Created by: YGO Mod (20517634)

Created On: 02/12/2025

Revolution des Fleurs

Need 20 UR

UR Rarity
Aleister the Invoker3 card
UR Rarity
Dogmatika Ecclesia, the Virtuous2 card
UR Rarity
Sauge de Fleur3 card
 Rarity
Invoked Augoeides1 card
 Rarity
Invoked Raidjin1 card
UR Rarity
Titaniklad the Ash Dragon1 card
 Rarity
Power Tool Braver Dragon1 card
UR Rarity
Trishula, Zero Dragon of the Ice Barrier1 card
UR Rarity
Glow-Up Bulb1 card
UR Rarity
Dingirsu, the Orcust of the Evening Star1 card
UR Rarity
Lyrilusc - Ensemblue Robin1 card
UR Rarity
Invocation1 card
UR Rarity
Magical Meltdown1 card
UR Rarity
Nadir Servant1 card
UR Rarity
Dogmatika Punishment1 card

Main: 26 Extra: 9

UR Rarity
Aleister the Invoker
UR Rarity
Aleister the Invoker
Aleister the Invoker
DARK 4
Aleister the Invoker
  • ATK:

  • 1000

  • DEF:

  • 1800


(Quick Effect): You can send this card from your hand to the GY, then target 1 Fusion Monster you control; it gains 1000 ATK/DEF until the end of this turn. If this card is Normal Summoned or flipped face-up: You can add 1 "Invocation" from your Deck to your hand.


UR Rarity
Aleister the Invoker
UR Rarity
Aleister the Invoker
Aleister the Invoker
DARK 4
Aleister the Invoker
  • ATK:

  • 1000

  • DEF:

  • 1800


(Quick Effect): You can send this card from your hand to the GY, then target 1 Fusion Monster you control; it gains 1000 ATK/DEF until the end of this turn. If this card is Normal Summoned or flipped face-up: You can add 1 "Invocation" from your Deck to your hand.


UR Rarity
Aleister the Invoker
UR Rarity
Aleister the Invoker
Aleister the Invoker
DARK 4
Aleister the Invoker
  • ATK:

  • 1000

  • DEF:

  • 1800


(Quick Effect): You can send this card from your hand to the GY, then target 1 Fusion Monster you control; it gains 1000 ATK/DEF until the end of this turn. If this card is Normal Summoned or flipped face-up: You can add 1 "Invocation" from your Deck to your hand.


N Rarity
Boost Warrior
N Rarity
Boost Warrior
Boost Warrior
FIRE 1
Boost Warrior
  • ATK:

  • 300

  • DEF:

  • 200


If you control a face-up Tuner monster, you can Special Summon this card from your hand in face-up Defense Position. All Warrior-Type monsters you control gain 300 ATK.


R Rarity
Card Ejector
R Rarity
Card Ejector
Card Ejector
EARTH 3
Card Ejector
  • ATK:

  • 400

  • DEF:

  • 400


Once per turn: You can target 1 card in your opponent's Graveyard; banish that target.


UR Rarity
Dogmatika Ecclesia, the Virtuous
UR Rarity
Dogmatika Ecclesia, the Virtuous
Dogmatika Ecclesia, the Virtuous
LIGHT 4
Dogmatika Ecclesia, the Virtuous
  • ATK:

  • 1500

  • DEF:

  • 1500


Cannot be destroyed by battle with a monster Special Summoned from the Extra Deck. You can only use each of the following effects of "Dogmatika Ecclesia, the Virtuous" once per turn. If a monster Special Summoned from the Extra Deck is on the field: You can Special Summon this card from your hand. If this card is Normal or Special Summoned: You can activate this effect; add 1 "Dogmatika" card from your Deck to your hand, except "Dogmatika Ecclesia, the Virtuous", also you cannot Special Summon monsters from the Extra Deck for the rest of this turn.


