Created by: lovere24171 (51376042)

Created On: 02/11/2023

Need 26 UR

UR Rarity
Apollousa, Bow of the Goddess1 card
UR Rarity
Battle Shogun of the Six Samurai3 card
UR Rarity
Black Luster Soldier - Soldier of Chaos1 card
UR Rarity
Borreload Dragon1 card
UR Rarity
Isolde, Two Tales of the Noble Knights1 card
UR Rarity
Saryuja Skull Dread1 card
UR Rarity
Underworld Goddess of the Closed World1 card
UR Rarity
Baronne de Fleur1 card
UR Rarity
Legendary Six Samurai - Shi En2 card
UR Rarity
Ash Blossom & Joyous Spring3 card
UR Rarity
Number 86: Heroic Champion - Rhongomyniad1 card
UR Rarity
Shadow of the Six Samurai - Shien1 card
UR Rarity
Called by the Grave2 card
UR Rarity
Gateway of the Six1 card
UR Rarity
Instant Fusion1 card
UR Rarity
Monster Reborn1 card
UR Rarity
One for One1 card
UR Rarity
Ready Fusion1 card
UR Rarity
Reinforcement of the Army1 card
UR Rarity
Infinite Impermanence1 card

Main: 46 Extra: 15

R Rarity
1 cardEidos the Underworld Squire
R Rarity
1 cardEidos the Underworld Squire
Eidos the Underworld Squire
DARK 2
Eidos the Underworld Squire
  • ATK:

  • 800

  • DEF:

  • 1000


If this card is Normal or Special Summoned: During your Main Phase this turn, you can Tribute Summon 1 monster, in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) You can banish this card from your Graveyard, then target 1 monster with 800 ATK and 1000 DEF in your Graveyard, except "Eidos the Underworld Squire"; Special Summon it in Defense Position, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn. You can only use this effect of "Eidos the Underworld Squire" once per turn.


R Rarity
1 cardFire Flint Lady
R Rarity
1 cardFire Flint Lady
Fire Flint Lady
FIRE 1
Fire Flint Lady
  • ATK:

  • 100

  • DEF:

  • 100


If you control a Warrior monster: You can Special Summon this card from your hand. You can send this card from the field to the GY; Special Summon 1 Level 4 or lower Warrior monster from your hand, and if you do, your opponent cannot target it with card effects this turn. You can only use each effect of "Fire Flint Lady" once per turn.


SR Rarity
1 cardGrandmaster of the Six Samurai
SR Rarity
1 cardGrandmaster of the Six Samurai
Grandmaster of the Six Samurai
EARTH 5
Grandmaster of the Six Samurai
  • ATK:

  • 2100

  • DEF:

  • 800


You can only control 1 "Grandmaster of the Six Samurai". If you control a "Six Samurai" monster, you can Special Summon this card (from your hand). If this card in your possession is destroyed by an opponent's card effect: Target 1 "Six Samurai" monster in your GY; add that target to your hand.


R Rarity
1 cardGreat Shogun Shien
R Rarity
1 cardGreat Shogun Shien
Great Shogun Shien
FIRE 7
Great Shogun Shien
  • ATK:

  • 2500

  • DEF:

  • 2400


If you control 2 or more face-up "Six Samurai" monsters, you can Special Summon this card (from your hand). Your opponent can only activate 1 Spell/Trap Card each turn. If this card would be destroyed, you can destroy a face-up "Six Samurai" monster you control instead.


SR Rarity
1 cardLegendary Secret of the Six Samurai
SR Rarity
1 cardLegendary Secret of the Six Samurai
Legendary Secret of the Six Samurai
DARK 4
Legendary Secret of the Six Samurai
  • ATK:

  • 500

  • DEF:

  • 2000


When you Normal or Special Summon a "Secret Six Samurai" monster(s) (except during the Damage Step): You can Special Summon this card from your hand. You can only use this effect of "Legendary Secret of the Six Samurai" once per turn. Once per turn: You can banish 1 Level 4 or lower "Six Samurai" monster from your GY; until the end of this turn, this card's Attribute, Level and ATK/DEF become the same as that banished monster's.


