Created by: YGO Mod (20517634)

Created On: 03/03/2025

Need 48 UR

UR Rarity
Astellar of the White Forest1 card
 Rarity
Elzette, Azamina of the White Forest1 card
 Rarity
Fiendsmith Engraver2 card
UR Rarity
Kashtira Fenrir1 card
UR Rarity
Kashtira Unicorn2 card
UR Rarity
Maxx "C"1 card
UR Rarity
Mulcharmy Fuwalos2 card
UR Rarity
Silent Swordsman LV71 card
 Rarity
Azamina Ilia Silvia1 card
 Rarity
Azamina Mu Rcielago1 card
 Rarity
Azamina Sol Erysichthon1 card
 Rarity
Fiendsmith's Lacrima1 card
UR Rarity
Guardian Chimera1 card
UR Rarity
Apollousa, Bow of the Goddess1 card
 Rarity
Fiendsmith's Requiem1 card
 Rarity
Fiendsmith's Sequence1 card
UR Rarity
Moon of the Closed Heaven1 card
UR Rarity
S:P Little Knight1 card
UR Rarity
Spright Elf1 card
UR Rarity
Baronne de Fleur1 card
UR Rarity
Diabell, Queen of the White Forest1 card
 Rarity
Mystic Mystery of the White Forest1 card
UR Rarity
Ash Blossom & Joyous Spring2 card
UR Rarity
Effect Veiler3 card
UR Rarity
Silvy of the White Forest2 card
UR Rarity
Beatrice, Lady of the Eternal1 card
UR Rarity
Called by the Grave2 card
 Rarity
Deception of the Sinful Spoils2 card
 Rarity
Fiendsmith's Tract1 card
UR Rarity
Pressured Planet Wraitsoth1 card
 Rarity
Sinful Spoils of the White Forest1 card
UR Rarity
Tales of the White Forest1 card
 Rarity
The Hallowed Azamina1 card
UR Rarity
Triple Tactics Talent1 card
UR Rarity
WANTED: Seeker of Sinful Spoils1 card
 Rarity
Azamina Aphes1 card
UR Rarity
Infinite Impermanence3 card

Main: 46 Extra: 17

UR Rarity
1 cardAstellar of the White Forest
UR Rarity
1 cardAstellar of the White Forest
Astellar of the White Forest
LIGHT 2
Astellar of the White Forest
  • ATK:

  • 0

  • DEF:

  • 0


You can send 1 Spell/Trap from your hand or field to the GY; Special Summon 1 LIGHT Spellcaster Tuner from your Deck. If a Spell/Trap(s) is sent to your GY to activate a monster's effect, while this card is in your GY (except during the Damage Step): You can Special Summon this card. You can only use each effect of "Astellar of the White Forest" once per turn.


SR Rarity
2 cardElzette of the White Forest
SR Rarity
2 cardElzette of the White Forest
Elzette of the White Forest
LIGHT 2
Elzette of the White Forest
  • ATK:

  • 0

  • DEF:

  • 0


You can send 1 Spell/Trap from your hand or field to the GY; Special Summon this card from your hand, then add 1 "White Forest" monster from your Deck to your hand, except "Elzette of the White Forest". During your opponent's turn, if a LIGHT Spellcaster Tuner is Special Summoned to your field, while this card is in your GY (except during the Damage Step): You can add this card to your hand. You can only use each effect of "Elzette of the White Forest" once per turn.


 Rarity
1 cardElzette, Azamina of the White Forest
 Rarity
1 cardElzette, Azamina of the White Forest
Elzette, Azamina of the White Forest
LIGHT 2
Elzette, Azamina of the White Forest
  • ATK:

  • 0

  • DEF:

  • 0


You can reveal this card in your hand; Special Summon 1 "White Forest" or "Azamina" monster from your hand. During your Main Phase: You can Fusion Summon 1 "Azamina" Fusion Monster from your Extra Deck, using monsters from your hand or field. If this card is sent to the GY as Synchro Material: You can add 1 "Sinful Spoils" card from your Deck to your hand. You can only use each effect of "Elzette, Azamina of the White Forest" once per turn.


