Created by: test (054123)

Created On: 03/20/2025

Need 18 UR

UR Rarity
Elemental HERO Bubbleman1 card
UR Rarity
Elemental HERO Ocean1 card
 Rarity
Elemental HERO Spirit of Neos1 card
UR Rarity
Elemental HERO Stratos1 card
 Rarity
Elemental HERO Air Neos1 card
UR Rarity
Elemental HERO Flame Wingman1 card
UR Rarity
Elemental HERO Phoenix Enforcer1 card
 Rarity
Elemental HERO Shining Phoenix Enforcer1 card
UR Rarity
Elemental HERO Avian1 card
UR Rarity
Elemental HERO Burstinatrix1 card
UR Rarity
Elemental HERO Sparkman1 card
 Rarity
EN - Engage Neo Space1 card
 Rarity
Hero Flash!!1 card
 Rarity
Instant Contact1 card
UR Rarity
Miracle Contact1 card
UR Rarity
Miracle Fusion1 card
UR Rarity
Neo Space1 card
 Rarity
Skydive Scorcher1 card

Main: 30 Extra: 8

UR Rarity
Elemental HERO Bubbleman
UR Rarity
Elemental HERO Bubbleman
Elemental HERO Bubbleman
WATER 4
Elemental HERO Bubbleman
  • ATK:

  • 800

  • DEF:

  • 1200


If this is the only card in your hand, you can Special Summon it (from your hand). When this card is Summoned: You can draw 2 cards. You must control no other cards and have no cards in your hand to activate and to resolve this effect.


R Rarity
Elemental HERO Captain Gold
R Rarity
Elemental HERO Captain Gold
Elemental HERO Captain Gold
LIGHT 4
Elemental HERO Captain Gold
  • ATK:

  • 2100

  • DEF:

  • 800


You can discard this card to the Graveyard; add 1 "Skyscraper" from your Deck to your hand. If "Skyscraper" is not face-up on the field, destroy this card.


R Rarity
Elemental HERO Flash
R Rarity
Elemental HERO Flash
Elemental HERO Flash
LIGHT 4
Elemental HERO Flash
  • ATK:

  • 1100

  • DEF:

  • 1600


When this card is destroyed by battle and sent to the Graveyard: You can banish this card and 3 "Elemental HERO" Monster Cards with different names from your Graveyard to target 1 Normal Spell Card in your Graveyard; add that target to your hand.


R Rarity
Elemental HERO Lady Heat
R Rarity
Elemental HERO Lady Heat
Elemental HERO Lady Heat
FIRE 4
Elemental HERO Lady Heat
  • ATK:

  • 1300

  • DEF:

  • 1000


During each of your End Phases: Inflict 200 damage to your opponent for each face-up "Elemental HERO" monster you control.


R Rarity
Elemental HERO Necroshade
R Rarity
Elemental HERO Necroshade
Elemental HERO Necroshade
DARK 5
Elemental HERO Necroshade
  • ATK:

  • 1600

  • DEF:

  • 1800


Once, while this card is in the Graveyard, 1 Level 5 or higher "Elemental HERO" monster you Normal Summon can be Summoned without Tributing.


UR Rarity
Elemental HERO Ocean
UR Rarity
Elemental HERO Ocean
Elemental HERO Ocean
WATER 4
Elemental HERO Ocean
  • ATK:

  • 1500

  • DEF:

  • 1200


Once per turn, during your Standby Phase: You can target 1 "HERO" monster you control or in your Graveyard; return that target to the hand.


SR Rarity
Elemental HERO Solid Soldier
SR Rarity
Elemental HERO Solid Soldier
Elemental HERO Solid Soldier
EARTH 4
Elemental HERO Solid Soldier
  • ATK:

  • 1300

  • DEF:

  • 1100


When this card is Normal Summoned: You can Special Summon 1 Level 4 or lower "HERO" monster from your hand. If this card is sent from the Monster Zone to the GY by a Spell effect: You can target 1 "HERO" monster in your GY, except "Elemental HERO Solid Soldier"; Special Summon it in Defense Position. You can only use this effect of "Elemental HERO Solid Soldier" once per turn.


