Fur Hire Deck #458111 — Yu-Gi-Oh! TCG
55 Main, 14 Extra, incl. Artifact Lancea x3, Beat, Bladesman Fur Hire x3, Donpa, Marksman Fur Hire x3. Created Apr 4, 2025 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 04/04/2025
Main Deck (55)
- Artifact Lancea x3
- Beat, Bladesman Fur Hire x3
- Bravo, Fighter Fur Hire x1
- Donpa, Marksman Fur Hire x3
- Droll & Lock Bird x3
- Dyna, Hero Fur Hire x1
- Filo, Messenger Fur Hire x3
- Helmer, Helmsman Fur Hire x2
- Rafale, Champion Fur Hire x1
- Recon, Scout Fur Hire x3
- Rex, Freight Fur Hire x2
- Sagitta, Maverick Fur Hire x1
- Seal, Strategist Fur Hire x3
- Wiz, Sage Fur Hire x1
- Ash Blossom & Joyous Spring x3
- Effect Veiler x3
- Ghost Belle & Haunted Mansion x3
- Fandora, the Flying Furtress x2
- Mayhem Fur Hire x3
- Reinforcement of the Army x1
- Rookie Fur Hire x3
- Gozen Match x1
- Infinite Impermanence x3
- There Can Be Only One x1
- Training Fur Hire, Fur All Your Training Needs x2
Extra Deck (14)
- Donner, Dagger Fur Hire x2
- Fire Fighting Daruma Doll x2
- Folgo, Justice Fur Hire x2
- I:P Masquerena x1
- S:P Little Knight x1
- Tri-Brigade Ferrijit the Barren Blossom x1
- Tri-Brigade Rugal the Silver Sheller x1
- Tri-Brigade Shuraig the Ominous Omen x2
- Underworld Goddess of the Closed World x1
- Brotherhood of the Fire Fist - Tiger King x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 35/100 (±8 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 53 |
| Going First | 50 |
| Going Second | 62 |
| Meta Power | provisional |
| Tournament Reliability | 45 |
- Primary strategy: Midrange
- Secondary strategies: Tempo, Toolbox
- Format: tcg
Legality
Main 55 / Extra 14 / Side 0 — status: Illegal. 4 violation(s).
Identity & game plan
- Win condition: Fur Hire board of 2000-2800 ATK monsters (Dyna, Rafale, Shuraig, Underworld Goddess) closing through Link and Fur Hire self-summon chains; Link monsters (Donner, Folgo, Tri-Brigade Shuraig) recurring Fur Hire monsters from the GY
- Turn 1 (going first): Main Phase self-summon chains from Seal, Recon, Filo, Beat or Donpa into a Link Summon, with Rookie Fur Hire or Mayhem Fur Hire for extra Fur Hire bodies; hand traps held back to protect the first board
- Turn 2 (going second): Hand traps (Ash Blossom, Ghost Belle, Effect Veiler, Infinite Impermanence, Droll & Lock Bird) answer the opponent's first board, then Fur Hire monsters rebuild
- Recovery: Fur Hire monsters in the GY are re-Summoned via Mayhem Fur Hire, Training Fur Hire, and Rex, Freight Fur Hire; Fandora and Reinforcement of the Army refill the hand
- After siding: Not assessable: the submitted list has no Side Deck (0 cards), so no post-side plan exists in the evidence
Why it scores here
The deck reliably opens its Fur Hire engine: 38 exact-name Fur Hire copies and about 72% odds of at least one of 12 searcher-text cards in a 5-card opening hand (Inferred), so the early board is usually live. Its strongest structural feature is interaction: 18 hand traps and 14 negation-text cards give it strong going-second answers to the opponent's first board (Inferred from card text). Conversion and median output are scored from card text alone because no recorded boards exist, which keeps the combo dimensions near the middle. The list is capped low because it is Illegal: it runs Forbidden Gozen Match and There Can Be Only One, three Ash Blossom copies against a limit of two, and three Droll & Lock Bird against a limit of one. The score does not reflect the archetype's popularity, which earned no points, and card scores were not averaged into the deck result.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 60 | P(at least one of 3 copies in a 5-card opening hand) = 0.25 per 3-copy card; archetype core (4 copies) at 0.32; searcher-text group (12 cards) at 0.72 (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 52 | 23 generic off-archetype copies and 18 hand traps with 20 tech cards raise brick risk; no hand-level simulation exists (Inferred) |
| D3 | Combo Conversion & Ceiling | 45 | No parseable boards, so the ceiling is a text-only read of the Link-summon and Fur Hire chains (Inferred) |
| D4 | Combo Floor & Median Output | 40 | No recorded boards; median output is unknown and inferred to be moderate given the tech density (Inferred) |
| D5 | Interruption Resilience & Route Redundancy | 58 | Several Fur Hire monsters self-summon and 18 hand traps give alternate routes after an interruption (Inferred from card text) |