R Rarity
3 cardLegendary Six Samurai - Kageki
R Rarity
3 cardLegendary Six Samurai - Kageki
Legendary Six Samurai - Kageki
WIND 3
Legendary Six Samurai - Kageki
  • ATK:

  • 200

  • DEF:

  • 2000


When this card is Normal Summoned: You can Special Summon 1 Level 4 or lower "Six Samurai" monster from your hand. While you control a "Six Samurai" monster with a different name, this card gains 1500 ATK.


SR Rarity
3 cardLegendary Six Samurai - Kizan
SR Rarity
3 cardLegendary Six Samurai - Kizan
Legendary Six Samurai - Kizan
EARTH 4
Legendary Six Samurai - Kizan
  • ATK:

  • 1800

  • DEF:

  • 500


If you control a "Six Samurai" monster with a different name, you can Special Summon this card (from your hand). While you control 2 or more other "Six Samurai" monsters, this card gains 300 ATK and DEF.


R Rarity
1 cardSecret Six Samurai - Hatsume
R Rarity
1 cardSecret Six Samurai - Hatsume
Secret Six Samurai - Hatsume
WATER 3
Secret Six Samurai - Hatsume
  • ATK:

  • 1600

  • DEF:

  • 1500


You can banish 2 "Six Samurai" monsters from your GY and/or face-up from your field, then target 1 "Six Samurai" monster in your GY, except "Secret Six Samurai - Hatsume"; Special Summon it. You can only use this effect of "Secret Six Samurai - Hatsume" once per turn. If exactly 1 "Six Samurai" monster you control (and no other cards) would be destroyed by card effect, you can banish this card from your GY instead.


R Rarity
2 cardSecret Six Samurai - Kizaru
R Rarity
2 cardSecret Six Samurai - Kizaru
Secret Six Samurai - Kizaru
EARTH 4
Secret Six Samurai - Kizaru
  • ATK:

  • 1900

  • DEF:

  • 1000


When this card is Special Summoned: You can add from your Deck to your hand, 1 "Six Samurai" monster with a different Attribute from every monster you control. If exactly 1 "Six Samurai" monster you control (and no other cards) would be destroyed by card effect, you can banish this card from your GY instead.


UR Rarity
3 cardAsh Blossom & Joyous Spring
UR Rarity
3 cardAsh Blossom & Joyous Spring
Ash Blossom & Joyous Spring
FIRE 3
Ash Blossom & Joyous Spring
  • ATK:

  • 0

  • DEF:

  • 1800


When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.


SR Rarity
2 cardSecret Six Samurai - Fuma
SR Rarity
2 cardSecret Six Samurai - Fuma
Secret Six Samurai - Fuma
WIND 1
Secret Six Samurai - Fuma
  • ATK:

  • 200

  • DEF:

  • 1800


If this card is destroyed by battle or card effect: You can Special Summon 1 "Six Samurai" monster from your Deck, except "Secret Six Samurai - Fuma". If exactly 1 "Six Samurai" monster you control (and no other cards) would be destroyed by card effect, you can banish this card from your GY instead.


R Rarity
1 card"Infernoble Arms - Durendal"
R Rarity
1 card"Infernoble Arms - Durendal"
"Infernoble Arms - Durendal"
Spell Equip
"Infernoble Arms - Durendal"

    While this card is equipped to a monster: You can add 1 Level 5 or lower FIRE Warrior monster from your Deck to your hand, then destroy this card. If this card is sent to the GY because the equipped monster is sent to the GY: You can target 1 Level 5 or lower FIRE Warrior monster in your GY; Special Summon it, also you cannot Special Summon monsters for the rest of the turn, except Warrior monsters. You can only use 1 ""Infernoble Arms - Durendal"" effect per turn, and only once that turn.


    UR Rarity
    2 cardCalled by the Grave
    UR Rarity
    2 cardCalled by the Grave
    Called by the Grave
    Spell Quick
    Called by the Grave

      Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.




