Abyss- Deck #457976 — Yu-Gi-Oh! TCG
54 Main, 16 Extra, incl. Abyssrhine, the Atlantean Spirit x3, Artifact Lancea x3, Atlantean Dragoons x3. Created Apr 3, 2025 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 04/03/2025
Main Deck (54)
- Abyssrhine, the Atlantean Spirit x3
- Artifact Lancea x3
- Atlantean Dragoons x3
- Atlantean Heavy Infantry x2
- Atlantean Marksman x1
- Barrier Statue of the Torrent x1
- Chaos Hunter x2
- Eria the Water Channeler x3
- Gameciel, the Sea Turtle Kaiju x1
- Mermail Abysspike x3
- Mermail Abyssteus x3
- Mermail Shadow Squad x3
- Moulinglacia the Elemental Lord x1
- Neptabyss, the Atlantean Prince x3
- Nibiru, the Primal Being x3
- Poseidra, the Storming Atlantean x2
- Superancient Deepsea King Coelacanth x1
- Deep Sea Diva x3
- Deep Sea Minstrel x3
- Icejade Ran Aegirine x1
- Abyss-scale of the Kraken x1
- Abyss-scale of the Mizuchi x1
- Abyss-sting Triaina x1
- Called by the Grave x1
- Deep Sea Aria x2
- Evenly Matched x2
- Virtue Stream x1
Extra Deck (16)
- Marincess Coral Anemone x2
- Mermail Abyssalacia x1
- Mermail King - Neptabyss x1
- Icejade Gymir Aegirine x1
- Deep Sea Prima Donna x1
- Abyss Dweller x1
- Abysstrite, the Atlantean Spirit x1
- Bahamut Shark x2
- LeVirtue Dragon x1
- Mermail Abyssgaios x1
- Number 4: Stealth Kragen x1
- Poseidra Abyss, the Atlantean Dragon Lord x1
- Toadally Awesome x2
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 25/100 (±8 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 50 |
| Going First | 45 |
| Going Second | 40 |
| Meta Power | provisional |
| Tournament Reliability | 40 |
- Primary strategy: Midrange
- Secondary strategies: Toolbox
- Format: tcg
Legality
Main 54 / Extra 16 / Side 0 — status under the rules at evaluation time: Illegal. 6 violation(s).
Identity & game plan
- Win condition: Xyz/Link board from Atlantean/Mermail/Abyss- starters into Poseidra Abyss, Abysstrite and Mermail Abyssgaios pressure (Inferred from card text; no recorded boards); Level 7 WATER Xyz boards with Abyss-scale and Mermail equips (Inferred)
- Turn 1 (going first): Open a WATER starter (Eria, Abyssrhine, Neptabyss or Mermail Abyssteus) and chain searches into a Level 7 or Xyz line (Inferred)
- Turn 2 (going second): Use Evenly Matched, Gameciel and Chaos Hunter style interaction on the opponent's summons, then rebuild through Mermail/Atlantean searchers (Inferred)
- Recovery: Recover monsters from the GY via Abysspike, Abyssteus and Deep Sea Aria searches; rebuild through Extra Deck Xyz/Link lines (Inferred)
- After siding: Not evaluable: the deck has no Side Deck, so there is no post-side plan.
