Created by: Mèo Fool Gaming (37156024)

Created On: 03/27/2022

Main: 40 Extra: 15

R Rarity
3 cardBaobaboon
R Rarity
3 cardBaobaboon
Baobaboon
DARK 3
Baobaboon
  • ATK:

  • 1200

  • DEF:

  • 1000


If this card is Normal or Special Summoned: You can draw 1 card, then place 1 card from your hand on either the top or bottom of your Deck. If this card is destroyed by battle or card effect: You can Special Summon any number of "Baobaboon" from your Deck.


R Rarity
2 cardKozmo Forerunner
R Rarity
2 cardKozmo Forerunner
Kozmo Forerunner
LIGHT 7
Kozmo Forerunner
  • ATK:

  • 2800

  • DEF:

  • 1400


Cannot be targeted by an opponent's card effects. During your Standby Phase: Gain 1000 LP. If this card is destroyed by battle or card effect and sent to the Graveyard: You can banish this card from your Graveyard; Special Summon 1 Level 6 or lower "Kozmo" monster from your Deck.


R Rarity
3 cardKozmoll Dark Lady
R Rarity
3 cardKozmoll Dark Lady
Kozmoll Dark Lady
DARK 5
Kozmoll Dark Lady
  • ATK:

  • 2200

  • DEF:

  • 1800


During either player's turn: You can banish this card; Special Summon 1 Level 6 or higher "Kozmo" monster from your hand. You can only use this effect of "Kozmoll Dark Lady" once per turn. Once per turn, during either player's turn, when another monster's effect is activated: You can pay 1000 LP; negate the activation, and if you do, destroy that monster.


R Rarity
3 cardMagical Abductor
R Rarity
3 cardMagical Abductor
Magical Abductor
EARTH 43
Magical Abductor
  • ATK:

  • 1700

  • DEF:

  • 1400


[ Pendulum Effect ] Each time a Spell Card is activated, place 1 Spell Counter on this card when that Spell resolves. Once per turn: You can remove 3 Spell Counters from this card; add 1 Pendulum Monster from your Deck to your hand. [ Monster Effect ] Each time a Spell Card is activated, place 1 Spell Counter on this card when that Spell resolves. Gains 100 ATK for each Spell Counter on it. Once per turn: You can remove 3 Spell Counters from this card; add 1 Level 1 Spellcaster monster from your Deck to your hand.


R Rarity
3 cardParametalfoes Melcaster
R Rarity
3 cardParametalfoes Melcaster
Parametalfoes Melcaster
FIRE 71
Parametalfoes Melcaster
  • ATK:

  • 2000

  • DEF:

  • 2500


[ Pendulum Effect ] Once per turn: You can target 1 other face-up card you control; destroy it, and if you do, Set 1 "Metalfoes" Spell/Trap directly from your Deck. [ Monster Effect ] If this card on the field is destroyed by battle or card effect: You can add 1 face-up "Metalfoes" Pendulum Monster from your Extra Deck to your hand, except "Parametalfoes Melcaster", but you cannot activate it, or cards with its name, to place it in the Pendulum Zones, for the rest of this turn, except by card effect. You can only use this effect of "Parametalfoes Melcaster" once per turn.


R Rarity
3 cardRaremetalfoes Bismugear
R Rarity
3 cardRaremetalfoes Bismugear
Raremetalfoes Bismugear
FIRE 18
Raremetalfoes Bismugear
  • ATK:

  • 0

  • DEF:

  • 0


[ Pendulum Effect ] Once per turn: You can target 1 other face-up card you control; destroy it, and if you do, Set 1 "Metalfoes" Spell/Trap directly from your Deck. [ Monster Effect ] If this card on the field is destroyed by battle or card effect: You can add 1 "Metalfoes" monster from your Deck to your hand during the End Phase of this turn. You can only use this effect of "Raremetalfoes Bismugear" once per turn.


R Rarity
1 cardFoucault's Cannon
R Rarity
1 cardFoucault's Cannon
Foucault's Cannon
DARK 52
Foucault's Cannon
  • ATK:

  • 2200

  • DEF:

  • 1200


[ Pendulum Effect ] Once per turn, during the End Phase, if this card was activated this turn: You can target 1 face-up Spell/Trap Card on the field; destroy it. [ Monster Effect ] ''A mechanized life form, roving through space-time. But the mysterious thing is that its memory i... m...stly gone. W...at is t...e reason? D..... refuse t... b.... interfered w...h?''


