Black Luster Soldier Deck #478403 — Yu-Gi-Oh! Master Duel

50 Main, 15 Extra, incl. Ash Blossom & Joyous Spring x3, Buster Whelp of the Destruction Swordsman x3, Effect Veiler x3.

Created by: YGO Mod (20517634)

Created On: 04/29/2025

 
 


Official AI Deck Power Analysis
MidrangeConfidence: LowEvaluated Oct 29, 2026
34± 8/ 100
Power Score
Structural 47
Reliability 40
Going First 42
Going Second 46

Deck — Deck Power Evaluation

Final Contextual Deck Power: 34/100 (±8 · Confidence: Low)

Overall score Value
Structural Deck Power 47
Going First 42
Going Second 46
Meta Power provisional
Tournament Reliability 40
  • Primary strategy: Midrange
  • Secondary strategies: Toolbox, Control
  • Format: master-duel

Legality

Main 50 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 2 violation(s).

Identity & game plan

  • Win condition: Blue-Eyes Ultimate Dragon, Blue-Eyes Ultimate Spirit Dragon, Blue-Eyes Tyrant Dragon and Magia-style boards built on Blue-Eyes White Dragon (inferred from Extra Deck and text; no recorded boards); Black Luster Soldier - Legendary Swordsman and Buster Blader/Buster Dragon Destruction Sword boards (inferred)
  • Turn 1 (going first): Normal Summon Blue-Eyes-enabling tuners (Sage, Master, Maiden, Whelp) to search or send Blue-Eyes pieces, then Synchro/Fusion into a Blue-Eyes boss (inferred from text, not from recorded lines)
  • Turn 2 (going second): Hold Ash Blossom, Effect Veiler, Infinite Impermanence, Droll & Lock Bird and Maxx C to answer the opponent's first board, then rebuild through Bingo/Wishes/Maiden recursion (inferred)
  • Recovery: Recover tuners and Blue-Eyes monsters from the GY through Sage, Master, Wishes and Maiden of White; Spirit with Eyes of Blue and Hieratic Seal add Extra Deck access (inferred)
  • After siding: Not evaluable: the deck runs an empty Side Deck, so no post-side plan exists in the evidence

Why it scores here

The deck was scored as a connected system, not as an average of its cards. Its Blue-Eyes core (three-copy tuner starters, Blue-Eyes White Dragon x2, and Blue-Eyes Ultimate Dragon, Ultimate Spirit and Tyrant in the Extra Deck) gives it strong closing power if the engine comes online, and its 12 hand traps and 11 negation-text cards give it real interaction density. Consistency is the main drag: 16 tuners, a high off-archetype count (63 of 65 archetype-tagged copies are not the exact name) and three archetypes sharing one Main Deck mean many hands will be bricked or conflicting. The list is illegal in Master Duel (Called by the Grave is Forbidden and was run twice; Maxx C was run twice against a limit of one), so the score is a capped structural read only. Popularity and archetype usage were not counted toward points because the archetype core has no copies in this list.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 55 P(at least one 3-copy starter in a 5-card opening) = 0.276 per card, with searcher-text group P(>=1) = 0.93 in hand; starter access is reasonable but single-copy engine pieces are thin (Inferred)
D2 Opening-Hand Quality & Brick Management 40 16 tuners and 12 hand traps in 50 cards with three competing archetypes produce conflicting and dead hands; copy histogram 16/5/8 is uneven (Inferred)
D3 Combo Conversion & Ceiling 45 Ceiling from Blue-Eyes Ultimate Dragon (4500 ATK), Ultimate Spirit (3500) and Magia (5000) only; no recorded boards to confirm conversion (Inferred, text-only)
D4 Combo Floor & Median Output 40 No combo data rows exist, so median output is unmeasured; the floor is assumed low given tuner-dependent lines (Inferred, provisional)
D5 Interruption Resilience & Route Redundancy 55 12 hand traps and two Synchro recursion paths provide some route redundancy after one interruption, but most lines depend on the same Blue-Eyes pieces (Inferred)
D6 Resource Economy, Recovery & Grind 45 Bingo Machine, Wishes for Eyes of Blue and Maiden of White recycle resources, but there is no float or search density beyond the searchers (Inferred)
D7 End-Board & Interaction Quality 60 11 negation-text cards and 12 hand traps give layered answers, but Called by the Grave is Forbidden and the list cannot be played as built (Inferred semantic read; legality verified)
D8 Going-Second & Board-Breaking Power 50 Droll & Lock Bird, Maxx C, Effect Veiler and Ash Blossom answer going-second boards, though Maxx C is over the limit (Inferred)
D9 Offensive Pressure & Closing Power 60 End-board ATK tops out at 4500 (Blue-Eyes Ultimate Dragon) with Blue-Eyes Ultimate Spirit and Magia as bosses (verified card stats, Inferred conversion)
D10 Main Deck Efficiency & Flexibility 40 50 Main Deck cards with 29 distinct cards and 16 tuners leaves little room for flexibility; three archetypes share the slots (verified composition, Inferred efficiency)
D11 Extra Deck Efficiency & Coverage 55 15 Extra Deck cards with 12 distinct: Synchro 8, Link 3, Fusion 4; Blue-Eyes bosses are mandatory and the Synchro and Link slots are partially redundant (verified composition)
D12 Side Deck Adaptability 10 The Side Deck is empty (Side Deck size 0), so post-side adaptability cannot be scored and is set to a low floor (verified)
D13 Matchup Coverage & Format Fit 40 No tournament link and no dated meta sample; archetype meta-share absent, so the score is provisional (Provisional)
D14 Pilotability & Error Tolerance 40 Multi-step Synchro and Fusion lines with many optional effects and tuner choices make the deck demanding for a pilot (Inferred)