      Tag(s):

      SR Rarity
      1 cardFleuret de Fleur
      SR Rarity
      1 cardFleuret de Fleur
      Fleuret de Fleur
      Spell Equip
      Fleuret de Fleur

        Activate this card by targeting 1 Level 2 or lower monster in your GY; Special Summon it, but negate its effects, also equip it with this card. When this card, equipped by this effect, leaves the field, destroy that monster. The equipped monster gains 700 ATK. If this card is sent from the Spell & Trap Zone to the GY: You can equip this card to 1 Synchro Monster you control. You can only use this effect of "Fleuret de Fleur" once per turn. You can only activate 1 "Fleuret de Fleur" per turn.


        UR Rarity
        1 cardGateway of the Six
        UR Rarity
        1 cardGateway of the Six
        Gateway of the Six
        Spell Continuous
        Gateway of the Six

          Each time a "Six Samurai" monster(s) is Normal or Special Summoned, place 2 Bushido Counters on this card. You can remove Bushido Counters from your field to activate these effects. ● 2 Counters: Target 1 "Six Samurai" or "Shien" Effect Monster; that target gains 500 ATK until the end of this turn. ● 4 Counters: Add 1 "Six Samurai" monster from your Deck or GY to your hand. ● 6 Counters: Target 1 "Shien" Effect Monster in your GY; Special Summon that target.


          UR Rarity
          1 cardInstant Fusion
          UR Rarity
          1 cardInstant Fusion
          Instant Fusion
          Spell Normal
          Instant Fusion

            Pay 1000 LP; Special Summon 1 Level 5 or lower Fusion Monster from your Extra Deck, but it cannot attack, also it is destroyed during the End Phase. (This is treated as a Fusion Summon.) You can only activate 1 "Instant Fusion" per turn.


            SR Rarity
            1 cardLiving Fossil
            SR Rarity
            1 cardLiving Fossil
            Living Fossil
            Spell Equip
            Living Fossil

              Activate this card by targeting 1 Level 4 or lower monster in your GY; Special Summon it and equip it with this card, but banish it when it leaves the field (even if this card has left the field). When this card leaves the field, banish the equipped monster. The equipped monster loses 1000 ATK/DEF, also its effects are negated. You can only activate 1 "Living Fossil" per turn.


              UR Rarity
              1 cardMonster Reborn
              UR Rarity
              1 cardMonster Reborn
              Monster Reborn
              Spell Normal
              Monster Reborn

                Target 1 monster in either GY; Special Summon it.




                Tag(s):

                UR Rarity
                1 cardOne for One
                UR Rarity
                1 cardOne for One
                One for One
                Spell Normal
                One for One

                  Send 1 monster from your hand to the GY; Special Summon 1 Level 1 monster from your hand or Deck.


                  SR Rarity
                  1 cardOverdone Burial
                  SR Rarity
                  1 cardOverdone Burial
                  Overdone Burial
                  Spell Equip
                  Overdone Burial

                    Activate this card by discarding 1 monster, then target 1 monster in your GY whose Level is lower than the discarded monster's original Level; Special Summon it and equip it with this card. The equipped monster has its effects negated. You can only activate 1 "Overdone Burial" per turn.


                    UR Rarity
                    1 cardReady Fusion
                    UR Rarity
                    1 cardReady Fusion
                    Ready Fusion
                    Spell Normal
                    Ready Fusion

                      Pay 1000 LP; Special Summon 1 Level 6 or lower non-Effect Fusion Monster from your Extra Deck, but it cannot attack, also destroy it during the End Phase. (This is treated as a Fusion Summon.) You can only activate 1 "Ready Fusion" per turn.


                      UR Rarity
                      1 cardReinforcement of the Army
                      UR Rarity
                      1 cardReinforcement of the Army
                      Reinforcement of the Army
                      Spell Normal
                      Reinforcement of the Army

                        Add 1 Level 4 or lower Warrior monster from your Deck to your hand.


