Created by: YGO Mod (20517634)

Created On: 02/11/2025

Main: 40 Extra: 15

3 cardDimension Shifter
3 cardDimension Shifter
Dimension Shifter
DARK 6
Dimension Shifter
  • ATK:

  • 1200

  • DEF:

  • 2200


If you have no cards in your GY (Quick Effect): You can send this card from your hand to the GY; until the end of the next turn, any card sent to the GY is banished instead.


3 cardFloowandereeze & Eglen 3 cardFloowandereeze & Eglen
Floowandereeze & Eglen
WIND 1
Floowandereeze & Eglen
  • ATK:

  • 800

  • DEF:

  • 1000


If this face-up card would leave the field, banish it instead. You can only use each of the following effects of "Floowandereeze & Eglen" once per turn, and cannot Special Summon during the turn you activate either effect. If this card is Normal Summoned: You can add 1 Level 7 or higher Winged Beast monster from your Deck to your hand, then immediately after this effect resolves, you can Normal Summon 1 Winged Beast monster. If a Winged Beast monster is Normal Summoned to your field while this card is banished: You can add this card to your hand.


1 cardFloowandereeze & Empen 1 cardFloowandereeze & Empen
Floowandereeze & Empen
WIND 10
Floowandereeze & Empen
  • ATK:

  • 2700

  • DEF:

  • 1000


If this card is Tribute Summoned: You can add 1 "Floowandereeze" Spell/Trap from your Deck to your hand, then immediately after this effect resolves, you can Normal Summon 1 monster. While this Tribute Summoned card is in the Monster Zone, your opponent cannot activate the effects of Special Summoned monsters they control in Attack Position. Once per battle, during damage calculation, if this card battles an opponent's monster (Quick Effect): You can banish 1 card from your hand; that opponent's monster's current ATK/DEF become halved until the end of this turn.


3 cardFloowandereeze & Robina 3 cardFloowandereeze & Robina
Floowandereeze & Robina
WATER 1
Floowandereeze & Robina
  • ATK:

  • 600

  • DEF:

  • 1200


If this face-up card would leave the field, banish it instead. You can only use each of the following effects of "Floowandereeze & Robina" once per turn, and cannot Special Summon during the turn you activate either effect. If this card is Normal Summoned: You can add 1 Level 4 or lower Winged Beast monster from your Deck to your hand, then immediately after this effect resolves, you can Normal Summon 1 Winged Beast monster. If a Winged Beast monster is Normal Summoned to your field while this card is banished: You can add this card to your hand.


1 cardFloowandereeze & Snowl 1 cardFloowandereeze & Snowl
Floowandereeze & Snowl
WATER 10
Floowandereeze & Snowl
  • ATK:

  • 2900

  • DEF:

  • 800


Once per turn, while you control this Tribute Summoned card: You can conduct up to 3 Normal Summons/Sets this turn, not just 1. While this Tribute Summoned card is in the Monster Zone, if your monster attacks a Defense Position monster, inflict piercing battle damage to your opponent. Once per opponent's turn (Quick Effect): You can banish 1 card from your hand; change all Special Summoned monsters your opponent controls to face-down Defense Position.


2 cardFloowandereeze & Stri 2 cardFloowandereeze & Stri
Floowandereeze & Stri
WATER 1
Floowandereeze & Stri
  • ATK:

  • 700

  • DEF:

  • 1100


If this face-up card would leave the field, banish it instead. You can only use each of the following effects of "Floowandereeze & Stri" once per turn, and cannot Special Summon during the turn you activate either effect. If this card is Normal Summoned: You can target 1 card in either GY; banish it, then immediately after this effect resolves, you can Normal Summon 1 Winged Beast monster. If a Winged Beast monster is Normal Summoned to your field while this card is banished: You can add this card to your hand.


