Created by: Mèo Fool Gaming (37156024)

Created On: 03/30/2022

Main: 40 Extra: 15

N Rarity
3 cardBountiful Artemis
N Rarity
3 cardBountiful Artemis
Bountiful Artemis
LIGHT 4
Bountiful Artemis
  • ATK:

  • 1600

  • DEF:

  • 1700


Each time a Counter Trap Card is activated, immediately after it resolves, draw 1 card.


R Rarity
3 cardCondemned Witch
R Rarity
3 cardCondemned Witch
Condemned Witch
DARK 4
Condemned Witch
  • ATK:

  • 100

  • DEF:

  • 2000


When this card is Normal Summoned: You can add 1 "Forbidden" Quick-Play Spell from your Deck to your hand. During your opponent's Main Phase (Quick Effect): You can Tribute this card; Special Summon 1 Level 4 Fairy monster from your Deck, except "Condemned Witch". You can only use each effect of "Condemned Witch" once per turn.


N Rarity
2 cardLayard the Liberator
N Rarity
2 cardLayard the Liberator
Layard the Liberator
LIGHT 4
Layard the Liberator
  • ATK:

  • 1400

  • DEF:

  • 1500


Each time a Counter Trap Card is activated, immediately after it resolves, add 2 of your banished Fairy monsters to your hand.


R Rarity
2 cardMeltiel, Sage of the Sky
R Rarity
2 cardMeltiel, Sage of the Sky
Meltiel, Sage of the Sky
LIGHT 4
Meltiel, Sage of the Sky
  • ATK:

  • 1600

  • DEF:

  • 1200


Each time a Counter Trap Card is activated, immediately after it resolves, gain 1000 LP, and if you do, if "The Sanctuary in the Sky" is on the field, destroy 1 card your opponent controls.


R Rarity
2 cardMinerva, Scholar of the Sky
R Rarity
2 cardMinerva, Scholar of the Sky
Minerva, Scholar of the Sky
LIGHT 4
Minerva, Scholar of the Sky
  • ATK:

  • 1700

  • DEF:

  • 400


Each time a Counter Trap Card is activated, immediately after it resolves, this card gains 500 ATK, and if it does, and "The Sanctuary in the Sky" is on the field, add 1 Counter Trap with a different name from your GY to your hand.


R Rarity
2 cardGuiding Ariadne
R Rarity
2 cardGuiding Ariadne
Guiding Ariadne
LIGHT 43
Guiding Ariadne
  • ATK:

  • 1700

  • DEF:

  • 800


[ Pendulum Effect ] Apply these effects. ● You do not pay LP to activate Counter Trap Cards. ● You do not discard to activate Counter Trap Cards. [ Monster Effect ] If this card is destroyed by battle or card effect: You can reveal 3 Counter Traps from your Deck, your opponent chooses 1 for you to add to your hand, and you shuffle the rest back into your Deck.


R Rarity
2 cardDimensional Fissure
R Rarity
2 cardDimensional Fissure
Dimensional Fissure
Spell Continuous
Dimensional Fissure

    Any monster sent to the Graveyard is banished instead.


    R Rarity
    3 cardForbidden Chalice
    R Rarity
    3 cardForbidden Chalice
    Forbidden Chalice
    Spell Quick
    Forbidden Chalice

      Target 1 face-up monster on the field; until the end of this turn, that target gains 400 ATK, but its effects are negated.


      R Rarity
      1 cardLightning Vortex
      R Rarity
      1 cardLightning Vortex
      Lightning Vortex
      Spell Normal
      Lightning Vortex

        Discard 1 card; destroy all face-up monsters your opponent controls.


        R Rarity
        1 cardThe Sanctuary in the Sky
        R Rarity
        1 cardThe Sanctuary in the Sky
        The Sanctuary in the Sky
        Spell Field
        The Sanctuary in the Sky

          Battle damage to the controller of a Fairy monster from a battle involving that monster becomes 0.


          R Rarity
          2 cardThe Sanctum of Parshath
          R Rarity
          2 cardThe Sanctum of Parshath
          The Sanctum of Parshath
          Spell Continuous
          The Sanctum of Parshath

            This card's name becomes "The Sanctuary in the Sky" while on the field or in the GY. Fairy monsters on the field gain 300 ATK/DEF. Set Spells/Traps cannot be targeted by, or destroyed by, card effects. Once per turn: You can target a total of 3 Fairy monsters and/or Counter Traps with different names in your GY; place them on top of your Deck in any order.


            R Rarity
            2 cardBlack Horn of Heaven
            R Rarity
            2 cardBlack Horn of Heaven
            Black Horn of Heaven
            Trap Counter
            Black Horn of Heaven

              When your opponent would Special Summon exactly 1 monster: Negate the Special Summon, and if you do, destroy it.


