Magistus Deck #43446 — Yu-Gi-Oh! Master Duel
40 Main, 15 Extra, incl. Endymion, the Magistus of Mastery x3, Maxx 'C' x3, Nefarious Archfiend Eater of Nefariousness x3.
Created by: YGO Mod (20517634)
Created On: 01/23/2023
Main Deck (40)
- Awakening of the Possessed - Nefariouser Archfiend x1
- Crowley, the Magistus of Grimoires x1
- D.D. Crow x2
- Endymion, the Magistus of Mastery x3
- Familiar-Possessed - Aussa x1
- Familiar-Possessed - Wynn x1
- Maxx "C" x3
- Nefarious Archfiend Eater of Nefariousness x3
- Performage Damage Juggler x1
- Performage Hat Tricker x1
- Performage Trick Clown x1
- Rilliona, the Magistus of Verre x1
- Ash Blossom & Joyous Spring x3
- Effect Veiler x2
- Tenyi Spirit - Adhara x2
- Zoroa, the Magistus of Flame x3
- Awakening of the Possessed x1
- Called by the Grave x2
- Double or Nothing! x1
- Magistus Invocation x1
- Magistus Vritra x1
- Spirit Charmers x3
- Possessed Partnerships x1
- Unpossessed x1
Extra Deck (15)
- Aiwass, the Magistus Spell Spirit x1
- Artemis, the Magistus Moon Maiden x2
- I:P Masquerena x1
- Knightmare Unicorn x1
- Linguriboh x1
- Naturia Beast x1
- Vahram, the Magistus Divinity Dragon x1
- Zoroa, the Magistus Conflagrant Calamity x1
- Abyss Dweller x1
- Ninaruru, the Magistus Glass Goddess x1
- Number 106: Giant Hand x1
- Number 39: Utopia x1
- Number 39: Utopia Double x1
- Rilliona, the Wondrous Magistus Witch Wardrobe x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 30/100 (Confidence: Low)
- Primary strategy: Midrange
- Secondary strategies: Toolbox, Stun
- Format: master-duel
Legality
Main 40 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 3 violation(s).
Identity & game plan
- Win condition: Magistus Synchro/Xyz/Link/Fusion boards (Vahram, Zoroa Conflagrant Calamity, Utopia, Aiwass) if the Magistus engine resolves; Spellcaster and Charmer Extra Deck summons from Familiar-Possessed and Performage lines
- Turn 1 (going first): Open a Magistus starter (Endymion, Zoroa, Crowley, Rilliona) and a hand trap, then search or Special Summon into a Link or Xyz base; no full-combo evidence exists
- Turn 2 (going second): Use the 10 hand traps (Ash Blossom, Effect Veiler, D.D. Crow, Maxx C) to answer the opponent's starter, then rebuild through the Magistus engine
- Recovery: Recover from GY through Magistus Vritra, Rilliona and Tenyi Adhara; Extra Deck material is the bottleneck
- After siding: Not evaluable: the side deck is empty (0 of up to 15 allowed in Master Duel)
Why it scores here
This list is Illegal in Master Duel: Maxx C is over its Limited cap, and Called by the Grave and Abyss Dweller are Forbidden. Under the rubric it therefore gets only a structural read, capped at 30, and does not receive a normal Final Contextual score. Its interaction is the strongest part of the system: 10 hand traps and 13 negation-text cards give it a real going-second answer layer. The Magistus engine is only partly coherent, with exact-name purity at 25.5% and a mixed spread across related sub-archetypes, so starter access and brick control are moderate at best. No combo boards, win rates, or side cards were supplied, so floor, median and ceiling are text-inferred and cannot be verified. The score comes from consistency, interaction and the Extra Deck on the system as a whole, not from averaging card scores or from Magistus being a known archetype.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 50 | P(at least one searcher in 5-card opening hand) = 0.694; Magistus starters span several sub-archetypes with exact-name purity at 25.5% (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 45 | 10 hand traps and 12 tech slots compete for hand space; no per-hand brick data (Inferred) |
| D3 | Combo Conversion & Ceiling | 45 | No parseable boards; ceiling is a text-only read of Magistus equip and summon loops (Inferred) |
| D4 | Combo Floor & Median Output | 35 | Median output has no combo data; text-only inference (Inferred) |
| D5 | Interruption Resilience & Route Redundancy | 45 | 10 hand traps and several recursion effects give some route redundancy, but the engine is single-lane (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 40 | 8 searcher-text cards and GY recursion (Rilliona, Vritra, Tenyi Adhara) support rebuilding (Inferred) |
| D7 | End-Board & Interaction Quality | 70 | 13 negation-text and 17 removal-text cards with Ash Blossom, Effect Veiler, Nefariouser and Utopia are strong interaction breadth (Inferred semantic) |
| D8 | Going-Second & Board-Breaking Power | 60 | Hand traps and Quick-Play negation are strong going-second; no going-second split data exists (Inferred) |
| D9 | Offensive Pressure & Closing Power | 55 | Extra Deck ATK tops out at 2900 (Zoroa) and 2500 (Vahram, Utopia); no closing-damage data (Inferred) |
| D10 | Main Deck Efficiency & Flexibility | 40 | 40 main-deck slots with 9 Spells and 2 Traps; off-archetype copies are high, and 3 cards are over the copy limit (Inferred) |
| D11 | Extra Deck Efficiency & Coverage | 50 | 15 Extra Deck slots are full across Link, Xyz, Synchro and Fusion, with Abyss Dweller Forbidden (Verified) |
| D12 | Side Deck Adaptability | 10 | Side deck is empty (0 cards); no post-side plan is possible (Verified) |
| D13 | Matchup Coverage & Format Fit | 40 | No tournament link or meta-share data; format fit is provisional (Provisional) |
| D14 | Pilotability & Error Tolerance | 35 | Four summon families and equip-based Magistus routes give a high decision load; no combo steps supplied (Inferred) |
How the score was computed
Strategy profile: Midrange primary, Toolbox secondary (approx 80/20 by intent). Modifiers: none.
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