UR Rarity
Dogmatika Ecclesia, the Virtuous
UR Rarity
Dogmatika Ecclesia, the Virtuous
Dogmatika Ecclesia, the Virtuous
LIGHT 4
Dogmatika Ecclesia, the Virtuous
  • ATK:

  • 1500

  • DEF:

  • 1500


Cannot be destroyed by battle with a monster Special Summoned from the Extra Deck. You can only use each of the following effects of "Dogmatika Ecclesia, the Virtuous" once per turn. If a monster Special Summoned from the Extra Deck is on the field: You can Special Summon this card from your hand. If this card is Normal or Special Summoned: You can activate this effect; add 1 "Dogmatika" card from your Deck to your hand, except "Dogmatika Ecclesia, the Virtuous", also you cannot Special Summon monsters from the Extra Deck for the rest of this turn.


SR Rarity
Dogmatika Fleurdelis, the Knighted
SR Rarity
Dogmatika Fleurdelis, the Knighted
Dogmatika Fleurdelis, the Knighted
LIGHT 8
Dogmatika Fleurdelis, the Knighted
  • ATK:

  • 2500

  • DEF:

  • 2500


During the Main Phase, if a monster Special Summoned from the Extra Deck is on the field (Quick Effect): You can Special Summon this card from your hand, then, if you control another "Dogmatika" monster, you can negate the effects of 1 face-up monster on the field, until the end of this turn. When your "Dogmatika" monster declares an attack: You can make all "Dogmatika" monsters you currently control gain 500 ATK. You can only use each effect of "Dogmatika Fleurdelis, the Knighted" once per turn.


UR Rarity
Sauge de Fleur
UR Rarity
Sauge de Fleur
Sauge de Fleur
DARK 8
Sauge de Fleur
  • ATK:

  • 2900

  • DEF:

  • 0


You can target 1 monster you control and 1 card on the field; Special Summon this card from your hand, and if you do, destroy them. If this card is sent from the field to your GY: You can target 1 other monster in your GY; shuffle it into the Deck, then add 1 Level 1 Plant monster from your Deck or GY to your hand. You can only use each effect of "Sauge de Fleur" once per turn.


UR Rarity
Sauge de Fleur
UR Rarity
Sauge de Fleur
Sauge de Fleur
DARK 8
Sauge de Fleur
  • ATK:

  • 2900

  • DEF:

  • 0


You can target 1 monster you control and 1 card on the field; Special Summon this card from your hand, and if you do, destroy them. If this card is sent from the field to your GY: You can target 1 other monster in your GY; shuffle it into the Deck, then add 1 Level 1 Plant monster from your Deck or GY to your hand. You can only use each effect of "Sauge de Fleur" once per turn.


UR Rarity
Sauge de Fleur
UR Rarity
Sauge de Fleur
Sauge de Fleur
DARK 8
Sauge de Fleur
  • ATK:

  • 2900

  • DEF:

  • 0


You can target 1 monster you control and 1 card on the field; Special Summon this card from your hand, and if you do, destroy them. If this card is sent from the field to your GY: You can target 1 other monster in your GY; shuffle it into the Deck, then add 1 Level 1 Plant monster from your Deck or GY to your hand. You can only use each effect of "Sauge de Fleur" once per turn.


R Rarity
Sorciere de Fleur
R Rarity
Sorciere de Fleur
Sorciere de Fleur
DARK 8
Sorciere de Fleur
  • ATK:

  • 2900

  • DEF:

  • 0


When this card is Normal or Special Summoned, select 1 monster in your opponent's Graveyard. Special Summon that monster to your side of the field. It cannot attack your opponent directly, and is destroyed during the End Phase of this turn. The effect of "Sorciere de Fleur" can only be activated once per turn.


R Rarity
Sorciere de Fleur
R Rarity
Sorciere de Fleur
Sorciere de Fleur
DARK 8
Sorciere de Fleur
  • ATK:

  • 2900

  • DEF:

  • 0


When this card is Normal or Special Summoned, select 1 monster in your opponent's Graveyard. Special Summon that monster to your side of the field. It cannot attack your opponent directly, and is destroyed during the End Phase of this turn. The effect of "Sorciere de Fleur" can only be activated once per turn.


R Rarity
Sorciere de Fleur
R Rarity
Sorciere de Fleur
Sorciere de Fleur
DARK 8
Sorciere de Fleur
  • ATK:

  • 2900

  • DEF:

  • 0


When this card is Normal or Special Summoned, select 1 monster in your opponent's Graveyard. Special Summon that monster to your side of the field. It cannot attack your opponent directly, and is destroyed during the End Phase of this turn. The effect of "Sorciere de Fleur" can only be activated once per turn.