N Rarity
2 cardMetalfoes Goldriver
N Rarity
2 cardMetalfoes Goldriver
Metalfoes Goldriver
FIRE 41
Metalfoes Goldriver
  • ATK:

  • 1900

  • DEF:

  • 500


[ Pendulum Effect ] Once per turn: You can target 1 other face-up card you control; destroy it, and if you do, Set 1 "Metalfoes" Spell/Trap directly from your Deck. [ Monster Effect ] ''That gleaming, golden buggy breaks bad guys good. What wonderful wheels! (With a bumbling buffoon....)''


N Rarity
2 cardMetalfoes Steelen
N Rarity
2 cardMetalfoes Steelen
Metalfoes Steelen
FIRE 28
Metalfoes Steelen
  • ATK:

  • 0

  • DEF:

  • 2100


[ Pendulum Effect ] Once per turn: You can target 1 other face-up card you control; destroy it, and if you do, Set 1 "Metalfoes" Spell/Trap directly from your Deck. [ Monster Effect ] ''Cool iron bodies meet burning metal machines and man/machine combine. Burn up the soul - Metalfoes Fusion!!''


N Rarity
3 cardMetalfoes Volflame
N Rarity
3 cardMetalfoes Volflame
Metalfoes Volflame
FIRE 78
Metalfoes Volflame
  • ATK:

  • 2400

  • DEF:

  • 2000


[ Pendulum Effect ] Once per turn: You can target 1 other face-up card you control; destroy it, and if you do, Set 1 "Metalfoes" Spell/Trap directly from your Deck. [ Monster Effect ] ''Roasting red rockets boost its blazing, bright-blast burners to liquified lava levels. Vanquisher of the Vanisher!''


R Rarity
1 cardBook of Moon
R Rarity
1 cardBook of Moon
Book of Moon
Spell Quick
Book of Moon

    Target 1 face-up monster on the field; change that target to face-down Defense Position.


    N Rarity
    1 cardFullmetalfoes Fusion
    N Rarity
    1 cardFullmetalfoes Fusion
    Fullmetalfoes Fusion
    Spell Quick
    Fullmetalfoes Fusion

      Fusion Summon 1 "Metalfoes" Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Materials.


      R Rarity
      3 cardMystical Space Typhoon
      R Rarity
      3 cardMystical Space Typhoon
      Mystical Space Typhoon
      Spell Quick
      Mystical Space Typhoon

        Target 1 Spell/Trap on the field; destroy that target.


        N Rarity
        2 cardParametalfoes Fusion
        N Rarity
        2 cardParametalfoes Fusion
        Parametalfoes Fusion
        Spell Normal
        Parametalfoes Fusion

          Fusion Summon 1 "Metalfoes" Fusion Monster from your Extra Deck, using up to 1 monster each from your hand, field, and/or face-up Extra Deck as Fusion Material. You can only activate 1 "Parametalfoes Fusion" per turn.


          R Rarity
          3 cardSummoner's Art
          R Rarity
          3 cardSummoner's Art
          Summoner's Art
          Spell Normal
          Summoner's Art

            Add 1 Level 5 or higher Normal Monster from your Deck to your hand.


            N Rarity
            2 cardMetalfoes Combination
            N Rarity
            2 cardMetalfoes Combination
            Metalfoes Combination
            Trap Continuous
            Metalfoes Combination

              Once per turn, if a Fusion Monster is Fusion Summoned: You can target 1 "Metalfoes" monster in your Graveyard with a lower Level than that Fusion Monster; Special Summon it. If this card is sent from the field to the Graveyard: You can add 1 "Metalfoes" monster from your Deck to your hand.


              N Rarity
              3 cardMetalfoes Counter
              N Rarity
              3 cardMetalfoes Counter
              Metalfoes Counter
              Trap Normal
              Metalfoes Counter

                If a card(s) you control is destroyed by battle or card effect: Special Summon 1 "Metalfoes" monster from your Deck. During either player's turn, except the turn this card was sent to the Graveyard: You can banish this card from your Graveyard; add 1 face-up "Metalfoes" Pendulum Monster from your Extra Deck to your hand.