Why it scores here
The structural read is the only one available: the list is Illegal (four Forbidden copies and 16 Extra Deck cards against a 15-card cap), so the score is capped at 25 and labelled theoretical. The engine is consistent on paper: the archetype core (Abyssrhine, Neptabyss, Mermail Abyssteus and Abysspike, each run 3 times) gives a 0.925 chance of at least one core card in a 5-card opening hand (Inferred). Interaction density is real, with 23 removal-text cards, 8 hand traps and 5 negation-text cards, but none of it is confirmed against recorded boards. Popularity and archetype usage were not credited, and card scores were not averaged; the score comes from the system's consistency, interaction and the Illegal cap. The deck has no recorded combos, no side deck and no tournament data, so the floor, median and ceiling are all text-only inference.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 62 | P(>=1 archetype-core card in 5-card hand) = 0.925; 3-copy starters are common (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 55 | 8 hand traps and 9 tech cards add redundancy, but Atlantean/Mermail/Chaos conflicts and 11 single-copy slots add bricks (Inferred) |
| D3 | Combo Conversion & Ceiling | 48 | No parseable combos; the ceiling is inferred from Level 7 Xyz/Link text only (Inferred) |
| D4 | Combo Floor & Median Output | 40 | No recorded boards, so no median or floor exists; text-only estimate (Inferred) |
| D5 | Interruption Resilience & Route Redundancy | 45 | Redundant searchers (20 search-text cards) and multiple negates give some recovery; no recorded interruption data (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 60 | 20 searcher-text cards and recursion via GY banish/add effects give a good grind (Inferred) |
| D7 | End-Board & Interaction Quality | 58 | 23 removal-text, 5 negation-text and 8 hand-trap cards suggest layered interaction; no observed boards (Inferred) |
| D8 | Going-Second & Board-Breaking Power | 55 | Going-second hand traps and Evenly Matched cover some boards; banned Called by the Grave is not usable (Inferred) |
| D9 | Offensive Pressure & Closing Power | 55 | Poseidra Abyss (3000 ATK) and Abysstrite offer closing power if they land; no offensive data (Inferred) |
| D10 | Main Deck Efficiency & Flexibility | 45 | 54 main cards within the 40-60 range, but 63 of 75 main copies are off-archetype and exact-name purity is 10% (Verified structure, Inferred coherence) |
| D11 | Extra Deck Efficiency & Coverage | 40 | 16 Extra Deck cards exceed the 15-card cap (Verified); the Extra Deck is also Forbidden-card heavy (Verified) |
| D12 | Side Deck Adaptability | 10 | No side deck (Verified); no post-side plan can be assessed (Provisional) |
| D13 | Matchup Coverage & Format Fit | 45 | Archetype share and meta data are absent; matchup fit is unknown (Provisional) |
| D14 | Pilotability & Error Tolerance | 40 | Multi-step Xyz/Link and Synchro chains with several choice points; error tolerance is moderate (Inferred) |
How the score was computed
Strategy profile: 0.8 Midrange + 0.2 Toolbox (Inferred from role tags). Structural ≈ 50, Going First ≈ 45, Going Second ≈ 40, Meta = provisional, Tournament Reliability ≈ 40. Modifiers: banlist exposure (-12); extra_deck_over_limit (-4); no Side Deck (-3). Final formula: Illegal cap applied: 0.80*Structural(50) + 0.20*TournamentReliability(40) = 48, then banlist and size modifiers (-12 total, clamped) and the Illegal cap bring the final to 25 (theoretical/structural only). Meta Power provisional.
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.93 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Core WATER starters run 3 copies, so the engine turns on often (Inferred)
- Searchers and hand traps give redundancy on both turns (Inferred)
- Broad removal and negate text covers many interaction lines (Inferred)
Weaknesses
- Illegal in TCG: four Forbidden copies and an oversized Extra Deck (Verified)
- No side deck, so no adaptability (Verified)
- Low exact-archetype purity (10%) with many off-archetype copies (Verified)
Critical choke points
- Any Forbidden card or the 16th Extra Deck card must be removed before the list can be played (Verified)
- Xyz and Link summons depend on Level 7 WATER and Xyz material density (Inferred)
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | Abyss Dweller, Bahamut Shark (x2), Barrier Statue of the Torrent, Called by the Grave | Legal replacements for those slots (e.g. a second Mermail Abysspike or a Level 7 WATER Xyz) | Restores legality; the deck is Illegal until these are removed (Verified) |
| 2 | One Extra Deck card | None needed | Brings the Extra Deck from 16 to the 15-card maximum (Verified) |
| 3 | A few single-copy tech slots | Side deck of 5-15 cards | Adds post-side adaptability to a deck that currently has none (Inferred) |
Evidence & confidence
- Verified: Legality: four Forbidden copies and 16 Extra Deck cards (size violation); Copy histogram and archetype purity (10%); Hand-trap, searcher, removal and negation role tags; Hypergeometric probabilities from evidence.json
- Inferred: Engine consistency and brick estimates; Interaction quality and going-second coverage; Recovery and resource grind
- Provisional: Meta Power (no dated metagame sample); Matchup and format fit
- Data gaps: No combos supplied (combo data.total combos = 0): floor, median and ceiling are text-only No tournament link: archetype meta-share and per-pilot record absent No side deck: no post-side evaluation No dated metagame sample: Meta Power is provisional
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