UR Rarity
Glow-Up Bulb
UR Rarity
Glow-Up Bulb
Glow-Up Bulb
EARTH 1
Glow-Up Bulb
  • ATK:

  • 100

  • DEF:

  • 100


If this card is in your GY: You can send the top card of your Deck to the GY, and if you do, Special Summon this card. You can only use this effect of "Glow-Up Bulb" once per Duel.


SR Rarity
Necro Synchron
SR Rarity
Necro Synchron
Necro Synchron
DARK 2
Necro Synchron
  • ATK:

  • 200

  • DEF:

  • 400


This card's name becomes "Fleur Synchron" while on the field or in the GY. You can only use each of the following effects of "Necro Synchron" once per turn. You can target 1 other face-up monster you control; increase its Level by 2 until the end of this turn. If this card is sent to the GY as Synchro Material for a WIND monster: You can Special Summon 1 Level 1 Plant monster from your Deck.


SR Rarity
Necro Synchron
SR Rarity
Necro Synchron
Necro Synchron
DARK 2
Necro Synchron
  • ATK:

  • 200

  • DEF:

  • 400


This card's name becomes "Fleur Synchron" while on the field or in the GY. You can only use each of the following effects of "Necro Synchron" once per turn. You can target 1 other face-up monster you control; increase its Level by 2 until the end of this turn. If this card is sent to the GY as Synchro Material for a WIND monster: You can Special Summon 1 Level 1 Plant monster from your Deck.


R Rarity
"Infernoble Arms - Durendal"
R Rarity
"Infernoble Arms - Durendal"
"Infernoble Arms - Durendal"
Spell Equip
"Infernoble Arms - Durendal"

    While this card is equipped to a monster: You can add 1 Level 5 or lower FIRE Warrior monster from your Deck to your hand, then destroy this card. If this card is sent to the GY because the equipped monster is sent to the GY: You can target 1 Level 5 or lower FIRE Warrior monster in your GY; Special Summon it, also you cannot Special Summon monsters for the rest of the turn, except Warrior monsters. You can only use 1 ""Infernoble Arms - Durendal"" effect per turn, and only once that turn.


    N Rarity
    "Infernoble Arms - Hauteclere"
    N Rarity
    "Infernoble Arms - Hauteclere"
    "Infernoble Arms - Hauteclere"
    Spell Equip
    "Infernoble Arms - Hauteclere"

      While this card is equipped to a monster: You can target 1 face-up monster you control; this turn, you cannot declare attacks, except with that monster, also it gains the ability this turn to make a second attack during each Battle Phase, then destroy this card. If this card is sent to the GY because the equipped monster is sent to the GY: You can target 1 face-up monster on the field; destroy it. You can only use 1 ""Infernoble Arms - Hauteclere"" effect per turn, and only once that turn.


      UR Rarity
      Invocation
      UR Rarity
      Invocation
      Invocation
      Spell Normal
      Invocation

        Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand as Fusion Material. If Summoning an "Invoked" Fusion Monster this way, you can also banish monsters from your field and/or either player's GY as Fusion Material. If this card is in your GY: You can target 1 of your banished "Aleister the Invoker"; shuffle this card into the Deck, and if you do, add that card to your hand. You can only use this effect of "Invocation" once per turn.


        R Rarity
        Life Extreme
        R Rarity
        Life Extreme
        Life Extreme
        Spell Equip
        Life Extreme

          Equip only to an EARTH Synchro Monster. If the equipped monster battles an opponent's monster, the opponent's monster loses 1500 ATK during that damage calculation only. Once per turn, if a monster's battle position is changed (except during the Damage Step): You can target 1 card on the field; destroy it. If this card is sent from the Spell & Trap Zone to the GY: You can Tribute 1 "Power Tool" Synchro Monster; Special Summon 1 "Life Stream Dragon" from your Extra Deck. (This is treated as a Synchro Summon.)


          UR Rarity
          Magical Meltdown
          UR Rarity
          Magical Meltdown
          Magical Meltdown
          Spell Field
          Magical Meltdown

            When this card is activated: You can add 1 "Aleister the Invoker" from your Deck to your hand. The activation of your cards and effects that include an effect that Fusion Summons a Fusion Monster cannot be negated, also your opponent's cards and effects cannot activate when a monster is Fusion Summoned this way. You can only activate 1 "Magical Meltdown" per turn.


