Created by: YGO Mod (20517634)

Created On: 01/31/2023

World Full of Malice

Need 13 UR

UR Rarity
Archfiend Eccentrick2 card
UR Rarity
Rescue Hamster1 card
UR Rarity
Master Pendulum, the Dracoslayer3 card
UR Rarity
Luster Pendulum, the Dracoslayer1 card
UR Rarity
Abyss Dweller1 card
UR Rarity
Number 106: Giant Hand1 card
UR Rarity
Draco Face-Off3 card
UR Rarity
Fossil Dig1 card

Main: 21 Extra: 8

UR Rarity
Archfiend Eccentrick
UR Rarity
Archfiend Eccentrick
Archfiend Eccentrick
LIGHT 37
Archfiend Eccentrick
  • ATK:

  • 800

  • DEF:

  • 1000


[ Pendulum Effect ] You can target 1 other Spell/Trap on the field; destroy both it and this card. You can only use this effect of "Archfiend Eccentrick" once per turn. [ Monster Effect ] You can Tribute this card, then target 1 monster on the field; destroy it. You can only use this effect of "Archfiend Eccentrick" once per turn.


UR Rarity
Archfiend Eccentrick
UR Rarity
Archfiend Eccentrick
Archfiend Eccentrick
LIGHT 37
Archfiend Eccentrick
  • ATK:

  • 800

  • DEF:

  • 1000


[ Pendulum Effect ] You can target 1 other Spell/Trap on the field; destroy both it and this card. You can only use this effect of "Archfiend Eccentrick" once per turn. [ Monster Effect ] You can Tribute this card, then target 1 monster on the field; destroy it. You can only use this effect of "Archfiend Eccentrick" once per turn.


N Rarity
Magical Abductor
N Rarity
Magical Abductor
Magical Abductor
EARTH 43
Magical Abductor
  • ATK:

  • 1700

  • DEF:

  • 1400


[ Pendulum Effect ] Each time a Spell Card is activated, place 1 Spell Counter on this card when that Spell resolves. Once per turn: You can remove 3 Spell Counters from this card; add 1 Pendulum Monster from your Deck to your hand. [ Monster Effect ] Each time a Spell Card is activated, place 1 Spell Counter on this card when that Spell resolves. Gains 100 ATK for each Spell Counter on it. Once per turn: You can remove 3 Spell Counters from this card; add 1 Level 1 Spellcaster monster from your Deck to your hand.


N Rarity
Magical Abductor
N Rarity
Magical Abductor
Magical Abductor
EARTH 43
Magical Abductor
  • ATK:

  • 1700

  • DEF:

  • 1400


[ Pendulum Effect ] Each time a Spell Card is activated, place 1 Spell Counter on this card when that Spell resolves. Once per turn: You can remove 3 Spell Counters from this card; add 1 Pendulum Monster from your Deck to your hand. [ Monster Effect ] Each time a Spell Card is activated, place 1 Spell Counter on this card when that Spell resolves. Gains 100 ATK for each Spell Counter on it. Once per turn: You can remove 3 Spell Counters from this card; add 1 Level 1 Spellcaster monster from your Deck to your hand.


N Rarity
Magical Abductor
N Rarity
Magical Abductor
Magical Abductor
EARTH 43
Magical Abductor
  • ATK:

  • 1700

  • DEF:

  • 1400


[ Pendulum Effect ] Each time a Spell Card is activated, place 1 Spell Counter on this card when that Spell resolves. Once per turn: You can remove 3 Spell Counters from this card; add 1 Pendulum Monster from your Deck to your hand. [ Monster Effect ] Each time a Spell Card is activated, place 1 Spell Counter on this card when that Spell resolves. Gains 100 ATK for each Spell Counter on it. Once per turn: You can remove 3 Spell Counters from this card; add 1 Level 1 Spellcaster monster from your Deck to your hand.


