Toy Deck #445316 — Yu-Gi-Oh! TCG
56 Main, 15 Extra, incl. Artifact Lancea x3, Droll & Lock Bird x3, Ash Blossom & Joyous Spring x3. Created Feb 27, 2025 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 02/27/2025
Main Deck (56)
- Artifact Lancea x3
- Astellar of the White Forest x2
- Bystial Baldrake x1
- Bystial Druiswurm x1
- Bystial Magnamhut x1
- Diabellstar the Black Witch x2
- Droll & Lock Bird x3
- Elzette of the White Forest x2
- Elzette, Azamina of the White Forest x2
- Queen Azamina x1
- Toy Soldier x2
- Toy Tank x1
- Ash Blossom & Joyous Spring x3
- Rucia of the White Forest x1
- Silvy of the White Forest x3
- Called by the Grave x1
- Deception of the Sinful Spoils x2
- Forbidden Droplet x2
- Harpie's Feather Duster x1
- Sinful Spoils of the White Forest x1
- Tales of the White Forest x2
- The Hallowed Azamina x1
- Toy Box x3
- Triple Tactics Talent x2
- Triple Tactics Thrust x2
- WANTED: Seeker of Sinful Spoils x3
- Angel Statue - Azurune x1
- Artifact Sanctum x1
- Azamina Aphes x1
- Dimensional Barrier x1
- Infinite Impermanence x3
- Woes of the White Forest x1
Extra Deck (15)
- Azamina Ilia Silvia x1
- Azamina Moa Regina x1
- Azamina Mu Rcielago x1
- Guardian Chimera x1
- Magistus Chorozo x1
- Saint Azamina x1
- Cross-Sheep x1
- S:P Little Knight x1
- Silhouhatte Rabbit x1
- Chaos Angel x1
- Diabell, Queen of the White Forest x1
- Rciela, Sinister Soul of the White Forest x1
- Silvera, Wolf Tamer of the White Forest x1
- Zapper Shrimp x1
- Abyss Dweller x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 20/100 (±10 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 50 |
| Going First | 40 |
| Going Second | 50 |
| Meta Power | provisional |
| Tournament Reliability | 40 |
- Primary strategy: Midrange
- Secondary strategies: Toolbox, Stun
- Format: tcg
Legality
Main 56 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 9 violation(s).
Identity & game plan
- Win condition: Not established: no recorded boards, and the Toy/White Forest/Azamina engines are split across several sub-archetypes with no single closing route.; Extra Deck beatsticks (Queen Azamina, Saint Azamina, Chaos Angel, Guardian Chimera) reached through Synchro/Fusion/Link lines, several of which are Forbidden or over the limit.
- Turn 1 (going first): Open a searcher (Elzette, Toy Soldier, Silvy, Rucia or WANTED) and protect it with hand traps (Ash Blossom, Infinite Impermanence, Droll & Lock Bird) while building toward a Synchro or Fusion.
- Turn 2 (going second): Use hand traps and Called/Dimensional Barrier-style interaction to slow the opponent's board, then Special Summon Diabellstar or Azamina bodies through the Extra Deck. Heavily dependent on the Forbidden cards that cannot be run.
- Recovery: Recursion through Toy Box, WANTED and Sinful Spoils cards in the GY; the Forbidden Azamina and Cross-Sheep pieces are the main recovery engines and are unavailable in legal play.
- After siding: No side deck (Side Deck size 0), so there is no post-side plan.
