Crusadia Deck #458958 — Yu-Gi-Oh! OCG

46 Main, 17 Extra, incl. Crusadia Draco x3, Crusadia Leonis x3, Crusadia Maximus x3.

Created by: YGO Mod (20517634)

Created On: 04/06/2025

 
 


Official AI Deck Power Analysis
ComboConfidence: Low
30± 10/ 100
Power Score
Structural 55
Reliability 45
Going First 60
Going Second 52

Deck — Deck Power Evaluation

Final Contextual Deck Power: 30/100 (±10 · Confidence: Low)

Overall score Value
Structural Deck Power 55
Going First 60
Going Second 52
Meta Power provisional
Tournament Reliability 45
  • Primary strategy: Combo
  • Secondary strategies: Midrange, Toolbox
  • Format: ocg

Legality

Main 46 / Extra 17 / Side 0 — status under the rules at evaluation time: Illegal. 1 violation(s).

Identity & game plan

  • Win condition: Link-zone summon chain into high-ATK bosses (Dinomorphia Kentregina 4000, Jizukiru 3300, Rexterm 3000, World Legacy Lance 3000) with Crusadia Revival's attack-all effect for pressure (text-derived, unverified on boards); Kaiju hand summons (Gadarla, Jizukiru) onto the opponent's field by tribute, plus Dinomorphia Fusion pressure
  • Turn 1 (going first): Hand-summon a Defense-Position starter (Leonis, Draco, Reclusia, Maximus, Arboria) into a Link-pointed zone, Link-summon from the Extra Deck, then extend with Revival/Testament/Power (text-derived)
  • Turn 2 (going second): Six-card hand reaches a starter with P(>=1 starter) ~0.90 (Inferred); use Kaiju/Link board-breaking and Jizukiru negation text to contest the opponent's board
  • Recovery: Succession and Draco/Krawler/Magius searches and recursion from the GY; Crusadia Arboria banish-instead-of-destroy text protects Crusadia monsters (text-derived)
  • After siding: No side deck (0 cards): no post-side plan exists in this list

Why it scores here

This list is Illegal under OCG size rules (Extra Deck 17 vs maximum 15), so it receives a structural-only score capped at 30 rather than a normal contextual score. Its structural base of about 55 comes from the system: 16 hand-Summonable starters give an estimated P(>=1 starter in an opening 5) of about 0.90 (Inferred), and the Link Extra Deck and Link-zone summons are the engine. Boss power (Kentregina, Jizukiru, Rexterm, Lance) earns the offensive score, while the absence of any combo boards, the absence of a side deck, and the lack of any tournament or meta data hold the score down. Popularity did not earn points: the archetype core check and usage stats only confirm the list is real and accessible, and the score was not built by averaging individual card scores.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 62 P(>=1 hand-summonable starter in 5) ~0.90 from a 16-starter count; Link Extra Deck access depends on the starter line (Inferred)
D2 Opening-Hand Quality & Brick Management 55 Five distinct 3-copy starters are functionally overlapping and provide redundancy, but 11 Dinomorphia, 6 Kaiju and 6 World Legacy copies create dead-card risk without their own engine (Inferred)
D3 Combo Conversion & Ceiling 60 Revival, Testament and Link-zone summon text support a high ceiling, but no recorded combo boards exist to confirm conversion (Inferred semantic read)
D4 Combo Floor & Median Output 45 combo data is empty (total combos 0), so the median and floor are unmeasured and held near the midpoint (Inferred)
D5 Interruption Resilience & Route Redundancy 58 Redundant starters, Arboria banish-instead-of-destroy text, Crusadia Power protection and Vanguard target protection give several independent lines, though there is no hand trap (Inferred from card text)
D6 Resource Economy, Recovery & Grind 55 Succession, Draco, Krawler and Magius provide some recursion and search, but Kentregina and Dinomorphia LP costs drain resources (Inferred from text)
D7 End-Board & Interaction Quality 60 Negation and removal text on Jizukiru, World Legacy Crown, Equimax and Reclusia gives moderate interaction density, with zero hand traps (Inferred from text)
D8 Going-Second & Board-Breaking Power 55 Kaiju hand summons to the opponent's field and Revival's attack-all text help against an established board, but going-second split data is absent (Inferred)
D9 Offensive Pressure & Closing Power 70 Boss ATK (Kentregina 4000, Jizukiru 3300, Rexterm 3000, Lance 3000) and Link ATK boosts give strong closing power (verified stat, Inferred conversion)
D10 Main Deck Efficiency & Flexibility 55 46 Main cards with 17 distinct; 13 cards at 3 copies gives high redundancy but 40% of Main is off-archetype (verified composition, Inferred efficiency)
D11 Extra Deck Efficiency & Coverage 35 Extra Deck is 17 cards, two over the OCG limit of 15, with 12 Link and 5 Fusion monsters; the overflow is an efficiency failure (verified)
D12 Side Deck Adaptability 10 No side deck at all (0 cards), so there is no post-side adaptability (verified)
D13 Matchup Coverage & Format Fit 45 No tournament link, no archetype meta-share and no matchup data; held at a provisional midpoint (Provisional)
D14 Pilotability & Error Tolerance 45 Multi-step Link summons, Kaiju tribute rules and three archetype sub-lines raise decision load (Inferred)

How the score was computed

Strategy profile: Combo. Structural ≈ 55, Going First ≈ 60, Going Second ≈ 52, Meta = provisional, Tournament Reliability ≈ 45. Modifiers: No side deck (-3); Link-zone dependence on Extra Deck (-2). Final formula: No reliable metagame: 0.80*Structural + 0.20*TournamentReliability = 0.80*55 + 0.20*45 = 53; context modifiers -5 gives 48; Illegal legality (Extra 17 > 15) caps the result at 30 (structural-only, not a normal contextual score)


More OCG Info

Crusadia

Crusadia Breakdown

 
 

 

 

 

 

 

 
 

 

 
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