D/D/D Deck #456904 — Yu-Gi-Oh! Duel Links

22 Main, 9 Extra, incl. D/D Swirl Slime x3, D/D Savant Kepler x3, D/D/D Oblivion King Abyss Ragnarok x3 - Skill: Tuning of the Doom King.

Created by: YGO Mod (20517634)

Created On: 03/30/2025

Tuning of the Doom King
 
 


Official AI Deck Power Analysis
ComboConfidence: MediumEvaluated Oct 30, 2026
64± 6/ 100
Power Score
Structural 65
Reliability 60
Going First 66
Going Second 67

Deck — Deck Power Evaluation

Final Contextual Deck Power: 64/100 (±6 · Confidence: Medium)

Overall score Value
Structural Deck Power 65
Going First 66
Going Second 67
Meta Power provisional
Tournament Reliability 60
  • Primary strategy: Combo
  • Secondary strategies: Midrange
  • Format: duel-links

Legality

Main 22 / Extra 9 / Side 0 — status: Legal.

Identity & game plan

  • Win condition: Multi-summon Extra Deck pressure: Fusion, Xyz and Synchro bosses (D/D/D High Genghis, Caesar, Siegfried, Hieratic) backed by D/D recursion through Necro Slime, Lamia and Genghis; Pendulum-scale board pressure with D/D Savant Thomas and Abyss King Ragnarok, plus Dark Contract damage
  • Turn 1 (going first): Open on Swirl Slime or Dark Contract with the Gate to reach a D/D starter, Fusion via Swirl Slime from hand, then hold Lamia or a negate-capable boss for the follow-up (Inferred from card text)
  • Turn 2 (going second): Use the two Effect Veiler hand traps to stop the opponent's first summon or effect, then rebuild from Gate or Thomas searches into a boss (Inferred from card text)
  • Recovery: Recur D/D monsters from the Graveyard with Necro Slime, Lamia and the Genghis effects, and re-search with Gate and Thomas (Inferred from card text)
  • After siding: Not applicable: Duel Links has no sideboarding in practice; the side deck is empty (Side Deck size 0)

Why it scores here

The deck opens a functional plan reliably: the four 3-copy D/D staples and the 15 D/D copies in the main make at least one D/D starter very likely in an opening hand (about 0.56 for a 3-copy card on the play and 0.64 on the draw, Inferred). Its conversion comes from the Extra Deck, which carries several Fusion, Xyz and Synchro bosses that each negate or destroy and can recur D/D monsters, so it holds up through one disruption. The score comes from consistency, layered interaction and compact main-deck construction taken together on the system, not from the individual cards' scores. Archetype popularity earned no points, and the lack of recorded boards keeps the floor and median scores low-confidence. Side adaptability is scored low because the format has no meaningful post-side plan and the side deck is empty.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 68 P(at least one 3-copy starter in 5 cards) = 0.558 and in 6 cards = 0.636; 15 D/D copies make an archetype core hit about 0.999 (Inferred)
D2 Opening-Hand Quality & Brick Management 65 11 distinct main cards, 7 off-archetype main copies including 2 Effect Veiler; few conflicting Normal Summons, but some dead-card risk on the 1-copy singles (Inferred)
D3 Combo Conversion & Ceiling 66 Swirl Slime hand Fusion plus Gate/Thomas search into multi-summon bosses; no recorded boards to verify the ceiling (Inferred)
D4 Combo Floor & Median Output 55 No combo data and no recorded boards, so median output is text-only and low-confidence (Provisional)
D5 Interruption Resilience & Route Redundancy 70 Several independent starters (Swirl Slime, Gate, Lamia, Kepler) plus Lamia and Necro Slime recursion and 2 hand traps (Inferred)
D6 Resource Economy, Recovery & Grind 66 Gate, Thomas and Abyss King Ragnarok recover D/D cards, but Gate and Ragnarok deal 1000 LP damage per effect, a real cost (Inferred)
D7 End-Board & Interaction Quality 72 Hieratic, Caesar, Siegfried and High Genghis each carry negate text; Witch adds destruction; 2 Effect Veiler hand traps (Inferred from text)
D8 Going-Second & Board-Breaking Power 62 2 hand traps and several negates reach the opponent's board on the draw (0.48 for a hand trap in 6 cards); no board-breaker density recorded (Inferred)
D9 Offensive Pressure & Closing Power 72 Extra bosses at 2800 to 3000 ATK (High Genghis, Caesar, Siegfried, Hieratic, Armageddon 3000) with Ragnarok 2200 (Verified stats, Inferred pressure)
D10 Main Deck Efficiency & Flexibility 76 22 main cards, 11 distinct, 3-copy core, copy limits satisfied and size within 20 to 30 (Verified)
D11 Extra Deck Efficiency & Coverage 65 9 Extra cards across Fusion 3, Xyz 4, Synchro 2; 4 of 9 are off-archetype splash (Hieratic, Robin, Formula, Dingirsu) (Verified)
D12 Side Deck Adaptability 20 No side deck is built and sideboarding is not a real plan in Duel Links; scored low because the adaptability is absent (Provisional)
D13 Matchup Coverage & Format Fit 50 tournament data is unavailable and no dated meta sample exists, so matchup fit is neutral (Provisional)
D14 Pilotability & Error Tolerance 55 Multiple summon types, Pendulum scale management and Extra-Deck sequencing give a medium-high decision load (Inferred)