            UR Rarity
            Nadir Servant
            UR Rarity
            Nadir Servant
            Nadir Servant
            Spell Normal
            Nadir Servant

              Send 1 monster from your Extra Deck to the GY, then add 1 "Dogmatika" monster or "Fallen of Albaz" from your Deck or GY to your hand, that has ATK less than or equal to that sent monster in the GY, also, for the rest of this turn after this card resolves, you cannot Special Summon monsters from the Extra Deck. You can only activate 1 "Nadir Servant" per turn.


              SR Rarity
              Small World
              SR Rarity
              Small World
              Small World
              Spell Normal
              Small World

                Reveal 1 monster in your hand, choose 1 monster from your Deck that has exactly 1 of the same Type, Attribute, Level, ATK or DEF, and banish the revealed monster from your hand face-down. Then add, from the Deck to your hand, 1 monster that has exactly 1 of the same Type, Attribute, Level, ATK or DEF as the monster chosen from your Deck, and banish the card chosen from the Deck face-down. You can only activate 1 "Small World" per turn.


                SR Rarity
                Small World
                SR Rarity
                Small World
                Small World
                Spell Normal
                Small World

                  Reveal 1 monster in your hand, choose 1 monster from your Deck that has exactly 1 of the same Type, Attribute, Level, ATK or DEF, and banish the revealed monster from your hand face-down. Then add, from the Deck to your hand, 1 monster that has exactly 1 of the same Type, Attribute, Level, ATK or DEF as the monster chosen from your Deck, and banish the card chosen from the Deck face-down. You can only activate 1 "Small World" per turn.


                  UR Rarity
                  Dogmatika Punishment
                  UR Rarity
                  Dogmatika Punishment
                  Dogmatika Punishment
                  Trap Normal
                  Dogmatika Punishment

                    Target 1 face-up monster your opponent controls; send 1 monster with an equal or higher ATK from your Extra Deck to the GY, and if you do, destroy that monster. Until the end of your next turn after this card resolves, you cannot Special Summon monsters from the Extra Deck. You can only activate 1 "Dogmatika Punishment" per turn.


                    SR Rarity
                    Elder Entity N'tss
                    SR Rarity
                    Elder Entity N'tss
                    Elder Entity N'tss
                    LIGHT 4
                    Elder Entity N'tss
                    • ATK:

                    • 2500

                    • DEF:

                    • 1200


                    1 Synchro Monster + 1 Xyz Monster Must be Special Summoned (from your Extra Deck) by sending the above cards you control to the GY. (You do not use "Polymerization".) Once per turn: You can Special Summon 1 Level 4 monster from your hand. If this card is sent to the GY: You can target 1 card on the field; destroy it. You can only Special Summon "Elder Entity N'tss(s)" once per turn.


                     Rarity
                    Invoked Augoeides
                     Rarity
                    Invoked Augoeides
                    Invoked Augoeides
                    LIGHT 8
                    Invoked Augoeides
                    • ATK:

                    • 2000

                    • DEF:

                    • 2800


                    "Aleister the Invoker" + 1 Fusion Monster If this card is Special Summoned, or a monster(s) is Special Summoned to your opponent's field: You can target 1 monster your opponent controls; destroy it. You can only use this effect of "Invoked Augoeides" once per turn. Once per turn: You can banish 1 Fusion Monster from your GY; this card gains ATK equal to that banished monster's ATK, until the end of your opponent's turn.


                     Rarity
                    Invoked Raidjin
                     Rarity
                    Invoked Raidjin
                    Invoked Raidjin
                    WIND 5
                    Invoked Raidjin
                    • ATK:

                    • 2200

                    • DEF:

                    • 2400


                    "Aleister the Invoker" + 1 WIND monster Once per turn, during either player's turn: You can target 1 face-up monster on the field; change it to face-down Defense Position.


