per turn: You can banish 1 WATER monster you control until the End Phase; this turn, face-up Spells/Traps you control cannot be destroyed by your opponent's card effects (even if this card leaves the field). ● At the start of the Damage Step, if your WATER monster whose original Level is 5 or higher battles an opponent's monster: Destroy that opponent's monster.


                                    SR Rarity
                                    Sea Stealth Attack
                                    SR Rarity
                                    Sea Stealth Attack
                                    Sea Stealth Attack
                                    Trap Continuous
                                    Sea Stealth Attack

                                      When this card is activated: You can activate 1 "Umi" from your hand or GY. While "Umi" is on the field, this face-up card gains these effects. ● Once per turn: You can banish 1 WATER monster you control until the End Phase; this turn, face-up Spells/Traps you control cannot be destroyed by your opponent's card effects (even if this card leaves the field). ● At the start of the Damage Step, if your WATER monster whose original Level is 5 or higher battles an opponent's monster: Destroy that opponent's monster.


                                      UR Rarity
                                      Ancient Gear Howitzer
                                      UR Rarity
                                      Ancient Gear Howitzer
                                      Ancient Gear Howitzer
                                      EARTH 8
                                      Ancient Gear Howitzer
                                      • ATK:

                                      • 1000

                                      • DEF:

                                      • 1800


                                      2 "Ancient Gear" monsters Unaffected by other cards' effects. During your Main Phase: You can inflict 1000 damage to your opponent. You can only use this effect of "Ancient Gear Howitzer" once per turn. If this card is destroyed by battle and sent to the Graveyard: You can Special Summon 1 "Ancient Gear" monster from your Deck, ignoring its Summoning conditions.


                                      UR Rarity
                                      Borreload Furious Dragon
                                      UR Rarity
                                      Borreload Furious Dragon
                                      Borreload Furious Dragon
                                      DARK 8
                                      Borreload Furious Dragon
                                      • ATK:

                                      • 3000

                                      • DEF:

                                      • 2500


                                      2 DARK Dragon monsters (Quick Effect): You can target 1 monster you control and 1 card your opponent controls; destroy them. You can banish this card from your GY, then target 1 DARK Link Monster in your GY; Special Summon it, but it cannot activate its effects this turn. You can only use each effect of "Borreload Furious Dragon" once per turn.


                                      R Rarity
                                      Curse of Dragon, the Magical Knight Dragon
                                      R Rarity
                                      Curse of Dragon, the Magical Knight Dragon
                                      Curse of Dragon, the Magical Knight Dragon
                                      DARK 5
                                      Curse of Dragon, the Magical Knight Dragon
                                      • ATK:

                                      • 2000

                                      • DEF:

                                      • 1500


                                      1 Warrior monster + 1 Level 5 or higher Dragon monster If you Fusion Summon a Level 7 Dragon Fusion Monster, you can also banish monsters from your GY as material. If this card is Fusion Summoned: You can target 1 Spell/Trap in your GY that mentions "Gaia the Dragon Champion"; add it to your hand. You can only use this effect of "Curse of Dragon, the Magical Knight Dragon" once per turn.


                                      R Rarity
                                      Diplexer Chimera
                                      R Rarity
                                      Diplexer Chimera
                                      Diplexer Chimera
                                      LIGHT 5
                                      Diplexer Chimera
                                      • ATK:

                                      • 2000

                                      • DEF:

                                      • 800


                                      2 Cyberse monsters Once per turn: You can Tribute 1 Cyberse monster; Spell/Trap Cards, and their effects, cannot be activated during the Battle Phase of this turn. If this Fusion Summoned card is sent to your GY: You can target 1 "Cynet Fusion" and 1 Cyberse monster in your GY, except this card; add them to your hand. You can only use this effect of "Diplexer Chimera" once per turn.


                                      UR Rarity
                                      Dragonecro Nethersoul Dragon
                                      UR Rarity
                                      Dragonecro Nethersoul Dragon
                                      Dragonecro Nethersoul Dragon
                                      DARK 8
                                      Dragonecro Nethersoul Dragon
                                      • ATK:

                                      • 3000

                                      • DEF:

                                      • 0


                                      2 Zombie monsters Must first be Fusion Summoned. Monsters cannot be destroyed by battle with this card. At the end of the Damage Step, if this card battled a monster that has an original Level: That monster's ATK becomes 0, also, if that monster is still face-up on the field, Special Summon 1 "Dark Soul Token" (Zombie/DARK/Level ?/ATK ?/DEF 0). (When Summoned, its Level and ATK become equal to the original Level and ATK of that monster.) You can only control 1 "Dragonecro Nethersoul Dragon".


                                      UR Rarity
                                      Elemental HERO Great Tornado
                                      UR Rarity
                                      Elemental HERO Great Tornado
                                      Elemental HERO Great Tornado
                                      WIND 8
                                      Elemental HERO Great Tornado
                                      • ATK:

                                      • 2800

                                      • DEF:

                                      • 2200


                                      1 "Elemental HERO" monster + 1 WIND monster Must be Fusion Summoned and cannot be Special Summoned by other ways. If this card is Fusion Summoned: Halve the ATK and DEF of all face-up monsters your opponent currently controls.


                                      SR Rarity
                                      Idaten the Conqueror Star
                                      SR Rarity
                                      Idaten the Conqueror Star
                                      Idaten the Conqueror Star
                                      LIGHT 10
                                      Idaten the Conqueror Star
                                      • ATK:

                                      • 3000

                                      • DEF:

                                      • 2200


                                      2 Level 5 or higher Warrior monsters If this card is Fusion Summoned: You can add 1 Level 5 Warrior monster from your Deck to your hand. You can only use this effect of "Idaten the Conqueror Star" once per turn. Once per turn: You can discard any number of cards; this card gains 200 ATK for each card discarded. Once per battle, during damage calculation, if this card battles an opponent's monster with an equal or lower Level (Quick Effect): You can make that opponent's monster's ATK 0 during that damage calculation only.


                                      SR Rarity
                                      Mudragon of the Swamp
                                      SR Rarity
                                      Mudragon of the Swamp
                                      Mudragon of the Swamp
                                      WATER 4
                                      Mudragon of the Swamp
                                      • ATK:

                                      • 1900

                                      • DEF:

                                      • 1600


                                      2 monsters with the same Attribute but different Types Your opponent cannot target this card, or monsters on the field with the same Attribute as this card, with card effects. Once per turn (Quick Effect): You can declare 1 Attribute; this card becomes that Attribute until the end of this turn.


                                      UR Rarity
                                      Starving Venom Fusion Dragon
                                      UR Rarity
                                      Starving Venom Fusion Dragon
                                      Starving Venom Fusion Dragon
                                      DARK 8
                                      Starving Venom Fusion Dragon
                                      • ATK:

                                      • 2800

                                      • DEF:

                                      • 2000


                                      2 DARK monsters on the field, except Tokens If this card is Fusion Summoned: You can make this card gain ATK equal to 1 opponent's Special Summoned monster, until the end of this turn. Once per turn: You can target 1 Level 5 or higher monster your opponent controls; until the End Phase, this card's name becomes that monster's original name, and replace this effect with that monster's original effects. If this Fusion Summoned card is destroyed: You can destroy all your opponent's Special Summoned monsters.




                                      https://metaduelist.com/
                                      Top