Created by: YGO Mod (20517634)

Created On: 03/23/2025

Chivalrous Celerity

Need 27 UR

 Rarity
Ultimate Flag Beast Boltricorn1 card
 Rarity
Battletested Gaia The Fierce Knight3 card
 Rarity
Change Slime - Dragon Champion Mode3 card
 Rarity
Gaia the Dragon Champion2 card
UR Rarity
Gaia The Fierce Knight2 card
 Rarity
Gaia, Conqueror of Champions1 card
 Rarity
Rising Light Angel Esser3 card
 Rarity
Swift Gaia the Dragon Champion3 card
 Rarity
Swift Gaia the Fierce Knight1 card
UR Rarity
Dragon's Inferno3 card
 Rarity
Polymerization1 card
 Rarity
Card Reprinting2 card
 Rarity
Card Restoration2 card

Main: 41

 Rarity
 Rarity
1 cardUltimate Flag Beast Boltricorn
 Rarity
 Rarity
1 cardUltimate Flag Beast Boltricorn
Ultimate Flag Beast Boltricorn
LIGHT 3
Ultimate Flag Beast Boltricorn
  • ATK:

  • 1200

  • DEF:

  • 200


[REQUIREMENT] If you have no other monsters on your field, send the top card of your Deck to the Graveyard. [EFFECT] 1 face-down Spell/Trap Card on your opponent's field cannot be activated until the end of your opponent's next turn.


 Rarity
R Rarity
2 cardArchfiend's Summoning Flute
 Rarity
R Rarity
2 cardArchfiend's Summoning Flute
Archfiend's Summoning Flute
DARK 1
Archfiend's Summoning Flute
  • ATK:

  • 0

  • DEF:

  • 0


[REQUIREMENT] You have no other monsters on your field and have 3 or more Normal Monsters in your Graveyard. [EFFECT] Send this card from your field to the Graveyard, then Special Summon 1 Normal Monster from your Graveyard to your field in face-up Defense Position.


 Rarity
 Rarity
3 cardBattletested Gaia The Fierce Knight
 Rarity
 Rarity
3 cardBattletested Gaia The Fierce Knight
Battletested Gaia The Fierce Knight
WIND 7
Battletested Gaia The Fierce Knight
  • ATK:

  • 2300

  • DEF:

  • 2100


You can Tribute Summon this card in Attack Position by Tributing 1 face-up Level 5 or higher monster. [REQUIREMENT] Send the top card of your Deck to the Graveyard. [EFFECT] This card's name becomes "Gaia The Fierce Knight" this turn. Then, you can Fusion Summon by shuffling this card from your field and 1 monster from your field or Graveyard into the owner's Deck as material.


 Rarity
 Rarity
3 cardChange Slime - Dragon Champion Mode
 Rarity
 Rarity
3 cardChange Slime - Dragon Champion Mode
Change Slime - Dragon Champion Mode
WATER 4
Change Slime - Dragon Champion Mode
  • ATK:

  • 1100

  • DEF:

  • 600


[REQUIREMENT] Shuffle 1 non-Fusion Monster from your Graveyard into the Deck. [EFFECT] Fusion Summon by sending 1 Level 7 Warrior Type monster and 1 Level 5 Dragon Type monster from your hand and/or field to the Graveyard as material.


 Rarity
SR Rarity
3 cardCurse of Dragon
 Rarity
SR Rarity
3 cardCurse of Dragon
Curse of Dragon
DARK 5
Curse of Dragon
  • ATK:

  • 2000

  • DEF:

  • 1500


A wicked dragon that taps into dark forces to execute a powerful attack.


 Rarity
R Rarity
3 cardDragorite
 Rarity
R Rarity
3 cardDragorite
Dragorite
EARTH 4
Dragorite
  • ATK:

  • 1500

  • DEF:

  • 0


A dragon that spawned from an underground mineral vein. It uses the energy from an unknown ore as a power source for doing battle. The ultra-hard blows it delivers are incredibly effective!


 Rarity
 Rarity
2 cardGaia the Dragon Champion
 Rarity
 Rarity
2 cardGaia the Dragon Champion
Gaia the Dragon Champion
WIND 7
Gaia the Dragon Champion
  • ATK:

  • 2600

  • DEF:

  • 2100


"Gaia The Fierce Knight" + "Curse of Dragon"


 Rarity
UR Rarity
2 cardGaia The Fierce Knight
 Rarity
UR Rarity
2 cardGaia The Fierce Knight
Gaia The Fierce Knight
EARTH 7
Gaia The Fierce Knight
  • ATK:

  • 2300

  • DEF:

  • 2100


A knight whose horse travels faster than the wind. His battle-charge is a force to be reckoned with.


 Rarity
 Rarity
1 cardGaia, Conqueror of Champions
 Rarity
 Rarity
1 cardGaia, Conqueror of Champions
Gaia, Conqueror of Champions
WIND 7
Gaia, Conqueror of Champions
  • ATK:

  • 2600

  • DEF:

  • 2100


"Gaia The Fierce Knight" + "Curse of Dragon" [REQUIREMENT] During your Main Phase this card was Special Summoned, shuffle 1 non-Magical Knight Type monster from your Graveyard into the Deck. [Multi-Choice Effect] ● This turn, this card can attack directly. ● Destroy 1 Spell/Trap Card on your opponent's field.