                R Rarity
                2 cardMetalfoes Mithrilium
                R Rarity
                2 cardMetalfoes Mithrilium
                Metalfoes Mithrilium
                FIRE 6
                Metalfoes Mithrilium
                • ATK:

                • 2600

                • DEF:

                • 1000


                1 "Metalfoes" monster + 1 Pendulum Monster You can target 2 "Metalfoes" cards in your GY and 1 card on the field; shuffle the targets from your GY into the Deck, and if you do, return the target on the field to the hand. You can only use this effect of "Metalfoes Mithrilium" once per turn. If this card is sent from the field to the GY: You can Special Summon 1 "Metalfoes" Pendulum Monster from your GY or face-up Extra Deck.


                R Rarity
                2 cardMetalfoes Orichalc
                R Rarity
                2 cardMetalfoes Orichalc
                Metalfoes Orichalc
                FIRE 8
                Metalfoes Orichalc
                • ATK:

                • 2800

                • DEF:

                • 2200


                2 "Metalfoes" monsters If a "Metalfoes" monster you control attacks a Defense Position monster, inflict double piercing battle damage to your opponent. If this card is sent from the field to the Graveyard: You can target 1 card on the field; destroy it.


                R Rarity
                1 cardOdd-Eyes Vortex Dragon
                R Rarity
                1 cardOdd-Eyes Vortex Dragon
                Odd-Eyes Vortex Dragon
                WIND 7
                Odd-Eyes Vortex Dragon
                • ATK:

                • 2500

                • DEF:

                • 3000


                1 "Odd-Eyes" monster + 1 Pendulum Monster When this card is Special Summoned: You can target 1 opponent's face-up Attack Position monster; return it to the hand. When a Spell/Trap Card or another monster's effect is activated (Quick Effect): You can shuffle 1 face-up Pendulum Monster from your Extra Deck into the Deck, negate the activation, and if you do, destroy that card. You can only use each effect of "Odd-Eyes Vortex Dragon" once per turn.


                R Rarity
                1 cardCross-Sheep
                R Rarity
                1 cardCross-Sheep
                Cross-Sheep
                EARTH
                Cross-Sheep
                • ATK:

                • 700

                • LINK-2

                Link Arrow:

                Bottom-Left

                Bottom-Right


                2 monsters with different names If a monster is Special Summoned to a zone this card points to: You can apply the following effects, in sequence, based on the card types of the monster(s) this card points to. ● Ritual: Draw 2 cards, then discard 2 cards. ● Fusion: Special Summon 1 Level 4 or lower monster from your GY. ● Synchro: All monsters you control gain 700 ATK. ● Xyz: All monsters your opponent controls lose 700 ATK. You can only use this effect of "Cross-Sheep" once per turn.


                N Rarity
                1 cardGeonator Transverser
                N Rarity
                1 cardGeonator Transverser
                Geonator Transverser
                EARTH
                Geonator Transverser
                • ATK:

                • 1200

                • LINK-2

                Link Arrow:

                Top-Right

                Bottom-Left


                2 Effect Monsters This linked card and monsters it points to cannot be destroyed by your opponent's card effects. If this card points to 2 monsters: You can switch control of those monsters. You can only use this effect of "Geonator Transverser" once per turn.


                R Rarity
                1 cardGravity Controller
                R Rarity
                1 cardGravity Controller
                Gravity Controller
                DARK
                Gravity Controller
                • ATK:

                • 1000

                • LINK-1

                Link Arrow:

                Bottom-Left


                1 non-Link Monster in an Extra Monster Zone Cannot be used as Link Material the turn it is Link Summoned. This card in the Extra Monster Zone cannot be destroyed by battle with a monster in the Main Monster Zone. At the start of the Damage Step, if this card battles an opponent's monster in the Extra Monster Zone: You can return both that opponent's monster and this card to the Deck.


                R Rarity
                1 cardSunavalon Dryas
                R Rarity
                1 cardSunavalon Dryas
                Sunavalon Dryas
                EARTH
                Sunavalon Dryas
                • ATK:

                • 0

                • LINK-1

                Link Arrow:

                Bottom


                1 Level 4 or lower Plant monster If this card is Link Summoned in the Extra Monster Zone using "Sunseed Genius Loci" as material: You can add 1 "Sunvine" Spell/Trap from your Deck to your hand. This card cannot be targeted for attacks, but does not prevent your opponent from attacking you directly. Once per turn, if you take battle or effect damage: You can gain that much LP, and if you do, Special Summon 1 "Sunvine" monster from your Extra Deck.