                        N Rarity
                        3 cardShien's Dojo
                        N Rarity
                        3 cardShien's Dojo
                        Shien's Dojo
                        Spell Continuous
                        Shien's Dojo

                          Each time a "Six Samurai" monster(s) is Normal or Special Summoned, place 1 Bushido Counter on this card. You can send this card to the GY; Special Summon 1 "Six Samurai" or "Shien" Effect Monster from your Main Deck, whose Level is less than or equal to the number of Bushido Counters on this card.


                          SR Rarity
                          3 cardShien's Smoke Signal
                          SR Rarity
                          3 cardShien's Smoke Signal
                          Shien's Smoke Signal
                          Spell Normal
                          Shien's Smoke Signal

                            Add 1 Level 3 or lower "Six Samurai" monster from your Deck to your hand.


                            SR Rarity
                            3 cardSix Samurai United
                            SR Rarity
                            3 cardSix Samurai United
                            Six Samurai United
                            Spell Continuous
                            Six Samurai United

                              Each time a "Six Samurai" monster(s) is Normal or Special Summoned, place 1 Bushido Counter on this card (max. 2). You can send this card to the GY; draw 1 card for each Bushido Counter on this card.


                              R Rarity
                              1 cardTemple of the Six
                              R Rarity
                              1 cardTemple of the Six
                              Temple of the Six
                              Spell Field
                              Temple of the Six

                                Each time a "Six Samurai" monster(s) is Normal or Special Summoned, place 1 Bushido Counter on this card. Monsters your opponent controls lose 100 ATK for each Bushido Counter on this card.


                                SR Rarity
                                3 cardEvenly Matched
                                SR Rarity
                                3 cardEvenly Matched
                                Evenly Matched
                                Trap Normal
                                Evenly Matched

                                  At the end of the Battle Phase, if your opponent controls more cards than you do: You can make your opponent banish cards from their field face-down so they control the same number of cards as you do. If you control no cards, you can activate this card from your hand.


                                  UR Rarity
                                  1 cardInfinite Impermanence
                                  UR Rarity
                                  1 cardInfinite Impermanence
                                  Infinite Impermanence
                                  Trap Normal
                                  Infinite Impermanence

                                    Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.


                                    SR Rarity
                                    1 cardThe Phantom Knights of Shade Brigandine
                                    SR Rarity
                                    1 cardThe Phantom Knights of Shade Brigandine
                                    The Phantom Knights of Shade Brigandine
                                    Trap Normal
                                    The Phantom Knights of Shade Brigandine

                                      Special Summon this card in Defense Position as a Normal Monster (Warrior/DARK/Level 4/ATK 0/DEF 300). (This card is NOT treated as a Trap.) If you have no Traps in your GY, you can activate this card the turn it was Set. You can only activate 1 "The Phantom Knights of Shade Brigandine" per turn.


                                      N Rarity
                                      1 cardKarbonala Warrior
                                      N Rarity
                                      1 cardKarbonala Warrior
                                      Karbonala Warrior
                                      EARTH 4
                                      Karbonala Warrior
                                      • ATK:

                                      • 1500

                                      • DEF:

                                      • 1200


                                      "M-Warrior #1" + "M-Warrior #2"


                                      UR Rarity
                                      1 cardApollousa, Bow of the Goddess
                                      UR Rarity
                                      1 cardApollousa, Bow of the Goddess
                                      Apollousa, Bow of the Goddess
                                      WIND
                                      Apollousa, Bow of the Goddess
                                      • ATK:

                                      • 0

                                      • LINK-4

                                      Link Arrow:

                                      Bottom-Left

                                      Bottom

                                      Bottom-Right

                                      Top


                                      2+ monsters with different names, except Tokens You can only control 1 "Apollousa, Bow of the Goddess". The original ATK of this card becomes 800 x the number of Link Materials used for its Link Summon. Once per Chain, when your opponent activates a monster effect (Quick Effect): You can make this card lose exactly 800 ATK, and if you do, negate the activation.