1 cardFloowandereeze & Toccan 1 cardFloowandereeze & Toccan
Floowandereeze & Toccan
WIND 1
Floowandereeze & Toccan
  • ATK:

  • 500

  • DEF:

  • 1300


If this face-up card would leave the field, banish it instead. You can only use each of the following effects of "Floowandereeze & Toccan" once per turn, and cannot Special Summon during the turn you activate either effect. If this card is Normal Summoned: You can target 1 of your banished "Floowandereeze" cards; add it to your hand, then immediately after this effect resolves, you can Normal Summon 1 Winged Beast monster. If a Winged Beast monster is Normal Summoned to your field while this card is banished: You can add this card to your hand.


1 cardMist Valley Apex Avian 1 cardMist Valley Apex Avian
Mist Valley Apex Avian
WIND 7
Mist Valley Apex Avian
  • ATK:

  • 2700

  • DEF:

  • 2000


Once per chain, when a card or effect is activated (Quick Effect): You can target 1 "Mist Valley" card you control; return that target to the hand, and if you do, negate the activation, and if you do that, destroy it.


1 cardRaiza the Mega Monarch 1 cardRaiza the Mega Monarch
Raiza the Mega Monarch
WIND 8
Raiza the Mega Monarch
  • ATK:

  • 2800

  • DEF:

  • 1000


You can Tribute Summon this card by Tributing 1 Tribute Summoned monster. If this card is Tribute Summoned: Target 1 card on the field and 1 card in either player's Graveyard, also if this card was Tribute Summoned by Tributing a WIND monster, you can target an additional card on the field; place the first target(s) on the top of the Deck in any order, also, after that, return the additional target (if any) to the hand.


2 cardSimorgh, Bird of Perfection 2 cardSimorgh, Bird of Perfection
Simorgh, Bird of Perfection
DARK 4
Simorgh, Bird of Perfection
  • ATK:

  • 1800

  • DEF:

  • 500


While face-up on the field, this card is also WIND-Attribute. You can only use each of the following effects of "Simorgh, Bird of Perfection" once per turn. During your Main Phase, if you Normal or Special Summon a Winged Beast monster(s): You can reveal this card in your hand; immediately after this effect resolves, Normal Summon 1 "Simorgh" monster. If this card is Normal Summoned: You can send 1 "Simorgh" monster from your Deck to the GY; add 1 "Simorgh" Spell/Trap from your Deck to your hand.


1 cardElborz, the Sacred Lands of Simorgh 1 cardElborz, the Sacred Lands of Simorgh
Elborz, the Sacred Lands of Simorgh
Spell Field
Elborz, the Sacred Lands of Simorgh

    All WIND Winged Beast monsters on the field gain 300 ATK/DEF. You can only use each of the following effects of "Elborz, the Sacred Lands of Simorgh" once per turn. ● You can reveal 1 Level 5 or higher WIND Winged Beast monster in your hand; this turn, you can Normal Summon Winged Beast monsters for 1 less Tribute (even if this card leaves the field). ● If you control a WIND Winged Beast monster, you can: Immediately after this effect resolves, Normal Summon 1 Winged Beast monster.


    3 cardFloowandereeze and the Advent of Adventure 3 cardFloowandereeze and the Advent of Adventure
    Floowandereeze and the Advent of Adventure
    Spell Quick
    Floowandereeze and the Advent of Adventure

      Banish 1 Winged Beast monster from your hand or face-up field; add 1 "Floowandereeze" monster or "Floowandereeze" Field Spell from your Deck to your hand, then gain 500 LP. You can only activate 1 "Floowandereeze and the Advent of Adventure" per turn.


      3 cardFloowandereeze and the Magnificent Map
      3 cardFloowandereeze and the Magnificent Map
      Floowandereeze and the Magnificent Map
      Spell Field
      Floowandereeze and the Magnificent Map

        During your Main Phase: You can reveal 1 Level 1 "Floowandereeze" monster in your hand and banish 1 "Floowandereeze" card with a different name from your Deck, then, immediately after this effect resolves, Normal Summon the revealed monster. If your opponent Normal Summons a monster: Immediately after this effect resolves, you can Normal Summon 1 "Floowandereeze" monster. You can only use each effect of "Floowandereeze and the Magnificent Map" once per turn.