 Rarity
2 cardFiendsmith Engraver
 Rarity
2 cardFiendsmith Engraver
Fiendsmith Engraver
LIGHT 6
Fiendsmith Engraver
  • ATK:

  • 1800

  • DEF:

  • 2400


You can discard this card; add 1 "Fiendsmith" Spell/Trap from your Deck to your hand. You can target 1 "Fiendsmith" Equip Card you control and 1 monster on the field; send them to the GY. If this card is in your GY: You can shuffle 1 other LIGHT Fiend monster from your GY into the Deck/Extra Deck; Special Summon this card. You can only use each effect of "Fiendsmith Engraver" once per turn.


UR Rarity
1 cardKashtira Fenrir
UR Rarity
1 cardKashtira Fenrir
Kashtira Fenrir
EARTH 7
Kashtira Fenrir
  • ATK:

  • 2400

  • DEF:

  • 2400


If you control no monsters, you can Special Summon this card (from your hand). You can only use each of the following effects of "Kashtira Fenrir" once per turn. During your Main Phase: You can add 1 "Kashtira" monster from your Deck to your hand. When this card declares an attack, or if your opponent activates a monster effect (except during the Damage Step): You can target 1 face-up card your opponent controls; banish it, face-down.


UR Rarity
2 cardKashtira Unicorn
UR Rarity
2 cardKashtira Unicorn
Kashtira Unicorn
WIND 7
Kashtira Unicorn
  • ATK:

  • 2500

  • DEF:

  • 2100


If you control no monsters, you can Special Summon this card (from your hand). You can only use each of the following effects of "Kashtira Unicorn" once per turn. During your Main Phase: You can add 1 "Kashtira" Spell from your Deck to your hand. When this card declares an attack, or if your opponent activates a monster effect (except during the Damage Step): You can look at your opponent's Extra Deck, and if you do, banish 1 monster from it, face-down.


UR Rarity
1 cardMaxx "C"
UR Rarity
1 cardMaxx "C"
Maxx "C"
EARTH 2
Maxx "C"
  • ATK:

  • 500

  • DEF:

  • 200


During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.


UR Rarity
2 cardMulcharmy Fuwalos
UR Rarity
2 cardMulcharmy Fuwalos
Mulcharmy Fuwalos
WIND 4
Mulcharmy Fuwalos
  • ATK:

  • 100

  • DEF:

  • 600


If you control no cards (Quick Effect): You can discard this card; apply these effects this turn. ● Each time your opponent Special Summons a monster(s) from the Deck and/or Extra Deck, immediately draw 1 card. ● Once, during this End Phase, if the number of cards in your hand is more than the number of cards your opponent controls +6, you must randomly shuffle cards from your hand into the Deck so the number in your hand equals the number your opponent controls +6. You can only activate 1 other "Mulcharmy" monster effect, the turn you activate this effect.


SR Rarity
1 cardSilent Magician
SR Rarity
1 cardSilent Magician
Silent Magician
LIGHT 4
Silent Magician
  • ATK:

  • 1000

  • DEF:

  • 1000


Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by Tributing 1 Spellcaster-Type monster, and cannot be Special Summoned by other ways. This card gains 500 ATK for each card in your hand. Once per turn, during either player's turn, when a Spell Card is activated: You can negate the activation. If this card is destroyed by battle, or if this card in its owner's control is destroyed by an opponent's card effect: You can Special Summon 1 "Silent Magician" monster from your hand or Deck, except "Silent Magician", ignoring its Summoning conditions.


N Rarity
2 cardSilent Magician LV4
N Rarity
2 cardSilent Magician LV4
Silent Magician LV4
LIGHT 4
Silent Magician LV4
  • ATK:

  • 1000

  • DEF:

  • 1000


Each time your opponent draws a card(s), place 1 Spell Counter on this card (max. 5). This card gains 500 ATK for each Spell Counter on it. During the Standby Phase of your next turn after the 5th Spell Counter is placed on this card: You can send this face-up card with 5 Spell Counters on it to the Graveyard; Special Summon 1 "Silent Magician LV8" from your hand or Deck.


