Created by: YGO Mod (20517634)

Created On: 02/13/2025

Main: 40 Extra: 15

3 cardAncient Gear Commander 3 cardAncient Gear Commander
Ancient Gear Commander
EARTH 4
Ancient Gear Commander
  • ATK:

  • 500

  • DEF:

  • 2000


You can send 1 "Ancient Gear Golem" from your hand, Deck, or face-up Monster Zone to the GY; immediately after this effect resolves, Normal Summon 1 "Ancient Gear" monster. If you Normal or Special Summon "Ancient Gear Golem" (except during the Damage Step): You can Special Summon 1 "Ancient Gear Golem" from your hand or GY, ignoring its Summoning conditions. You can banish this card from your GY; place 1 "Ancient Gear" Continuous Trap from your hand face-up on your field. You can only use each effect of "Ancient Gear Commander" once per turn.


3 cardAncient Gear Frame 3 cardAncient Gear Frame
Ancient Gear Frame
EARTH 4
Ancient Gear Frame
  • ATK:

  • 1600

  • DEF:

  • 500


You can discard 1 card; add 1 "Ancient Gear Golem", or 1 Spell/Trap that specifically lists the card "Ancient Gear Golem" in its text, from your Deck to your hand. You can only use this effect of "Ancient Gear Frame" once per turn. If this card attacks, your opponent cannot activate Spell/Trap Cards until the end of the Damage Step. If this face-up card in its owner's control leaves the field because of an opponent's card effect: You can Special Summon up to 3 "Ancient Gear Golem" and/or "Ancient Gear Golem - Ultimate Pound" from your hand, ignoring their Summoning conditions.


3 cardAncient Gear Golem 3 cardAncient Gear Golem
Ancient Gear Golem
EARTH 8
Ancient Gear Golem
  • ATK:

  • 3000

  • DEF:

  • 3000


Cannot be Special Summoned. If this card attacks, your opponent cannot activate any Spell/Trap Cards until the end of the Damage Step. If this card attacks a Defense Position monster, inflict piercing battle damage.


3 cardAncient Gear Golem - Ultimate Pound 3 cardAncient Gear Golem - Ultimate Pound
Ancient Gear Golem - Ultimate Pound
EARTH 8
Ancient Gear Golem - Ultimate Pound
  • ATK:

  • 3000

  • DEF:

  • 3000


Cannot be Special Summoned. If this card attacks a Defense Position monster, inflict piercing battle damage. Up to twice per turn, when this attacking card destroys a monster by battle: You can discard 1 Machine monster; this card can attack again in a row. If this card on the field is destroyed by battle or card effect: You can add 1 "Polymerization" from your Deck to your hand, and if you do, add 1 other "Ancient Gear" monster from your GY to your hand.


2 cardAncient Gear Hunting Hound 2 cardAncient Gear Hunting Hound
Ancient Gear Hunting Hound
EARTH 3
Ancient Gear Hunting Hound
  • ATK:

  • 1000

  • DEF:

  • 1000


If this card is Normal Summoned: Inflict 600 damage to your opponent. If this card attacks, your opponent cannot activate any Spell/Trap Cards until the end of the Damage Step. Once per turn: You can Fusion Summon 1 "Ancient Gear" Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Materials.


3 cardAncient Gear Tanker 3 cardAncient Gear Tanker
Ancient Gear Tanker
EARTH 4
Ancient Gear Tanker
  • ATK:

  • 1300

  • DEF:

  • 1300


If this card is Normal or Special Summoned: You can Special Summon 1 "Ancient Gear" monster from your hand, except "Ancient Gear Tanker", ignoring its Summoning conditions, or, if your opponent controls a monster, you can Special Summon from your GY instead. You can target 1 face-up card you control; destroy it, also for the rest of this turn, all monsters you control that are "Ancient Gear Golem", or mention it, gain 600 ATK. You can only use each effect of "Ancient Gear Tanker" once per turn.


3 cardAncient Gear Wyvern 3 cardAncient Gear Wyvern
Ancient Gear Wyvern
EARTH 4
Ancient Gear Wyvern
  • ATK:

  • 1700

  • DEF:

  • 1200


If this card is Normal or Special Summoned: You can add 1 "Ancient Gear" card from your Deck to your hand, except "Ancient Gear Wyvern", also you cannot Set cards for the rest of this turn. You can only use this effect of "Ancient Gear Wyvern" once per turn. If this card attacks, your opponent's monsters cannot activate their effects until the end of the Damage Step.


2 cardAncient Gear Advance 2 cardAncient Gear Advance
Ancient Gear Advance
Spell Continuous
Ancient Gear Advance

    When this card is activated: Add 1 "Ancient Gear" Spell/Trap from your Deck to your hand, except "Ancient Gear Advance". Once per turn: You can Tribute 1 monster; draw 1 card and apply this effect for the rest of this turn (even if this card leaves the field). ● You can Normal Summon "Ancient Gear Golem", or Level 5 or higher monsters that mention it, without Tributing. You cannot Set cards the turn you activate this card. You can only activate 1 "Ancient Gear Advance" per turn.


    3 cardAncient Gear Fusion 3 cardAncient Gear Fusion
    Ancient Gear Fusion
    Spell Normal
    Ancient Gear Fusion

      Fusion Summon 1 "Ancient Gear" Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material. If you use "Ancient Gear Golem" or "Ancient Gear Golem - Ultimate Pound" you control as Fusion Material, you can also use monsters from your Deck as material.


      3 cardClockwork Night 3 cardClockwork Night
      Clockwork Night
      Spell Continuous
      Clockwork Night

        All face-up monsters on the field become Machine monsters. Machine monsters you control gain 500 ATK/DEF, also Machine monsters your opponent controls lose 500 ATK/DEF. You can banish this card from your GY, then discard 1 card; add 1 EARTH Machine monster from your Deck to your hand. You can only use this effect of "Clockwork Night" once per turn. You can only activate 1 "Clockwork Night" per turn.


