G Golem Deck #472158 — Yu-Gi-Oh! OCG
55 Main, 15 Extra, incl. Achichi @Ignister x3, Artifact Lancea x3, Pikari @Ignister x3. Created Apr 21, 2025 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 04/21/2025
Main Deck (55)
- Achichi @Ignister x3
- Artifact Lancea x3
- Gatchiri @Ignister x1
- Hiyari @Ignister x1
- Mathmech Circular x1
- Mathmech Subtraction x1
- Maxx "C" x2
- Mulcharmy Fuwalos x2
- Pikari @Ignister x3
- Wizard @Ignister x1
- Ash Blossom & Joyous Spring x3
- Backup @Ignister x3
- Bururu @Ignister x1
- Effect Veiler x2
- Ghost Belle & Haunted Mansion x2
- Mathmech Sigma x1
- A.I. Connect x1
- A.I. Meet You x1
- A.I.dle Reborn x1
- Called by the Grave x2
- Crossout Designator x1
- Cynet Mining x3
- Ignister A.I.Land x2
- Mathmech Equation x1
- Raigeki x3
- Triple Tactics Talent x2
- Triple Tactics Thrust x1
- Infinite Impermanence x2
- Red Reboot x1
- SA.I.dekick x1
- Solemn Judgment x3
Extra Deck (15)
- Allied Code Talker @Ignister x1
- Cyberse Wicckid x1
- Dark Infant @Ignister x2
- Dark Templar @Ignister x1
- Decode Talker Heatsoul x1
- Firewall Dragon x1
- Firewall Dragon Darkfluid x1
- Firewall Dragon Singularity x1
- G Golem Crystal Heart x1
- Link Decoder x1
- Splash Mage x1
- Transcode Talker x1
- Firewall Saber Dragon x1
- Primathmech Alembertian x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 32/100 (±6 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 46 |
| Going First | 50 |
| Going Second | 58 |
| Meta Power | provisional |
| Tournament Reliability | 35 |
- Primary strategy: Midrange
- Secondary strategies: Stun, Toolbox
- Format: ocg
Legality
Main 55 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 4 violation(s).
Identity & game plan
- Win condition: Link and Synchro Extra Deck boss monsters (Firewall Dragon Singularity, Firewall Dragon Darkfluid, Allied Code Talker @Ignister, Dark Templar @Ignister) built from Cyberse monsters, with an Ignister and Mathmech engine.; Stun-style hand-trap and negation disruption (Ash Blossom, Infinite Impermanence, Effect Veiler, Red Reboot, Ghost Belle) to protect the board until the Extra Deck boss lands.
- Turn 1 (going first): Open a starter (Cynet Mining, Achichi @Ignister, Backup @Ignister, or A.I. Connect) to search a Cyberse engine piece, then link into a 2300-ATK Link monster; the list has no verified combo lines to confirm the exact sequence.
- Turn 2 (going second): Hold hand traps (Ash Blossom, Effect Veiler, Ghost Belle, Infinite Impermanence) to answer the opponent's first summon or activation, then rebuild the board through the Cyberse Link pieces.
- Recovery: Recur Cyberse monsters from the GY through Dark Templar @Ignister, Allied Code Talker, and Splash Mage, but Splash Mage and Link Decoder are Forbidden so that recovery path is not legal in this list.
- After siding: No side deck is registered, so there is no post-side plan; the list cannot be adjusted between games in this export.
