Cipher Deck #469944 — Yu-Gi-Oh! OCG

53 Main, 15 Extra, incl. Forbidden Droplet x3, Artifact Lancea x2, Droll & Lock Bird x2. Created Apr 19, 2025 by YGO Mod.

Deck Cipher OCG

Created by: YGO Mod (20517634)

Created On: 04/19/2025

 
 


Official AI Deck Power Analysis
ComboConfidence: Low
35± 8/ 100
Power Score
Structural 58
Reliability 42
Going First 55
Going Second 52

Deck — Deck Power Evaluation

Final Contextual Deck Power: 35/100 (±8 · Confidence: Low)

Overall score Value
Structural Deck Power 58
Going First 55
Going Second 52
Meta Power provisional
Tournament Reliability 42
  • Primary strategy: Combo
  • Secondary strategies: Stun, Toolbox
  • Format: ocg

Legality

Main 53 / Extra 15 / Side 0 — status: Illegal. 4 violation(s).

Identity & game plan

  • Win condition: Xyz Summon high-ATK Galaxy-Eyes / Photon / Number Xyz monsters (Cipher X, Number 62, Neo C62, Number C107, Full Armor) from a 15-card Extra Deck and close with 4000+ ATK boards.; Galaxy-Eyes Photon Dragon and Galaxy-Eyes Solflare Dragon as extra-deck-free bodies that feed the Galaxy/Photon engine through Galaxy Soldier and Galaxy Wizard.
  • Turn 1 (going first): Open Galaxy Soldier or Galaxy Wizard to reach a Galaxy/Photon starter, then Galaxy Expedition or Galaxy Summoner into a Level 8 Xyz (Photon Emperor, Galaxy-Eyes Afterglow) for a 3000+ ATK Xyz.
  • Turn 2 (going second): Use hand traps (Ash Blossom, Infinite Impermanence, Evenly Matched, Maxx "C") to break the opponent's first combo, then rebuild through Galaxy Soldier and Galaxy Wizard into an Xyz.
  • Recovery: Galaxy Photon Dragon and Galaxy Summoner can rebuild from the GY via their once-per-turn effects; Galaxy Soldier can re-search a Galaxy monster from the Deck.
  • After siding: Not applicable: the list has no Side Deck, so no post-side plan exists in the submitted form.

Why it scores here

The list is illegal as submitted: two Forbidden cards (Called by the Grave, Triple Tactics Talent) and two copies each of Maxx "C" and Droll & Lock Bird exceed OCG limits, so the score is structural-only and capped low. Within that theoretical read, the Galaxy/Photon engine opens reasonably often (hypergeometric P(at least one archetype-core card in a 5-card opening hand) ≈ 0.80, Inferred) and the Extra Deck gives several high-ATK Xyz closers. Output is scored from the system (engine cohesion, hand-trap density, Extra Deck coverage), not from averaging card scores. The deck has no recorded boards, so floor, median and ceiling are text-inferred only and the ceiling is not reported as the typical result. Popularity and archetype usage did not earn points, and the usage-statistics core-card list reads as unreliable because it marks Extra-Deck cards present in the deck as absent.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 66 P(≥1 archetype-core card in 5-card hand) ≈ 0.80; P(≥1 searcher text card in 5) ≈ 0.70; starters present via Galaxy Soldier x2 and Galaxy Wizard x2 (Inferred)
D2 Opening-Hand Quality & Brick Management 55 53-card main with 20 tech and 13 hand-trap-tagged cards; several non-engine cards (Droplet, Called by the Grave, Triple Tactics Talent) likely dead in some hands (Inferred)
D3 Combo Conversion & Ceiling 68 Extra Deck holds Number 62, Number C62, Cipher X, Full Armor and Number C107 as closers; no recorded boards to confirm conversion (Inferred, text-only)
D4 Combo Floor & Median Output 52 No combo boards supplied; median output assumed mid-range from engine text, not measured (Inferred)
D5 Interruption Resilience & Route Redundancy 58 13 hand-trap-tagged cards and 18 negation-text cards give several interruption answers, but few go through a single starter (Inferred)
D6 Resource Economy, Recovery & Grind 50 Recovery depends on Galaxy Summoner, Galaxy Photon Dragon and Galaxy Soldier GY/Deck effects; no resource signature data (Inferred)
D7 End-Board & Interaction Quality 62 Negation text on 18 cards and removal text on 17 cards; Tachyon Transmigration, Ash Blossom and Infinite Impermanence layer interaction (Inferred from text)
D8 Going-Second & Board-Breaking Power 60 Going-second hand-trap group ≈ 0.83 P(≥1 in 6-card hand) and Level 8 Xyz breakers (Inferred)
D9 Offensive Pressure & Closing Power 66 Several 4000+ ATK Xyz (Cipher X, Number 62, Neo C62) and a 4500 ATK Number C107 (Verified stat, Inferred closing)
D10 Main Deck Efficiency & Flexibility 45 36 distinct main cards, 20 tech slots and a 53-card main; compactness is weak for the engine (Inferred)
D11 Extra Deck Efficiency & Coverage 70 15 Extra Deck slots: 13 Xyz and 2 Link, strongly Galaxy-Eyes/Photon coherent (Verified composition, Inferred use)
D12 Side Deck Adaptability 20 Side Deck is empty; no post-side plan can be scored (Verified)
D13 Matchup Coverage & Format Fit 45 No tournament link or dated meta sample; format fit is provisional (Provisional)
D14 Pilotability & Error Tolerance 30 Multi-step Xyz-material lines across many cards with several once-per-turn effects (Inferred)

