Created by: YGO Mod (20517634)

Created On: 02/22/2025

Main: 55 Extra: 15

3 cardBlackwing - Bora the Spear 3 cardBlackwing - Bora the Spear
Blackwing - Bora the Spear
DARK 4
Blackwing - Bora the Spear
  • ATK:

  • 1700

  • DEF:

  • 800


If you control a "Blackwing" monster other than "Blackwing - Bora the Spear", you can Special Summon this card (from your hand). If this card attacks a Defense Position monster, inflict piercing battle damage.


3 cardBlackwing - Kalut the Moon Shadow 3 cardBlackwing - Kalut the Moon Shadow
Blackwing - Kalut the Moon Shadow
DARK 3
Blackwing - Kalut the Moon Shadow
  • ATK:

  • 1400

  • DEF:

  • 1000


During either player's Damage Step, when a "Blackwing" monster you control is attacking or being attacked: You can send this card from your hand to the Graveyard; that monster gains 1400 ATK until the end of this turn.


3 cardBlackwing - Shura the Blue Flame 3 cardBlackwing - Shura the Blue Flame
Blackwing - Shura the Blue Flame
DARK 4
Blackwing - Shura the Blue Flame
  • ATK:

  • 1800

  • DEF:

  • 1200


When this card destroys an opponent's monster by battle and sends it to the Graveyard: You can Special Summon 1 "Blackwing" monster with 1500 or less ATK from your Deck, but its effects are negated.


3 cardBlackwing - Sirocco the Dawn 3 cardBlackwing - Sirocco the Dawn
Blackwing - Sirocco the Dawn
DARK 5
Blackwing - Sirocco the Dawn
  • ATK:

  • 2000

  • DEF:

  • 900


If your opponent controls a monster and you control no monsters, you can Normal Summon/Set this card without Tributing. Once per turn, during your Main Phase 1: You can target 1 "Blackwing" monster you control; until the end of this turn, it gains ATK equal to the total ATK of all "Blackwing" monsters currently on the field, except itself. Monsters other than the targeted monster cannot attack during the turn you activate this effect.


2 cardCyber Dragon 2 cardCyber Dragon
Cyber Dragon
LIGHT 5
Cyber Dragon
  • ATK:

  • 2100

  • DEF:

  • 1600


If only your opponent controls a monster, you can Special Summon this card (from your hand).


1 cardD.D. Crow 1 cardD.D. Crow
D.D. Crow
DARK 1
D.D. Crow
  • ATK:

  • 100

  • DEF:

  • 100


(Quick Effect): You can discard this card to the GY, then target 1 card in your opponent's GY; banish that target.


1 cardDark Armed Dragon 1 cardDark Armed Dragon
Dark Armed Dragon
DARK 7
Dark Armed Dragon
  • ATK:

  • 2800

  • DEF:

  • 1000


Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by having exactly 3 DARK monsters in your GY. You can banish 1 DARK monster from your GY, then target 1 card on the field; destroy that target.


2 cardFossil Dyna Pachycephalo
2 cardFossil Dyna Pachycephalo
Fossil Dyna Pachycephalo
EARTH 4
Fossil Dyna Pachycephalo
  • ATK:

  • 1200

  • DEF:

  • 1300


If this card is flipped face-up: Destroy all Special Summoned monsters on the field. Neither player can Special Summon monsters.


1 cardSnowman Eater 1 cardSnowman Eater
Snowman Eater
WATER 3
Snowman Eater
  • ATK:

  • 0

  • DEF:

  • 1900


If this card is flipped face-up: Target 1 face-up monster on the field; destroy that target.


3 cardBlackwing - Blizzard the Far North 3 cardBlackwing - Blizzard the Far North
Blackwing - Blizzard the Far North
DARK 2
Blackwing - Blizzard the Far North
  • ATK:

  • 1300

  • DEF:

  • 0


Cannot be Special Summoned. When this card is Normal Summoned: You can target 1 Level 4 or lower "Blackwing" monster in your Graveyard; Special Summon that target in Defense Position.


1 cardBlackwing - Gale the Whirlwind 1 cardBlackwing - Gale the Whirlwind
Blackwing - Gale the Whirlwind
DARK 3
Blackwing - Gale the Whirlwind
  • ATK:

  • 1300

  • DEF:

  • 400


If you control a "Blackwing" monster other than "Blackwing - Gale the Whirlwind", you can Special Summon this card (from your hand). Once per turn: You can target 1 face-up monster your opponent controls; that target's ATK and DEF become half its current ATK and DEF.