Why it scores here
This deck is Illegal in OCG as submitted: four Forbidden cards are present and three cards exceed their copy limits, so the score is capped and reflects structural read only. Its opening is reasonably reliable on paper, with P(at least one searcher in a 5-card hand) about 0.81 and P(at least one hand trap in a 6-card hand going second) about 0.87, both Inferred from the hypergeometric draw table. Interaction is dense (about 18 negation-text cards and 15 hand traps), which earns credit for disruption, but the Forbidden Link Decoder and Splash Mage are removed in a legal build, cutting the recovery route. No combo boards were recorded, so the ceiling and median are text-only inferences rather than observed output. Archetype popularity was not used to earn points: the exact G Golem name purity is 1.4 percent, and the score comes from the system of starters, interaction and Extra Deck boss coverage, not from averaging card scores.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 55 | P(at least one searcher in a 5-card hand) about 0.81; the Cyberse starters are spread across many cards so the engine is reachable but not locked (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 40 | 25 level-0 cards and 26 tech cards make the hand heavy with non-starters; the 40 to 55 range reflects the brick risk (Inferred) |
| D3 | Combo Conversion & Ceiling | 45 | No parseable combo boards, so the ceiling rests on the Extra Deck link chain text alone (Inferred) |
| D4 | Combo Floor & Median Output | 40 | No observed median output exists; the score is a text-only estimate of typical board conversion (Inferred) |
| D5 | Interruption Resilience & Route Redundancy | 52 | Several independent hand-trap and search lines give some route redundancy after one disruption, but the Forbidden pieces are not legally available (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 45 | Searchers and recursion are present, but no resource signature was recorded; the grind is text-only (Inferred) |
| D7 | End-Board & Interaction Quality | 58 | Dense negation and hand-trap text (about 18 negation cards) covers multiple interaction types; the Forbidden pieces are removed in a legal build (Inferred semantic read) |
| D8 | Going-Second & Board-Breaking Power | 60 | Going-second hand-trap probability about 0.87 offers reasonable answers to a first summon; no going-second boards were observed (Inferred) |
| D9 | Offensive Pressure & Closing Power | 55 | Firewall Dragon Singularity (3500 ATK) and Firewall Dragon Darkfluid (3000 ATK) give strong end-board stats; the path to them is not verified (Verified card text, Inferred conversion) |
| D10 | Main Deck Efficiency & Flexibility | 38 | Exact archetype purity 1.4 percent with 69 off-archetype copies and 26 tech slots gives a low-coherence main deck (Verified composition) |
| D11 | Extra Deck Efficiency & Coverage | 55 | 13 Link, 1 Synchro, and 1 XYZ Extra Deck monsters with mostly Cyberse access give coverage, but the Mathmech and Code Talker pieces are split across sub-archetypes (Verified composition) |
| D12 | Side Deck Adaptability | 5 | No side deck is listed, so there is no post-side adaptability (Verified) |
| D13 | Matchup Coverage & Format Fit | 30 | No tournament link or dated meta sample, so format fit is provisional (Provisional) |
| D14 | Pilotability & Error Tolerance | 40 | The deck has many decision points across hand traps, negations and Link timing, which raises the pilot skill needed (Inferred) |
How the score was computed
Strategy profile: Midrange. Structural ≈ 46, Going First ≈ 50, Going Second ≈ 58, Meta = provisional, Tournament Reliability ≈ 35. Modifiers: banlist exposure (-12). Final formula: 0.80*Structural + 0.20*TournamentReliability (Meta provisional), then banlist modifier -12 for Illegal status: 0.80*46 + 0.20*35 - 12 = 31.8, rounded to 32
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.81 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Dense hand-trap and negation coverage (15 hand traps, 18 negation-text cards)
- Searcher density gives a high chance of a starter in the opening hand
- Strong Extra Deck boss stats in Firewall Dragon Singularity and Firewall Dragon Darkfluid
Weaknesses
- Illegal in OCG: four Forbidden cards and three over-limit cards
- Low archetype coherence (1.4 percent exact G Golem purity, 69 off-archetype copies)
- No side deck and no recorded combo boards
Critical choke points
- Legal copy limits remove most of the hand-trap density needed to protect the board
- The Forbidden Link Decoder and Splash Mage remove the Cyberse recovery path
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | Called by the Grave (2), Triple Tactics Talent (2), Link Decoder (1), Splash Mage (1) | Legal OCG replacements of the same role (negation, Cyberse recursion) | Forbidden cards must be removed before the list is legal, and the score cannot be read as a normal evaluation until it is. |
| 2 | Third copies of Ash Blossom & Joyous Spring and Solemn Judgment, and the second Maxx C | Legal copies or a different hand trap | These exceed the copy limits and must be reduced to the legal count. |
Evidence & confidence
- Verified: Deck is Illegal: 4 Forbidden cards and 3 over-limit cards; Main 55 and Extra 15 are within OCG size limits; side is 0; Exact G Golem name purity 1.4 percent (1 of 70 archetype copies); Extra Deck: 13 Link, 1 Synchro, 1 XYZ
- Inferred: Hand-trap probability 0.87 going second and searcher probability 0.81 going first (hypergeometric); Interaction density suggests strong disruption, subject to the legal list
- Provisional: Meta Power and format fit (no dated metagame sample)
- Data gaps: No combos supplied: floor, median, and ceiling are text-only inference No tournament link: archetype meta-share and per-pilot match record are absent No win-rate telemetry exists in YGOVN for this deck Meta Power is provisional without a dated metagame sample No side deck registered, so post-side is unscored
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