R Rarity
1 cardSilent Magician LV8
R Rarity
1 cardSilent Magician LV8
Silent Magician LV8
LIGHT 8
Silent Magician LV8
  • ATK:

  • 3500

  • DEF:

  • 1000


Cannot be Normal Summoned/Set. Must be Special Summoned by "Silent Magician LV4" and cannot be Special Summoned by other ways. Unaffected by your opponent's Spell effects.


SR Rarity
1 cardSilent Paladin
SR Rarity
1 cardSilent Paladin
Silent Paladin
LIGHT 4
Silent Paladin
  • ATK:

  • 500

  • DEF:

  • 1500


When this card is Normal Summoned: You can add 1 "Silent Swordsman LV3" or "Silent Magician LV4" from your Deck to your hand. During either player's turn, when a Spell Card is activated that targets exactly 1 monster you control (and no other cards): You can negate the activation. This effect can only be used once while this card is face-up on the field. If this card is destroyed by battle, or if this card in its owner's control is destroyed by an opponent's card effect: You can target 1 LIGHT "LV" monster in your Graveyard; add it to your hand.


N Rarity
1 cardSilent Swordsman LV3
N Rarity
1 cardSilent Swordsman LV3
Silent Swordsman LV3
LIGHT 3
Silent Swordsman LV3
  • ATK:

  • 1000

  • DEF:

  • 1000


Negate your opponent's Spell effects that target this card. During your Standby Phase: You can send this face-up card to the Graveyard; Special Summon 1 "Silent Swordsman LV5" from your hand or Deck. You cannot activate this effect the turn this card is Summoned or flipped face-up.


N Rarity
1 cardSilent Swordsman LV5
N Rarity
1 cardSilent Swordsman LV5
Silent Swordsman LV5
LIGHT 5
Silent Swordsman LV5
  • ATK:

  • 2300

  • DEF:

  • 1000


Unaffected by your opponent's Spell effects. During your next Standby Phase after this card inflicts battle damage to your opponent by a direct attack: You can send this face-up card to the Graveyard; Special Summon 1 "Silent Swordsman LV7" from your hand or Deck.


UR Rarity
1 cardSilent Swordsman LV7
UR Rarity
1 cardSilent Swordsman LV7
Silent Swordsman LV7
LIGHT 7
Silent Swordsman LV7
  • ATK:

  • 2800

  • DEF:

  • 1000


Cannot be Normal Summoned/Set. Must be Special Summoned by "Silent Swordsman LV5", and cannot be Special Summoned by other ways. Negate all Spell effects on the field.


UR Rarity
2 cardAsh Blossom & Joyous Spring
UR Rarity
2 cardAsh Blossom & Joyous Spring
Ash Blossom & Joyous Spring
FIRE 3
Ash Blossom & Joyous Spring
  • ATK:

  • 0

  • DEF:

  • 1800


When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.


UR Rarity
3 cardEffect Veiler
UR Rarity
3 cardEffect Veiler
Effect Veiler
LIGHT 1
Effect Veiler
  • ATK:

  • 0

  • DEF:

  • 0


During your opponent's Main Phase (Quick Effect): You can send this card from your hand to the GY, then target 1 Effect Monster your opponent controls; negate the effects of that face-up monster your opponent controls, until the end of this turn.


SR Rarity
1 cardRucia of the White Forest
SR Rarity
1 cardRucia of the White Forest
Rucia of the White Forest
LIGHT 4
Rucia of the White Forest
  • ATK:

  • 800

  • DEF:

  • 1500


If you control a "White Forest" monster: You can Special Summon this card from your hand. You can send 1 Spell/Trap from your hand or field to the GY; draw 1 card. If this card is in your GY (Quick Effect): You can target 1 "White Forest" Synchro Monster you control or in your GY; return it to the Extra Deck, and if you do, Special Summon this card, but negate its effects. You can only use each effect of "Rucia of the White Forest" once per turn.


