Machina Deck #445166 — Yu-Gi-Oh! TCG
40 Main, incl. Machina Air Raider x3, Machina Citadel x3, Machina Fortress x3. Created Feb 26, 2025 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 02/26/2025
Main Deck (40)
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 48/100 (±8 · Confidence: Medium)
| Overall score | Value |
|---|---|
| Structural Deck Power | 54.1 |
| Going First | 45 |
| Going Second | 55 |
| Meta Power | provisional |
| Tournament Reliability | 52 |
- Primary strategy: Combo
- Secondary strategies: Midrange
- Format: tcg
Legality
Main 40 / Extra 0 / Side 0 — status: Legal.
Identity & game plan
- Win condition: Special Summon high‑ATK Machina monsters and use Citadel to destroy opponent's monsters; Generate card advantage with draw loops and grind out wins
- Turn 1 (going first): Search a Machina with Gearframe, discard to summon Air Raider or Irradiator, boost with Limiter Removal, and aim for a strong board
- Turn 2 (going second): With a 6‑card hand use Redeployment or Overdrive to pull extra Machinas, then field Citadel for board‑breaking
- Recovery: Use Scrap Recycler draw and Machina Overdrive recycling to replenish resources after disruption
- After siding: No side deck; rely on remaining hand resources and engine recursion
Why it scores here
Despite being legal, the deck relies on a multi‑step Machina engine that can open with Gearframe or a discarded Machina to launch a chain of special summons. The best‑case board can field several 3000‑ATK monsters and clear the opponent with Citadel, giving a high ceiling, but the typical hand only yields one or two summons, making the median output modest. Consistency is limited by a low probability of drawing a starter (≈34 %) and the deck lacks side‑deck tools, which reduces resilience to disruption. Resource loops from Scrap Recycler and Overdrive help recovery, yet the overall engine is moderately fragile and complex, leading to a mid‑range structural score. Consequently the final contextual power settles around the high‑forties.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 55 | P(at least one core Machina in opening 5) ≈ 0.34 and a searcher in opening 5 ≈ 0.58, giving moderate starter reliability (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 45 | Many high‑Level Machina monsters require discards, creating a notable brick risk (Inferred) |
| D3 | Combo Conversion & Ceiling | 78 | Gearframe can fetch a Machina, then Air Raider, Irradiator, Citadel and Overdrive can be chained to a board of five high‑ATK monsters (~10k ATK) (Inferred) |
| D4 | Combo Floor & Median Output | 42 | Without recorded combos, a typical hand only produces 1‑2 special summons, resulting in modest median power (Inferred) |
| D5 | Interruption Resilience & Route Redundancy | 55 | Multiple discard engines (Air Raider, Irradiator, Citadel) and recycling cards (Scrap Recycler, Overdrive) provide redundant paths (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 60 | Draw engines (Supply Squad, Iron Draw), recycling (Scrap Recycler) and searchers (Redeployment) give decent resource economy (Inferred) |
| D7 | End-Board & Interaction Quality | 50 | Interaction comes from Solemn Strike and Cosmic Cyclone, but the deck lacks consistent board‑breakers or floodgates (Inferred) |
| D8 | Going-Second & Board-Breaking Power | 55 | Six‑card opening hand improves chance of having a searcher and a discard engine, raising going‑second board‑break potential (Inferred) |
| D9 | Offensive Pressure & Closing Power | 60 | Citadel (3000 ATK) plus other 2500‑3000 ATK Machinas provide strong offensive closing power (Inferred) |
| D10 | Main Deck Efficiency & Flexibility | 55 | 40‑card main deck with 60 % Machina purity shows reasonable compactness but includes many duplicated effects (Inferred) |
| D11 | Extra Deck Efficiency & Coverage | 40 | No Extra Deck slots are used, so there is no waste but also no extra‑deck flexibility (Inferred) |
| D12 | Side Deck Adaptability | 30 | Side deck is empty, giving zero adaptability after the first game (Inferred) |
| D13 | Matchup Coverage & Format Fit | 30 | No tournament or meta data; Machina archetype has low representation in current TCG meta (Provisional) |
| D14 | Pilotability & Error Tolerance | 45 | Engine requires multiple discards, timing decisions and chain ordering, increasing error tolerance demand (Inferred) |
How the score was computed
Strategy profile: Combo. Structural ≈ 54.1, Going First ≈ 45, Going Second ≈ 55, Meta = provisional, Tournament Reliability ≈ 52. Modifiers: Low meta relevance (-2); No side deck (-2); Engine complexity (-2). Final formula: 0.80*Structural + 0.20*TournamentReliability (Meta provisional)
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.34 · key two-card combo ≈ — · full-brick estimate ≈ 0.66 (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- High ceiling board with multiple 3000‑ATK monsters
- Multiple draw and recycle loops (Scrap Recycler, Overdrive)
- Redundant special‑summon paths
Weaknesses
- Low starter consistency (≈34 % chance)
- No side deck for adaptation
- Engine complexity and high brick risk
Critical choke points
- Need a Machina monster in hand to discard for Air Raider/Irradiator/Citadel
- Reliance on Gearframe or Redeployment to fetch Machinas
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | Cosmic Cyclone | Ash Blossom & Joyous Spring | Adds a hand‑trap floodgate to improve early disruption resilience |
| 2 | Iron Draw | Pot of Prosperity | Improves consistency without limiting special summons |
Evidence & confidence
- Verified: legality status Legal; all card banlist statuses Unlimited
- Inferred: core starter probability 0.34; searcher probability 0.58; engine brick risk from level spread; potential ceiling board from text combos; median floor from typical hand; redundant discard engines; resource loops from draw/recycle cards; interaction from Solemn Strike and Cosmic Cyclone; going‑second advantage from extra hand size; offensive power from Citadel and other high‑ATK monsters; deck efficiency from composition; extra deck absence impact; side deck absence impact; engine complexity assessment
- Provisional: meta relevance due to missing tournament data
- Data gaps: no combos supplied — combo floor/median/ceiling is text-only inference no tournament link — archetype meta-share and per-pilot match record absent no win-rate telemetry exists in YGOVN (going-first/second, matchup, game-level, brick/starter/OTK rates) — those signals are Inferred or Unknown Meta Power is Provisional unless a dated metagame sample is supplied
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