UR Rarity
Rescue Hamster
UR Rarity
Rescue Hamster
Rescue Hamster
EARTH 45
Rescue Hamster
  • ATK:

  • 300

  • DEF:

  • 100


[ Pendulum Effect ] You can banish this card from your Pendulum Zone; add 2 face-up Pendulum Monster Cards with the same name from your Extra Deck to your hand. You can only use this effect of "Rescue Hamster" once per Duel. [ Monster Effect ] If this card was Normal Summoned this turn and you have a face-up Level 5 or lower Pendulum Monster Card in your Extra Deck: You can Tribute this card; choose 1 face-up Level 5 or lower Pendulum Monster Card in your Extra Deck, and Special Summon 2 monsters from your Deck with the same name as that card, but they have their effects negated, also they are destroyed during the End Phase.


R Rarity
Samurai Cavalry of Reptier
R Rarity
Samurai Cavalry of Reptier
Samurai Cavalry of Reptier
EARTH 43
Samurai Cavalry of Reptier
  • ATK:

  • 1800

  • DEF:

  • 1200


At the start of the Damage Step, if this card attacks an opponent's face-up monster that is not a Pendulum Monster: You can destroy that monster.


R Rarity
Samurai Cavalry of Reptier
R Rarity
Samurai Cavalry of Reptier
Samurai Cavalry of Reptier
EARTH 43
Samurai Cavalry of Reptier
  • ATK:

  • 1800

  • DEF:

  • 1200


At the start of the Damage Step, if this card attacks an opponent's face-up monster that is not a Pendulum Monster: You can destroy that monster.


R Rarity
Samurai Cavalry of Reptier
R Rarity
Samurai Cavalry of Reptier
Samurai Cavalry of Reptier
EARTH 43
Samurai Cavalry of Reptier
  • ATK:

  • 1800

  • DEF:

  • 1200


At the start of the Damage Step, if this card attacks an opponent's face-up monster that is not a Pendulum Monster: You can destroy that monster.


N Rarity
Steel Cavalry of Dinon
N Rarity
Steel Cavalry of Dinon
Steel Cavalry of Dinon
EARTH 45
Steel Cavalry of Dinon
  • ATK:

  • 1600

  • DEF:

  • 2600


At the start of the Damage Step, if this card battles a Pendulum Monster: This card's ATK and DEF become half its current ATK and DEF until the end of the Damage Step.


N Rarity
Steel Cavalry of Dinon
N Rarity
Steel Cavalry of Dinon
Steel Cavalry of Dinon
EARTH 45
Steel Cavalry of Dinon
  • ATK:

  • 1600

  • DEF:

  • 2600


At the start of the Damage Step, if this card battles a Pendulum Monster: This card's ATK and DEF become half its current ATK and DEF until the end of the Damage Step.


UR Rarity
Master Pendulum, the Dracoslayer
UR Rarity
Master Pendulum, the Dracoslayer
Master Pendulum, the Dracoslayer
LIGHT 43
Master Pendulum, the Dracoslayer
  • ATK:

  • 1950

  • DEF:

  • 0


[ Pendulum Effect ] Once, while this card is in your Pendulum Zone: You can target 1 card in a Pendulum Zone; destroy it. [ Monster Effect ] ''"Luster Pendulum, the Dracoslayer" continues his journey to uncover the secrets of Dragon Alchemy, believing it is the key to dispelling his curse and restoring his memory. His power continues to grow... perhaps the same power used by the Dracofiends?''


UR Rarity
Master Pendulum, the Dracoslayer
UR Rarity
Master Pendulum, the Dracoslayer
Master Pendulum, the Dracoslayer
LIGHT 43
Master Pendulum, the Dracoslayer
  • ATK:

  • 1950

  • DEF:

  • 0


[ Pendulum Effect ] Once, while this card is in your Pendulum Zone: You can target 1 card in a Pendulum Zone; destroy it. [ Monster Effect ] ''"Luster Pendulum, the Dracoslayer" continues his journey to uncover the secrets of Dragon Alchemy, believing it is the key to dispelling his curse and restoring his memory. His power continues to grow... perhaps the same power used by the Dracofiends?''


UR Rarity
Master Pendulum, the Dracoslayer
UR Rarity
Master Pendulum, the Dracoslayer
Master Pendulum, the Dracoslayer
LIGHT 43
Master Pendulum, the Dracoslayer
  • ATK:

  • 1950

  • DEF:

  • 0


[ Pendulum Effect ] Once, while this card is in your Pendulum Zone: You can target 1 card in a Pendulum Zone; destroy it. [ Monster Effect ] ''"Luster Pendulum, the Dracoslayer" continues his journey to uncover the secrets of Dragon Alchemy, believing it is the key to dispelling his curse and restoring his memory. His power continues to grow... perhaps the same power used by the Dracofiends?''