              R Rarity
              2 cardCursed Seal of the Forbidden Spell
              R Rarity
              2 cardCursed Seal of the Forbidden Spell
              Cursed Seal of the Forbidden Spell
              Trap Counter
              Cursed Seal of the Forbidden Spell

                When a Spell Card is activated: Discard 1 Spell; negate the activation, and if you do, destroy it, and if you do that, your opponent cannot activate Spell Cards with that name for the rest of this Duel.


                N Rarity
                3 cardDivine Wrath
                N Rarity
                3 cardDivine Wrath
                Divine Wrath
                Trap Counter
                Divine Wrath

                  When a monster effect is activated: Discard 1 card; negate the activation, and if you do, destroy that monster.


                  N Rarity
                  2 cardForced Back
                  N Rarity
                  2 cardForced Back
                  Forced Back
                  Trap Counter
                  Forced Back

                    Negate the Normal Summon or Flip Summon of a monster and return it to its owner's hand.


                    N Rarity
                    2 cardNegate Attack
                    N Rarity
                    2 cardNegate Attack
                    Negate Attack
                    Trap Counter
                    Negate Attack

                      When an opponent's monster declares an attack: Target the attacking monster; negate the attack, then end the Battle Phase.


                      R Rarity
                      3 cardPulling the Rug
                      R Rarity
                      3 cardPulling the Rug
                      Pulling the Rug
                      Trap Counter
                      Pulling the Rug

                        Negate the activation and effect of an Effect Monster whose effect activated when a monster was Normal Summoned (even itself), and destroy that Effect Monster.


                        R Rarity
                        2 cardSeven Tools of the Bandit
                        R Rarity
                        2 cardSeven Tools of the Bandit
                        Seven Tools of the Bandit
                        Trap Counter
                        Seven Tools of the Bandit

                          When a Trap Card is activated: Pay 1000 LP; negate the activation, and if you do, destroy it.


                          R Rarity
                          1 cardSwallow Flip
                          R Rarity
                          1 cardSwallow Flip
                          Swallow Flip
                          Trap Counter
                          Swallow Flip

                            Negate the activation of an Effect Monster's effect that activates when a monster is Special Summoned (including itself), and destroy it.


                            R Rarity
                            1 cardFairy Cheer Girl
                            R Rarity
                            1 cardFairy Cheer Girl
                            Fairy Cheer Girl
                            LIGHT
                            Fairy Cheer Girl
                            • ATK:

                            • 1900

                            • DEF:

                            • 1500


                            2 Level 4 Fairy-Type monsters You can detach 1 Xyz Material from this card; draw 1 card. You can only use this effect of "Fairy Cheer Girl" once per turn.


                            R Rarity
                            1 cardGagaga Samurai
                            R Rarity
                            1 cardGagaga Samurai
                            Gagaga Samurai
                            EARTH
                            Gagaga Samurai
                            • ATK:

                            • 1900

                            • DEF:

                            • 1600


                            2 Level 4 monsters Once per turn: You can detach 1 material from this card, then target 1 "Gagaga" monster you control; it can make a second attack during each Battle Phase this turn. When another monster you control is targeted for an attack while this card is in Attack Position: You can change this card to face-up Defense Position, and if you do, change the attack target to this card and perform damage calculation.


                            R Rarity
                            1 cardGem-Knight Pearl
                            R Rarity
                            1 cardGem-Knight Pearl
                            Gem-Knight Pearl
                            EARTH
                            Gem-Knight Pearl
                            • ATK:

                            • 2600

                            • DEF:

                            • 1900


                            2 Level 4 monsters


                            R Rarity
                            1 cardNight Papilloperative
                            R Rarity
                            1 cardNight Papilloperative
                            Night Papilloperative
                            DARK
                            Night Papilloperative
                            • ATK:

                            • 2600

                            • DEF:

                            • 2000


                            3 Level 4 monsters Once per turn: You can detach 1 Xyz Material from this card; this card gains 300 ATK for each Xyz Material attached to a monster on the field.


                            R Rarity
                            1 cardNumber 10: Illumiknight
                            R Rarity
                            1 cardNumber 10: Illumiknight
                            Number 10: Illumiknight
                            LIGHT
                            Number 10: Illumiknight
                            • ATK:

                            • 2400

                            • DEF:

                            • 2400


                            3 Level 4 monsters Once per turn: You can detach 1 Xyz Material from this card; send 1 card from your hand to the Graveyard, and if you do, draw 1 card.


                            R Rarity
                            1 cardNumber 102: Star Seraph Sentry
                            R Rarity
                            1 cardNumber 102: Star Seraph Sentry
                            Number 102: Star Seraph Sentry
                            LIGHT
                            Number 102: Star Seraph Sentry
                            • ATK:

                            • 2500

                            • DEF:

                            • 2000


                            3 Level 4 LIGHT monsters Once per turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster your opponent controls; halve its ATK, also, negate its effects. If this face-up card on the field would be destroyed, you can detach all of its Xyz Materials instead. If you do, any battle damage you take this turn is halved.


