Koa'ki Meiru Deck #43883 — Yu-Gi-Oh! TCG

54 Main, 16 Extra, incl. Doki Doki x3, Koa'ki Meiru Guardian x3, Maxx 'C' x3. Created Jan 24, 2023 by YGO Mod.

Deck Koa'ki Meiru TCG

Created by: YGO Mod (20517634)

Created On: 01/24/2023

 
 


Official AI Deck Power Analysis
ToolboxConfidence: LowEvaluated Oct 22, 2026
20± 10/ 100
Power Score
Structural 48
Reliability 35
Going First 42
Going Second 52

Deck — Deck Power Evaluation

Final Contextual Deck Power: 20/100 (±10 · Confidence: Low)

Overall score Value
Structural Deck Power 48
Going First 42
Going Second 52
Meta Power provisional
Tournament Reliability 35
  • Primary strategy: Toolbox
  • Secondary strategies: Midrange
  • Format: tcg

Legality

Main 54 / Extra 16 / Side 0 — status under the rules at evaluation time: Illegal. 16 violation(s).

Identity & game plan

  • Win condition: Koa'ki Meiru / Adamancipator Synchro and Link boards (Adamancipator Risen - Dragite, Baronne de Fleur, Herald of the Arc Light, Borreload Savage Dragon); as built, 13 forbidden cards are in the list, so this win condition is structural only; Bystial Magnamhut and Druiswurm 2500-ATK beaters after banishing LIGHT/DARK monsters from either GY
  • Turn 1 (going first): Open on Adamancipator Seeker, Researcher or Analyzer and Koa'ki Meiru Guardian to excavate Rock monsters toward a Synchro/Link board, with Ash Blossom and Infinite Impermanence protecting the first response
  • Turn 2 (going second): Hold Ash Blossom, Evenly Matched, Maxx "C" (forbidden in this list) and Droll-style interaction to slow the opponent's first summon, then land a Synchro or Link boss through Rock/Spright monsters
  • Recovery: Recur Koa'ki Meiru and Adamancipator monsters from the GY through Koa'ki Meiru Supplier and Gigantes; Adamancipator Seeker and Researcher revive off the Main Phase excavation
  • After siding: No side deck is registered, so no post-side plan can be assessed

Why it scores here

This list is illegal in TCG: it has 16 Extra Deck cards against a limit of 15, runs 13 cards that are Forbidden in the evidence, and runs Ash Blossom and Bystial Druiswurm over their copy limits. Its structural read rests on a real archetype engine: 15 Koa'ki Meiru/Adamancipator core copies give P(at least one core card in a 5-card opening hand) of about 0.82, and the deck has 10 hand traps and 22 removal-text cards, so it can interact at the end of a board. Its floor and median are weak because there are no recorded boards and about 19 of 54 Main Deck slots are tech or off-archetype cards that do not add to a plan. Popularity and archetype usage were not counted as power, and card scores were not averaged into the deck score. The final score is capped at 20 because the list cannot be played as built; the structural read of about 48 is shown for reference only.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 60 P(at least one core card in 5-card opening hand) ≈ 0.82 with 15 core copies; core engine is live on T1-T2 in most openings (Inferred)
D2 Opening-Hand Quality & Brick Management 45 About 19 tech and 3 floodgate slots plus 16 singletons make hands uneven; no measured brick rate (Inferred)
D3 Combo Conversion & Ceiling 40 No parseable recorded boards, so the combo ceiling is a text-only read of Synchro/Link boss lines (Inferred)
D4 Combo Floor & Median Output 35 Median output has no recorded boards, so it is inferred from starter diversity and interaction density (Inferred)
D5 Interruption Resilience & Route Redundancy 60 Two independent starters (Seeker/Researcher and Supplier) plus 10 hand traps give some route redundancy after one interruption (Inferred)
D6 Resource Economy, Recovery & Grind 45 Recursion comes from Supplier, Gigantes and excavation, but only partly offsets the 22 removal-text cards (Inferred)
D7 End-Board & Interaction Quality 65 10 hand traps and 15 negation-text cards give layered end-board interaction; Forbidden cards would not be legal to run (Inferred semantic read)
D8 Going-Second & Board-Breaking Power 65 Going-second hand-trap coverage is P(at least one in 6 cards) ≈ 0.73 (Inferred); no going-second combo split recorded
D9 Offensive Pressure & Closing Power 60 Synchro and Link bosses reach 3000 ATK (Dragite, Baronne de Fleur) with direct-attack text absent (Verified card text, Inferred closing)
D10 Main Deck Efficiency & Flexibility 35 Off-archetype copies are 66 of 70 copy slots; exact archetype purity 5.7%; 54 Main cards with 31 distinct (Verified composition)
D11 Extra Deck Efficiency & Coverage 45 Extra Deck holds 16 cards against a cap of 15, with 8 Link, 5 Synchro, 3 Xyz; 6 of those are forbidden or over-limit (Verified legality)
D12 Side Deck Adaptability 5 No Side Deck is registered, so adaptability is effectively zero (Verified)
D13 Matchup Coverage & Format Fit 20 No tournament link or dated metagame sample; illegal list, so format fit is Provisional
D14 Pilotability & Error Tolerance 40 Engine decisions are dense: hand-trap timing, Adamancipator excavation and Synchro/Link material choice (Inferred)