2 cardBlackwing - Vayu the Emblem of Honor 2 cardBlackwing - Vayu the Emblem of Honor
Blackwing - Vayu the Emblem of Honor
DARK 1
Blackwing - Vayu the Emblem of Honor
  • ATK:

  • 800

  • DEF:

  • 0


This face-up card on the field cannot be used as a Synchro Material. If this card is in the Graveyard: You can target 1 non-Tuner "Blackwing" monster in your Graveyard; banish both this card and that target, and if you do, Special Summon 1 "Blackwing" Synchro Monster from your Extra Deck whose Level equals the total Levels of the banished monsters, but its effects are negated.


1 cardAllure of Darkness
1 cardAllure of Darkness
Allure of Darkness
Spell Normal
Allure of Darkness

    Draw 2 cards, then banish 1 DARK monster from your hand, or, if you do not have any in your hand, send your entire hand to the GY.


    2 cardBlack Whirlwind 2 cardBlack Whirlwind
    Black Whirlwind
    Spell Continuous
    Black Whirlwind

      When a "Blackwing" monster is Normal Summoned to your field: You can add 1 "Blackwing" monster from your Deck to your hand with less ATK than that monster.


      1 cardBook of Moon 1 cardBook of Moon
      Book of Moon
      Spell Quick
      Book of Moon

        Target 1 face-up monster on the field; change that target to face-down Defense Position.


        1 cardBrain Control 1 cardBrain Control
        Brain Control
        Spell Normal
        Brain Control

          Pay 800 LP, then target 1 face-up monster your opponent controls that can be Normal Summoned/Set; take control of that target until the End Phase.


          1 cardHeavy Storm
          1 cardHeavy Storm
          Heavy Storm
          Spell Normal
          Heavy Storm

            Destroy all Spell and Trap Cards on the field.


            1 cardMy Body as a Shield 1 cardMy Body as a Shield
            My Body as a Shield
            Spell Quick
            My Body as a Shield

              When your opponent activates a Spell/Trap Card or monster effect that would destroy a monster(s) on the field: Pay 1500 LP; negate the activation, and if you do, destroy it.


              1 cardMystical Space Typhoon
              1 cardMystical Space Typhoon
              Mystical Space Typhoon
              Spell Quick
              Mystical Space Typhoon

                Target 1 Spell/Trap on the field; destroy that target.


                2 cardNobleman of Crossout
                2 cardNobleman of Crossout
                Nobleman of Crossout
                Spell Normal
                Nobleman of Crossout

                  Target 1 face-down monster on the field; destroy that target, and if you do, banish it, then, if it was a Flip monster, each player reveals their Main Deck, then banishes all cards from it with that monster's name.


                  2 cardBottomless Trap Hole 2 cardBottomless Trap Hole
                  Bottomless Trap Hole
                  Trap Normal
                  Bottomless Trap Hole

                    When your opponent Summons a monster(s) with 1500 or more ATK: Destroy that monster(s) with 1500 or more ATK, and if you do, banish it.


                    1 cardCompulsory Evacuation Device
                    1 cardCompulsory Evacuation Device
                    Compulsory Evacuation Device
                    Trap Normal
                    Compulsory Evacuation Device

                      Target 1 monster on the field; return that target to the hand.


                      2 cardDeck Devastation Virus
                      2 cardDeck Devastation Virus
                      Deck Devastation Virus
                      Trap Normal
                      Deck Devastation Virus

                        Tribute 1 DARK monster with 2000 or more ATK; look at your opponent's hand, all monsters they control, and all cards they draw until the end of their 3rd turn after this card's activation, and destroy all those monsters with 1500 or less ATK.


                        2 cardDimensional Prison 2 cardDimensional Prison
                        Dimensional Prison
                        Trap Normal
                        Dimensional Prison

                          When an opponent's monster declares an attack: Target that attacking monster; banish that target.


                          2 cardDust Tornado 2 cardDust Tornado
                          Dust Tornado
                          Trap Normal
                          Dust Tornado

                            Target 1 Spell/Trap your opponent controls; destroy that target, then you can Set 1 Spell/Trap from your hand.


                            3 cardIcarus Attack 3 cardIcarus Attack
                            Icarus Attack
                            Trap Normal
                            Icarus Attack

                              Tribute 1 Winged Beast-Type monster, then target 2 cards on the field; destroy them.


