[REQUIREMENT] Pay 300 LP.
[EFFECT] 1 face-up monster on your opponent's field loses ATK equal to [the number of face-up LIGHT Attribute Spellcaster Type monsters on your field] x 300 until the end of this turn.
DARK7
Dark Magician
ATK:
2500
DEF:
2100
The ultimate wizard in terms of attack and defense.
DARK6
Dark Magician Girl
ATK:
2000
DEF:
1700
[REQUIREMENT] None
[CONTINUOUS EFFECT] This card gains ATK equal to [the number of "Dark Magician" in both players' Graveyards] x 500.
DARK2
Dark Magician's Curtain
ATK:
700
DEF:
700
[REQUIREMENT] Pay 700 LP.
[EFFECT] Excavate the top 4 cards of your Deck. You can choose up to 2 excavated "Dark Magician" and/or "Dark Magician Girl" and add them to your hand. Place the rest on the bottom of the Deck in any order.
LIGHT4
Light Sorcerer
ATK:
1500
DEF:
0
A spellcaster who has devoted himself to the heavens. He is wreathed in divine blessings, but what fate awaits him?
WATER3
Mystic Dealer
ATK:
1000
DEF:
0
[REQUIREMENT] Send 1 Spellcaster Type Monster from your hand to the Graveyard.
[EFFECT] Draw 1 Card
SpellNormal
Dark Magic Attack
[REQUIREMENT] You have "Dark Magician" face-up on your field.
[EFFECT] Destroy all Spell/Trap Cards on your opponent's field.
[REQUIREMENT] None
[EFFECT] Special Summon 1 Level 7 Normal Monster from your hand or Graveyard face-up to your field. This turn, the monster Special Summoned by this effect gains 700 ATK, and cannot be destroyed by an opponent's Trap Card effects.
SpellNormal
Talismanic Seal Array
[REQUIREMENT] Shuffle 4 monsters from your Graveyard into the Deck.
[EFFECT] 1 face-up monster on your opponent's field loses ATK equal to [its Level] x 200 until the end of this turn.
SpellNormal
Thousand Knives
[REQUIREMENT] You have "Dark Magician" face-up on your field.
[EFFECT] Destroy 1 monster on your opponent's field.
[REQUIREMENT] When an opponent's Level 8 or lower monster declares an attack.
[EFFECT] Send the top card of your Deck to the Graveyard. This turn, you take no battle damage. Also, if your LP are 3000 or more, take 2000 damage.
TrapNormal
Card Reprinting
[REQUIREMENT] When an opponent's monster declares an attack.
[EFFECT] Draw until you have 5 cards in your hand and reveal all cards in your hand. Then, if there is a monster(s) among them, gain LP equal to [the number of those monsters] x 200.
TrapNormal
Card Restoration
[REQUIREMENT] When an opponent's monster declares an attack.
[EFFECT] Draw until you have 5 cards in your hand and reveal all cards in your hand. Then, if there is a monster(s) among them, gain LP equal to [the number of those monsters] x 200.
TrapNormal
Curtain of Sparks
[REQUIREMENT] When an opponent's monster declares an attack and you have a Spellcaster Type monster in your Graveyard.
[EFFECT] The attacking monster loses 500 ATK until the end of this turn.
TrapNormal
Negate Attack
[REQUIREMENT] When an opponent's monster declares an attack.
[EFFECT] Negate the attack. This turn, your opponent cannot declare an attack.
[REQUIREMENT] Pay 300 LP.
[EFFECT] 1 face-up monster on your opponent's field loses ATK equal to [the number of face-up LIGHT Attribute Spellcaster Type monsters on your field] x 300 until the end of this turn.
[REQUIREMENT] Pay 700 LP.
[EFFECT] Excavate the top 4 cards of your Deck. You can choose up to 2 excavated "Dark Magician" and/or "Dark Magician Girl" and add them to your hand. Place the rest on the bottom of the Deck in any order.
[REQUIREMENT] None
[EFFECT] Special Summon 1 Level 7 Normal Monster from your hand or Graveyard face-up to your field. This turn, the monster Special Summoned by this effect gains 700 ATK, and cannot be destroyed by an opponent's Trap Card effects.
[REQUIREMENT] Shuffle 4 monsters from your Graveyard into the Deck.
