Dark World Deck #457597 — Yu-Gi-Oh! TCG

55 Main, 15 Extra, incl. Droll & Lock Bird x3, Genta, Gateman of Dark World x3, Reign-Beaux, Overking of Dark World x3.

Created by: YGO Mod (20517634)

Created On: 04/01/2025

 
 


Official AI Deck Power Analysis
ComboConfidence: LowEvaluated Jul 30, 2026
43± 10/ 100
Power Score
Structural 47
Reliability 30
Going First 40
Going Second 45

Deck — Deck Power Evaluation

Final Contextual Deck Power: 43/100 (±10 · Confidence: Low)

Overall score Value
Structural Deck Power 46.7
Going First 40
Going Second 45
Meta Power provisional
Tournament Reliability 30
  • Primary strategy: Combo
  • Secondary strategies: Toolbox
  • Format: tcg

Legality

Main 55 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 3 violation(s).

Identity & game plan

  • Win condition: Discard Dark World monsters to trigger draw and special summon engine monsters; Hand‑trap disruption and floodgate control
  • Turn 1 (going first): Open with The Gates of Dark World, discard a Dark World monster to add another Dark World card and draw, then set up a discard chain (e.g., Snoww → Genta) for early board development
  • Turn 2 (going second): Use the six‑card hand to include a hand trap (Droll & Lock Bird) or Dimensional Barrier, then discard to fuel the Dark World engine and respond to the opponent’s board
  • Recovery: Leverage Dark World Archives, Allure of Darkness and draw engines to refill the hand and resurrect discarded Dark World monsters from the GY
  • After siding: No side deck; the list relies on its main‑deck consistency alone

Why it scores here

The deck attempts a discard‑driven Dark World combo engine but is hampered by illegal cards and a very large, low‑purity main deck, which makes opening consistency poor and raises brick risk. Although it contains strong draw and disruption tools, the lack of a side deck and the reliance on many conditional effects lower resilience and pilotability. Scores reflect the theoretical engine potential rather than actual tournament performance, and the illegal status further caps its power.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 45 P(at least one core Dark World starter in opening 5) ≈ 0.56 (Inferred)
D2 Opening-Hand Quality & Brick Management 35 High copy counts (3 copies) and mixed card types yield a ~0.44 chance of no core starter → brick risk (Inferred)
D3 Combo Conversion & Ceiling 60 Potential max board includes Grapha and Dark Ruler No More; ceiling power ≈ 70 (Inferred)
D4 Combo Floor & Median Output 45 Typical boards resolve only a few discards; median power ≈ 45 (Inferred)
D5 Interruption Resilience & Route Redundancy 50 Hand traps (Droll & Lock Bird) and floodgates (Dimensional Barrier, Skill Drain) give some interruption resilience (Inferred)
D6 Resource Economy, Recovery & Grind 55 Draw engines (Allure of Darkness, Dark World Archives) provide net card advantage of about +1 per turn (Inferred)
D7 End-Board & Interaction Quality 50 Interaction includes multiple removals and negations (Dark Ruler No More, Skill Drain) (Inferred)
D8 Going-Second & Board-Breaking Power 55 Going‑second hand of 6 gives ~0.81 chance of a hand trap; board‑breaking potential moderate (Inferred)
D9 Offensive Pressure & Closing Power 55 Boss monsters reach 3200 ATK (Grapha) but require specific discards (Inferred)
D10 Main Deck Efficiency & Flexibility 30 55‑card main deck with only 33% archetype purity reduces efficiency (Inferred)
D11 Extra Deck Efficiency & Coverage 35 15‑card Extra Deck contains many links but few must‑play tools; includes illegal Knightmare Gryphon (Inferred)
D12 Side Deck Adaptability 20 No side deck slots used; no adaptable post‑side plan (Inferred)
D13 Matchup Coverage & Format Fit 40 No tournament data; meta fit unknown (Provisional)
D14 Pilotability & Error Tolerance 30 Complex discard triggers and many conditional effects increase error tolerance (Inferred)

How the score was computed

Strategy profile: Combo. Structural ≈ 46.7, Going First ≈ 40, Going Second ≈ 45, Meta = provisional, Tournament Reliability ≈ 30. Modifiers: Illegal cards (Forbidden) (-10); Over‑copy violations (-5). Final formula: 0.80*Structural + 0.20*Tournament (Meta provisional)

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.56 · key two-card combo ≈ — · full-brick estimate ≈ 0.44 (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Strong discard‑draw engine when it activates
  • Multiple hand traps and floodgates for disruption
  • High potential boss monster ATK

Weaknesses

  • Illegal card violations make the list unplayable
  • Low archetype purity and many 3‑copy filler increase brick rate
  • No side deck, no post‑side adaptation
  • Complex conditional discarding raises pilot error

Critical choke points

  • Reliance on The Gates of Dark World and discard triggers to start the engine
  • Presence of Illegal cards that must be removed for legality
Priority Remove Add Reason
1 Dimensional Barrier (Forbidden) Legal floodgate such as Solemn Judgment or a suitable Extra Deck lock Remove illegal card and keep disruption while staying within banlist limits
2 One copy of Droll & Lock Bird Another Dark World searcher (e.g., Dark World Dealings) or a generic draw engine Bring Droll & Lock Bird within the semi‑limited limit and improve consistency

Evidence & confidence

  • Verified: Legality status confirmed by legality section; Card text excerpts verified in cards section
  • Inferred: Engine accessibility probability from archetype core; Brick risk from copy histogram and core probability; Combo ceiling and floor based on card effects and typical lines; Resource economy from draw engines; Interaction density from floodgate and negation cards; Going‑second hand‑trap probability from hand_trap_group; Boss monster ATK from card stats
  • Provisional: Matchup format fit due to missing tournament data
  • Data gaps: no combos supplied — combo floor/median/ceiling is text‑only inference no tournament link — archetype meta‑share and per‑pilot match record absent no win‑rate telemetry exists in YGOVN (going‑first/second, matchup, game‑level, brick/starter/OTK rates) — those signals are Inferred or Unknown Meta Power is Provisional unless a dated metagame sample is supplied

More TCG Info

Dark World

Dark World Breakdown

 
 

 

 

 

 

 

 
 

 

 
https://metaduelist.com/
Top