UR Rarity
2 cardSilvy of the White Forest
UR Rarity
2 cardSilvy of the White Forest
Silvy of the White Forest
LIGHT 4
Silvy of the White Forest
  • ATK:

  • 1500

  • DEF:

  • 200


If this card is Normal or Special Summoned: You can add 1 "White Forest" Spell/Trap from your Deck to your hand. If this card is in your GY (Quick Effect): You can target 1 "White Forest" Synchro Monster you control or in your GY; return it to the Extra Deck, and if you do, Special Summon this card, but negate its effects. You can only use each effect of "Silvy of the White Forest" once per turn.


UR Rarity
2 cardCalled by the Grave
UR Rarity
2 cardCalled by the Grave
Called by the Grave
Spell Quick
Called by the Grave

    Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.




    Tag(s):

     Rarity
    2 cardDeception of the Sinful Spoils
     Rarity
    2 cardDeception of the Sinful Spoils
    Deception of the Sinful Spoils
    Spell Continuous
    Deception of the Sinful Spoils

      You can Tribute 1 monster from your hand or field; add 1 "Azamina" card from your Deck to your hand. If a monster(s) is sent to your opponent's GY, and you control an "Azamina" monster (except during the Damage Step): You can make your opponent lose 1500 LP, and if you do, gain 1500 LP. During the End Phase, if this card is in the GY because it was sent there from the Spell & Trap Zone this turn while face-up: You can Set it. You can only use each effect of "Deception of the Sinful Spoils" once per turn.


       Rarity
      1 cardFiendsmith's Tract
       Rarity
      1 cardFiendsmith's Tract
      Fiendsmith's Tract
      Spell Normal
      Fiendsmith's Tract

        Add 1 LIGHT Fiend monster from your Deck to your hand, then discard 1 card. You can banish this card from your GY; Fusion Summon 1 "Fiendsmith" Fusion Monster from your Extra Deck, using monsters from your hand or field. You can only use each effect of "Fiendsmith's Tract" once per turn.


        SR Rarity
        1 cardKashtira Birth
        SR Rarity
        1 cardKashtira Birth
        Kashtira Birth
        Spell Continuous
        Kashtira Birth

          You can Normal Summon Level 7 monsters without Tributing. During your Main Phase: You can Special Summon 1 of your non-Xyz "Kashtira" monsters that is banished or in your GY. If your opponent activates a Spell Card or effect, and you control a "Kashtira" monster: You can target 3 cards in your opponent's GY; banish them, face-down. You can only use each effect of "Kashtira Birth" once per turn.


          UR Rarity
          1 cardPressured Planet Wraitsoth
          UR Rarity
          1 cardPressured Planet Wraitsoth
          Pressured Planet Wraitsoth
          Spell Field
          Pressured Planet Wraitsoth

            When this card is activated: You can add 1 "Kashtira" monster from your Deck to your hand. Monsters you control gain 100 ATK/DEF for each different Attribute on the field. If a "Kashtira Shangri-Ira" you control activates an effect (except during the Damage Step): You can target 1 card on the field; destroy it. You can only use this effect of "Pressured Planet Wraitsoth" once per turn. You can only activate 1 "Pressured Planet Wraitsoth" per turn.


             Rarity
            1 cardSinful Spoils of the White Forest
             Rarity
            1 cardSinful Spoils of the White Forest
            Sinful Spoils of the White Forest
            Spell Quick
            Sinful Spoils of the White Forest

              If you control a Fiend, Illusion, or Spellcaster monster: Activate 1 of these effects; ● Special Summon 1 Fiend, Illusion, or Spellcaster monster from your hand. ● Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or field. If this card is sent to the GY to activate a monster effect: You can Set this card. You can only use each effect of "Sinful Spoils of the White Forest" once per turn.


              UR Rarity
              1 cardTales of the White Forest
              UR Rarity
              1 cardTales of the White Forest
              Tales of the White Forest
              Spell Normal
              Tales of the White Forest

                If you control an Illusion or Spellcaster monster: Add 1 "White Forest" monster from your Deck to your hand. If this card is sent to the GY to activate a monster effect: You can Set this card. You can only use each effect of "Tales of the White Forest" once per turn.


