Sacred Beast Deck #454873 — Yu-Gi-Oh! TCG
40 Main, 15 Extra, incl. Ash Blossom & Joyous Spring x3, Infinite Impermanence x3, Dark Beckoning Beast x2.
Created by: YGO Mod (20517634)
Created On: 03/21/2025
Main Deck (40)
- Chaos Summoning Beast x1
- Dark Beckoning Beast x2
- Diabellstar the Black Witch x1
- Fabled Lurrie x1
- Fiendsmith Engraver x2
- Gruesome Grave Squirmer x1
- Kashtira Fenrir x1
- Kashtira Unicorn x2
- Lacrima the Crimson Tears x1
- Samsara D Lotus x2
- Spirit of Yubel x2
- Unchained Soul of Sharvara x1
- Yubel x1
- Yubel - Terror Incarnate x1
- Yubel - The Ultimate Nightmare x1
- Ash Blossom & Joyous Spring x3
- Called by the Grave x1
- Fiendsmith's Tract x1
- Kashtira Birth x1
- Nightmare Pain x2
- Nightmare Throne x2
- One for One x1
- Opening of the Spirit Gates x1
- Pressured Planet Wraitsoth x1
- Terraforming x1
- WANTED: Seeker of Sinful Spoils x2
- Abominable Chamber of the Unchained x1
- Infinite Impermanence x3
Extra Deck (15)
- Aerial Eater x1
- Fiendsmith's Desirae x1
- Necroquip Princess x1
- Phantom of Yubel x1
- Fiendsmith's Agnumday x1
- Fiendsmith's Requiem x1
- Fiendsmith's Sequence x1
- Moon of the Closed Heaven x1
- Muckraker From the Underworld x1
- S:P Little Knight x1
- Unchained Soul Lord of Yama x1
- Unchained Soul of Rage x1
- D/D/D Wave High King Caesar x1
- Super Starslayer TY-PHON - Sky Crisis x1
- Varudras, the Final Bringer of the End Times x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 25/100 (±10 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 44 |
| Going First | 40 |
| Going Second | 35 |
| Meta Power | provisional |
| Tournament Reliability | 30 |
- Primary strategy: Midrange
- Secondary strategies: Combo, Toolbox
- Format: tcg
Legality
Main 40 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 10 violation(s).
Identity & game plan
- Win condition: Yubel Extra Deck boards (Yubel - Terror Incarnate / The Ultimate Nightmare, Spirit of Yubel) supported by Fiend link and Xyz pressure; Super Starslayer TY-PHON and Fiendsmith's Desirae as end-board pressure once a Fiendsmith or Yubel line lands
- Turn 1 (going first): Turn 1 Nightmare Throne or Nightmare Pain to search a Yubel or Fiend engine piece, then build a Link or Fusion line; the deck has no verified starter density, so this plan is Inferred
- Turn 2 (going second): Hold Ash Blossom and Infinite Impermanence as hand traps for the opponent's first engine activation, then rebuild through searchers (22 searcher-text cards)
- Recovery: Recur Yubel monsters from GY and banish through Gruesome Grave Squirmer, Spirit of Yubel, and Chaos Summoning Beast; depends on card text only
- After siding: Not evaluable: the list has no side deck (0 cards)
Why it scores here
This list is illegal in TCG: it runs 40 Main, 15 Extra and 0 Side, but it breaks copy limits on four cards and includes six Forbidden cards, so it gets a theoretical, structural-only score capped at 25 rather than a normal Final Contextual score. Its engine is split across roughly ten sub-archetypes (Yubel, Fiendsmith, Kashtira, Unchained, Sacred Beast, Diabellstar, D/D, Sinful Spoils and others), and the archetype core covers only 1 of 25 standard core cards, so the deck is not scored as an average of its card scores. Searcher density is high (22 searcher-text cards, P of at least one in a 5-card hand about 0.99) and that supports resource grind, but a 3-copy archetype core gives only about a 34% chance of an opening-hand starter, so consistency is Inferred and weak. Interaction is real (6 hand-trap cards, negation text on 7) and the Yubel closing boards are strong on paper, yet with no recorded combos, no side deck and no meta sample, the median output, going-second and matchup scores stay low and are marked provisional. Popularity and archetype familiarity earned no points here.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 40 | P(at least one 3-copy archetype core in 5-card opening hand) about 0.34; conflicting engines across about ten sub-archetypes reduce starter reliability (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 35 | Hand-trap group gives P(at least one in going-second 6-card hand) about 0.65, but 17 level-0 spells/traps and conflicting Normal Summon branches imply a high brick rate (Inferred) |
| D3 | Combo Conversion & Ceiling | 45 | No recorded boards, so ceiling is text-only: Yubel Terror Incarnate to Ultimate Nightmare and Spirit of Yubel loops read as strong but unverified (Inferred) |
| D4 | Combo Floor & Median Output | 35 | combo data has zero parseable boards, so floor and median cannot be measured; scored conservatively (Provisional) |