 Rarity
Elemental HERO Spirit of Neos
 Rarity
Elemental HERO Spirit of Neos
Elemental HERO Spirit of Neos
LIGHT 7
Elemental HERO Spirit of Neos
  • ATK:

  • 2500

  • DEF:

  • 2000


When an opponent's monster declares an attack: You can Special Summon this card from your hand in Defense Position, and if you do, it cannot be destroyed by battle. If this card is Special Summoned: You can add from your Deck to your hand 1 "Polymerization" or 1 Spell/Trap that mentions an "Elemental HERO" monster's card name. During your Main Phase: You can shuffle this card into the Deck, and if you do, Special Summon 1 "Elemental HERO" Normal Monster from your Deck. You can only use each effect of "Elemental HERO Spirit of Neos" once per turn.


UR Rarity
Elemental HERO Stratos
UR Rarity
Elemental HERO Stratos
Elemental HERO Stratos
WIND 4
Elemental HERO Stratos
  • ATK:

  • 1800

  • DEF:

  • 300


When this card is Normal or Special Summoned: You can activate 1 of these effects. ● Destroy Spells/Traps on the field, up to the number of "HERO" monsters you control, except this card. ● Add 1 "HERO" monster from your Deck to your hand.


R Rarity
Elemental HERO Voltic
R Rarity
Elemental HERO Voltic
Elemental HERO Voltic
LIGHT 4
Elemental HERO Voltic
  • ATK:

  • 1000

  • DEF:

  • 1500


When this card inflicts battle damage to your opponent: You can target 1 of your banished "Elemental HERO" monsters; Special Summon that target.


SR Rarity
Neo Space Connector
SR Rarity
Neo Space Connector
Neo Space Connector
LIGHT 4
Neo Space Connector
  • ATK:

  • 800

  • DEF:

  • 1800


When this card is Normal Summoned: You can Special Summon 1 "Neo-Spacian" monster or 1 "Elemental HERO Neos" from your hand or Deck in Defense Position. You can Tribute this card, then target 1 "Neo-Spacian" monster or 1 "Elemental HERO Neos" in your GY; Special Summon it in Defense Position. You can only use each effect of "Neo Space Connector" once per turn.


UR Rarity
Elemental HERO Avian
UR Rarity
Elemental HERO Avian
Elemental HERO Avian
WIND 3
Elemental HERO Avian
  • ATK:

  • 1000

  • DEF:

  • 1000


A winged Elemental HERO who wheels through the sky and manipulates the wind. His signature move, Featherbreak, gives villainy a blow from sky-high.


UR Rarity
Elemental HERO Burstinatrix
UR Rarity
Elemental HERO Burstinatrix
Elemental HERO Burstinatrix
FIRE 3
Elemental HERO Burstinatrix
  • ATK:

  • 1200

  • DEF:

  • 800


A flame manipulator who was the first Elemental HERO woman. Her Burstfire burns away villainy.


UR Rarity
Elemental HERO Sparkman
UR Rarity
Elemental HERO Sparkman
Elemental HERO Sparkman
LIGHT 4
Elemental HERO Sparkman
  • ATK:

  • 1600

  • DEF:

  • 1400


''An Elemental HERO and a warrior of light who proficiently wields many kinds of armaments. His Static Shockwave cuts off the path of villainy.''


SR Rarity
Double Hero Attack
SR Rarity
Double Hero Attack
Double Hero Attack
Spell Quick
Double Hero Attack

    If you control a Fusion Monster that lists "Elemental HERO Neos" as material: Target 1 "HERO" Fusion Monster in your GY; Special Summon it, ignoring its Summoning conditions. You can only activate 1 "Double Hero Attack" per turn.