[EFFECT] 1 face-up monster on your opponent's field loses ATK equal to [its Level] x 200 until the end of this turn.
[REQUIREMENT] When an opponent's Level 8 or lower monster declares an attack.
[EFFECT] Send the top card of your Deck to the Graveyard. This turn, you take no battle damage. Also, if your LP are 3000 or more, take 2000 damage.
[REQUIREMENT] When an opponent's monster declares an attack.
[EFFECT] Draw until you have 5 cards in your hand and reveal all cards in your hand. Then, if there is a monster(s) among them, gain LP equal to [the number of those monsters] x 200.
[REQUIREMENT] When an opponent's monster declares an attack.
[EFFECT] Draw until you have 5 cards in your hand and reveal all cards in your hand. Then, if there is a monster(s) among them, gain LP equal to [the number of those monsters] x 200.
[REQUIREMENT] When an opponent's monster declares an attack and you have a Spellcaster Type monster in your Graveyard.
[EFFECT] The attacking monster loses 500 ATK until the end of this turn.
The ultimate wizard in terms of attack and defense.
DARK6
Dark Magician Girl
ATK:
2000
DEF:
1700
[REQUIREMENT] None
[CONTINUOUS EFFECT] This card gains ATK equal to [the number of "Dark Magician" in both players' Graveyards] x 500.
DARK2
Dark Magician's Curtain
ATK:
700
DEF:
700
[REQUIREMENT] Pay 700 LP.
[EFFECT] Excavate the top 4 cards of your Deck. You can choose up to 2 excavated "Dark Magician" and/or "Dark Magician Girl" and add them to your hand. Place the rest on the bottom of the Deck in any order.
[REQUIREMENT] None
[EFFECT] Special Summon 1 Level 7 Normal Monster from your hand or Graveyard face-up to your field. This turn, the monster Special Summoned by this effect gains 700 ATK, and cannot be destroyed by an opponent's Trap Card effects.
SpellNormal
Thousand Knives
[REQUIREMENT] You have "Dark Magician" face-up on your field.
[EFFECT] Destroy 1 monster on your opponent's field.
[REQUIREMENT] When an opponent's Level 8 or lower monster declares an attack.
[EFFECT] Send the top card of your Deck to the Graveyard. This turn, you take no battle damage. Also, if your LP are 3000 or more, take 2000 damage.
TrapNormal
Card Reprinting
[REQUIREMENT] When an opponent's monster declares an attack.
[EFFECT] Draw until you have 5 cards in your hand and reveal all cards in your hand. Then, if there is a monster(s) among them, gain LP equal to [the number of those monsters] x 200.
TrapNormal
Card Restoration
[REQUIREMENT] When an opponent's monster declares an attack.
[EFFECT] Draw until you have 5 cards in your hand and reveal all cards in your hand. Then, if there is a monster(s) among them, gain LP equal to [the number of those monsters] x 200.
TrapNormal
Negate Attack
[REQUIREMENT] When an opponent's monster declares an attack.
[EFFECT] Negate the attack. This turn, your opponent cannot declare an attack.
[REQUIREMENT] Pay 700 LP.
[EFFECT] Excavate the top 4 cards of your Deck. You can choose up to 2 excavated "Dark Magician" and/or "Dark Magician Girl" and add them to your hand. Place the rest on the bottom of the Deck in any order.
[REQUIREMENT] None
[EFFECT] Special Summon 1 Level 7 Normal Monster from your hand or Graveyard face-up to your field. This turn, the monster Special Summoned by this effect gains 700 ATK, and cannot be destroyed by an opponent's Trap Card effects.
[REQUIREMENT] When an opponent's Level 8 or lower monster declares an attack.
[EFFECT] Send the top card of your Deck to the Graveyard. This turn, you take no battle damage. Also, if your LP are 3000 or more, take 2000 damage.
[REQUIREMENT] When an opponent's monster declares an attack.
[EFFECT] Draw until you have 5 cards in your hand and reveal all cards in your hand. Then, if there is a monster(s) among them, gain LP equal to [the number of those monsters] x 200.
[REQUIREMENT] When an opponent's monster declares an attack.
[EFFECT] Draw until you have 5 cards in your hand and reveal all cards in your hand. Then, if there is a monster(s) among them, gain LP equal to [the number of those monsters] x 200.
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