        1 cardFloowandereeze and the Unexplored Winds 1 cardFloowandereeze and the Unexplored Winds
        Floowandereeze and the Unexplored Winds
        Spell Continuous
        Floowandereeze and the Unexplored Winds

          You can conduct Tribute Summons that require 2 Tributes by sending 1 monster you control and 1 card your opponent controls to the GY instead of Tributing (it is still treated as a Tribute Summon). During your Main Phase: You can reveal up to 2 Winged Beast monsters in your hand and place them on the bottom of your Deck in any order, then draw the same number of cards. You can only use this effect of "Floowandereeze and the Unexplored Winds" once per turn.


          1 cardGold Sarcophagus
          1 cardGold Sarcophagus
          Gold Sarcophagus
          Spell Normal
          Gold Sarcophagus

            Banish 1 card from your Deck, face-up. During your second Standby Phase after this card's activation, add that card to the hand.


            3 cardPot of Duality
            3 cardPot of Duality
            Pot of Duality
            Spell Normal
            Pot of Duality

              Excavate the top 3 cards of your Deck, add 1 of them to your hand, also, after that, shuffle the rest back into your Deck. You can only activate 1 "Pot of Duality" per turn. You cannot Special Summon during the turn you activate this card.




              Tag(s):

              2 cardPot of Extravagance
              2 cardPot of Extravagance
              Pot of Extravagance
              Spell Normal
              Pot of Extravagance

                At the start of your Main Phase 1: Banish 3 or 6 random face-down cards from your Extra Deck, face-down; draw 1 card for every 3 cards banished. For the rest of this turn after this card resolves, you cannot draw any cards by card effects.




                Tag(s):

                1 cardPot of Prosperity
                1 cardPot of Prosperity
                Pot of Prosperity
                Spell Normal
                Pot of Prosperity

                  Banish 3 or 6 cards of your choice from your Extra Deck, face-down; for the rest of this turn after this card resolves, any damage your opponent takes is halved, also excavate cards from the top of your Deck equal to the number of cards banished, add 1 excavated card to your hand, place the rest on the bottom of your Deck in any order. You can only activate 1 "Pot of Prosperity" per turn. You cannot draw cards by card effects the turn you activate this card.




                  Tag(s):

                  3 cardSwallow's Cowrie 3 cardSwallow's Cowrie
                  Swallow's Cowrie
                  Spell Quick
                  Swallow's Cowrie

                    Tribute 1 Winged Beast monster in your hand or face-up field; add 1 Winged Beast monster from your Deck to your hand with the same Level that the Tributed monster had. You can only activate 1 "Swallow's Cowrie" per turn.


                    1 cardFloowandereeze and the Dreaming Town 1 cardFloowandereeze and the Dreaming Town
                    Floowandereeze and the Dreaming Town
                    Trap Normal
                    Floowandereeze and the Dreaming Town

                      During the Main Phase: Immediately after this effect resolves, Normal Summon 1 Level 4 or lower Winged Beast monster. If you Tribute Summon a Level 7 or higher monster while this card is in your GY: You can banish this card; change all monsters your opponent controls to face-down Defense Position. You can only use this effect of "Floowandereeze and the Dreaming Town" once per turn.


                      3 cardHarpie's Feather Storm
                      3 cardHarpie's Feather Storm
                      Harpie's Feather Storm
                      Trap Normal
                      Harpie's Feather Storm

                        If you control a WIND Winged Beast monster: Until the end of this turn, negate any monster effects your opponent activates. If you control a "Harpie" monster, you can activate this card from your hand. If this card in its owner's Spell & Trap Zone is destroyed by an opponent's card effect: You can add 1 "Harpie's Feather Duster" from your Deck or GY to your hand.