     Rarity
    EN - Engage Neo Space
     Rarity
    EN - Engage Neo Space
    EN - Engage Neo Space
    Spell Normal
    EN - Engage Neo Space

      Send 1 "Neo-Spacian" monster and 1 "Elemental HERO" monster (1 from your hand and 1 from your Deck) to the GY; Special Summon 1 "Neo-Spacian" monster or 1 Level 5 or higher "Elemental HERO" monster from your Deck, and if you do, add 1 "Polymerization" from your Deck or GY to your hand. If you Special Summoned "Elemental HERO Neos" by this effect, it gains 1000 ATK. You cannot Special Summon monsters from the Extra Deck, except Fusion Monsters, the turn you activate this card. You can only activate 1 "EN - Engage Neo Space" per turn.


      N Rarity
      Fake Hero
      N Rarity
      Fake Hero
      Fake Hero
      Spell Normal
      Fake Hero

        Special Summon 1 "Elemental HERO" monster from your hand. That monster cannot attack, and returns to the hand during the End Phase.


        N Rarity
        Feather Shot
        N Rarity
        Feather Shot
        Feather Shot
        Spell Normal
        Feather Shot

          Target 1 face-up "Elemental HERO Avian" you control; during this turn, that target can attack a number of times equal to the number of monsters you control when this card resolves, but cannot attack directly, and other monsters you control cannot attack this turn.


          R Rarity
          Generation Next
          R Rarity
          Generation Next
          Generation Next
          Spell Quick
          Generation Next

            If your LP are lower than your opponent's: Add to your hand, or Special Summon, 1 "Elemental HERO" monster, "Kuriboh" monster, or "Neo-Spacian" monster from your Deck or GY, with ATK less than or equal to the difference in LPs, also for the rest of this turn, you cannot activate cards, or the effects of cards, with the same name as that card. You can only activate 1 "Generation Next" per turn.


             Rarity
            Hero Flash!!
             Rarity
            Hero Flash!!
            Hero Flash!!
            Spell Normal
            Hero Flash!!

              Banish "H - Heated Heart", "E - Emergency Call", "R - Righteous Justice" and "O - Oversoul" from your Graveyard; Special Summon 1 "Elemental HERO" Normal Monster from your Deck. All "Elemental HERO" Normal Monsters you currently control can attack your opponent directly this turn.


               Rarity
              Instant Contact
               Rarity
              Instant Contact
              Instant Contact
              Spell Normal
              Instant Contact

                Pay 1000 LP; Special Summon 1 Level 7 or lower "Elemental HERO" or "Neo-Spacian" monster from your Extra Deck, ignoring its Summoning conditions. While "Elemental HERO Neos" is neither on your field nor in your GY, the Summoned monster cannot attack, its effects are negated, also it returns to the Extra Deck during the End Phase. You can only activate 1 "Instant Contact" per turn.


                UR Rarity
                Miracle Contact
                UR Rarity
                Miracle Contact
                Miracle Contact
                Spell Normal
                Miracle Contact

                  Shuffle into the Deck, from your hand, field, or GY, the Fusion Materials that are listed on an "Elemental HERO" Fusion Monster that lists "Elemental HERO Neos" as Fusion Material, then Special Summon that Fusion Monster from your Extra Deck, ignoring its Summoning conditions.


                  UR Rarity
                  Miracle Fusion
                  UR Rarity
                  Miracle Fusion
                  Miracle Fusion
                  Spell Normal
                  Miracle Fusion

                    Fusion Summon 1 "Elemental HERO" Fusion Monster from your Extra Deck, by banishing Fusion Materials listed on it from your field or your GY.


                    UR Rarity
                    Neo Space
                    UR Rarity
                    Neo Space
                    Neo Space
                    Spell Field
                    Neo Space

                      "Elemental HERO Neos" and all Fusion Monsters that specifically list "Elemental HERO Neos" as a Fusion Material gain 500 ATK. Fusion Monsters that specifically list "Elemental HERO Neos" as a Fusion Material do not have to activate their effects during the End Phase that shuffle them into the Extra Deck.


