Invoked Deck #460487 — Yu-Gi-Oh! TCG
55 Main, 15 Extra, incl. Aleister the Invoker x3, Droll & Lock Bird x3, Nibiru, the Primal Being x3. Created Apr 9, 2025 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 04/09/2025
Main Deck (55)
- Aleister the Invoker x3
- Droll & Lock Bird x3
- Nibiru, the Primal Being x3
- Blue-Eyes White Dragon x2
- Ash Blossom & Joyous Spring x3
- Effect Veiler x3
- Ghost Ogre & Snow Rabbit x3
- Maiden of White x3
- Sage with Eyes of Blue x3
- Bingo Machine, Go!!! x2
- Forbidden Droplet x3
- Harpie's Feather Duster x1
- Invocation x2
- Lightning Storm x2
- Magical Meltdown x2
- Mausoleum of White x1
- Roar of the Blue-Eyed Dragons x1
- Terraforming x1
- Wishes for Eyes of Blue x3
- Evenly Matched x3
- Infinite Impermanence x3
- Majesty of the White Dragons x1
- Solemn Judgment x3
- True Light x1
Extra Deck (15)
- Blue-Eyes Tyrant Dragon x1
- Invoked Mechaba x2
- Neo Blue-Eyes Ultimate Dragon x1
- Hieratic Seal of the Heavenly Spheres x1
- S:P Little Knight x1
- Spirit with Eyes of Blue x2
- Azure-Eyes Silver Dragon x1
- Black Rose Moonlight Dragon x1
- Blue-Eyes Spirit Dragon x3
- Blue-Eyes Ultimate Spirit Dragon x1
- Lightstorm Dragon x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 28/100 (±8 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 41 |
| Going First | 38 |
| Going Second | 40 |
| Meta Power | provisional |
| Tournament Reliability | 35 |
- Primary strategy: Combo
- Secondary strategies: Toolbox, Stun
- Format: tcg
Legality
Main 55 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 3 violation(s).
Identity & game plan
- Win condition: Blue-Eyes Extra Deck boss monsters (Blue-Eyes Ultimate Spirit Dragon, Neo Blue-Eyes Ultimate Dragon, Blue-Eyes Tyrant Dragon) reached through Synchro, Fusion and Link summons; Invoked Mechaba (Fusion) with its quick-effect negation, supported by Aleister the Invoker and Invocation
- Turn 1 (going first): Normal Summon a Tuner (Sage with Eyes of Blue, Maiden of White, Effect Veiler) to search or set up, then build a Synchro or Link into a Blue-Eyes boss while holding hand traps (Ash Blossom, Droll & Lock Bird, Nibiru) for protection; the plan depends on drawing a Tuner and a Blue-Eyes starter in the opening 5
- Turn 2 (going second): Use the six-card hand's hand traps (21 hand-trap tags) to negate the opponent's first engine, then rebuild with Wishes for Eyes of Blue or Bingo Machine, Go!!! and a Blue-Eyes Extra Deck monster
- Recovery: Recover through Forbidden Droplet, Lightning Storm and Magical Meltdown for board interaction, then re-search Aleister the Invoker or Blue-Eyes White Dragon to restart; recovery is text-based and not measured
- After siding: Not assessable: the deck has no side deck (Side Deck size 0), so there is no post-side plan
Why it scores here
The deck has real interaction density: 21 hand-trap tags and 17 negation-text cards, plus Extra Deck bosses such as Neo Blue-Eyes and Blue-Eyes Tyrant that can end a game from the Extra Deck. Those are the reasons it earns its mid-range structural score. Its consistency is weak: only 9 of 55 Main Deck cards carry the exact Invoked name (12.9% purity), 61 cards are off-archetype, and the Blue-Eyes, Invoked and Solemn lines do not share a single engine. No recorded boards exist, so combo ceiling and median are text-only inferences and score low. The list is illegal in the TCG format: three cards exceed their copy limits, which caps the final score and makes this a theoretical, structural-only read. Popularity did not earn points, since the Invoked archetype's usage data confirms the real list but not its strength, and the score is not an average of card scores.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 45 | P(at least one 3-copy starter in opening 5) ≈ 0.25; core archetype group P(open ≥1 of 7 copies) ≈ 0.51; only 3 of 25 core usage-stat cards present (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 35 | 21 hand traps and 17 searchers overlap on the same starter role; 61 off-archetype copies raise dead-card risk in hand (Inferred) |
| D3 | Combo Conversion & Ceiling | 35 | No parseable boards in combo data, so ceiling is a text read of Blue-Eyes and Invoked boss lines only (Inferred) |
| D4 | Combo Floor & Median Output | 30 | No recorded boards, so the median output cannot be measured; starter diversity is unknown (Provisional) |