                        1 cardBlue-Eyes Ultimate Dragon 1 cardBlue-Eyes Ultimate Dragon
                        Blue-Eyes Ultimate Dragon
                        LIGHT 12
                        Blue-Eyes Ultimate Dragon
                        • ATK:

                        • 4500

                        • DEF:

                        • 3800


                        "Blue-Eyes White Dragon" + "Blue-Eyes White Dragon" + "Blue-Eyes White Dragon"


                        1 cardDestiny HERO - Destroyer Phoenix Enforcer 1 cardDestiny HERO - Destroyer Phoenix Enforcer
                        Destiny HERO - Destroyer Phoenix Enforcer
                        DARK 8
                        Destiny HERO - Destroyer Phoenix Enforcer
                        • ATK:

                        • 2500

                        • DEF:

                        • 2100


                        1 Level 6 or higher "HERO" monster + 1 "Destiny HERO" monster Monsters your opponent controls lose 200 ATK for each "HERO" card in your GY. You can only use each of the following effects of "Destiny HERO - Destroyer Phoenix Enforcer" once per turn. (Quick Effect): You can destroy both 1 card you control and 1 card on the field. If this card is destroyed by battle or card effect: You can activate this effect; Special Summon 1 "Destiny HERO" monster from your GY during the Standby Phase of the next turn.


                        3 cardGarura, Wings of Resonant Life 3 cardGarura, Wings of Resonant Life
                        Garura, Wings of Resonant Life
                        DARK 6
                        Garura, Wings of Resonant Life
                        • ATK:

                        • 1500

                        • DEF:

                        • 2400


                        2 monsters with the same Type and Attribute, but different names Any battle damage your opponent takes from battles involving this card is doubled. If this card is sent to the GY: You can draw 1 card. You can only use this effect of "Garura, Wings of Resonant Life" once per turn.


                        1 cardRed-Eyes Dark Dragoon 1 cardRed-Eyes Dark Dragoon
                        Red-Eyes Dark Dragoon
                        DARK 8
                        Red-Eyes Dark Dragoon
                        • ATK:

                        • 3000

                        • DEF:

                        • 2500


                        "Dark Magician" + "Red-Eyes Black Dragon" or 1 Dragon Effect Monster Cannot be destroyed by card effects. Neither player can target this card with card effects. During your Main Phase: You can destroy 1 monster your opponent controls, and if you do, inflict damage to your opponent equal to that monster's original ATK. You can use this effect a number of times per turn up to the number of Normal Monsters used as Fusion Material for this card. Once per turn, when a card or effect is activated (Quick Effect): You can discard 1 card; negate the activation, and if you do, destroy that card, and if you do that, this card gains 1000 ATK.


                        1 cardSanwitch 1 cardSanwitch
                        Sanwitch
                        DARK 6
                        Sanwitch
                        • ATK:

                        • 2100

                        • DEF:

                        • 1800


                        "Sangan" + "Witch of the Black Forest"


                        1 cardAccesscode Talker 1 cardAccesscode Talker
                        Accesscode Talker
                        DARK
                        Accesscode Talker
                        • ATK:

                        • 2300

                        • LINK-4

                        Link Arrow:

                        Top

                        Left

                        Right

                        Bottom


                        2+ Effect Monsters Your opponent cannot activate cards or effects in response to this card's effect activations. If this card is Link Summoned: You can target 1 Link Monster that was used as material for its Link Summon; this card gains ATK equal to that monster's Link Rating x 1000. You can banish 1 Link Monster from your field or GY; destroy 1 card your opponent controls, also for the rest of this turn, you cannot banish monsters with that same Attribute to activate this effect of "Accesscode Talker".




                        Tag(s):

                        1 cardI:P Masquerena 1 cardI:P Masquerena
                        I:P Masquerena
                        DARK
                        I:P Masquerena
                        • ATK:

                        • 800

                        • LINK-2

                        Link Arrow:

                        Bottom-Left

                        Bottom-Right


                        2 non-Link Monsters During your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Link Summon 1 Link Monster using materials you control, including this card. You can only use this effect of "I:P Masquerena" once per turn. A Link Monster that used this card as material cannot be destroyed by your opponent's card effects.