                            R Rarity
                            1 cardNumber 104: Masquerade
                            R Rarity
                            1 cardNumber 104: Masquerade
                            Number 104: Masquerade
                            LIGHT
                            Number 104: Masquerade
                            • ATK:

                            • 2700

                            • DEF:

                            • 1200


                            3 Level 4 monsters During either player's Battle Phase, when an opponent's monster effect is activated: You can detach 1 Xyz Material from this card; negate the activation, and if you do, inflict 800 damage to your opponent. Once per turn: You can send the top card of your opponent's Deck to the Graveyard.


                            R Rarity
                            1 cardNumber 44: Sky Pegasus
                            R Rarity
                            1 cardNumber 44: Sky Pegasus
                            Number 44: Sky Pegasus
                            LIGHT
                            Number 44: Sky Pegasus
                            • ATK:

                            • 1800

                            • DEF:

                            • 1600


                            2 Level 4 monsters Once per turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster your opponent controls; destroy it, unless your opponent pays 1000 LP to negate this effect.


                            R Rarity
                            1 cardNumber 50: Blackship of Corn
                            R Rarity
                            1 cardNumber 50: Blackship of Corn
                            Number 50: Blackship of Corn
                            DARK
                            Number 50: Blackship of Corn
                            • ATK:

                            • 2100

                            • DEF:

                            • 1500


                            2 Level 4 monsters Once per turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster your opponent controls with ATK less than or equal to this card's; send it to the Graveyard, and if you do, inflict 1000 damage to your opponent. This card cannot attack the turn you activate this effect.


                            R Rarity
                            1 cardNumber 52: Diamond Crab King
                            R Rarity
                            1 cardNumber 52: Diamond Crab King
                            Number 52: Diamond Crab King
                            EARTH
                            Number 52: Diamond Crab King
                            • ATK:

                            • 0

                            • DEF:

                            • 3000


                            2 Level 4 monsters Once per turn: You can detach 1 Xyz Material from this card; change this card's DEF to 0, and if you do, change its ATK to 3000. These changes last until the end of this turn. If this card attacks, it is changed to Defense Position at the end of the Battle Phase. If this card is attacked, change it to Attack Position at the end of the Damage Step if it has no Xyz Materials. You can only control 1 "Number 52: Diamond Crab King".


                            R Rarity
                            1 cardNumber 58: Burner Visor
                            R Rarity
                            1 cardNumber 58: Burner Visor
                            Number 58: Burner Visor
                            FIRE
                            Number 58: Burner Visor
                            • ATK:

                            • 1000

                            • DEF:

                            • 1000


                            2 Level 4 monsters Once per turn, you can either: Target 1 face-up Xyz Monster you control; equip this card to that target, OR: Unequip this card and Special Summon it in Attack Position. The equipped monster can attack your opponent directly. When the equipped monster inflicts battle damage to your opponent: You can discard 1 card; inflict 500 damage to your opponent.


                            N Rarity
                            1 cardNumber 70: Malevolent Sin
                            N Rarity
                            1 cardNumber 70: Malevolent Sin
                            Number 70: Malevolent Sin
                            DARK
                            Number 70: Malevolent Sin
                            • ATK:

                            • 2400

                            • DEF:

                            • 1200


                            2 Level 4 monsters Once per turn: You can detach 1 Xyz Material from this card, then target 1 monster your opponent controls; banish it until your opponent's next Standby Phase. At the end of the Damage Step, if this card attacked: You can make this card gain 300 ATK, and if you do, increase its Rank by 3.


                            R Rarity
                            1 cardNumber 80: Rhapsody in Berserk
                            R Rarity
                            1 cardNumber 80: Rhapsody in Berserk
                            Number 80: Rhapsody in Berserk
                            DARK
                            Number 80: Rhapsody in Berserk
                            • ATK:

                            • 0

                            • DEF:

                            • 1200


                            2 Level 4 monsters You can target 1 face-up Xyz Monster you control; equip this monster you control to that target. It gains 1200 ATK. You can detach 1 Xyz Material from this card, then target 1 card in your opponent's Graveyard; banish that target. You can use this effect of "Number 80: Rhapsody in Berserk" up to twice per turn.


                            N Rarity
                            1 cardNumber 82: Heartlandraco
                            N Rarity
                            1 cardNumber 82: Heartlandraco
                            Number 82: Heartlandraco
                            EARTH
                            Number 82: Heartlandraco
                            • ATK:

                            • 2000

                            • DEF:

                            • 1500


                            2 Level 4 monsters While you control a face-up Spell, your opponent cannot target this card for attacks. Once per turn: You can detach 1 material from this card; this turn, this card can attack your opponent directly, but other monsters cannot attack.


                            R Rarity
                            1 cardTin Archduke
                            R Rarity
                            1 cardTin Archduke
                            Tin Archduke
                            EARTH
                            Tin Archduke
                            • ATK:

                            • 2200

                            • DEF:

                            • 1200


                            3 Level 4 monsters Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 monster your opponent controls; change its battle position. (Flip monsters' effects are not activated.)




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