D/D/D Deck #466010 — Yu-Gi-Oh! Duel Links

22 Main, 9 Extra, incl. D/D Swirl Slime x3, D/D Necro Slime x2, D/D Savant Kepler x2 - Skill: Tuning of the Doom King.

Created by: YGO Mod (20517634)

Created On: 04/15/2025

Tuning of the Doom King
 
 


Official AI Deck Power Analysis
ComboConfidence: MediumEvaluated Oct 29, 2026
65± 8/ 100
Power Score
Structural 64
Reliability 58
Going First 66
Going Second 62

Deck — Deck Power Evaluation

Final Contextual Deck Power: 65/100 (±8 · Confidence: Medium)

Overall score Value
Structural Deck Power 64
Going First 66
Going Second 62
Meta Power provisional
Tournament Reliability 58
  • Primary strategy: Combo
  • Secondary strategies: Stun, Tempo
  • Format: duel-links

Legality

Main 22 / Extra 9 / Side 0 — status: Legal.

Identity & game plan

  • Win condition: Fusion, Xyz and Synchro boss summons from the D/D engine (D/D/D Wave High King Caesar, D/D/D Flame High King Genghis, D/D/D Oracle King d'Arc) backed by ATK-boosting Pendulum and Graveyard recursion; Pendulum Doom King Armageddon and Oblivion King Abyss Ragnarok attacking through a hand-trap and Droplet-protected board
  • Turn 1 (going first): Swirl Slime or Necro Slime into a Dark Contract search, then a Fusion or Xyz boss; Droll and Veiler are held for the opponent's turn
  • Turn 2 (going second): Hold Droll & Lock Bird and Effect Veiler (about 48% to have one in a 6-card hand) against the opponent's first summon, then rebuild through Graveyard Fusion from Necro Slime
  • Recovery: Graveyard recursion: Necro Slime fusion from the GY and Lamia or Swirl special summons from hand to rebuild the engine after a clear
  • After siding: No side deck is built (side 0), so there is no post-side plan; adaptability is structural only

Why it scores here

The deck reliably opens a functional plan: Swirl Slime (three copies, about 56% to hold one in a 5-card hand) plus two Dark Contract searchers (about 67% for at least one searcher) and multi-copy Necro and Kepler give it several independent starters, which pushes consistency into the mid-to-high 60s. Interaction is the strongest part of the system: negation and removal text across Dog, Kepler, Siegfried, High King Genghis, Caesar and the two Level 1 hand traps lets it contest the opponent's turn at several points. Its closing power comes from several 2,600 to 3,200 ATK bosses, but the ceiling and median are not separately measurable because the deck has no recorded boards, so combo conversion is scored from text only and kept near 52 to 60. Popularity and archetype usage did not earn points; the score comes from consistency, redundancy, interaction and closing power on the system, not from averaging card scores. Meta Power is provisional and the deck has no side, so the final score carries a wide band.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 68 P(at least one Swirl Slime in 5 cards) = 0.56 going first; two Dark Contract searchers give about 67% for at least one searcher (Inferred)
D2 Opening-Hand Quality & Brick Management 66 Most main-deck cards are D/D starters or searchers; bricks come from Book of Eclipse and the Pendulum-only cards that need a Pendulum zone (Inferred)
D3 Combo Conversion & Ceiling 60 Fusion, Xyz and Synchro bosses with GY recursion suggest a high ceiling, but there are no recorded boards to measure it (Inferred, text-only)
D4 Combo Floor & Median Output 52 No recorded combo boards, so the median and floor cannot be measured; score held near neutral (Provisional)
D5 Interruption Resilience & Route Redundancy 66 Necro Slime and Swirl Slime recover from the Graveyard and Lamia and the Dark Contracts give several restart lines (Inferred)
D6 Resource Economy, Recovery & Grind 62 Graveyard Fusion and special summon recursion regenerate resources; Dark Contract with the Gate costs 1000 LP per Standby Phase (Inferred from text)
D7 End-Board & Interaction Quality 74 Six negate and removal effects across the main and extra deck, plus two hand traps and Forbidden Droplet (Inferred semantic read; interaction density not measured)
D8 Going-Second & Board-Breaking Power 64 Two hand traps (48% to have one in a 6-card hand going second) and Dog and High King Genghis negation give a real going-second answer (Inferred)
D9 Offensive Pressure & Closing Power 74 Bosses at 2,600 to 3,200 ATK, Armageddon at 3,000 ATK with a +800 Pendulum pump, and d'Arc lifegain (Verified card text, Inferred closing)
D10 Main Deck Efficiency & Flexibility 70 22 main cards with 15 distinct and 9 singletons; four techs and a Book of Eclipse dilute the engine slightly (Verified composition)
D11 Extra Deck Efficiency & Coverage 70 Fusion 5, Xyz 3 and Synchro 1 across 9 Extra cards; Genghis is run twice and Lyrilusc Ensemblue Robin is a flex Xyz that Level 1 starters can enable (Verified composition, Inferred)
D12 Side Deck Adaptability 40 No side deck is built (side 0), so adaptability is only structural (Provisional)
D13 Matchup Coverage & Format Fit 50 No tournament link, meta share or matchup records in the evidence (Provisional)
D14 Pilotability & Error Tolerance 45 Multi-step fusions from the Graveyard, Pendulum scale tracking and optional triggers demand careful sequencing (Inferred)