Why it scores here
The deck is illegal in TCG as built: six Forbidden cards and three over-limit cards are present, so it is not scored as a normal playable deck. The structural read, computed from the rubric for a Midrange profile, is about 50, but the capped score is 20. Its strongest feature is interaction density: about 12 hand traps and 15 negation-text cards give it a plausible going-second plan. Its engine is weak because the 'Toy' archetype is only 8.5% exact-name pure, with a spread across White Forest, Azamina, Sinful Spoils, Bystial, Diabellstar and Artifact, so the lines are not coherent and the ceiling is unproven. There are no recorded boards and no side deck, so the floor and median are unknown and there is no post-side adaptation. Popularity of the sub-archetypes did not earn any points, and no card scores were averaged into this result.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 55 | P(>=1 searcher-text card in hand of 5) = 0.915; but the core archetype group is only 44.5% to open at least one piece, and the engine is split across sub-archetypes (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 50 | Roughly 12 hand traps and 18 tech cards compete for hand space; off-archetype copies are 65 of 71 names (Inferred) |
| D3 | Combo Conversion & Ceiling | 45 | No parseable boards (combo data.total combos = 0), so the ceiling is a text-only read of the Forbidden Azamina/Cross-Sheep lines (Inferred) |
| D4 | Combo Floor & Median Output | 40 | No recorded boards; median and floor cannot be measured and are estimated low (Inferred) |
| D5 | Interruption Resilience & Route Redundancy | 60 | Many hand traps and recursion via Toy Box, WANTED and Sinful Spoils give some route redundancy (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 50 | Recursion and search text is present (21 searchers), but no resource signature data exists (Inferred) |
| D7 | End-Board & Interaction Quality | 65 | Interaction density is high on text (12 hand traps, 15 negation, 16 removal), though the best cards are Forbidden or Limited (Inferred) |
| D8 | Going-Second & Board-Breaking Power | 65 | Going-second interaction is strong on text (Ash, Droll, Imp), but there is no going-second split data (Inferred) |
| D9 | Offensive Pressure & Closing Power | 60 | Extra Deck bodies (Queen Azamina 2500, Chaos Angel 3500, Saint Azamina 4000 DEF) provide closing power; some are not legal to run (Verified stats, Inferred use) |
| D10 | Main Deck Efficiency & Flexibility | 35 | 56 main-deck cards with 15 distinct archetypes and 3-copy Limited cards (Verified composition) |
| D11 | Extra Deck Efficiency & Coverage | 45 | 15 Extra Deck cards, but two are Forbidden and the list mixes Fusion, Synchro, Link and Xyz routes (Verified composition) |
| D12 | Side Deck Adaptability | 5 | Side deck is empty, so there is no adaptability (Verified) |
| D13 | Matchup Coverage & Format Fit | 45 | No dated metagame sample and no tournament link, so this is provisional (Provisional) |
| D14 | Pilotability & Error Tolerance | 35 | Multiple archetypes, several decision points and many Limited cards make play error-prone (Inferred) |
How the score was computed
Strategy profile: Midrange primary, Toolbox secondary; the rubric's Midrange weights are used because the deck has no clear combo engine. Structural ≈ 50, Going First ≈ 40, Going Second ≈ 50, Meta = provisional, Tournament Reliability ≈ 40. Modifiers: banlist exposure (-6); engine conflicts (-3). Final formula: Uncapped contextual value = 0.80*Structural(50) + 0.20*TournamentReliability(40) + ContextModifiers(-9) = 39. The deck is Illegal, so the illegal cap applies and the final score is 20 (theoretical/structural-only). Meta is provisional.
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.92 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Dense hand-trap and negation package (about 12 hand traps, 15 negation text) gives a real going-second plan
- Searcher density (21 searchers) gives a high chance to find an opening engine
- Extra Deck has real closing bodies (Queen Azamina, Chaos Angel, Saint Azamina)
Weaknesses
- Illegal as built: six Forbidden cards and three over-limit cards
- No side deck, so there is no post-side adaptability
- Engine split across five sub-archetypes with 8.5% exact-name purity
- No recorded boards, so ceiling and median are unmeasured
Critical choke points
- The Forbidden Azamina Ilia Silvia and Cross-Sheep Link lines are unavailable in legal play, so the Azamina/Sinful Spoils route has no legal completion
- Limited Droll, WANTED and Ash copies exceed the legal count and must be cut to legal numbers
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | Abyss Dweller, Azamina Ilia Silvia, Called by the Grave, Cross-Sheep, Dimensional Barrier, Triple Tactics Talent | Legal replacements within the same Azamina/White Forest or hand-trap function | Required before this deck can receive a normal Final score |
| 2 | Extra copies of Droll & Lock Bird, WANTED: Seeker of Sinful Spoils and Ash Blossom & Joyous Spring | Legal copies (1, 1 and 2 respectively) plus a second-engine card | Copy limits are violated and cutting to legal copies also reduces brick risk |
| 3 | Off-archetype filler (e.g. Angel Statue - Azurune, Zapper Shrimp) | One consistent sub-archetype core (White Forest or Azamina) with a playable side deck | Raises exact-name purity and lets the list adapt after siding |
Evidence & confidence
- Verified: Legality: 6 Forbidden and 3 over-limit violations in TCG; Main 56 / Extra 15 / Side 0 counts; Exact-name purity 8.5%; Hypergeometric probabilities from the resolved list
- Inferred: Searcher and hand-trap consistency estimates; Interaction density read from card text; Structural score for Midrange
- Provisional: Meta Power and matchup fit (no dated metagame sample)
- Data gaps: No combos supplied, so floor, median and ceiling are text-only No tournament link, so archetype meta-share and per-pilot record are absent No win-rate or brick telemetry in YGOVN Meta Power is provisional
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