How the score was computed

Strategy profile: Combo. Structural ≈ 65, Going First ≈ 66, Going Second ≈ 67, Meta = provisional, Tournament Reliability ≈ 60. Modifiers: engine compactness (2); off-archetype Extra-Deck dilution (-2). Final formula: 0.80*Structural + 0.20*TournamentReliability (Meta provisional)

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.56 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Consistent 3-copy starters (Swirl Slime, Gate, Kepler, Ragnarok) make a D/D starter likely in the opening hand
  • Layered negation across the Extra Deck (Hieratic, Caesar, Siegfried, High Genghis) and 2 hand traps
  • Compact main deck of 11 distinct cards with a near-full archetype core

Weaknesses

  • No recorded boards, so the combo ceiling and median are unverified
  • Four off-archetype Extra-Deck cards dilute the engine
  • Gate and Ragnarok LP costs add pressure on the player

Critical choke points

  • Swirl Slime and Gate: the 3-copy engine starts depend on them, so losing both to hand disruption leaves a D/D search-less hand
  • Hand traps (Veiler x2) are the only going-second answer to an early summon, so a dead Veiler hand weakens the draw
Priority Remove Add Reason
1 Lyrilusc - Ensemblue Robin D/D/D Dragonbane King Beowulf (archetype-core usage at 100%, currently absent) Replaces an off-archetype Extra slot with a usage-core D/D/D boss and tightens the engine. Based on usage statistics only, not on tested performance (Inferred).
2 Formula Synchron A second copy of D/D Savant Copernicus or another D/D Extra Deck monster from the usage core Keeps the Synchro slot while removing a generic splash; the usage list shows Copernicus at 50% inclusion (Inferred).

Evidence & confidence

  • Verified: Legal: 22 main, 9 extra, 0 side; all copies within legal copies; all restricted cards Unlimited; Card text and stats for all 19 distinct cards; Usage statistics list the D/D/D core cards and inclusion percentages
  • Inferred: Starter probabilities 0.558 (5-card) and 0.636 (6-card) from the hypergeometric table; Interaction and recursion quality from card text; Combo ceiling and pressure from text, not recorded boards
  • Provisional: Median output and the floor (no combos); Matchup and meta fit (no dated sample, no tournament link); Side adaptability (no side deck in use)
  • Data gaps: no combos supplied; floor, median and ceiling are text-only inference no tournament link; archetype meta-share and per-pilot record absent no win-rate telemetry in YGOVN; going-first, going-second, matchup and brick rates are Inferred Meta Power is provisional without a dated metagame sample usage statistics in this deck flags look main-deck-only: D/D/D Cursed King Siegfried and D/D/D Flame King Genghis are listed as missing even though the cards list runs them in the Extra Deck; the cards list was used as the source of truth deck title is null in the source record

More Duel Links Info

D/D/D

D/D/D Breakdown

 
 

 

 

 

 

 

 
 

 

 
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