                      R Rarity
                      Parallel World Fusion
                      R Rarity
                      Parallel World Fusion
                      Parallel World Fusion
                      Spell Normal
                      Parallel World Fusion

                        Fusion Summon 1 "Elemental HERO" Fusion Monster from your Extra Deck, by shuffling your banished Fusion Materials listed on it into your Deck. You cannot Special Summon monsters except by this card's effect, during the turn you activate this card.


                         Rarity
                        Skydive Scorcher
                         Rarity
                        Skydive Scorcher
                        Skydive Scorcher
                        Spell Normal
                        Skydive Scorcher

                          Target 1 "Elemental HERO" Fusion Monster you control; destroy as many monsters your opponent controls as possible, with ATK higher than that monster's, then inflict damage to your opponent equal to the highest original ATK among those destroyed monsters in the Graveyard (your choice, if tied). If a "Skyscraper" Field Spell Card is in your Field Zone, inflict damage to your opponent equal to the combined original ATK of those destroyed monsters in the Graveyard, instead.


                          R Rarity
                          Skyscraper 2 - Hero City
                          R Rarity
                          Skyscraper 2 - Hero City
                          Skyscraper 2 - Hero City
                          Spell Field
                          Skyscraper 2 - Hero City

                            Once per turn, during your Main Phase, if you control this card: You can target 1 "Elemental HERO" monster in your Graveyard that was destroyed by battle; Special Summon that target.


                            R Rarity
                            Spark Blaster
                            R Rarity
                            Spark Blaster
                            Spark Blaster
                            Spell Equip
                            Spark Blaster

                              Equip only to "Elemental HERO Sparkman". During your Main Phase: You can target 1 face-up monster; change the battle position of that target. After you use this effect 3 times, destroy this card.


                              SR Rarity
                              Wrath of Neos
                              SR Rarity
                              Wrath of Neos
                              Wrath of Neos
                              Spell Normal
                              Wrath of Neos

                                Select 1 face-up "Elemental HERO Neos" you control. Return it to the Deck and destroy all cards on the field.


                                R Rarity
                                Hero Barrier
                                R Rarity
                                Hero Barrier
                                Hero Barrier
                                Trap Normal
                                Hero Barrier

                                  Negate 1 attack from an opponent's monster. You must control a face-up "Elemental HERO" monster to resolve this effect.


                                   Rarity
                                  Elemental HERO Air Neos
                                   Rarity
                                  Elemental HERO Air Neos
                                  Elemental HERO Air Neos
                                  WIND 7
                                  Elemental HERO Air Neos
                                  • ATK:

                                  • 2500

                                  • DEF:

                                  • 2000


                                  "Elemental Hero Neos" + "Neo-Spacian Air Hummingbird" This card can only be Special Summoned from your Extra Deck by returning the above cards you control to the Deck. (You do not use "Polymerization".) While your Life Points are lower than your opponent's, this card gains ATK equal to the difference. This card returns to the Extra Deck during the End Phase.


                                  R Rarity
                                  Elemental HERO Dark Neos
                                  R Rarity
                                  Elemental HERO Dark Neos
                                  Elemental HERO Dark Neos
                                  DARK 7
                                  Elemental HERO Dark Neos
                                  • ATK:

                                  • 2500

                                  • DEF:

                                  • 2000


                                  "Elemental HERO Neos" + "Neo-Spacian Dark Panther" Must first be Special Summoned (from your Extra Deck) by shuffling the above cards you control into the Deck. (You do not use "Polymerization".) If this card is not already targeting a monster with its effect: You can target 1 face-up Effect Monster on the field; while you control this face-up card, that target's effect on the field is negated. During the End Phase: Shuffle this card into the Extra Deck.