                 Rarity
                1 cardThe Hallowed Azamina
                 Rarity
                1 cardThe Hallowed Azamina
                The Hallowed Azamina
                Spell Normal
                The Hallowed Azamina

                  Reveal 1 "Azamina" Fusion Monster in your Extra Deck, and for every 4 Levels it has (round down), send 1 "Sinful Spoils" card from your hand and/or field to the GY (if face-down, reveal it), then Special Summon that revealed monster. (This is treated as a Fusion Summon.) If this card is in the GY: You can target 1 "Azamina" monster you control or in your GY; shuffle it into the Deck, and if you do, add this card to your hand. You can only use this effect of "The Hallowed Azamina" once per turn.


                  UR Rarity
                  1 cardTriple Tactics Talent
                  UR Rarity
                  1 cardTriple Tactics Talent
                  Triple Tactics Talent
                  Spell Normal
                  Triple Tactics Talent

                    If your opponent has activated a monster effect during your Main Phase this turn: Activate 1 of these effects; ● Draw 2 cards. ● Take control of 1 monster your opponent controls until the End Phase. ● Look at your opponent's hand, and choose 1 card from it to shuffle into the Deck. You can only activate 1 "Triple Tactics Talent" per turn.




                    Tag(s):

                    UR Rarity
                    1 cardWANTED: Seeker of Sinful Spoils
                    UR Rarity
                    1 cardWANTED: Seeker of Sinful Spoils
                    WANTED: Seeker of Sinful Spoils
                    Spell Quick
                    WANTED: Seeker of Sinful Spoils

                      Add 1 "Diabellstar" monster from your Deck or GY to your hand. During your Main Phase: You can banish this card from your GY, then target 1 of your "Sinful Spoils" Spells/Traps that is banished or in your GY, except "WANTED: Seeker of Sinful Spoils"; place it on the bottom of the Deck, then draw 1 card. You can only use each effect of "WANTED: Seeker of Sinful Spoils" once per turn.


                       Rarity
                      1 cardAzamina Aphes
                       Rarity
                      1 cardAzamina Aphes
                      Azamina Aphes
                      Trap Normal
                      Azamina Aphes

                        (This card is always treated as a "White Forest" card.) Target cards on the field, up to the number of Fusion and Synchro Monsters in your field and GY that are Fiend, Illusion, or Spellcaster; return them to the hand. If this card is sent to the GY to activate a monster effect: You can Set this card. You can only use each effect of "Azamina Aphes" once per turn.


                        UR Rarity
                        3 cardInfinite Impermanence
                        UR Rarity
                        3 cardInfinite Impermanence
                        Infinite Impermanence
                        Trap Normal
                        Infinite Impermanence

                          Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.


                          N Rarity
                          1 cardSinful Spoils of Slumber - Morrian
                          N Rarity
                          1 cardSinful Spoils of Slumber - Morrian
                          Sinful Spoils of Slumber - Morrian
                          Trap Normal
                          Sinful Spoils of Slumber - Morrian

                            Target 1 face-up Special Summoned monster on the field; change it to face-down Defense Position. If you control a Level 5 or higher Illusion monster, while this card is in your GY: You can Set this card, but banish it when it leaves the field. You can only use 1 "Sinful Spoils of Slumber - Morrian" effect per turn, and only once that turn.


                            SR Rarity
                            1 cardWoes of the White Forest
                            SR Rarity
                            1 cardWoes of the White Forest
                            Woes of the White Forest
                            Trap Normal
                            Woes of the White Forest

                              Special Summon 1 "White Forest" monster from your hand or Deck, then immediately after this effect resolves, you can Synchro Summon 1 "White Forest" Synchro Monster. If this card is sent to the GY to activate a monster effect: You can Set this card. You can only use each effect of "Woes of the White Forest" once per turn.


