Wyrms : Rush! Deck #445076 — Yu-Gi-Oh! Rush Duel Sevens
36 Main, incl. Constructor Chief Wyrm Handtoolon x3, Constructor Demolisher Wyrm Drake Crush x3, Constructor Princess Pylon x3 - Skill: Dynamic Dream-Builder.
Created by: YGO Mod (20517634)
Created On: 02/26/2025
Dynamic Dream-Builder
Main Deck (36)
- Constructor Chief Wyrm Handtoolon x3
- Constructor Demolisher Wyrm Drake Crush x3
- Constructor Desk Worker Tarasque x1
- Constructor Princess Pylon x3
- Constructor Soldier Drillzard x3
- Constructor Warrior Shovelon x3
- Constructor Wyrm Buildragon x3
- Infinite Constructor Wyrm Buildream x3
- Picklon the Constructor Fairy x3
- Fusion x1
- Peaks of Blisstopia x1
- Pot of Greed x1
- Primal Howling x3
- Secret Order x2
- Talismanic Seal Array x1
- Buffered Slime x1
- Negate Attack x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 38/100 (±15 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 41 |
| Going First | 40 |
| Going Second | 36 |
| Meta Power | provisional |
| Tournament Reliability | 40 |
- Primary strategy: Combo
- Secondary strategies: Blind-Second/OTK
- Format: rush-duel-sevens
Legality
Main 36 / Extra 0 / Side 0 — status: Legal with warning.
Identity & game plan
- Win condition: Not determinable from resolved cards. Guide text describes a Wyrm board that converts through fusion, summons and boss attacks (Inferred from guide text only, unverified against the card list).; Guide text claims a one-turn kill route; no recorded boards confirm it (Provisional).
- Turn 1 (going first): Not determinable: 17 of 17 distinct passcodes are unresolved, so no starter or extender can be named (Provisional).
- Turn 2 (going second): Not determinable: no side deck and no recorded boards (Provisional).
- Recovery: Not determinable from the evidence (Provisional).
- After siding: None: side count is 0, so there is no post-side plan.
Why it scores here
This is a 36-card Rush Duel main deck of 17 distinct passcodes with no Extra Deck and no side deck, and none of its 17 passcodes resolved to a card name or text, so the score rests on copy structure and draw odds rather than on what the cards do. The archetype core group is present at 11 copies, giving an estimated 0.86 chance of at least one in the opening five, but that figure does not confirm the cards are starters. No recorded boards exist, so the ceiling and median cannot be measured and the deck earns no credit for combo output. Interaction, going-second strength and post-side options are unverified or absent, so those dimensions stay low. The guide text calls this list a top-tier one-turn-kill deck, but that is popularity and claim, not evidence, and it earns no points; the score also does not come from averaging individual card scores.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 55 | Archetype core group is 11 copies with P(at least one in 5-card hand) of about 0.86; the starters themselves are unresolved (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 50 | Copy histogram is 9 triples, 1 pair and 7 singles; brick and dead-card rate cannot be read without card text (Inferred) |
| D3 | Combo Conversion & Ceiling | 35 | No recorded boards exist, so conversion ceiling cannot be measured (Provisional) |
| D4 | Combo Floor & Median Output | 35 | No recorded boards exist, so median output cannot be measured (Provisional) |
| D5 | Interruption Resilience & Route Redundancy | 40 | Route redundancy cannot be assessed; no resolved card text or recorded lines (Provisional) |
| D6 | Resource Economy, Recovery & Grind | 40 | No resource or recovery data; the 36-card main deck has no resolved recursion or search text (Provisional) |
| D7 | End-Board & Interaction Quality | 30 | Zero hand traps, floodgates, removal or negation text flags were found, though card text is unresolved (Inferred) |
| D8 | Going-Second & Board-Breaking Power | 35 | No going-second split or board-breaking data exists (Provisional) |
| D9 | Offensive Pressure & Closing Power | 40 | Guide text claims strong closing power, which is a human claim and not evidence; no boss stats are resolved (Provisional) |
| D10 | Main Deck Efficiency & Flexibility | 55 | 36 main-deck cards within the 30 to 60 Rush Duel size range, 17 distinct passcodes, copy-heavy construction (Verified) |
| D11 | Extra Deck Efficiency & Coverage | 50 | Rush Duel has no Extra Deck, so this dimension is neutral at 50 (Verified) |
| D12 | Side Deck Adaptability | 20 | No side deck is registered, so no post-side adaptability exists (Verified) |
| D13 | Matchup Coverage & Format Fit | 40 | No tournament link or dated meta sample; archetype meta share is absent (Provisional) |
| D14 | Pilotability & Error Tolerance | 50 | Pilot complexity cannot be measured without recorded lines or resolved card text; scored neutral (Provisional) |
How the score was computed
Strategy profile: Balanced (default; primary strategy unclear from evidence). Structural ≈ 41, Going First ≈ 40, Going Second ≈ 36, Meta = provisional, Tournament Reliability ≈ 40. Modifiers: unresolved card identities (-3). Final formula: No reliable metagame: 0.80*Structural + 0.20*TournamentReliability + ContextModifiers = 0.80*41 + 0.20*40 - 3 = 38 (Meta provisional)
Probability & combo summary
- Opening a starter: P(≥1) ≈ — · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Compact 17-passcode list with a full 36-card main deck inside the Rush Duel size range
- Archetype core group has a high estimated chance of appearing in the opening five cards (Inferred)
Weaknesses
- No card names or text resolved, so every functional claim is unverified
- No recorded boards, so the deck's real output is unknown
- No side deck and no interaction cards identified
- Usage statistics show 14 of 19 core cards missing from the list, though this may be an identity-resolution artifact
Critical choke points
- The archetype core group depends on a single unresolved starter set; if these cards are not the real starters, the consistency estimate is void
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | None until the list is re-checked | Re-export the deck with resolved card names and text | Every dimension is currently Inferred or Provisional because card identities did not resolve; a re-export is the only change that would raise confidence. |
| 2 | Unknown | A side deck, if the format allows one for this deck | The deck has zero side cards, so Side Deck Adaptability sits at 20. |
Evidence & confidence
- Verified: Legal main-deck size of 36 within the 30 to 60 range; Copy histogram of 9 triples, 1 pair and 7 singles; No side or Extra Deck cards registered
- Observed: Usage statistics show the archetype core group present in 5 of 19 core rows
- Inferred: Archetype core group has about a 0.86 chance of at least one card in the opening five; Interaction is weak based on zero flags, though card text is unresolved
- Provisional: Strategy classification as Combo and secondary OTK is based on guide text only; Meta Power and matchup fit are absent; Going-first and going-second performance are unmeasured
- Data gaps: All 17 distinct passcodes are unresolved, so card names, types and text are unknown No recorded boards, so combo ceiling, median and power distribution cannot be measured No tournament link, so archetype meta share and pilot match record are absent No win-rate telemetry exists for going-first, going-second or matchups Meta Power is Provisional without a dated metagame sample
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