| D6 | Resource Economy, Recovery & Grind | 55 | Searchers (Rex, Freight; Fandora; Reinforcement of the Army) and GY recursion (Mayhem, Training) refill resources (Inferred from card text) |
| D7 | End-Board & Interaction Quality | 72 | 18 hand traps, 14 negation-text and 17 removal-text cards give layered interaction (Inferred from card text; flags are Verified) |
| D8 | Going-Second & Board-Breaking Power | 66 | Hand-trap group shows 92% odds of at least one hand trap in a 6-card going-second hand (Inferred); board-breaking depends on Link summons (Inferred) |
| D9 | Offensive Pressure & Closing Power | 60 | Board ATK reaches 2500-3000 on several bodies (Verified stat); piercing and direct-attack text is not confirmed (Inferred) |
| D10 | Main Deck Efficiency & Flexibility | 50 | 55 Main cards, 25 distinct; 20 tech cards and 23 off-archetype copies dilute the engine (Verified composition, Inferred impact) |
| D11 | Extra Deck Efficiency & Coverage | 55 | 14 Extra cards, 13 Link monsters across Fur Hire, Tri-Brigade, Fire Fist and Power Patron families; several are not core (Verified composition) |
| D12 | Side Deck Adaptability | 10 | The submitted list has no Side Deck, so adaptability is effectively zero (Verified; post-side performance is Provisional) |
| D13 | Matchup Coverage & Format Fit | 40 | No tournament link or dated meta sample; Fur Hire meta-share is absent (Provisional) |
| D14 | Pilotability & Error Tolerance | 45 | Many decision points and hand-trap timing windows raise pilot skill demand (Inferred from card text) |
How the score was computed
Strategy profile: Midrange primary (approx. 80%), Toolbox secondary (approx. 20%). Structural ≈ 53, Going First ≈ 50, Going Second ≈ 62, Meta = provisional, Tournament Reliability ≈ 45. Modifiers: Banlist exposure (-8); No side deck (-2). Final formula: No reliable metagame: 0.80*Structural + 0.20*TournamentReliability + ContextModifiers = 0.80*53 + 0.20*45 - 10 = 41.6; Illegal-list cap applied to 35 (Meta provisional)
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.72 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Dense hand-trap suite (18) gives strong going-second interaction
- Compact Fur Hire self-summon engine with 38 exact-name copies
- Several high-ATK bodies (2500-3000) for closing
Weaknesses
- Illegal list: copy-limit and Forbidden violations must be fixed before it can be played
- No side deck
- Off-archetype dilution (23 generic plus 3 Artifact, 4 Tri-Brigade, 1 Fire Fist)
- Tech density raises brick risk
Critical choke points
- Forbidden cards Gozen Match and There Can Be Only One occupy two Main slots that do no engine work
- Fur Hire engine starts depend on a few self-summon bodies, so losing them to hand traps or removal stalls the board
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | Gozen Match, There Can Be Only One | Legal Fur Hire or generic engine cards | Clears the Forbidden violations so the list is legal and the score can be re-evaluated on a normal basis |
| 2 | One copy each of Ash Blossom & Joyous Spring and Droll & Lock Bird | Legal substitute | Brings Semi-Limited and Limited copy counts within their caps (Ash 3 to 2, Droll 3 to 1) |
| 3 | Off-archetype tech cards (for example, Artifact Lancea) | Additional Fur Hire or Link-enabling cards | Raises exact-name purity and reduces brick risk |
Evidence & confidence
- Verified: Legality status Illegal with four copy-limit or Forbidden violations; Main 55 and Extra 14 are within size rules; Side is 0; Archetype purity 55.1% exact-name, 38 Fur Hire copies; Hand-trap count 18, negation-text 14, removal-text 17
- Inferred: Engine opening probabilities (0.25 per 3-copy card, 0.72 searcher group); Going-second hand-trap availability (0.92); Interaction quality and brick risk from card text
- Provisional: Meta Power and matchup fit (no dated metagame sample); Tournament reliability (no tournament link)
- Data gaps: No combos supplied, so floor, median and ceiling are text-only inference No tournament link, so archetype meta-share and per-pilot record are absent No win-rate telemetry exists for going-first/second, matchup or brick rates Meta Power is Provisional unless a dated metagame sample is supplied Deck title is null No Side Deck is recorded
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