Created by: YGO Mod (20517634)

Created On: 04/25/2025

Galactica Order

Need 28 UR

 Rarity
Bright Sentinel3 card
 Rarity
Cosmo Titan3 card
 Rarity
Galactica Oblivion3 card
 Rarity
Strange Traveler3 card
 Rarity
Transam Linac2 card
 Rarity
Transamu Ephyrai1 card
 Rarity
Vortex Shooter2 card
 Rarity
Galactica Force1 card
 Rarity
Meteor Charge1 card
 Rarity
Secret Order3 card
 Rarity
Tribute to The Doomed1 card
 Rarity
Universal Storm3 card
 Rarity
Buffered Slime1 card
 Rarity
Trap Hole1 card

Main: 30

 Rarity
 Rarity
3 cardBright Sentinel
 Rarity
 Rarity
3 cardBright Sentinel
Bright Sentinel
LIGHT 4
Bright Sentinel
  • ATK:

  • 1500

  • DEF:

  • 100


A galactic warrior that protects order. When its companions are in trouble, it comes rushing with a flash. Migyui Gyaran Gonaidyue!


 Rarity
 Rarity
3 cardCosmo Titan
 Rarity
 Rarity
3 cardCosmo Titan
Cosmo Titan
LIGHT 7
Cosmo Titan
  • ATK:

  • 2300

  • DEF:

  • 1800


An insttumient of conquest controlled by 5 rings. It reduces the civilizations in its path to mere dust. Duguyahi Bu Zuwahi!


 Rarity
 Rarity
3 cardGalactica Oblivion
 Rarity
 Rarity
3 cardGalactica Oblivion
Galactica Oblivion
LIGHT 7
Galactica Oblivion
  • ATK:

  • 2500

  • DEF:

  • 2500


Fight for the Light! Good Night!


 Rarity
 Rarity
3 cardStrange Traveler
 Rarity
 Rarity
3 cardStrange Traveler
Strange Traveler
LIGHT 4
Strange Traveler
  • ATK:

  • 1100

  • DEF:

  • 200


[REQUIREMENT] If you have a face-up Galaxy Type Normal Monster on your field, send the top card of your Deck to the Graveyard. [EFFECT] 1 face-up monster on your opponent's field loses 500 ATK until the end of this turn.


 Rarity
 Rarity
2 cardTransam Linac
 Rarity
 Rarity
2 cardTransam Linac
Transam Linac
LIGHT 4
Transam Linac
  • ATK:

  • 1600

  • DEF:

  • 0


Fight for the Light! Pure Finish!


 Rarity
 Rarity
1 cardTransamu Ephyrai
 Rarity
 Rarity
1 cardTransamu Ephyrai
Transamu Ephyrai
LIGHT 4
Transamu Ephyrai
  • ATK:

  • 1200

  • DEF:

  • 500


[REQUIREMENT] If your opponent has a monster on their field, send the top card of your Deck to the Graveyard. [EFFECT] 1 face-up "Transamu Rainac" on your field gains 1000 ATK until the end of this turn.


 Rarity
 Rarity
2 cardVortex Shooter
 Rarity
 Rarity
2 cardVortex Shooter
Vortex Shooter
LIGHT 4
Vortex Shooter
  • ATK:

  • 1400

  • DEF:

  • 1000


A galactic warrior that attacks by throwing saucers. Igyai Du Zuwaai!


 Rarity
 Rarity
1 cardGalactica Force
 Rarity
 Rarity
1 cardGalactica Force
Galactica Force
Spell Normal
Galactica Force

    [REQUIREMENT] Shuffle 3 Galaxy Type monsters from your Graveyard into the Deck. [EFFECT] All face-up Galaxy Type Normal Monsters on your field gain ATK equal to [the number of face-up Normal Monsters on the field] x 300 until the end of this turn.


     Rarity
    SR Rarity
    1 cardHammer Crush
     Rarity
    SR Rarity
    1 cardHammer Crush
    Hammer Crush
    Spell Normal
    Hammer Crush

      [REQUIREMENT] Send 1 card from your hand to the Graveyard. [EFFECT] Destroy 1 Spell/Trap Card on your opponent's field.


       Rarity
       Rarity
      1 cardMeteor Charge
       Rarity
       Rarity
      1 cardMeteor Charge
      Meteor Charge
      Spell Normal
      Meteor Charge

        [REQUIREMENT] None [EFFECT] Choose 1 face-up Galaxy Type monster on your field. If it attacks a Defense Position monster this turn, inflict piercing battle damage (if the ATK of the attacking monster exceeds the DEF of the attack target, inflict the difference). Also, if the chosen monster is a Normal Monster, you can change the battle position of 1 monster on your opponent's field (Attack Position becomes face-up Defense Position, Defense Position becomes face-up Attack Position).


         Rarity
         Rarity
        3 cardSecret Order
         Rarity
         Rarity
        3 cardSecret Order
        Secret Order
        Spell Normal
        Secret Order

          [REQUIREMENT] None [EFFECT] Special Summon 1 Level 7 Normal Monster from your hand or Graveyard face-up to your field. This turn, the monster Special Summoned by this effect gains 700 ATK, and cannot be destroyed by an opponent's Trap Card effects.


           Rarity
          SR Rarity
          1 cardTalismanic Seal Array
           Rarity
          SR Rarity
          1 cardTalismanic Seal Array
          Talismanic Seal Array
          Spell Normal
          Talismanic Seal Array

            [REQUIREMENT] Shuffle 4 monsters from your Graveyard into the Deck. [EFFECT] 1 face-up monster on your opponent's field loses ATK equal to [its Level] x 200 until the end of this turn.


             Rarity
             Rarity
            1 cardTribute to The Doomed
             Rarity
             Rarity
            1 cardTribute to The Doomed
            Tribute to The Doomed
            Spell Normal
            Tribute to The Doomed

              [REQUIREMENT] Send 1 card from your hand to the Graveyard. [EFFECT] Destroy 1 monster on the field.


               Rarity
               Rarity
              3 cardUniversal Storm
               Rarity
               Rarity
              3 cardUniversal Storm
              Universal Storm
              Spell Normal
              Universal Storm

                [REQUIREMENT] You have a face-up Galaxy Type monster on your field. [EFFECT] Destroy 1 Spell/Trap Card on your opponent's field.


                 Rarity
                 Rarity
                1 cardBuffered Slime
                 Rarity
                 Rarity
                1 cardBuffered Slime
                Buffered Slime
                Trap Normal
                Buffered Slime

                  [REQUIREMENT] When an opponent's Level 8 or lower monster declares an attack. [EFFECT] Send the top card of your Deck to the Graveyard. This turn, you take no battle damage. Also, if your LP are 3000 or more, take 2000 damage.


                   Rarity
                   Rarity
                  1 cardTrap Hole
                   Rarity
                   Rarity
                  1 cardTrap Hole
                  Trap Hole
                  Trap Normal
                  Trap Hole

                    [REQUIREMENT] When your opponent Normal Summons a monster with 1000 or more ATK. [EFFECT] Destroy that monster.




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