 Rarity
SR Rarity
1 cardPalace Gargoyle
 Rarity
SR Rarity
1 cardPalace Gargoyle
Palace Gargoyle
LIGHT 4
Palace Gargoyle
  • ATK:

  • 1000

  • DEF:

  • 1200


[REQUIREMENT] Send 1 card from your hand to the Graveyard. [EFFECT] Increase this card's Level by 1 until the end of this turn.


 Rarity
SR Rarity
3 cardRising Light Angel Essel
 Rarity
SR Rarity
3 cardRising Light Angel Essel
Rising Light Angel Essel
LIGHT 4
Rising Light Angel Essel
  • ATK:

  • 1000

  • DEF:

  • 1000


[REQUIREMENT] During a turn you have not Special Summoned a monster. [EFFECT] Send the top 2 cards of your Deck to the Graveyard. Then, if you activated this effect during the first turn of the second player, you can Special Summon 1 monster from either Graveyard face-up to your field.


 Rarity
 Rarity
3 cardRising Light Angel Esser
 Rarity
 Rarity
3 cardRising Light Angel Esser
Rising Light Angel Esser
LIGHT 4
Rising Light Angel Esser
  • ATK:

  • 1000

  • DEF:

  • 1000


[REQUIREMENT] During a turn you have not Special Summoned a monster. [EFFECT] Send the top 2 cards of your Deck to the Graveyard. Then, if you activated this effect during the first turn of the second player, you can Special Summon 1 monster from either Graveyard face-up to your field.


 Rarity
 Rarity
3 cardSwift Gaia the Dragon Champion
 Rarity
 Rarity
3 cardSwift Gaia the Dragon Champion
Swift Gaia the Dragon Champion
DARK 7
Swift Gaia the Dragon Champion
  • ATK:

  • 2600

  • DEF:

  • 2100


1 Warrior Type monster with 2100 DEF + "Curse of Dragon" [REQUIREMENT] Send the top card of your Deck to the Graveyard. [EFFECT] If this card attacks a Defense Position monster this turn, inflict piercing battle damage (if the ATK of the attacking monster exceeds the DEF of the attack target, inflict the difference). Then, if you have no cards in your hand, you can draw 1 card.


 Rarity
 Rarity
1 cardSwift Gaia the Fierce Knight
 Rarity
 Rarity
1 cardSwift Gaia the Fierce Knight
Swift Gaia the Fierce Knight
DARK 7
Swift Gaia the Fierce Knight
  • ATK:

  • 2300

  • DEF:

  • 2100


If this card is the only card in your hand, you can Normal Summon this card without a Tribute. [REQUIREMENT] None [EFFECT] None


 Rarity
UR Rarity
3 cardDragon's Inferno
 Rarity
UR Rarity
3 cardDragon's Inferno
Dragon's Inferno
Spell Normal
Dragon's Inferno

    [REQUIREMENT] You have a face-up Dragon Type monster on your field. [EFFECT] Destroy 1 Spell/Trap Card on your opponent's field.


     Rarity
     Rarity
    1 cardPolymerization
     Rarity
     Rarity
    1 cardPolymerization
    Polymerization
    Spell Normal
    Polymerization

      [REQUIREMENT] None [EFFECT] Fusion Summon by sending monsters from your hand and/or field to the Graveyard as material.


       Rarity
      SR Rarity
      2 cardTalismanic Seal Array
       Rarity
      SR Rarity
      2 cardTalismanic Seal Array
      Talismanic Seal Array
      Spell Normal
      Talismanic Seal Array

        [REQUIREMENT] Shuffle 4 monsters from your Graveyard into the Deck. [EFFECT] 1 face-up monster on your opponent's field loses ATK equal to [its Level] x 200 until the end of this turn.


         Rarity
         Rarity
        2 cardCard Reprinting
         Rarity
         Rarity
        2 cardCard Reprinting
        Card Reprinting
        Trap Normal
        Card Reprinting

          [REQUIREMENT] When an opponent's monster declares an attack. [EFFECT] Draw until you have 5 cards in your hand and reveal all cards in your hand. Then, if there is a monster(s) among them, gain LP equal to [the number of those monsters] x 200.


           Rarity
           Rarity
          2 cardCard Restoration
           Rarity
           Rarity
          2 cardCard Restoration
          Card Restoration
          Trap Normal
          Card Restoration

            [REQUIREMENT] When an opponent's monster declares an attack. [EFFECT] Draw until you have 5 cards in your hand and reveal all cards in your hand. Then, if there is a monster(s) among them, gain LP equal to [the number of those monsters] x 200.




            More Rush Duel Sevens Info

            Gaia: Rush! Breakdown

             

             

             

             

             

             

             

             

             

             

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