Sangen Deck #455168 — Yu-Gi-Oh! TCG
51 Main, 15 Extra, incl. Artifact Lancea x3, Droll & Lock Bird x3, Mulcharmy Fuwalos x3.
Created by: YGO Mod (20517634)
Created On: 03/22/2025
Main Deck (51)
- Artifact Lancea x3
- Blaster, Dragon Ruler of Infernos x1
- Bystial Magnamhut x1
- Droll & Lock Bird x3
- Mulcharmy Fuwalos x3
- Nibiru, the Primal Being x3
- Tenpai Dragon Fadra x2
- Tenpai Dragon Genroku x2
- Tenpai Dragon Paidra x3
- Ash Blossom & Joyous Spring x3
- Ghost Ogre & Snow Rabbit x2
- Tenpai Dragon Chundra x1
- Book of Eclipse x2
- Gold Sarcophagus x1
- Harpie's Feather Duster x1
- Heat Wave x3
- Lightning Storm x2
- Pot of Prosperity x1
- Raigeki x2
- Sangen Kaimen x1
- Sangen Summoning x1
- Set Rotation x1
- Terraforming x1
- Triple Tactics Thrust x1
- Ultimate Slayer x3
- Way Where There's a Will x1
- Infinite Impermanence x3
Extra Deck (15)
- Garura, Wings of Resonant Life x1
- Hieratic Seal of the Heavenly Spheres x1
- Hiita the Fire Charmer, Ablaze x1
- Promethean Princess, Bestower of Flames x1
- S:P Little Knight x1
- Striker Dragon x1
- Black Rose Dragon x1
- Black Rose Moonlight Dragon x1
- Kuibelt the Blade Dragon x1
- Sangenpai Transcendent Dragion x2
- Trident Dragion x1
- Sangenpai Bident Dragion x2
- Mereologic Aggregator x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 36/100 (±10 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 50 |
| Going First | 40 |
| Going Second | 60 |
| Meta Power | provisional |
| Tournament Reliability | 42 |
- Primary strategy: Midrange
- Secondary strategies: Stun, Toolbox
- Format: tcg
Legality
Main 51 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 2 violation(s).
Identity & game plan
- Win condition: Sangen/Tenpai Dragon engine into Synchro and Link beaters (Sangenpai Transcendent Dragion, Trident Dragion, Black Rose Dragon, Kuibelt) backed by hand-trap interaction (theoretical, structural-only); Synchro beatdown via Tenpai Dragon Chundra and Black Rose Moonlight Dragon bounce; Blaster as a non-engine searchable threat
- Turn 1 (going first): Open a hand with at least one Tenpai Dragon searcher (Paidra, Genroku, or Fadra) or Sangen Kaimen / Sangen Summoning, otherwise hold hand traps (Ash, Droll, Nibiru, Lancea, Impermanence) to slow the opponent; roughly one in four openers contains Paidra
- Turn 2 (going second): Use the six-card hand for interaction first: P(at least one hand trap) is about 0.93, so spend hand traps on the opponent's first summons and rebuild the Sangen engine from the Deck later
- Recovery: Recover through Sangen Kaimen, Sangen Summoning, Terraforming, Way Where There's a Will, and Pot of Prosperity; Tenpai Dragon Genroku and Fadra can revive FIRE Dragons from the GY
- After siding: No Side Deck is registered (Side Deck size 0), so there is no post-side plan. Any best-of-3 use is undefined until a legal 0–15 card side is built
Why it scores here
Scored as a system on the Midrange profile, with no card averaging. Structurally the list reliably offers interaction: 17 hand traps and about 7 board-breaking or removal spells give P(at least one hand trap in a going-second six-card hand) of about 0.93. Its engine is fragile, though: the Tenpai Dragon searchers reach a going-first opener only about 27% of the time (three copies of Paidra), and only 6 of the 51 Main Deck cards are exact-name Sangen. The Extra Deck is wide and synchro-heavy, so the end-board ceiling is reasonable, but no recorded boards exist, so combo conversion and median output are text-only inference. The deck has no Side Deck, and the Illegal copy-limit violations (Ash Blossom at 3 vs 2, Droll and Lock Bird at 3 vs 1) cap the Final score under the Illegal rule. The archetype's popularity and the 0.93 core-group probability were not credited as power. This evaluation is theoretical and structural only.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 42 | P(at least one Paidra in a going-first opener) = 0.27 with 3 copies; Genroku and Fadra add secondary starters, but no combined starter probability is supplied (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 40 | 17 hand traps and 24 tech slots with no floodgate mean hands can be interaction-only with no engine; no brick estimate was computed (Inferred) |
| D3 | Combo Conversion & Ceiling | 50 | No parseable boards exist; the Sangen to Dragion synchro route is plausible from card text but unverified (Inferred) |
| D4 | Combo Floor & Median Output | 40 | No recorded board distribution or starter-diversity data exists, so the median can only be inferred from the design (Inferred) |
| D5 | Interruption Resilience & Route Redundancy | 58 | Multiple hand-trap and removal routes (Ash, Droll, Nibiru, Lancea, Impermanence, Ghost Ogre) give redundant answers to a single interruption (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 52 | Recovery depends on Sangen Kaimen, Summoning, Terraforming, Way Where There's a Will, Pot of Prosperity and GY revival; no net-advantage data is supplied (Inferred) |
| D7 | End-Board & Interaction Quality | 68 | Raigeki, Lightning Storm, Harpie's Feather Duster, Heat Wave, Infinite Impermanence and multiple negates give layered interaction; no interaction-density aggregate exists (Inferred) |
| D8 | Going-Second & Board-Breaking Power | 62 | Going-second hand-trap coverage is high (about 0.93) and Raigeki, Lightning Storm and Duster challenge boards; no going-second split is supplied (Inferred) |
| D9 | Offensive Pressure & Closing Power | 62 | Synchro and Link beaters reach 2500 to 3000 ATK (Transcendent Dragion 3000, Trident Dragion 3000, Kuibelt 2500, Blaster 2800) with direct-attack text on several Link cards (Verified stats, Inferred closing) |
| D10 | Main Deck Efficiency & Flexibility | 45 | 51 Main Deck cards is above the 40 minimum with 27 distinct cards and 24 tech slots, so compactness is weak; the copy-limit violations also count against it (Verified count, Inferred efficiency) |
| D11 | Extra Deck Efficiency & Coverage | 50 | Extra Deck holds 15 cards across 13 distinct names (8 Synchro, 5 Link, 1 XYZ, 1 Fusion) with several flex options; not all of them are supported by the Main Deck engine (Verified composition, Inferred coverage) |
| D12 | Side Deck Adaptability | 15 | No Side Deck is registered (Side Deck size 0), so no post-side adaptability exists (Verified) |
| D13 | Matchup Coverage & Format Fit | 45 | No tournament link, meta-share or dated sample is supplied, so format fit is Provisional |
| D14 | Pilotability & Error Tolerance | 45 | Multiple hand-trap timing windows, a Sangen engine with several search points, and a wide Extra Deck create many decision points (Inferred) |
How the score was computed
Strategy profile: Midrange. Structural ≈ 50, Going First ≈ 40, Going Second ≈ 60, Meta = provisional, Tournament Reliability ≈ 42. Modifiers: banlist exposure (copy-limit violations) (-12). Final formula: No reliable metagame: 0.80*Structural + 0.20*TournamentReliability = 0.80*50 + 0.20*42 = 48.4; then -12 Illegal copy-limit modifier, rounded to 36 (Meta provisional, theoretical/structural-only)
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