SR Rarity
Vector Pendulum, the Dracoverlord
SR Rarity
Vector Pendulum, the Dracoverlord
Vector Pendulum, the Dracoverlord
DARK 43
Vector Pendulum, the Dracoverlord
  • ATK:

  • 1850

  • DEF:

  • 0


[ Pendulum Effect ] Negate all card effects in your opponent's Pendulum Zones. [ Monster Effect ] ''This Overlord overran an entire world with his army of Dracofiends, using his Dragon Alchemy to convert all life into his terrible minions. The source of this power is unidentified, and probably extra-dimensional.''


SR Rarity
Vector Pendulum, the Dracoverlord
SR Rarity
Vector Pendulum, the Dracoverlord
Vector Pendulum, the Dracoverlord
DARK 43
Vector Pendulum, the Dracoverlord
  • ATK:

  • 1850

  • DEF:

  • 0


[ Pendulum Effect ] Negate all card effects in your opponent's Pendulum Zones. [ Monster Effect ] ''This Overlord overran an entire world with his army of Dracofiends, using his Dragon Alchemy to convert all life into his terrible minions. The source of this power is unidentified, and probably extra-dimensional.''


UR Rarity
Luster Pendulum, the Dracoslayer
UR Rarity
Luster Pendulum, the Dracoslayer
Luster Pendulum, the Dracoslayer
LIGHT 45
Luster Pendulum, the Dracoslayer
  • ATK:

  • 1850

  • DEF:

  • 0


[ Pendulum Effect ] Once per turn, if you have a card in your other Pendulum Zone: You can destroy that card, and if you do, add 1 card from your Deck to your hand, with the same name as that card. [ Monster Effect ] Cannot Special Summon Fusion, Synchro, or Xyz Monsters using this card as material, except "Dracoslayer" monsters.


UR Rarity
Draco Face-Off
UR Rarity
Draco Face-Off
Draco Face-Off
Spell Quick
Draco Face-Off

    Reveal 1 "Dracoslayer" Pendulum Monster and 1 "Dracoverlord" Pendulum Monster from your Deck, your opponent randomly picks 1 of them for you to place in your Pendulum Zone or Special Summon (your choice), and you add the other card to your Extra Deck face-up. You can only activate 1 "Draco Face-Off" per turn.


    UR Rarity
    Draco Face-Off
    UR Rarity
    Draco Face-Off
    Draco Face-Off
    Spell Quick
    Draco Face-Off

      Reveal 1 "Dracoslayer" Pendulum Monster and 1 "Dracoverlord" Pendulum Monster from your Deck, your opponent randomly picks 1 of them for you to place in your Pendulum Zone or Special Summon (your choice), and you add the other card to your Extra Deck face-up. You can only activate 1 "Draco Face-Off" per turn.


      UR Rarity
      Draco Face-Off
      UR Rarity
      Draco Face-Off
      Draco Face-Off
      Spell Quick
      Draco Face-Off

        Reveal 1 "Dracoslayer" Pendulum Monster and 1 "Dracoverlord" Pendulum Monster from your Deck, your opponent randomly picks 1 of them for you to place in your Pendulum Zone or Special Summon (your choice), and you add the other card to your Extra Deck face-up. You can only activate 1 "Draco Face-Off" per turn.


        UR Rarity
        Fossil Dig
        UR Rarity
        Fossil Dig
        Fossil Dig
        Spell Normal
        Fossil Dig

          Add 1 Level 6 or lower Dinosaur monster from your Deck to your hand.


          SR Rarity
          Dinoster Power, the Mighty Dracoslayer
          SR Rarity
          Dinoster Power, the Mighty Dracoslayer
          Dinoster Power, the Mighty Dracoslayer
          WATER 8
          Dinoster Power, the Mighty Dracoslayer
          • ATK:

          • 2000

          • DEF:

          • 2950


          1 "Dracoslayer" Pendulum Monster + 1 Pendulum Monster Must first be Special Summoned (from your Extra Deck) by Tributing the above cards. (You do not use "Polymerization".) Pendulum Monster Cards in your Monster Zones and Pendulum Zones cannot be destroyed by battle or your opponent's card effects. Once per turn: You can Special Summon 1 "Dracoslayer" Pendulum Monster from your hand or Graveyard, but it cannot be used as a Fusion Material.