                               Rarity
                              1 cardAzamina Ilia Silvia
                               Rarity
                              1 cardAzamina Ilia Silvia
                              Azamina Ilia Silvia
                              DARK 6
                              Azamina Ilia Silvia
                              • ATK:

                              • 1900

                              • DEF:

                              • 1500


                              1 Illusion monster + 1 LIGHT Spellcaster monster Any battle damage your "Azamina" monsters, except "Azamina Ilia Silvia", inflicts to your opponent is doubled. You can only use each of the following effects of "Azamina Ilia Silvia" once per turn. When your opponent activates a card or effect (Quick Effect): You can Tribute this card; negate that effect. If this card is destroyed by battle or card effect: You can add 1 "Sinful Spoils" Trap from your Deck to your hand.


                               Rarity
                              1 cardAzamina Mu Rcielago
                               Rarity
                              1 cardAzamina Mu Rcielago
                              Azamina Mu Rcielago
                              DARK 6
                              Azamina Mu Rcielago
                              • ATK:

                              • 2000

                              • DEF:

                              • 2400


                              1 Illusion monster + 1 LIGHT Spellcaster monster Monsters your opponent controls lose 500 ATK/DEF for each "Azamina" monster you control. You can only use each of the following effects of "Azamina Mu Rcielago" once per turn. If this card is Fusion Summoned: You can add 1 "Azamina" or "Sinful Spoils" card from your Deck to your hand. If this card is destroyed by battle or card effect: You can add 1 "Sinful Spoils" Spell from your Deck to your hand.


                               Rarity
                              1 cardAzamina Sol Erysichthon
                               Rarity
                              1 cardAzamina Sol Erysichthon
                              Azamina Sol Erysichthon
                              DARK 6
                              Azamina Sol Erysichthon
                              • ATK:

                              • 2700

                              • DEF:

                              • 0


                              1 Illusion monster + 1 Fiend monster If this card is Fusion Summoned: You can target 1 card on the field; send it to the GY. During the Standby Phase: You can target 1 "Azamina" or "Sinful Spoils" card in your GY; add it to your hand. You can only use each effect of "Azamina Sol Erysichthon" once per turn.


                               Rarity
                              1 cardFiendsmith's Lacrima
                               Rarity
                              1 cardFiendsmith's Lacrima
                              Fiendsmith's Lacrima
                              LIGHT 6
                              Fiendsmith's Lacrima
                              • ATK:

                              • 2400

                              • DEF:

                              • 2400


                              2 LIGHT Fiend monsters Monsters your opponent controls lose 600 ATK. You can only use each of the following effects of "Fiendsmith's Lacrima" once per turn. If this card is Fusion Summoned: You can target 1 of your LIGHT Fiend monsters that is banished or in your GY; add it to your hand or Special Summon it. If this card is sent to the GY: You can shuffle 1 other LIGHT Fiend monster from your GY into the Deck/Extra Deck; inflict 1200 damage to your opponent.


                              UR Rarity
                              1 cardGuardian Chimera
                              UR Rarity
                              1 cardGuardian Chimera
                              Guardian Chimera
                              DARK 9
                              Guardian Chimera
                              • ATK:

                              • 3300

                              • DEF:

                              • 3300


                              3 monsters with different names Must first be Fusion Summoned using only Fusion Materials from your hand and field, with at least 1 monster from each. If this card is Fusion Summoned by a Spell Card or effect: You can draw cards equal to the number of cards used as material from the hand, and if you do, destroy cards your opponent controls equal to the number of cards used as material from the field. You can only use this effect of "Guardian Chimera" once per turn. While "Polymerization" is in your GY, your opponent cannot target this card with card effects.


                              UR Rarity
                              1 cardApollousa, Bow of the Goddess
                              UR Rarity
                              1 cardApollousa, Bow of the Goddess
                              Apollousa, Bow of the Goddess
                              WIND
                              Apollousa, Bow of the Goddess
                              • ATK:

                              • -1

                              • LINK-4

                              Link Arrow:

                              Top

                              Bottom-Left

                              Bottom

                              Bottom-Right


                              2+ monsters with different names, except Tokens You can only control 1 "Apollousa, Bow of the Goddess". The original ATK of this card becomes 800 x the number of Link Materials used for its Link Summon. Once per Chain, when your opponent activates a monster effect (Quick Effect): You can make this card lose exactly 800 ATK, and if you do, negate the activation.