                                  UR Rarity
                                  Elemental HERO Flame Wingman
                                  UR Rarity
                                  Elemental HERO Flame Wingman
                                  Elemental HERO Flame Wingman
                                  WIND 6
                                  Elemental HERO Flame Wingman
                                  • ATK:

                                  • 2100

                                  • DEF:

                                  • 1200


                                  "Elemental HERO Avian" + "Elemental HERO Burstinatrix" Must be Fusion Summoned and cannot be Special Summoned by other ways. When this card destroys a monster by battle and sends it to the Graveyard: Inflict damage to your opponent equal to the ATK of the destroyed monster in the Graveyard.


                                  UR Rarity
                                  Elemental HERO Phoenix Enforcer
                                  UR Rarity
                                  Elemental HERO Phoenix Enforcer
                                  Elemental HERO Phoenix Enforcer
                                  FIRE 6
                                  Elemental HERO Phoenix Enforcer
                                  • ATK:

                                  • 2100

                                  • DEF:

                                  • 1200


                                  "Elemental HERO Avian" + "Elemental HERO Burstinatrix" Must be Fusion Summoned and cannot be Special Summoned by other ways. This card cannot be destroyed by battle.


                                   Rarity
                                  Elemental HERO Shining Phoenix Enforcer
                                   Rarity
                                  Elemental HERO Shining Phoenix Enforcer
                                  Elemental HERO Shining Phoenix Enforcer
                                  FIRE 8
                                  Elemental HERO Shining Phoenix Enforcer
                                  • ATK:

                                  • 2500

                                  • DEF:

                                  • 2100


                                  "Elemental HERO Phoenix Enforcer" + "Elemental HERO Sparkman" Must be Fusion Summoned and cannot be Special Summoned by other ways. This card gains 300 ATK for each "Elemental HERO" card in your Graveyard. This card cannot be destroyed by battle.


                                  SR Rarity
                                  Elemental HERO Storm Neos
                                  SR Rarity
                                  Elemental HERO Storm Neos
                                  Elemental HERO Storm Neos
                                  WIND 9
                                  Elemental HERO Storm Neos
                                  • ATK:

                                  • 3000

                                  • DEF:

                                  • 2500


                                  "Elemental HERO Neos" + "Neo-Spacian Air Hummingbird" + "Neo-Spacian Aqua Dolphin" Must first be Special Summoned (from your Extra Deck) by shuffling the above cards you control into the Deck. (You do not use "Polymerization".) Once per turn: You can destroy all Spell and Trap Cards on the field. During the End Phase: Shuffle this card into the Extra Deck. When this card is shuffled into the Extra Deck this way: Shuffle all cards on the field into the Deck.


                                  SR Rarity
                                  Elemental HERO Tempest
                                  SR Rarity
                                  Elemental HERO Tempest
                                  Elemental HERO Tempest
                                  WIND 8
                                  Elemental HERO Tempest
                                  • ATK:

                                  • 2800

                                  • DEF:

                                  • 2800


                                  "Elemental HERO Avian" + "Elemental HERO Sparkman" + "Elemental HERO Bubbleman" Must be Fusion Summoned and cannot be Special Summoned by other ways. You can send 1 other card you control to the Graveyard to target 1 monster you control; while this card is face-up on the field, that monster cannot be destroyed by battle.


                                  SR Rarity
                                  Elemental HERO Thunder Giant
                                  SR Rarity
                                  Elemental HERO Thunder Giant
                                  Elemental HERO Thunder Giant
                                  LIGHT 6
                                  Elemental HERO Thunder Giant
                                  • ATK:

                                  • 2400

                                  • DEF:

                                  • 1500


                                  "Elemental HERO Sparkman" + "Elemental HERO Clayman" Must be Fusion Summoned and cannot be Special Summoned by other ways. Once per turn: You can discard 1 card to target 1 face-up monster on the field with original ATK less than the ATK of this card; destroy that target.




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