Nimble Deck #455703 — Yu-Gi-Oh! TCG
57 Main, 15 Extra, incl. Artifact Lancea x3, Droll & Lock Bird x3, Nimble Beaver x3.
Created by: YGO Mod (20517634)
Created On: 03/24/2025
Main Deck (57)
- Artifact Lancea x3
- Droll & Lock Bird x3
- Nimble Angler x2
- Nimble Beaver x3
- Spright Blue x3
- Spright Carrot x2
- Spright Jet x3
- Spright Red x2
- Swap Frog x3
- Ash Blossom & Joyous Spring x3
- Mirror Mage of the Ice Barrier x1
- Book of Eclipse x3
- Burial from a Different Dimension x1
- Called by the Grave x1
- Foolish Burial x1
- Freezing Chains of the Ice Barrier x1
- Pot of Acquisitiveness x2
- Pot of Prosperity x1
- Spright Starter x3
- Ultimate Slayer x3
- Angel Statue - Azurune x1
- Evenly Matched x3
- Infinite Impermanence x3
- Solemn Judgment x3
- Solemn Strike x3
Extra Deck (15)
- Garura, Wings of Resonant Life x1
- Knightmare Cerberus x1
- Knightmare Phoenix x1
- Silhouhatte Rabbit x1
- Spright Sprind x2
- PSY-Framelord Omega x1
- Divine Arsenal AA-ZEUS - Sky Thunder x1
- Downerd Magician x1
- Gigantic Spright x2
- Mereologic Aggregator x1
- Number 2: Ninja Shadow Mosquito x1
- Onibimaru Soul Sweeper x1
- Toadally Awesome x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 30/100 (Confidence: Low)
- Primary strategy: Toolbox
- Secondary strategies: Stun
- Format: tcg
Legality
Main 57 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 5 violation(s).
Identity & game plan
- Win condition: Board advantage from repeated Spright/Nimble Special Summons into Extra Deck boss monsters (Gigantic Spright, Spright Sprind, Knightmare Phoenix, Mereologic Aggregator); Hand-trap and negation interaction that trades one-for-one and leaves the opponent without a board
- Turn 1 (going first): Opening 5 hits a starter with P of about 0.24 per copy count; Spright Starter or Nimble Beaver then Special Summon a Level 2 or 3 monster, but the line depends on Level 2 bodies already on the field and is unverified without combo data
- Turn 2 (going second): Six-card hand has more hand-trap density (P of at least one hand trap about 0.86, Inferred), so the deck leans on Ash Blossom, Infinite Impermanence, Evenly Matched, Artifact Lancea and Droll to answer the opponent's first play before rebuilding
- Recovery: Spright Jet and Spright Blue add Spright monsters or Spells from the Deck, and Nimble Angler and Nimble Beaver Special Summon from the GY; no recorded boards confirm these as a repeatable recovery loop
- After siding: Not evaluable: the deck has no side deck (0 cards), so there is no post-side plan
Why it scores here
The deck is scored as a system: it reliably opens a Spright or Nimble starter about one time in four in the opening 5 (Inferred hypergeometric estimate), and its 15 hand traps and negations give it a strong ability to answer an opponent's first play. Conversion is weak because there are no recorded boards, so the ceiling and median are text-only inferences; the many tech and Spell cards (for example Pot of Prosperity and Foolish Burial) are not known to convert into a repeatable board. Going second is the stronger half of the list, since the hand-trap density is high, but the deck has no side deck and no tournament or matchup data. Popularity of the Nimble and Spright archetypes was not credited, and the card scores were not averaged. The deck is illegal in TCG (two Forbidden cards and three over-limit Limited or Semi-Limited copies), so the final score is capped at 30 and the result is structural and theoretical only.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 55 | P(at least one starter in opening 5) about 0.24 per copy count, Spright and Nimble bootstrap with 2-card Level 2 chain (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 45 | 26 tech tags and 25 distinct main-deck cards with 7 singletons; many non-engine Spells dilute hands (Inferred) |
| D3 | Combo Conversion & Ceiling | 40 | No parseable boards; ceiling is text-only from Gigantic Spright, Spright Sprind and Mereologic Aggregator (Inferred) |
| D4 | Combo Floor & Median Output | 35 | No recorded boards, so median output cannot be measured; median is estimated as low (Inferred) |
| D5 | Interruption Resilience & Route Redundancy | 50 | Spright Jet and Spright Blue recover Spright monsters, and Nimble Angler recurs from the GY; several independent entry points (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 40 | Recovery depends on GY Nimble and Spright monsters, with 8 searcher-text cards; grind is moderate (Inferred) |
| D7 | End-Board & Interaction Quality | 60 | 15 hand traps and 18 negation-text cards give layered interaction, though two are Forbidden or Limited (Verified text, Inferred quality) |
| D8 | Going-Second & Board-Breaking Power | 45 | Going-second hand-trap density about 0.86 of at least one hand trap; no board-breaker density evidence (Inferred) |
| D9 | Offensive Pressure & Closing Power | 35 | Extra Deck boss monsters are present but no end-board ATK or recorded closing data exists (Inferred) |
| D10 | Main Deck Efficiency & Flexibility | 50 | 57 main cards in 40-60 range, but 25 distinct cards and 67 off-archetype copies lower coherence (Verified count, Inferred coherence) |
| D11 | Extra Deck Efficiency & Coverage | 55 | 8 Xyz, 5 Link, 1 Fusion, 1 Synchro in 15 slots; mostly Spright and Knightmare access with some flex (Verified) |
| D12 | Side Deck Adaptability | 20 | No side deck (0 cards) (Verified) |
| D13 | Matchup Coverage & Format Fit | 30 | No tournament link and no dated meta sample; archetype share unavailable (Provisional) |
| D14 | Pilotability & Error Tolerance | 40 | Multiple hand-trap timing decisions and Spright Level 2 chains; complexity is moderate-high (Inferred) |
How the score was computed
Strategy profile: Toolbox primary, Stun secondary (disclosed; weights not used as a standalone blend). Modifiers: none.
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