        3 cardGeartown 3 cardGeartown
        Geartown
        Spell Field
        Geartown

          Both players can Normal Summon "Ancient Gear" monsters for 1 less Tribute. When this card is destroyed and sent to the Graveyard: You can Special Summon 1 "Ancient Gear" monster from your hand, Deck, or Graveyard.


          3 cardPolymerization 3 cardPolymerization
          Polymerization
          Spell Normal
          Polymerization

            Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material.


            3 cardAncient Gear Duel 3 cardAncient Gear Duel
            Ancient Gear Duel
            Trap Continuous
            Ancient Gear Duel

              "Ancient Gear Golem", and monsters that mention it, in your Monster Zone are unaffected by your opponent's activated monster effects. If your opponent controls a monster: You can Fusion Summon 1 Fusion Monster that mentions "Ancient Gear Golem" from your Extra Deck, by banishing monsters from your field or GY as material, including "Ancient Gear Golem" you control, and if you do, it can make up to 3 attacks during each Battle Phase. You can only use this effect of "Ancient Gear Duel" once per turn.


              1 cardAncient Gear Reborn 1 cardAncient Gear Reborn
              Ancient Gear Reborn
              Trap Continuous
              Ancient Gear Reborn

                Once per turn, if you control no monsters: You can target 1 "Ancient Gear" monster in your Graveyard; Special Summon it, and if you do, it gains 200 ATK (even if this card leaves the field). You can only control 1 "Ancient Gear Reborn".


                2 cardCross-Dimensional Duel 2 cardCross-Dimensional Duel
                Cross-Dimensional Duel
                Trap Normal
                Cross-Dimensional Duel

                  Target 1 "Ancient Gear" monster you control; banish it. During the next Standby Phase, return that banished monster to the field, and if you do, its ATK becomes double its original ATK until the end of that turn. If 1 or more "Ancient Gear Golem" or "Ancient Gear Golem - Ultimate Pound" you control would be destroyed by battle or card effect, you can banish this card from your GY instead.


                  3 cardAncient Gear Howitzer 3 cardAncient Gear Howitzer
                  Ancient Gear Howitzer
                  EARTH 8
                  Ancient Gear Howitzer
                  • ATK:

                  • 1000

                  • DEF:

                  • 1800


                  2 "Ancient Gear" monsters Unaffected by other cards' effects. During your Main Phase: You can inflict 1000 damage to your opponent. You can only use this effect of "Ancient Gear Howitzer" once per turn. If this card is destroyed by battle and sent to the Graveyard: You can Special Summon 1 "Ancient Gear" monster from your Deck, ignoring its Summoning conditions.


                  3 cardAncient Gear Megaton Golem 3 cardAncient Gear Megaton Golem
                  Ancient Gear Megaton Golem
                  EARTH 9
                  Ancient Gear Megaton Golem
                  • ATK:

                  • 3300

                  • DEF:

                  • 3300


                  3 "Ancient Gear" monsters If this card attacks, your opponent cannot activate Spell/Trap Cards until the end of the Damage Step. If this card was Fusion Summoned using 2 or more "Ancient Gear Golem" and/or "Ancient Gear Golem - Ultimate Pound" as material, it can attack up to that many times during each Battle Phase. If this face-up Fusion Summoned card in its owner's control leaves the field because of an opponent's card effect: You can Special Summon 1 "Ultimate Ancient Gear Golem" from your Extra Deck, ignoring its Summoning conditions.


                  3 cardChaos Ancient Gear Giant 3 cardChaos Ancient Gear Giant
                  Chaos Ancient Gear Giant
                  DARK 10
                  Chaos Ancient Gear Giant
                  • ATK:

                  • 4500

                  • DEF:

                  • 3000


                  4 "Ancient Gear" monsters Must be Fusion Summoned and cannot be Special Summoned by other ways. Unaffected by Spell/Trap effects. Your opponent's monsters cannot activate their effects during the Battle Phase. This card can attack all monsters your opponent controls, once each. If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent.


                  3 cardUltimate Ancient Gear Golem 3 cardUltimate Ancient Gear Golem
                  Ultimate Ancient Gear Golem
                  EARTH 10
                  Ultimate Ancient Gear Golem
                  • ATK:

                  • 4400

                  • DEF:

                  • 3400


                  "Ancient Gear Golem" + 2 "Ancient Gear" monsters Must be Fusion Summoned. If this card attacks a Defense Position monster, inflict piercing battle damage. If this card attacks, your opponent cannot activate Spell/Trap Cards until the end of the Damage Step. If this card is destroyed: You can target 1 "Ancient Gear Golem" in your GY; Special Summon it, ignoring its Summoning conditions.


                  3 cardAncient Gear Ballista 3 cardAncient Gear Ballista
                  Ancient Gear Ballista
                  EARTH
                  Ancient Gear Ballista
                  • ATK:

                  • 1500

                  • LINK-2

                  Link Arrow:

                  Right

                  Bottom-Left


                  2 EARTH Machine monsters If this card is Link Summoned: You can add 1 "Ancient Gear" monster or 1 "Geartown" from your Deck to your hand. You can target 1 Spell/Trap you control and 1 face-up monster your opponent controls; destroy that card you control, and if you do, change that opponent's monster's ATK/DEF to 0 until the end of the turn. You can only use each effect of "Ancient Gear Ballista" once per turn.




                  More OCG Info

                  Ancient Gears Breakdown

                   

                   

                   

                   

                   

                   

                   

                   

                   

                   

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