                               Rarity
                              1 cardFiendsmith's Requiem
                               Rarity
                              1 cardFiendsmith's Requiem
                              Fiendsmith's Requiem
                              LIGHT
                              Fiendsmith's Requiem
                              • ATK:

                              • 600

                              • LINK-1

                              Link Arrow:

                              Bottom


                              1 LIGHT Fiend monster You can only Special Summon "Fiendsmith's Requiem(s)" once per turn. During the Main Phase (Quick Effect): You can Tribute this card; Special Summon 1 "Fiendsmith" monster from your hand or Deck. You can target 1 LIGHT non-Link Fiend monster you control; equip this card from your field or GY to that monster you control as an Equip Spell that gives it 600 ATK. You can only use this effect of "Fiendsmith's Requiem" once per turn.


                               Rarity
                              1 cardFiendsmith's Sequence
                               Rarity
                              1 cardFiendsmith's Sequence
                              Fiendsmith's Sequence
                              LIGHT
                              Fiendsmith's Sequence
                              • ATK:

                              • 1200

                              • LINK-2

                              Link Arrow:

                              Bottom-Left

                              Bottom-Right


                              2 monsters, including a LIGHT Fiend monster During your Main Phase: You can Fusion Summon 1 Fiend Fusion Monster from your Extra Deck, by shuffling its materials from your GY into the Deck. You can target 1 LIGHT non-Link Fiend monster you control; equip this card from your field or GY to that monster you control as an Equip Spell with the following effect. ● Your opponent cannot target the equipped monster with card effects. You can only use each effect of "Fiendsmith's Sequence" once per turn.


                              UR Rarity
                              1 cardMoon of the Closed Heaven
                              UR Rarity
                              1 cardMoon of the Closed Heaven
                              Moon of the Closed Heaven
                              LIGHT
                              Moon of the Closed Heaven
                              • ATK:

                              • 1200

                              • LINK-2

                              Link Arrow:

                              Top

                              Top-Right


                              2 Effect Monsters You can target 1 face-up monster your opponent controls this card points to; this turn, if you Link Summon a Link-5 monster using this card you control, you can also use that monster your opponent controls as material. You can only use this effect of "Moon of the Closed Heaven" once per turn.


                              UR Rarity
                              1 cardS:P Little Knight
                              UR Rarity
                              1 cardS:P Little Knight
                              S:P Little Knight
                              DARK
                              S:P Little Knight
                              • ATK:

                              • 1600

                              • LINK-2

                              Link Arrow:

                              Left

                              Right


                              2 Effect Monsters If this card is Link Summoned using a Fusion, Synchro, Xyz, or Link Monster as material: You can target 1 card on the field or in either GY; banish it, also your monsters cannot attack directly this turn. When your opponent activates a card or effect (Quick Effect): You can target 2 face-up monsters on the field, including a monster you control; banish both until the End Phase. You can only use each effect of "S:P Little Knight" once per turn.


                              UR Rarity
                              1 cardSpright Elf
                              UR Rarity
                              1 cardSpright Elf
                              Spright Elf
                              FIRE
                              Spright Elf
                              • ATK:

                              • 1400

                              • LINK-2

                              Link Arrow:

                              Bottom-Left

                              Bottom-Right


                              2 monsters, including a Level/Rank/Link 2 monster Cannot be used as Link Material the turn it is Link Summoned. Your opponent cannot target monsters this card points to with card effects. During the Main Phase (Quick Effect): You can target 1 Level 2 monster in your GY, or, if your opponent controls a monster, you can target 1 Rank/Link 2 monster instead; Special Summon it. You can only use this effect of "Spright Elf" once per turn.


                              UR Rarity
                              1 cardBaronne de Fleur
                              UR Rarity
                              1 cardBaronne de Fleur
                              Baronne de Fleur
                              WIND 10
                              Baronne de Fleur
                              • ATK:

                              • 3000

                              • DEF:

                              • 2400


                              1 Tuner + 1+ non-Tuner monsters Once per turn: You can target 1 card on the field; destroy it. Once while face-up on the field, when a card or effect is activated (Quick Effect): You can negate the activation, and if you do, destroy that card. You can only use the previous effect of "Baronne de Fleur" once per turn. Once per turn, during the Standby Phase: You can target 1 Level 9 or lower monster in your GY; return this card to the Extra Deck, and if you do, Special Summon that monster.