How the score was computed

Strategy profile: Combo. Structural ≈ 64, Going First ≈ 66, Going Second ≈ 62, Meta = provisional, Tournament Reliability ≈ 58. Modifiers: engine compactness (2); no reliable combo or win data (0); banlist exposure (0). Final formula: 0.80*Structural + 0.20*TournamentReliability (Meta provisional): 0.80*64.12 + 0.20*58 = 62.9, plus +2 modifiers = 64.9, rounded to 65

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.56 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Several independent starters (Swirl Slime x3, Necro Slime x2, Kepler x2, Dark Contract searchers x4) and a Graveyard recursion route
  • Broad negation and removal across the main and extra deck, plus two hand traps
  • High closing ATK across several bosses with no restricted cards

Weaknesses

  • No recorded boards, so combo conversion and median output cannot be verified
  • No side deck, so there is no post-side adaptation
  • Pendulum-only cards and Book of Eclipse can brick or hurt consistency

Critical choke points

  • D/D/D Wave High King Caesar and the Level 6 Fiend XYZ material chain
  • Dark Contract searchers, since most D/D routes start from a searcher or Swirl Slime
  • Negating a Fusion or Xyz summon before it completes
Priority Remove Add Reason
1 Book of Eclipse Dark Contract with Patent License (core in the usage stats, not run here) Book of Eclipse is a situational card for a deck with no Book-of-based engine; usage stats mark Patent License as a core card, but this is a usage-only signal, not a tested result (Inferred)

Evidence & confidence

  • Verified: Legal in Duel Links, 22 main, 9 extra, 0 side, all copies within limits; Copy histogram and Extra-Deck breakdown (5 Fusion, 1 Synchro, 3 Xyz); Card text and banlist status are all Unlimited
  • Observed: Usage statistics show 24 core archetype rows, but in this deck flags conflict with the card list for Siegfried, Flame King Genghis and Caesar Ragnarok
  • Inferred: Starter probabilities from the hypergeometric table (P(Swirl Slime >= 1 in 5) = 0.56, searcher >= 1 = 0.67); Interaction, closing and going-second scores from card text; Blend of the Combo profile and the Stun secondary is disclosed but not blended
  • Provisional: Meta Power (null) and matchup fit (D13 = 50); Side-deck adaptability (D12) because no side is built; Tournament reliability
  • Data gaps: no combos supplied: combo floor, median and ceiling are text-only inference no tournament link: archetype meta-share and per-pilot match record are absent no win-rate telemetry for going-first or going-second, matchup or brick rates usage statistics conflict with the card list: in this deck is false for D/D/D Cursed King Siegfried, D/D/D Flame King Genghis and D/D/D Wave Oblivion King Caesar Ragnarok, but all three appear in the Extra Deck, so core-card presence 41.7 is unreliable archetype purity.off_archetype_copies reports 31, but its own archetype_spread sums to 7 non-D/D copies, so the preprocessor count looks wrong Meta Power is provisional unless a dated metagame sample is supplied

More Duel Links Info

D/D/D

D/D/D Breakdown

 
 

 

 

 

 

 

 
 

 

 
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