Black Luster Soldier Deck #478403 — Yu-Gi-Oh! Master Duel
50 Main, 15 Extra, incl. Ash Blossom & Joyous Spring x3, Buster Whelp of the Destruction Swordsman x3, Effect Veiler x3.
Created by: YGO Mod (20517634)
Created On: 04/29/2025
Main Deck (50)
- Blue-Eyes Jet Dragon x1
- Buster Blader, the Destruction Swordmaster x1
- Bystial Magnamhut x1
- Droll & Lock Bird x2
- Maxx "C" x2
- Blue-Eyes White Dragon x2
- Black Luster Soldier - Legendary Swordsman x1
- Ash Blossom & Joyous Spring x3
- Buster Whelp of the Destruction Swordsman x3
- Effect Veiler x3
- Maiden of White x3
- Master with Eyes of Blue x1
- Sage with Eyes of Blue x3
- Bingo Machine, Go!!! x3
- Called by the Grave x2
- Crossout Designator x1
- Gateway to Chaos x1
- Mausoleum of White x1
- Piri Reis Map x3
- Roar of the Blue-Eyed Dragons x1
- Synchro Rumble x1
- Triple Tactics Talent x1
- Ultimate Fusion x1
- Wishes for Eyes of Blue x3
- Destruction Sword Memories x1
- Infinite Impermanence x2
- Majesty of the White Dragons x1
- Prologue of the Destruction Swordsman x1
- True Light x1
Extra Deck (15)
- Blue-Eyes Tyrant Dragon x1
- Blue-Eyes Ultimate Dragon x1
- Buster Blader, the Dragon Destroyer Swordsman x1
- Dragon Master Magia x1
- Hieratic Seal of the Heavenly Spheres x1
- Spirit with Eyes of Blue x2
- Ancient Fairy Dragon x1
- Blue-Eyes Spirit Dragon x3
- Blue-Eyes Ultimate Spirit Dragon x1
- Buster Dragon x1
- Crimson Dragon x1
- Stardust Sifr Divine Dragon x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 34/100 (±8 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 47 |
| Going First | 42 |
| Going Second | 46 |
| Meta Power | provisional |
| Tournament Reliability | 40 |
- Primary strategy: Midrange
- Secondary strategies: Toolbox, Control
- Format: master-duel
Legality
Main 50 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 2 violation(s).
Identity & game plan
- Win condition: Blue-Eyes Ultimate Dragon, Blue-Eyes Ultimate Spirit Dragon, Blue-Eyes Tyrant Dragon and Magia-style boards built on Blue-Eyes White Dragon (inferred from Extra Deck and text; no recorded boards); Black Luster Soldier - Legendary Swordsman and Buster Blader/Buster Dragon Destruction Sword boards (inferred)
- Turn 1 (going first): Normal Summon Blue-Eyes-enabling tuners (Sage, Master, Maiden, Whelp) to search or send Blue-Eyes pieces, then Synchro/Fusion into a Blue-Eyes boss (inferred from text, not from recorded lines)
- Turn 2 (going second): Hold Ash Blossom, Effect Veiler, Infinite Impermanence, Droll & Lock Bird and Maxx C to answer the opponent's first board, then rebuild through Bingo/Wishes/Maiden recursion (inferred)
- Recovery: Recover tuners and Blue-Eyes monsters from the GY through Sage, Master, Wishes and Maiden of White; Spirit with Eyes of Blue and Hieratic Seal add Extra Deck access (inferred)
- After siding: Not evaluable: the deck runs an empty Side Deck, so no post-side plan exists in the evidence
Why it scores here
The deck was scored as a connected system, not as an average of its cards. Its Blue-Eyes core (three-copy tuner starters, Blue-Eyes White Dragon x2, and Blue-Eyes Ultimate Dragon, Ultimate Spirit and Tyrant in the Extra Deck) gives it strong closing power if the engine comes online, and its 12 hand traps and 11 negation-text cards give it real interaction density. Consistency is the main drag: 16 tuners, a high off-archetype count (63 of 65 archetype-tagged copies are not the exact name) and three archetypes sharing one Main Deck mean many hands will be bricked or conflicting. The list is illegal in Master Duel (Called by the Grave is Forbidden and was run twice; Maxx C was run twice against a limit of one), so the score is a capped structural read only. Popularity and archetype usage were not counted toward points because the archetype core has no copies in this list.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 55 | P(at least one 3-copy starter in a 5-card opening) = 0.276 per card, with searcher-text group P(>=1) = 0.93 in hand; starter access is reasonable but single-copy engine pieces are thin (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 40 | 16 tuners and 12 hand traps in 50 cards with three competing archetypes produce conflicting and dead hands; copy histogram 16/5/8 is uneven (Inferred) |
| D3 | Combo Conversion & Ceiling | 45 | Ceiling from Blue-Eyes Ultimate Dragon (4500 ATK), Ultimate Spirit (3500) and Magia (5000) only; no recorded boards to confirm conversion (Inferred, text-only) |
| D4 | Combo Floor & Median Output | 40 | No combo data rows exist, so median output is unmeasured; the floor is assumed low given tuner-dependent lines (Inferred, provisional) |