How the score was computed

Strategy profile: Combo. Structural ≈ 58, Going First ≈ 55, Going Second ≈ 52, Meta = provisional, Tournament Reliability ≈ 42. Modifiers: banlist_exposure (-12). Final formula: 0.80*Structural(58) + 0.20*TournamentReliability(42) + Modifiers(-12) = 43 uncapped; Illegal cap applied -> 35. Meta provisional.

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.8 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Dense Galaxy/Photon engine with multiple starters and recursion
  • Several high-ATK Xyz closers in a 15-card Extra Deck
  • Strong negation package (hand traps plus Tachyon Transmigration)

Weaknesses

  • Illegal copy and banned-card count in the submitted list
  • No Side Deck, so no post-side adaptability
  • High-complexity Xyz-material lines with many once-per-turn effects
  • Many tech and situational slots reduce main-deck consistency

Critical choke points

  • Galaxy Soldier / Galaxy Wizard as the only frequent Galaxy-monster searchers
  • The Extra Deck Xyz needs two Level 8 materials on the field
Priority Remove Add Reason
1 Called by the Grave x2 and Triple Tactics Talent x2 Legal alternatives within OCG Forbidden/Limited limits (e.g., one Maxx "C" and one Droll & Lock Bird) Restores legality before any competitive score is meaningful.
2 Duplicate Maxx "C" and Droll & Lock Bird A third Galaxy monster or a Side Deck Brings the list within copy limits and gives the best-of-3 adaptability it lacks.

Evidence & confidence

  • Verified: Main 53 / Extra 15 / Side 0 within OCG size rules; Called by the Grave and Triple Tactics Talent are Forbidden in OCG and run 2 copies each; Maxx "C" and Droll & Lock Bird are Limited and run 2 copies each; No Side Deck present
  • Inferred: Hypergeometric consistency estimates (P≈0.80 core in 5; P≈0.83 hand-trap in 6); Engine coherence across Galaxy / Photon / Galaxy-Eyes sub-archetypes; Hand-trap and negation density as interruption resilience; Closing power from Xyz ATK values in the Extra Deck
  • Provisional: Meta Power and format fit (no dated sample); Tournament reliability (no tournament link)
  • Data gaps: Illegal list: Forbidden and over-limit cards are present, so this is a structural-only read No combos supplied: floor, median and ceiling are text-inferred No tournament link: meta-share and per-pilot record absent Usage statistics mark Extra-Deck Xyz cards present in this deck (e.g., Number 62, Number 107, Cipher X) as absent; the core-present % (40) is likely a matching artifact and was not used to score No win-rate telemetry for going-first/second, matchups or brick rates Meta Power is Provisional unless a dated metagame sample is supplied

More OCG Info

Cipher

Cipher Breakdown

 
 

 

 

 

 

 

 
 

 

 
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