| D5 | Interruption Resilience & Route Redundancy | 40 | Hand traps and Forbidden Droplet give several interruption answers, but there is no measured route redundancy (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 35 | Search text is present (17 searcher tags) and Terraforming, Bingo Machine and Magical Meltdown help rebuild, but recursion is limited (Inferred) |
| D7 | End-Board & Interaction Quality | 60 | Interaction density is high (21 removal-text, 17 negation-text cards), with Ghost Ogre, Effect Veiler and Ash Blossom as layered answers (Inferred) |
| D8 | Going-Second & Board-Breaking Power | 45 | Hand traps and Lightning Storm cover going-second board breaks, but Solemn Judgment and Droll are over the copy limit (Inferred) |
| D9 | Offensive Pressure & Closing Power | 55 | Neo Blue-Eyes (4500 ATK) and Blue-Eyes Tyrant (3400 ATK) give strong end-board ATK when they land (Verified stat / Inferred use) |
| D10 | Main Deck Efficiency & Flexibility | 30 | Main Deck is 55 cards with 24 distinct names and 31 tech-tagged cards; compactness is poor for this format (Verified count / Inferred) |
| D11 | Extra Deck Efficiency & Coverage | 55 | Extra Deck is 15 cards across Synchro, Fusion and Link with 4 Link and 4 Fusion options; no fixed 15-slot plan is shown (Verified / Inferred) |
| D12 | Side Deck Adaptability | 10 | No side deck, so there is no post-side adaptability (Verified) |
| D13 | Matchup Coverage & Format Fit | 40 | Archetype meta-share is unavailable and no dated metagame sample was supplied, so this is Provisional |
| D14 | Pilotability & Error Tolerance | 30 | Many decision points between hand traps, quick effects and Synchro or Fusion steps; error tolerance is low (Inferred) |
How the score was computed
Strategy profile: Combo. Structural ≈ 41, Going First ≈ 38, Going Second ≈ 40, Meta = provisional, Tournament Reliability ≈ 35. Modifiers: banlist exposure (-10); engine conflicts (-2). Final formula: 0.80*Structural + 0.20*TournamentReliability (Meta provisional) = 39.8, then context modifiers -12 → 28; Illegal list, theoretical/structural-only
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.25 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Layered hand-trap and negation suite (21 hand-trap tags)
- High-ATK Extra Deck bosses such as Neo Blue-Eyes and Blue-Eyes Tyrant
- Extra Deck covers Synchro, Fusion and Link
Weaknesses
- Illegal copy counts on three cards
- Low archetype purity (12.9%) with 61 off-archetype copies
- No side deck
- No recorded combo boards to validate the engine
Critical choke points
- Opening hand needs a Tuner plus a Blue-Eyes starter; hypergeometric odds for any single 3-copy card in 5 cards are about 25%
- Extra Deck bosses depend on Synchro or Fusion materials that are not reliably in hand
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | One copy each of Ash Blossom & Joyous Spring, Solemn Judgment and Droll & Lock Bird (the excess copies) | Unlimited substitutes of the same role (e.g. a non-restricted hand trap or negation) | Restores legality; without it the list cannot be scored as a normal tournament deck |
| 2 | Off-archetype tech cards that do not feed the Blue-Eyes or Invoked engines | Core Blue-Eyes or Invoked starters and searchers | Raises archetype purity and reduces brick risk |
Evidence & confidence
- Verified: Legality: Illegal, with three copy-limit violations (Ash Blossom 3/2, Solemn Judgment 3/1, Droll & Lock Bird 3/1); Composition: 55 Main, 15 Extra, 0 Side; 21 hand-trap tags; 12.9% exact archetype purity; Card text and stats for Neo Blue-Eyes (4500 ATK) and Blue-Eyes Tyrant (3400 ATK)
- Inferred: Opening-hand consistency (P ≈ 0.25 per 3-copy starter in 5 cards); Interaction density and hand-trap resilience from card text; Going-second hand quality from the hand-trap count
- Provisional: Meta Power (null, no dated metagame sample); Matchup and format fit (archetype meta-share unavailable)
- Data gaps: No combos supplied: combo floor, median and ceiling are text-only inference No tournament link: archetype meta-share and per-pilot match record absent No win-rate telemetry (going-first/second, matchup, brick and starter rates) Meta Power is Provisional unless a dated metagame sample is supplied Deck has no title and no side deck
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