How the score was computed

Strategy profile: Midrange. Structural ≈ 47, Going First ≈ 42, Going Second ≈ 46, Meta = provisional, Tournament Reliability ≈ 40. Modifiers: banlist exposure (-8); engine conflicts (-2); tuner_dependence (-2). Final formula: 0.80*Structural + 0.20*TournamentReliability (Meta provisional), then capped low because the list is Illegal: 0.80*47 + 0.20*40 = 46, plus modifiers -12 = 34

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.28 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Dense hand-trap and negation package (12 hand traps, 11 negation-text cards) that answers most first boards
  • Strong Extra Deck ceiling with Blue-Eyes Ultimate Dragon (4500 ATK), Magia (5000 ATK) and Blue-Eyes Ultimate Spirit (3500 ATK)
  • Three-copy searchers and recyclers (Sage, Maiden of White, Bingo Machine, Wishes for Eyes of Blue) give reasonable starter access

Weaknesses

  • Illegal as built: Called by the Grave (Forbidden) and Maxx C (Limited, limit 1) are over the copy limit
  • Three archetypes and a generic pool share 50 slots, so hands often conflict or brick
  • No Side Deck, so there is no post-side plan and no way to adapt to a matchup

Critical choke points

  • Blue-Eyes White Dragon (2 copies) is required for most Blue-Eyes boss lines and is single-threaded through Ultimate Dragon and Spirit Dragon
  • Tuner availability: 16 tuners means Synchro boards often stall if the hand has no non-tuner partner
Priority Remove Add Reason
1 Called by the Grave (2 copies) Legal interaction within the Limited/Semi-Limited limits, or nothing (one copy at most, and only where the list is re-verified) Forbidden card run twice makes the list illegal; removing it is required before any normal score
2 Maxx "C" (one copy) A non-Limited draw or hand-trap card Maxx C is Limited at 1; the list runs 2 copies
3 One archetype-splash tuner or off-archetype card A Blue-Eyes-specific card that continues the core engine Reduces brick rate and lowers the off-archetype count without changing the core

Evidence & confidence

  • Verified: Legality: Master Duel size 50/15/0 within limits; Called by the Grave Forbidden x2; Maxx C Limited x2 against limit 1; Card text and stats for every listed card, including Blue-Eyes Ultimate Dragon 4500 ATK and Magia 5000 ATK
  • Inferred: Starter and searcher hypergeometric estimates (0.276 and 0.93); Interaction density from negation text and hand-trap counts; Floor, median and ceiling read from card text only (no recorded boards)
  • Provisional: Meta Power (no dated metagame sample); Matchup and tournament reliability (no tournament link)
  • Data gaps: No combos supplied: floor, median and ceiling are text-only inference No tournament link: archetype meta-share and per-pilot record absent No win-rate telemetry for going-first/second, matchup, or brick rates Meta Power is provisional without a dated metagame sample Deck title is null in the source record

More Master Duel Info

Black Luster Soldier

Black Luster Soldier Breakdown

 
 

 

 

 

 

 

 
 

 

 
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