| D5 | Interruption Resilience & Route Redundancy | 50 | Six hand traps and two Impermanence-style negates provide some recovery, but few independent lines are confirmed (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 60 | 22 searcher-text cards and recursion via Chaos Summoning Beast, Gruesome Grave Squirmer and Nightmare Throne give strong regrowth from card text (Inferred) |
| D7 | End-Board & Interaction Quality | 50 | Negate and removal text is present on about 7 and 21 cards, but two of the strongest end-board interaction cards (Varudras, Caesar) are Forbidden and cannot be run (Verified legality, Inferred quality) |
| D8 | Going-Second & Board-Breaking Power | 40 | Going-second split not measured; board-breaking relies on Yubel and Ash Blossom sustain, which is Inferred from text only (Inferred) |
| D9 | Offensive Pressure & Closing Power | 55 | End-board ATKs reach 2800 to 2900 (Desirae, TY-PHON) with Yubel boss monsters that cannot be destroyed by battle (Verified stats, Inferred closing) |
| D10 | Main Deck Efficiency & Flexibility | 50 | 40 Main cards at the 40-card minimum, but 18 singletons and 8 double-copies within a 28-distinct list signal a compact but heavily stacked build (Verified composition) |
| D11 | Extra Deck Efficiency & Coverage | 40 | 15 Extra slots filled with 8 Link, 4 Fusion, 3 Xyz; 6 of these are Forbidden or Limited, so the legal Extra Deck is structurally incomplete (Verified) |
| D12 | Side Deck Adaptability | 10 | Side deck is empty, so no post-side plan exists and the score is set low (Verified) |
| D13 | Matchup Coverage & Format Fit | 40 | No tournament link and no dated metagame sample, so matchup fit is Provisional and not scored from outcomes |
| D14 | Pilotability & Error Tolerance | 35 | Three to four interacting engines, Extra Deck fusion and link requirements, and several decision points per turn make this hard to pilot consistently (Inferred) |
How the score was computed
Strategy profile: Midrange primary, Combo secondary (illegal list: theoretical-only). Structural ≈ 44, Going First ≈ 40, Going Second ≈ 35, Meta = provisional, Tournament Reliability ≈ 30. Modifiers: banlist exposure (-7); engine conflicts (-5). Final formula: Theoretical only (Illegal list): 0.80*Structural(44) + 0.20*TournamentReliability(30) = 41.2, modifiers -12 (capped), then capped at 25 for illegal status. Meta Power provisional/null.
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.34 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Dense searcher text (22 cards) gives strong card-advantage and regrowth potential
- Six hand traps plus negate text give multiple interaction routes
- Yubel and Fiendsmith boss monsters offer strong end-board stats if the engine goes live
Weaknesses
- Illegal list: six Forbidden cards and four copy-limit breaches
- No side deck, so no post-side plan
- Engines conflict across about ten sub-archetypes; only 1 of 25 standard core cards present
- High brick and starter-miss risk from a 3-copy core and many level-0 spells
Critical choke points
- Yubel Terror Incarnate and Ultimate Nightmare must line up for the Yubel chain to work
- Fiendsmith Extra Deck summons depend on a single Engraver and Tract pair
- Legal Extra Deck is incomplete after the Forbidden removals
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | Called by the Grave, Kashtira Fenrir, Aerial Eater, Varudras, Moon of the Closed Heaven, D/D/D Wave High King Caesar | Legal replacements for the Forbidden slots (for example legal Yubel or Fiendsmith link and Fusion monsters) | The list cannot be played in TCG as built; these removals are required before any normal score applies |
| 2 | Extra copies of Ash Blossom & Joyous Spring, Fiendsmith Engraver, Kashtira Unicorn, WANTED: Seeker of Sinful Spoils (one copy each over the limit) | Single copies or non-limited alternatives | Copy-limit breaches make the list illegal |
| 3 | Off-engine splash cards (Kashtira, Unchained, D/D, Sinful Spoils) | A main engine core (Yubel or Fiendsmith) with 3+ copies of its starter and a legal side deck | Reduces engine conflicts and brick risk and adds a post-side plan |
Evidence & confidence
- Verified: Main 40 / Extra 15 / Side 0 counts and size rules; Ten copy-limit violations and six Forbidden cards; Card text and stats for all listed cards
- Inferred: Starter probability around 0.34 from the 3-copy core; Interaction quality from negate and removal text; Closing power from end-board ATKs and boss-monster text
- Provisional: Meta Power (null); Matchup fit and tournament reliability; Going-second split and post-side plan
- Data gaps: no combos supplied, so floor, median and ceiling are text-only inference no tournament link, so archetype meta-share and per-pilot record are absent no win-rate telemetry for going-first, going-second, matchups or brick rate Meta Power is provisional without a dated metagame sample no side deck, so post-side scoring is absent
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