                              1 cardLegacy of Yata-Garasu 1 cardLegacy of Yata-Garasu
                              Legacy of Yata-Garasu
                              Trap Normal
                              Legacy of Yata-Garasu

                                Activate 1 of these effects: ● Draw 1 card. ● Activate only if your opponent controls a face-up Spirit monster. Draw 2 cards.


                                1 cardMirror Force
                                1 cardMirror Force
                                Mirror Force
                                Trap Normal
                                Mirror Force

                                  When an opponent's monster declares an attack: Destroy all your opponent's Attack Position monsters.


                                  2 cardPulling the Rug 2 cardPulling the Rug
                                  Pulling the Rug
                                  Trap Counter
                                  Pulling the Rug

                                    Negate the activation and effect of an Effect Monster whose effect activated when a monster was Normal Summoned (even itself), and destroy that Effect Monster.


                                    2 cardRoyal Oppression
                                    2 cardRoyal Oppression
                                    Royal Oppression
                                    Trap Continuous
                                    Royal Oppression

                                      Either player can pay 800 Life Points to negate the Special Summon of a monster(s), and/or an effect that Special Summons a monster(s), and destroy those cards.


                                      1 cardSolemn Judgment 1 cardSolemn Judgment
                                      Solemn Judgment
                                      Trap Counter
                                      Solemn Judgment

                                        When a monster(s) would be Summoned, OR a Spell/Trap Card is activated: Pay half your LP; negate the Summon or activation, and if you do, destroy that card.




                                        Tag(s):

                                        1 cardTrap Dustshoot
                                        1 cardTrap Dustshoot
                                        Trap Dustshoot
                                        Trap Normal
                                        Trap Dustshoot

                                          Activate only if your opponent has 4 or more cards in their hand. Look at your opponent's hand, select 1 Monster Card in it, and return that card to its owner's Deck.


                                          1 cardChimeratech Fortress Dragon 1 cardChimeratech Fortress Dragon
                                          Chimeratech Fortress Dragon
                                          DARK 8
                                          Chimeratech Fortress Dragon
                                          • ATK:

                                          • 0

                                          • DEF:

                                          • 0


                                          "Cyber Dragon" + 1+ Machine monsters Cannot be used as Fusion Material. Must first be Special Summoned (from your Extra Deck) by sending the above cards from either field to the GY. (You do not use "Polymerization".) The original ATK of this card becomes 1000 x the number of Fusion Materials used for its Special Summon.


                                          1 cardAlly of Justice Catastor 1 cardAlly of Justice Catastor
                                          Ally of Justice Catastor
                                          DARK 5
                                          Ally of Justice Catastor
                                          • ATK:

                                          • 2200

                                          • DEF:

                                          • 1200


                                          1 Tuner + 1+ non-Tuner monsters At the start of the Damage Step, if this card battles a face-up non-DARK monster: Destroy that monster.


                                          1 cardBlack Rose Dragon 1 cardBlack Rose Dragon
                                          Black Rose Dragon
                                          FIRE 7
                                          Black Rose Dragon
                                          • ATK:

                                          • 2400

                                          • DEF:

                                          • 1800


                                          1 Tuner + 1+ non-Tuner monsters When this card is Synchro Summoned: You can destroy all cards on the field. Once per turn: You can banish 1 Plant monster from your GY, then target 1 Defense Position monster your opponent controls; change that target to face-up Attack Position, and if you do, its ATK becomes 0 until the end of this turn.


                                          1 cardBlackwing - Silverwind the Ascendant 1 cardBlackwing - Silverwind the Ascendant
                                          Blackwing - Silverwind the Ascendant
                                          DARK 8
                                          Blackwing - Silverwind the Ascendant
                                          • ATK:

                                          • 2800

                                          • DEF:

                                          • 2000


                                          1 "Blackwing" Tuner + 2 or more non-Tuner monsters When this card is Synchro Summoned: You can target up to 2 face-up monsters on the field with DEF lower than this card's ATK; destroy those targets. You cannot conduct your Battle Phase the turn you activate this effect. During each of your opponent's turns, the first "Blackwing" monster you control that would be destroyed by battle, is not destroyed.