                    UR Rarity
                    Titaniklad the Ash Dragon
                    UR Rarity
                    Titaniklad the Ash Dragon
                    Titaniklad the Ash Dragon
                    DARK 8
                    Titaniklad the Ash Dragon
                    • ATK:

                    • 2500

                    • DEF:

                    • 2500


                    "Fallen of Albaz" + 1 monster with 2500 or more ATK Gains ATK equal to the combined original Levels of the monsters used for its Fusion Summon x 100. After this card is Fusion Summoned, for the rest of this turn, it is unaffected by the activated effects of any other monsters Special Summoned from the Extra Deck. During the End Phase, if this card is in the GY because it was sent there this turn: You can add to your hand, or Special Summon, 1 "Fallen of Albaz" or "Dogmatika" monster from your Deck. You can only use this effect of "Titaniklad the Ash Dragon" once per turn.


                     Rarity
                    Power Tool Braver Dragon
                     Rarity
                    Power Tool Braver Dragon
                    Power Tool Braver Dragon
                    EARTH 9
                    Power Tool Braver Dragon
                    • ATK:

                    • 2500

                    • DEF:

                    • 2300


                    1 Tuner + 1+ non-Tuner monsters If this card is Special Summoned: You can equip up to 3 Equip Spells with different names from your Deck and/or GY to this card. During the Main Phase (Quick Effect): You can send 1 of your Equip Spells equipped to this card to the GY, then target 1 Effect Monster on the field; either change its battle position, or until the end of this turn, negate its effects. You can only use each effect of "Power Tool Braver Dragon" once per turn.


                    SR Rarity
                    Stardust Charge Warrior
                    SR Rarity
                    Stardust Charge Warrior
                    Stardust Charge Warrior
                    WIND 6
                    Stardust Charge Warrior
                    • ATK:

                    • 2000

                    • DEF:

                    • 1300


                    1 Tuner + 1 or more non-Tuner monsters When this card is Synchro Summoned: You can draw 1 card. You can only use this effect of "Stardust Charge Warrior" once per turn. This card can attack all Special Summoned monsters your opponent controls, once each.


                    UR Rarity
                    Trishula, Zero Dragon of the Ice Barrier
                    UR Rarity
                    Trishula, Zero Dragon of the Ice Barrier
                    Trishula, Zero Dragon of the Ice Barrier
                    WATER 11
                    Trishula, Zero Dragon of the Ice Barrier
                    • ATK:

                    • 2700

                    • DEF:

                    • 2000


                    1 Tuner + 2+ non-Tuner monsters When this card is Synchro Summoned: You can banish up to 3 cards your opponent controls. If this Synchro Summoned card in its owner's control is destroyed by an opponent's card: You can Special Summon 1 "Trishula, Dragon of the Ice Barrier" from your Extra Deck or GY, its ATK becomes 3300, then halve the ATK of any face-up monsters your opponent currently controls, also negate their effects. You can only use this effect of "Trishula, Zero Dragon of the Ice Barrier" once per turn.


                    UR Rarity
                    Dingirsu, the Orcust of the Evening Star
                    UR Rarity
                    Dingirsu, the Orcust of the Evening Star
                    Dingirsu, the Orcust of the Evening Star
                    DARK
                    Dingirsu, the Orcust of the Evening Star
                    • ATK:

                    • 2600

                    • DEF:

                    • 2100


                    2 Level 8 monsters You can only Special Summon "Dingirsu, the Orcust of the Evening Star(s)" once per turn. You can also Xyz Summon this card by using an "Orcust" Link Monster you control as material. If a card(s) you control would be destroyed by battle or card effect, you can detach 1 material from this card instead. If this card is Special Summoned: You can activate 1 of these effects; ● Send 1 card your opponent controls to the GY. ● Attach 1 of your banished Machine monsters to this card as material.


                    UR Rarity
                    Lyrilusc - Ensemblue Robin
                    UR Rarity
                    Lyrilusc - Ensemblue Robin
                    Lyrilusc - Ensemblue Robin
                    WIND
                    Lyrilusc - Ensemblue Robin
                    • ATK:

                    • 0

                    • DEF:

                    • 0


                    2+ Level 1 monsters Gains 500 ATK for each material attached to it. If your opponent Special Summons a monster(s) (except during the Damage Step): You can detach 1 material from this card, then target 1 of those Special Summoned monsters; return it to the hand. If this card in your possession is sent to your GY by an opponent's card: You can target 1 other "Lyrilusc" monster in your GY; add it to your hand.




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