How the score was computed

Strategy profile: Toolbox primary, Midrange secondary (structural only, illegal list). Structural ≈ 48, Going First ≈ 42, Going Second ≈ 52, Meta = provisional, Tournament Reliability ≈ 35. Modifiers: Illegal list cap (-17); Banlist exposure (-6); Hard-garnet and tech burden (-2). Final formula: Illegal list: structural-only. Structural 48; 0.80*48 + 0.20*35 + modifiers (-8) ≈ 37, capped at 20 because the list is illegal as built. Meta Power null (Provisional).

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.82 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Core engine is live in most openings (P ≈ 0.82 for ≥1 core card in 5 cards)
  • Layered interaction: 10 hand traps, 15 negation texts and 22 removal texts
  • Synchro and Link bosses at 3000 ATK with recursion from the GY
  • Archetype-standard core cards (Seeker, Researcher, Guardian, Analyzer, Supplier) are all present

Weaknesses

  • Illegal in TCG: 16 Extra Deck cards (limit 15) and 15 restricted cards over their legal copy count
  • 13 forbidden cards are run; the list cannot be played as built
  • 66 off-archetype copies make the engine incoherent (5.7% exact-name purity)
  • No Side Deck; no post-side plan
  • No recorded boards, so combo floor and ceiling are unmeasured

Critical choke points

  • Koa'ki Meiru Guardian and Adamancipator Seeker/Researcher: the Rock-monster excavation chain
  • Ash Blossom and Infinite Impermanence as the first response to interruption
Priority Remove Add Reason
1 Maxx "C" x3, Called by the Grave x2, Anti-Spell Fragrance x2, Spright Elf x2, Barrier Statue of the Drought, Triple Tactics Talent, Crossout Designator, Block Dragon, Apollousa, Abyss Dweller, Borreload Savage Dragon, Herald of the Arc Light, Baronne de Fleur Legal in-format replacements from the Koa'ki Meiru / Adamancipator pool (not evaluated here) The list is illegal as built; legality must be fixed before any structural score can apply
2 One Ash Blossom & Joyous Spring and one Bystial Druiswurm Legal-copy-count replacements Ash Blossom is limited to 2 copies and Bystial Druiswurm to 1
3 One Extra Deck card None (cut to 15) Extra Deck is 16 against the 15-card limit
4 Off-archetype tech slots A small side deck of legal answers The deck has no side deck and has 19 tech slots with no plan behind them

Evidence & confidence

  • Verified: Legality: 54 Main, 16 Extra, 0 Side; Extra 16 > 15; 15 restricted cards over legal copies; 13 forbidden cards run; Card text for hand traps, negation and removal cards (from description_excerpt); Core copy counts: 15 Koa'ki Meiru/Adamancipator core copies; 66 off-archetype copies
  • Inferred: P(≥1 core card in 5-card opening hand) ≈ 0.82; Hand-trap coverage on the going-second hand ≈ 0.73; Structural dimension scores and weights (Toolbox profile); Going-first and going-second power estimates
  • Provisional: Meta Power (null, no dated metagame sample); Matchup and format fit (D13)
  • Data gaps: No combos supplied: combo floor, median and ceiling are text-only inference No tournament link: archetype meta-share and per-pilot record absent No win-rate telemetry (going-first/second, matchup, brick/starter rates) No side deck registered Meta Power is Provisional without a dated metagame sample

More TCG Info

Koa'ki Meiru

Koa'ki Meiru Breakdown

 
 

 

 

 

 

 

 
 

 

 
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