                        1 cardS:P Little Knight 1 cardS:P Little Knight
                        S:P Little Knight
                        DARK
                        S:P Little Knight
                        • ATK:

                        • 1600

                        • LINK-2

                        Link Arrow:

                        Left

                        Right


                        2 Effect Monsters If this card is Link Summoned using a Fusion, Synchro, Xyz, or Link Monster as material: You can target 1 card on the field or in either GY; banish it, also your monsters cannot attack directly this turn. When your opponent activates a card or effect (Quick Effect): You can target 2 face-up monsters on the field, including a monster you control; banish both until the End Phase. You can only use each effect of "S:P Little Knight" once per turn.


                        1 cardSilhouhatte Rabbit 1 cardSilhouhatte Rabbit
                        Silhouhatte Rabbit
                        LIGHT
                        Silhouhatte Rabbit
                        • ATK:

                        • 1500

                        • LINK-2

                        Link Arrow:

                        Bottom-Left

                        Bottom-Right


                        2 Effect Monsters If this card battles a monster, neither can be destroyed by that battle. You can only use each of the following effects of "Silhouhatte Rabbit" once per turn. If this card is Link Summoned: You can Set 1 Continuous Trap from your Deck with an effect that Special Summons itself as a monster, also this card cannot be used as Link Material this turn. If a card in the Spell & Trap Zone is Special Summoned to the Monster Zone (except during the Damage Step): You can target 1 Spell/Trap your opponent controls; destroy it.


                        1 cardUnderworld Goddess of the Closed World 1 cardUnderworld Goddess of the Closed World
                        Underworld Goddess of the Closed World
                        LIGHT
                        Underworld Goddess of the Closed World
                        • ATK:

                        • 3000

                        • LINK-5

                        Link Arrow:

                        Top

                        Top-Right

                        Right

                        Bottom

                        Bottom-Right


                        4+ Effect Monsters You can also use 1 monster your opponent controls as material to Link Summon this card. If this card is Link Summoned: You can negate the effects of all face-up monsters your opponent currently controls. This Link Summoned card is unaffected by your opponent's activated effects, unless they target this card. Once per turn, when your opponent activates a card or effect that Special Summons a monster(s) from the GY (Quick Effect): You can negate the activation.


                        1 cardCyber Dragon Infinity
                        1 cardCyber Dragon Infinity
                        Cyber Dragon Infinity
                        LIGHT
                        Cyber Dragon Infinity
                        • ATK:

                        • 2100

                        • DEF:

                        • 1600


                        3 Level 6 LIGHT Machine monsters Once per turn, you can also Xyz Summon "Cyber Dragon Infinity" by using "Cyber Dragon Nova" you control as material. (Transfer its materials to this card.) Gains 200 ATK for each material attached to it. Once per turn: You can target 1 face-up Attack Position monster on the field; attach it to this card as material. Once per turn, when a card or effect is activated (Quick Effect): You can detach 1 material from this card; negate the activation, and if you do, destroy it.


                        2 cardKashtira Shangri-Ira 2 cardKashtira Shangri-Ira
                        Kashtira Shangri-Ira
                        FIRE
                        Kashtira Shangri-Ira
                        • ATK:

                        • 0

                        • DEF:

                        • 3000


                        2+ Level 7 monsters During each Standby Phase: You can Special Summon 1 "Kashtira" monster from your Deck. You can only use the previous effect of "Kashtira Shangri-Ira" once per turn. Each time a card(s) your opponent owns and possesses is banished face-down (except during the Damage Step): You can choose 1 unused Main Monster Zone or Spell & Trap Zone; it cannot be used while this monster is face-up on the field. If this card on the field would be destroyed by battle or card effect, you can detach 1 material from this card instead.




                        More OCG Info

                        Floowandereeze Breakdown

                         

                         

                         

                         

                         

                         

                         

                         

                         

                         

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