          SR Rarity
          Ignister Prominence, the Blasting Dracoslayer
          SR Rarity
          Ignister Prominence, the Blasting Dracoslayer
          Ignister Prominence, the Blasting Dracoslayer
          FIRE 8
          Ignister Prominence, the Blasting Dracoslayer
          • ATK:

          • 2850

          • DEF:

          • 0


          1 Tuner + 1 or more non-Tuner Pendulum Monsters Once per turn: You can target 1 Pendulum Monster on the field or 1 card in the Pendulum Zone; destroy it, and if you do, shuffle 1 card on the field into the Deck. Once per turn: You can Special Summon 1 "Dracoslayer" monster from your Deck in Defense Position, but it cannot be used as a Synchro Material for a Summon.


          UR Rarity
          Abyss Dweller
          UR Rarity
          Abyss Dweller
          Abyss Dweller
          WATER
          Abyss Dweller
          • ATK:

          • 1700

          • DEF:

          • 1400


          2 Level 4 monsters While this card has a material attached that was originally WATER, all WATER monsters you control gain 500 ATK. Once per turn (Quick Effect): You can detach 1 material from this card; your opponent cannot activate any card effects in their GY this turn.


          SR Rarity
          Evolzar Laggia
          SR Rarity
          Evolzar Laggia
          Evolzar Laggia
          FIRE
          Evolzar Laggia
          • ATK:

          • 2400

          • DEF:

          • 2000


          2 Level 4 Dinosaur-Type monsters During either player's turn, when a monster(s) would be Normal or Special Summoned, OR a Spell/Trap Card is activated: You can detach 2 Xyz Materials from this card; negate the Summon or activation, and if you do, destroy that card.


          SR Rarity
          Majester Paladin, the Ascending Dracoslayer
          SR Rarity
          Majester Paladin, the Ascending Dracoslayer
          Majester Paladin, the Ascending Dracoslayer
          WIND
          Majester Paladin, the Ascending Dracoslayer
          • ATK:

          • 1850

          • DEF:

          • 2000


          2 Level 4 Pendulum Monsters When this card is Xyz Summoned: You can add 1 Pendulum Monster from your Deck to your hand during the End Phase of this turn. Once per turn: You can detach 1 Xyz Material from this card; Special Summon 1 face-up "Dracoslayer" Pendulum Monster from your Extra Deck, but it cannot be used as an Xyz Material for a Summon.


          UR Rarity
          Number 106: Giant Hand
          UR Rarity
          Number 106: Giant Hand
          Number 106: Giant Hand
          EARTH
          Number 106: Giant Hand
          • ATK:

          • 2000

          • DEF:

          • 2000


          2 Level 4 monsters During either player's turn, when a monster effect is activated on your opponent's field (except during the Damage Step): You can detach 2 Xyz Materials from this card, then target 1 Effect Monster your opponent controls; while this card is face-up on the field, that Effect Monster's effects are negated, also it cannot change its battle position.


          SR Rarity
          Number 70: Malevolent Sin
          SR Rarity
          Number 70: Malevolent Sin
          Number 70: Malevolent Sin
          DARK
          Number 70: Malevolent Sin
          • ATK:

          • 2400

          • DEF:

          • 1200


          2 Level 4 monsters Once per turn: You can detach 1 Xyz Material from this card, then target 1 monster your opponent controls; banish it until your opponent's next Standby Phase. At the end of the Damage Step, if this card attacked: You can make this card gain 300 ATK, and if you do, increase its Rank by 3.


          SR Rarity
          Steelswarm Roach
          SR Rarity
          Steelswarm Roach
          Steelswarm Roach
          DARK
          Steelswarm Roach
          • ATK:

          • 1900

          • DEF:

          • 0


          2 Level 4 monsters During either player's turn, when a Level 5 or higher monster would be Special Summoned: You can detach 1 Xyz Material from this card; negate the Special Summon, and if you do, destroy it.




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