                                          2 cardBlackwing Armed Wing 2 cardBlackwing Armed Wing
                                          Blackwing Armed Wing
                                          DARK 6
                                          Blackwing Armed Wing
                                          • ATK:

                                          • 2300

                                          • DEF:

                                          • 1000


                                          1 "Blackwing" Tuner + 1 or more non-Tuner monsters If this card attacks a Defense Position monster, it gains 500 ATK during the Damage Step only, also inflict piercing battle damage to your opponent.


                                          2 cardBlackwing Armor Master 2 cardBlackwing Armor Master
                                          Blackwing Armor Master
                                          DARK 7
                                          Blackwing Armor Master
                                          • ATK:

                                          • 2500

                                          • DEF:

                                          • 1500


                                          1 "Blackwing" Tuner + 1 or more non-Tuner monsters Cannot be destroyed by battle, and you take no battle damage from attacks involving this card. At the end of the Damage Step, if this card attacked a monster: You can place 1 Wedge Counter on that monster (max. 1). You can remove all Wedge Counters from your opponent's monsters; the ATK and DEF of those monsters that had Wedge Counters become 0 until the end of this turn.


                                          1 cardBrionac, Dragon of the Ice Barrier 1 cardBrionac, Dragon of the Ice Barrier
                                          Brionac, Dragon of the Ice Barrier
                                          WATER 6
                                          Brionac, Dragon of the Ice Barrier
                                          • ATK:

                                          • 2300

                                          • DEF:

                                          • 1400


                                          1 Tuner + 1+ non-Tuner monsters You can discard any number of cards to the GY, then target the same number of cards your opponent controls; return those cards to the hand. You can only use this effect of "Brionac, Dragon of the Ice Barrier" once per turn.


                                          1 cardColossal Fighter 1 cardColossal Fighter
                                          Colossal Fighter
                                          DARK 8
                                          Colossal Fighter
                                          • ATK:

                                          • 2800

                                          • DEF:

                                          • 1000


                                          1 Tuner + 1 or more non-Tuner monsters This card gains 100 ATK for every Warrior-Type monster in any Graveyard. When this card is destroyed by battle and sent to the Graveyard: You can target 1 Warrior-Type monster in either Graveyard; Special Summon that target.


                                          1 cardDark End Dragon 1 cardDark End Dragon
                                          Dark End Dragon
                                          DARK 8
                                          Dark End Dragon
                                          • ATK:

                                          • 2600

                                          • DEF:

                                          • 2100


                                          1 Tuner + 1 or more non-Tuner DARK monsters Once per turn: You can target 1 monster your opponent controls; this card loses 500 ATK and DEF, and you send that target to the Graveyard.


                                          1 cardGoyo Guardian 1 cardGoyo Guardian
                                          Goyo Guardian
                                          EARTH 6
                                          Goyo Guardian
                                          • ATK:

                                          • 2800

                                          • DEF:

                                          • 2000


                                          1 EARTH Tuner + 1 or more non-Tuner monsters When this card destroys an opponent's monster by battle and sends it to the Graveyard: You can Special Summon that monster to your field in Defense Position.


                                          1 cardMagical Android 1 cardMagical Android
                                          Magical Android
                                          LIGHT 5
                                          Magical Android
                                          • ATK:

                                          • 2400

                                          • DEF:

                                          • 1700


                                          1 Tuner + 1 or more non-Tuner monsters During each of your End Phases: Gain 600 LP for each Psychic-Type monster you currently control.


                                          1 cardStardust Dragon 1 cardStardust Dragon
                                          Stardust Dragon
                                          WIND 8
                                          Stardust Dragon
                                          • ATK:

                                          • 2500

                                          • DEF:

                                          • 2000


                                          1 Tuner + 1+ non-Tuner monsters When a card or effect is activated that would destroy a card(s) on the field (Quick Effect): You can Tribute this card; negate the activation, and if you do, destroy it. During the End Phase, if this effect was activated this turn (and was not negated): You can Special Summon this card from your GY.


                                          1 cardThought Ruler Archfiend 1 cardThought Ruler Archfiend
                                          Thought Ruler Archfiend
                                          DARK 8
                                          Thought Ruler Archfiend
                                          • ATK:

                                          • 2700

                                          • DEF:

                                          • 2300


                                          1 Tuner + 1 or more non-Tuner monsters If this card destroys a monster by battle and sends it to the Graveyard: Gain LP equal to that monster's original ATK in the Graveyard. During either player's turn, when a Spell/Trap Card is activated that targets exactly 1 Psychic-Type monster (and no other cards): You can pay 1000 LP; negate the activation, and if you do, destroy it.




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