                                      UR Rarity
                                      3 cardBattle Shogun of the Six Samurai
                                      UR Rarity
                                      3 cardBattle Shogun of the Six Samurai
                                      Battle Shogun of the Six Samurai
                                      EARTH
                                      Battle Shogun of the Six Samurai
                                      • ATK:

                                      • 1000

                                      • LINK-2

                                      Link Arrow:

                                      Bottom-Left

                                      Bottom-Right


                                      2 Warrior monsters, including a "Six Samurai" monster If this card is Link Summoned: You can discard 1 card; add 1 card from your Deck to your hand that has an effect that places a Bushido Counter(s). You can only use this effect of "Battle Shogun of the Six Samurai" once per turn. Each time a "Six Samurai" monster(s) is Normal or Special Summoned to a zone(s) this card points to, place 1 Bushido Counter on this card. Gains 100 ATK for each Bushido Counter on your field.


                                      UR Rarity
                                      1 cardBlack Luster Soldier - Soldier of Chaos
                                      UR Rarity
                                      1 cardBlack Luster Soldier - Soldier of Chaos
                                      Black Luster Soldier - Soldier of Chaos
                                      EARTH
                                      Black Luster Soldier - Soldier of Chaos
                                      • ATK:

                                      • 3000

                                      • LINK-3

                                      Link Arrow:

                                      Top

                                      Bottom-Left

                                      Bottom-Right


                                      3 monsters with different names If this card was Link Summoned using a Level 7 or higher monster(s) as material, your opponent cannot target it with card effects, also it cannot be destroyed by your opponent's card effects. When this card destroys an opponent's monster by battle: You can activate 1 of these effects; ● This card gains 1500 ATK. ● This card can make a second attack during the Battle Phase of your next turn. ● Banish 1 card on the field.


                                      UR Rarity
                                      1 cardBorreload Dragon
                                      UR Rarity
                                      1 cardBorreload Dragon
                                      Borreload Dragon
                                      DARK
                                      Borreload Dragon
                                      • ATK:

                                      • 3000

                                      • LINK-4

                                      Link Arrow:

                                      Left

                                      Bottom-Left

                                      Bottom-Right

                                      Right


                                      3+ Effect Monsters Neither player can target this card with monster effects. Once per turn (Quick Effect): You can target 1 face-up monster on the field; it loses 500 ATK/DEF. Your opponent cannot activate cards or effects in response to this effect's activation. At the start of the Damage Step, if this card attacks an opponent's monster: You can place that opponent's monster in a zone this card points to and take control of it, but send it to the GY during the End Phase of the next turn.


                                      UR Rarity
                                      1 cardIsolde, Two Tales of the Noble Knights
                                      UR Rarity
                                      1 cardIsolde, Two Tales of the Noble Knights
                                      Isolde, Two Tales of the Noble Knights
                                      LIGHT
                                      Isolde, Two Tales of the Noble Knights
                                      • ATK:

                                      • 1600

                                      • LINK-2

                                      Link Arrow:

                                      Bottom-Left

                                      Bottom-Right


                                      2 Warrior monsters If this card is Link Summoned: You can add 1 Warrior monster from your Deck to your hand, but for the rest of this turn, you cannot Normal Summon/Set or Special Summon monsters with that name, nor activate their monster effects. You can send any number of Equip Spells with different names from your Deck to the GY; Special Summon 1 Warrior monster from your Deck, whose Level equals the number of cards sent to the GY. You can only use each effect of "Isolde, Two Tales of the Noble Knights" once per turn.


                                      UR Rarity
                                      1 cardSaryuja Skull Dread
                                      UR Rarity
                                      1 cardSaryuja Skull Dread
                                      Saryuja Skull Dread
                                      EARTH
                                      Saryuja Skull Dread
                                      • ATK:

                                      • 2800

                                      • LINK-4

                                      Link Arrow:

                                      Bottom-Left

                                      Bottom

                                      Bottom-Right

                                      Top


                                      2+ monsters with different names This card gains effects based on the number of materials used for its Link Summon. ● 2+: If a monster(s) is Normal or Special Summoned to a zone this card points to: That monster(s) gains 300 ATK/DEF. ● 3+: Once per turn, during your Main Phase: You can Special Summon 1 monster from your hand. ● 4: When this card is Link Summoned: You can draw 4 cards, then place 3 cards from your hand on the bottom of your Deck in any order.