| D5 | Interruption Resilience & Route Redundancy | 55 | 12 hand traps and two Synchro recursion paths provide some route redundancy after one interruption, but most lines depend on the same Blue-Eyes pieces (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 45 | Bingo Machine, Wishes for Eyes of Blue and Maiden of White recycle resources, but there is no float or search density beyond the searchers (Inferred) |
| D7 | End-Board & Interaction Quality | 60 | 11 negation-text cards and 12 hand traps give layered answers, but Called by the Grave is Forbidden and the list cannot be played as built (Inferred semantic read; legality verified) |
| D8 | Going-Second & Board-Breaking Power | 50 | Droll & Lock Bird, Maxx C, Effect Veiler and Ash Blossom answer going-second boards, though Maxx C is over the limit (Inferred) |
| D9 | Offensive Pressure & Closing Power | 60 | End-board ATK tops out at 4500 (Blue-Eyes Ultimate Dragon) with Blue-Eyes Ultimate Spirit and Magia as bosses (verified card stats, Inferred conversion) |
| D10 | Main Deck Efficiency & Flexibility | 40 | 50 Main Deck cards with 29 distinct cards and 16 tuners leaves little room for flexibility; three archetypes share the slots (verified composition, Inferred efficiency) |
| D11 | Extra Deck Efficiency & Coverage | 55 | 15 Extra Deck cards with 12 distinct: Synchro 8, Link 3, Fusion 4; Blue-Eyes bosses are mandatory and the Synchro and Link slots are partially redundant (verified composition) |
| D12 | Side Deck Adaptability | 10 | The Side Deck is empty (Side Deck size 0), so post-side adaptability cannot be scored and is set to a low floor (verified) |
| D13 | Matchup Coverage & Format Fit | 40 | No tournament link and no dated meta sample; archetype meta-share absent, so the score is provisional (Provisional) |
| D14 | Pilotability & Error Tolerance | 40 | Multi-step Synchro and Fusion lines with many optional effects and tuner choices make the deck demanding for a pilot (Inferred) |
How the score was computed
Strategy profile: Midrange. Structural ≈ 47, Going First ≈ 42, Going Second ≈ 46, Meta = provisional, Tournament Reliability ≈ 40. Modifiers: banlist exposure (-8); engine conflicts (-2); tuner_dependence (-2). Final formula: 0.80*Structural + 0.20*TournamentReliability (Meta provisional), then capped low because the list is Illegal: 0.80*47 + 0.20*40 = 46, plus modifiers -12 = 34
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.28 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Dense hand-trap and negation package (12 hand traps, 11 negation-text cards) that answers most first boards
- Strong Extra Deck ceiling with Blue-Eyes Ultimate Dragon (4500 ATK), Magia (5000 ATK) and Blue-Eyes Ultimate Spirit (3500 ATK)
- Three-copy searchers and recyclers (Sage, Maiden of White, Bingo Machine, Wishes for Eyes of Blue) give reasonable starter access
Weaknesses
- Illegal as built: Called by the Grave (Forbidden) and Maxx C (Limited, limit 1) are over the copy limit
- Three archetypes and a generic pool share 50 slots, so hands often conflict or brick
- No Side Deck, so there is no post-side plan and no way to adapt to a matchup
Critical choke points
- Blue-Eyes White Dragon (2 copies) is required for most Blue-Eyes boss lines and is single-threaded through Ultimate Dragon and Spirit Dragon
- Tuner availability: 16 tuners means Synchro boards often stall if the hand has no non-tuner partner
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | Called by the Grave (2 copies) | Legal interaction within the Limited/Semi-Limited limits, or nothing (one copy at most, and only where the list is re-verified) | Forbidden card run twice makes the list illegal; removing it is required before any normal score |
| 2 | Maxx "C" (one copy) | A non-Limited draw or hand-trap card | Maxx C is Limited at 1; the list runs 2 copies |
| 3 | One archetype-splash tuner or off-archetype card | A Blue-Eyes-specific card that continues the core engine | Reduces brick rate and lowers the off-archetype count without changing the core |
Evidence & confidence
- Verified: Legality: Master Duel size 50/15/0 within limits; Called by the Grave Forbidden x2; Maxx C Limited x2 against limit 1; Card text and stats for every listed card, including Blue-Eyes Ultimate Dragon 4500 ATK and Magia 5000 ATK
- Inferred: Starter and searcher hypergeometric estimates (0.276 and 0.93); Interaction density from negation text and hand-trap counts; Floor, median and ceiling read from card text only (no recorded boards)
- Provisional: Meta Power (no dated metagame sample); Matchup and tournament reliability (no tournament link)
- Data gaps: No combos supplied: floor, median and ceiling are text-only inference No tournament link: archetype meta-share and per-pilot record absent No win-rate telemetry for going-first/second, matchup, or brick rates Meta Power is provisional without a dated metagame sample Deck title is null in the source record
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