Flame Swordsman Deck #439715 — Yu-Gi-Oh! Master Duel

40 Main, 15 Extra, incl. Fighting Flame Swordsman x3, Mulcharmy Fuwalos x3, Ash Blossom & Joyous Spring x3.

Created by: YGO Mod (20517634)

Created On: 02/19/2025

 
 


Official AI Deck Power Analysis
ComboConfidence: MediumEvaluated Jan 1, 2026
64± 5/ 100
Power Score
Structural 64
Reliability 50
Going First 62
Going Second 60

Deck — Deck Power Evaluation

Final Contextual Deck Power: 64/100 (±5 · Confidence: Medium)

Overall score Value
Structural Deck Power 64
Going First 62
Going Second 60
Meta Power provisional
Tournament Reliability 50
  • Primary strategy: Combo
  • Secondary strategies: none
  • Format: master-duel

Legality

Main 40 / Extra 15 / Side 0 — status: Legal.

Identity & game plan

  • Win condition: Fusion OTK via Flame Swordsman fusions; Control/removal through negation and board clears
  • Turn 1 (going first): Play early monsters/spells, set/interact, build toward turn-3–4 Fusion summon and OTK
  • Turn 2 (going second): Six-card hand disruption, negate key plays, use hand traps and backrow to survive and counter
  • Recovery: Return/Special Summon options from hand/GY, recycle key spells/traps, re-swing with remaining fusions

Why it scores here

The deck runs a clear Combo engine with strong OTK ceiling via Ultimate Flame Swordsman and related fusions, producing a high ceiling (D3 75) but inconsistent early access to its core monsters, dragging floor and consistency down (D4 55, D1 65). Hand vulnerability and reliance on specific Normal Summons create brick risk (D2 55). Disruption exists through negation and hand traps (D7 65) but is uneven, yielding moderate interruption resilience (D5 55). Resource flow is present but not overwhelming (D6 50), while the Extra Deck is efficiently used (D11 70). Side options are weak (D12 30) and meta fit is tentative (D13 40) due to limited format data; pilotability is moderate (D14 55).

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 65
D2 Opening-Hand Quality & Brick Management 55
D3 Combo Conversion & Ceiling 75
D4 Combo Floor & Median Output 55
D5 Interruption Resilience & Route Redundancy 55
D6 Resource Economy, Recovery & Grind 50
D7 End-Board & Interaction Quality 65
D8 Going-Second & Board-Breaking Power 60
D9 Offensive Pressure & Closing Power 60
D10 Main Deck Efficiency & Flexibility —
D11 Extra Deck Efficiency & Coverage 70
D12 Side Deck Adaptability 30
D13 Matchup Coverage & Format Fit 40
D14 Pilotability & Error Tolerance —

How the score was computed

Strategy profile: Balanced (primary Combo with secondary Control elements). Structural ≈ 64, Going First ≈ 62, Going Second ≈ 60, Meta = provisional, Tournament Reliability ≈ 50. Modifiers: format_meta_missing (-3); side_deck_empty (-2); extra_deck_strength (3). Final formula: 0.80*Structural + 0.20*TournamentReliability (Meta provisional)

Probability & combo summary

  • Opening a starter: P(≥1) ≈ — · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Clear Fusion OTK plan with high-impact finishers
  • Strong negation and removal suite
  • Good Extra Deck coverage for the archetype
  • Compact 40-card main deck with focused engine

Weaknesses

  • Inconsistent early access to core Fusion materials
  • Brick risk from non-core cards and reliance on specific Normal Summons
  • Limited side deck options in this export
  • No confirmed meta fit or tournament reliability data

Critical choke points

  • Dependence on early Normal Summons to enable Fusion
  • Lack of consistent searcher for key Fusion materials
  • No side deck adaptability in the exported build
Priority Remove Add Reason
1 Consider adding dedicated searchers (e.g., 'Salamangreat Almiraj' or 'Fossil Warrior Skull Knight') to smooth early Fusion access. Improves D1 consistency and reduces brick rate.
2 Add 1–2 side deck options (e.g., 'Red Reboot' or 'Cosmic Cyclone') if format permits, to address D12 adaptability. Increases flexibility against disruption.
3 Test alternate Extra Deck loadouts including additional high-impact fusions to raise D3 ceiling. Raises median and ceiling combo power.

Evidence & confidence

  • Verified: Deck legality and card banlist status; Card text role hints and archetype breakdown; Extra Deck breakdown and fusion counts
  • Observed: Best recorded combo line with high-ATK finishers; Negation and removal card presence
  • Inferred: D1–D6, D8–D11, D13–D14 scores and associated hypergeometric or proxy-brick estimates; Combo floor/median inferred from limited board data
  • Provisional: Meta Power and matchup fit due to absent dated metagame sample
  • Data gaps: No combo floor/median/ceiling numeric data — relies on text inference No win-rate, matchup, or brick-rate telemetry from YGOVN No tournament or archetype meta-share link in the export Side deck is empty — adaptability cannot be evaluated

More Master Duel Info

Flame Swordsman

Flame Swordsman Breakdown

 
 

 

 

 

 

 

 
 

 

 
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