                                      UR Rarity
                                      1 cardUnderworld Goddess of the Closed World
                                      UR Rarity
                                      1 cardUnderworld Goddess of the Closed World
                                      Underworld Goddess of the Closed World
                                      LIGHT
                                      Underworld Goddess of the Closed World
                                      • ATK:

                                      • 3000

                                      • LINK-5

                                      Link Arrow:

                                      Bottom

                                      Bottom-Right

                                      Right

                                      Top-Right

                                      Top


                                      4+ Effect Monsters You can also use 1 monster your opponent controls as material to Link Summon this card. If this card is Link Summoned: You can negate the effects of all face-up monsters your opponent currently controls. This Link Summoned card is unaffected by your opponent's activated effects, unless they target this card. Once per turn, when your opponent activates a card or effect that Special Summons a monster(s) from the GY (Quick Effect): You can negate the activation.


                                      UR Rarity
                                      1 cardBaronne de Fleur
                                      UR Rarity
                                      1 cardBaronne de Fleur
                                      Baronne de Fleur
                                      WIND 10
                                      Baronne de Fleur
                                      • ATK:

                                      • 3000

                                      • DEF:

                                      • 2400


                                      1 Tuner + 1+ non-Tuner monsters Once per turn: You can target 1 card on the field; destroy it. Once while face-up on the field, when a card or effect is activated (Quick Effect): You can negate the activation, and if you do, destroy that card. You can only use the previous effect of "Baronne de Fleur" once per turn. Once per turn, during the Standby Phase: You can target 1 Level 9 or lower monster in your GY; return this card to the Extra Deck, and if you do, Special Summon that monster.


                                      UR Rarity
                                      2 cardLegendary Six Samurai - Shi En
                                      UR Rarity
                                      2 cardLegendary Six Samurai - Shi En
                                      Legendary Six Samurai - Shi En
                                      DARK 5
                                      Legendary Six Samurai - Shi En
                                      • ATK:

                                      • 2500

                                      • DEF:

                                      • 1400


                                      1 Warrior Tuner + 1+ non-Tuner "Six Samurai" monsters Once per turn, when your opponent activates a Spell/Trap Card (Quick Effect): You can negate the activation, and if you do, destroy it. If this card on the field would be destroyed by battle or card effect, you can destroy another "Six Samurai" monster you control instead.


                                      UR Rarity
                                      1 cardNumber 86: Heroic Champion - Rhongomyniad
                                      UR Rarity
                                      1 cardNumber 86: Heroic Champion - Rhongomyniad
                                      Number 86: Heroic Champion - Rhongomyniad
                                      DARK
                                      Number 86: Heroic Champion - Rhongomyniad
                                      • ATK:

                                      • 1500

                                      • DEF:

                                      • 1500


                                      2 or more (max. 5) Level 4 Warrior monsters Once per turn, during your opponent's End Phase: Detach 1 material from this card. This card gains effects based on the number of materials attached to it. ● 1+: Cannot be destroyed by battle. ● 2+: Gains 1500 ATK/DEF. ● 3+: Unaffected by other cards' effects. ● 4+: Your opponent cannot Normal or Special Summon monsters. ● 5: Once per turn: You can destroy all cards your opponent controls.


                                      UR Rarity
                                      1 cardShadow of the Six Samurai - Shien
                                      UR Rarity
                                      1 cardShadow of the Six Samurai - Shien
                                      Shadow of the Six Samurai - Shien
                                      EARTH
                                      Shadow of the Six Samurai - Shien
                                      • ATK:

                                      • 2500

                                      • DEF:

                                      • 400


                                      2 Level 4 "Six Samurai" monsters Once per turn (Quick Effect): You can detach 1 material from this card, then target 1 "Six Samurai" monster you control with less than 2000 ATK; its original ATK becomes 2000 until the end of this turn.




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