                              UR Rarity
                              1 cardDiabell, Queen of the White Forest
                              UR Rarity
                              1 cardDiabell, Queen of the White Forest
                              Diabell, Queen of the White Forest
                              LIGHT 8
                              Diabell, Queen of the White Forest
                              • ATK:

                              • 2500

                              • DEF:

                              • 2000


                              1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned using a Tuner Synchro Monster: You can target 1 Spell/Trap in your GY; add it to your hand. When your opponent activates a card or effect (Quick Effect): You can send 1 Spell/Trap from your hand or field to the GY; Special Summon 1 Level 7 or lower Tuner Synchro Monster from your Extra Deck, GY, or banishment. You can only use each effect of "Diabell, Queen of the White Forest" once per turn.


                               Rarity
                              1 cardMystic Mystery of the White Forest
                               Rarity
                              1 cardMystic Mystery of the White Forest
                              Mystic Mystery of the White Forest
                              LIGHT 4
                              Mystic Mystery of the White Forest
                              • ATK:

                              • 700

                              • DEF:

                              • 2000


                              1 Tuner + 1+ non-Tuner monsters If this card is Special Summoned: You can target 2 "White Forest" monsters in your GY; place them face-up in their owners' Spell & Trap Zones as Continuous Spells. During your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Synchro Summon using this card you control. You can only use each effect of "Mystic Mystery of the White Forest" once per turn.


                              SR Rarity
                              1 cardRciela, Sinister Soul of the White Forest
                              SR Rarity
                              1 cardRciela, Sinister Soul of the White Forest
                              Rciela, Sinister Soul of the White Forest
                              LIGHT 6
                              Rciela, Sinister Soul of the White Forest
                              • ATK:

                              • 2000

                              • DEF:

                              • 1600


                              1 Tuner + 1+ non-Tuner monsters If this card is Special Summoned: You can send 1 Spell/Trap from your hand or field to the GY; add 1 "White Forest" card or 1 LIGHT Spellcaster monster from your Deck to your hand. You can only use this effect of "Rciela, Sinister Soul of the White Forest" once per turn. Illusion and Spellcaster Synchro Monsters you control gain 500 ATK, also they cannot be destroyed by your opponent's card effects.


                              SR Rarity
                              1 cardSilvera, Wolf Tamer of the White Forest
                              SR Rarity
                              1 cardSilvera, Wolf Tamer of the White Forest
                              Silvera, Wolf Tamer of the White Forest
                              LIGHT 6
                              Silvera, Wolf Tamer of the White Forest
                              • ATK:

                              • 1900

                              • DEF:

                              • 2400


                              1 Tuner + 1+ non-Tuner monsters If this card is Special Summoned: You can change all face-up monsters your opponent controls to face-down Defense Position. Illusion and Spellcaster Synchro Monsters you control gain 500 ATK, also if they attack a Defense Position monster, inflict double piercing battle damage to your opponent.


                              UR Rarity
                              1 cardBeatrice, Lady of the Eternal
                              UR Rarity
                              1 cardBeatrice, Lady of the Eternal
                              Beatrice, Lady of the Eternal
                              LIGHT
                              Beatrice, Lady of the Eternal
                              • ATK:

                              • 2500

                              • DEF:

                              • 2800


                              2 Level 6 monsters / You can also Xyz Summon this card by sending 1 "Burning Abyss" monster from your hand to the Graveyard, then using 1 "Dante" monster you control as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) If Summoned this way, the following effect cannot be activated this turn. Once per turn, during either player's turn: You can detach 1 Xyz Material from this card; send 1 card from your Deck to the Graveyard. If this card in your possession is destroyed by your opponent's card (by battle or card effect) and sent to your Graveyard: You can Special Summon 1 "Burning Abyss" monster from your Extra Deck, ignoring its Summoning conditions.




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