                R Rarity
                1 cardTriple Burst Dragon
                R Rarity
                1 cardTriple Burst Dragon
                Triple Burst Dragon
                DARK
                Triple Burst Dragon
                • ATK:

                • 2400

                • LINK-3

                Link Arrow:

                Top

                Left

                Bottom


                2+ monsters, except Tokens Once per turn, during the Damage Step, when a Spell/Trap Card, or monster effect, is activated (Quick Effect): You can negate the activation. If this card attacks a Defense Position monster, inflict piercing battle damage. During your Main Phase, except the turn this card was Special Summoned: You can Tribute this card, then target 1 Link-2 or lower monster in your GY; Special Summon it, then you can Special Summon 1 Level 4 or lower Dragon monster from your hand.


                R Rarity
                1 cardDark Armed, the Dragon of Annihilation
                R Rarity
                1 cardDark Armed, the Dragon of Annihilation
                Dark Armed, the Dragon of Annihilation
                DARK
                Dark Armed, the Dragon of Annihilation
                • ATK:

                • 2800

                • DEF:

                • 1000


                2+ Level 7 monsters Once per turn, if you have exactly 5 DARK monsters in your GY, you can also Xyz Summon "Dark Armed, the Dragon of Annihilation" by using 1 Level 5 or higher DARK Dragon monster you control as material. You can detach 1 material from this card, then target 1 card your opponent controls; destroy it, then banish 1 card from your GY, also, this card cannot attack for the rest of this turn.


                R Rarity
                1 cardNumber 74: Master of Blades
                R Rarity
                1 cardNumber 74: Master of Blades
                Number 74: Master of Blades
                EARTH
                Number 74: Master of Blades
                • ATK:

                • 2700

                • DEF:

                • 2100


                2 Level 7 monsters During either player's turn, when a card or effect is activated that targets this face-up card: You can detach 1 Xyz Material from this card; negate the activation, and if you do, destroy that card, then you can destroy 1 card on the field.


                R Rarity
                1 cardNumber 75: Bamboozling Gossip Shadow
                R Rarity
                1 cardNumber 75: Bamboozling Gossip Shadow
                Number 75: Bamboozling Gossip Shadow
                WIND
                Number 75: Bamboozling Gossip Shadow
                • ATK:

                • 1000

                • DEF:

                • 2600


                2+ Level 3 monsters Once per turn, when an opponent's monster activates its effect (Quick Effect): You can detach 2 materials from this card; the activated effect becomes "both players draw 1 card". You can target 1 other "Number" Xyz Monster you control; attach this card to it as material. (Transfer its materials to that monster.) You can only use this effect of "Number 75: Bamboozling Gossip Shadow" once per turn.


                R Rarity
                1 cardOdd-Eyes Absolute Dragon
                R Rarity
                1 cardOdd-Eyes Absolute Dragon
                Odd-Eyes Absolute Dragon
                WATER
                Odd-Eyes Absolute Dragon
                • ATK:

                • 2800

                • DEF:

                • 2500


                2 Level 7 monsters When any player's monster declares an attack: You can detach 1 material from this card; negate the attack, then you can Special Summon 1 "Odd-Eyes" monster from your hand or GY. If this Xyz Summoned card is sent to the GY: You can Special Summon 1 "Odd-Eyes" monster from your Extra Deck, except "Odd-Eyes Absolute Dragon". You can only use each effect of "Odd-Eyes Absolute Dragon" once per turn.


                R Rarity
                1 cardSuper Quantal Mech Beast Grampulse
                R Rarity
                1 cardSuper Quantal Mech Beast Grampulse
                Super Quantal Mech Beast Grampulse
                WATER
                Super Quantal Mech Beast Grampulse
                • ATK:

                • 1800

                • DEF:

                • 2800


                2 Level 3 monsters Cannot attack unless it has Xyz Material. Once per turn: You can detach 1 Xyz Material from this card, then target 1 Spell/Trap Card on the field; destroy it. This effect can be activated during either player's turn, if this card has "Super Quantum Blue Layer" as Xyz Material. Once per turn: You can attach 1 "Super Quantum" monster from your hand or field to this card as an Xyz Material.




                More Master Duel Info

                Sự kiện N/R Breakdown

                 

                 

                 

                 

                 

                 

                 

                 

                 

                 

                https://metaduelist.com/
                Toparrow_upward